[go: nahoru, domu]

blob: fde2099d627dfda6315bec40385dd97a8553a5f0 [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_controller.h"
#include "ash/shell.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/status_area_widget_test_helper.h"
#include "ash/system/unified/unified_system_tray.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/test_widget_builder.h"
#include "ash/test/test_window_builder.h"
#include "ash/wm/desks/desks_util.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/window_util.h"
#include "base/run_loop.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "ui/aura/client/capture_client.h"
#include "ui/aura/client/focus_client.h"
#include "ui/aura/test/test_windows.h"
#include "ui/aura/test/window_test_api.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/cursor/cursor.h"
#include "ui/base/cursor/mojom/cursor_type.mojom-shared.h"
#include "ui/display/display.h"
#include "ui/display/display_layout.h"
#include "ui/display/manager/display_manager.h"
#include "ui/display/screen.h"
#include "ui/events/event_handler.h"
#include "ui/events/test/event_generator.h"
#include "ui/views/controls/textfield/textfield.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
#include "ui/wm/core/window_util.h"
#include "ui/wm/public/activation_client.h"
namespace ash {
namespace {
void SetSecondaryDisplayLayout(display::DisplayPlacement::Position position) {
std::unique_ptr<display::DisplayLayout> layout =
Shell::Get()->display_manager()->GetCurrentDisplayLayout().Copy();
layout->placement_list[0].position = position;
Shell::Get()->display_manager()->SetLayoutForCurrentDisplays(
std::move(layout));
}
// An event handler which moves the target window to the secondary root window
// at pre-handle phase of a mouse release event.
class MoveWindowByClickEventHandler : public ui::EventHandler {
public:
explicit MoveWindowByClickEventHandler(aura::Window* target)
: target_(target) {}
MoveWindowByClickEventHandler(const MoveWindowByClickEventHandler&) = delete;
MoveWindowByClickEventHandler& operator=(
const MoveWindowByClickEventHandler&) = delete;
~MoveWindowByClickEventHandler() override = default;
private:
// ui::EventHandler overrides:
void OnMouseEvent(ui::MouseEvent* event) override {
if (event->type() == ui::ET_MOUSE_RELEASED) {
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
DCHECK_LT(1u, root_windows.size());
root_windows[1]->AddChild(target_);
}
}
aura::Window* target_;
};
// An event handler which records the event's locations.
class EventLocationRecordingEventHandler : public ui::EventHandler {
public:
EventLocationRecordingEventHandler() { Reset(); }
EventLocationRecordingEventHandler(
const EventLocationRecordingEventHandler&) = delete;
EventLocationRecordingEventHandler& operator=(
const EventLocationRecordingEventHandler&) = delete;
~EventLocationRecordingEventHandler() override = default;
// |location_| is relative to the target window.
std::string GetLocation() const { return location_.ToString(); }
// |root_location_| is relative to the display where the event started.
std::string GetRootLocation() const { return root_location_.ToString(); }
void Reset() {
location_.SetPoint(-999, -999);
root_location_.SetPoint(-999, -999);
}
private:
// ui::EventHandler overrides:
void OnMouseEvent(ui::MouseEvent* event) override {
if (event->type() == ui::ET_MOUSE_MOVED ||
event->type() == ui::ET_MOUSE_DRAGGED) {
location_ = event->location();
root_location_ = event->root_location();
}
}
gfx::Point root_location_;
gfx::Point location_;
};
class EventLocationHandler : public ui::EventHandler {
public:
EventLocationHandler() = default;
EventLocationHandler(const EventLocationHandler&) = delete;
EventLocationHandler& operator=(const EventLocationHandler&) = delete;
~EventLocationHandler() override = default;
const gfx::Point& press_location() const { return press_location_; }
const gfx::Point& release_location() const { return release_location_; }
private:
// ui::EventHandler:
void OnMouseEvent(ui::MouseEvent* event) override {
if (event->type() == ui::ET_MOUSE_PRESSED)
press_location_ = event->location();
else if (event->type() == ui::ET_MOUSE_RELEASED)
release_location_ = event->location();
}
gfx::Point press_location_;
gfx::Point release_location_;
};
} // namespace
class ExtendedDesktopTest : public AshTestBase {
public:
ExtendedDesktopTest() = default;
ExtendedDesktopTest(const ExtendedDesktopTest&) = delete;
ExtendedDesktopTest& operator=(const ExtendedDesktopTest&) = delete;
~ExtendedDesktopTest() override = default;
void SetUp() override {
AshTestBase::SetUp();
// Shell hides the cursor by default; show it for these tests.
Shell::Get()->cursor_manager()->ShowCursor();
}
views::Widget* CreateTestWidget(const gfx::Rect& bounds) {
return TestWidgetBuilder()
.SetBounds(bounds)
.SetContext(GetContext())
.BuildOwnedByNativeWidget();
}
protected:
bool IsBubbleShown() {
return GetPrimaryUnifiedSystemTray()->IsBubbleShown();
}
gfx::Rect GetSystemTrayBoundsInScreen() {
return GetPrimaryUnifiedSystemTray()->GetBoundsInScreen();
}
};
// Test conditions that root windows in extended desktop mode must satisfy.
TEST_F(ExtendedDesktopTest, Basic) {
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
// All root windows must have a root window controller.
ASSERT_EQ(2U, root_windows.size());
EXPECT_TRUE(RootWindowController::ForWindow(root_windows[0]));
EXPECT_TRUE(RootWindowController::ForWindow(root_windows[1]));
// Make sure root windows share the same controllers.
EXPECT_EQ(aura::client::GetFocusClient(root_windows[0]),
aura::client::GetFocusClient(root_windows[1]));
EXPECT_EQ(::wm::GetActivationClient(root_windows[0]),
::wm::GetActivationClient(root_windows[1]));
EXPECT_EQ(aura::client::GetCaptureClient(root_windows[0]),
aura::client::GetCaptureClient(root_windows[1]));
}
TEST_F(ExtendedDesktopTest, Activation) {
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
views::Widget* widget_on_1st = CreateTestWidget(gfx::Rect(10, 10, 100, 100));
views::Widget* widget_on_2nd =
CreateTestWidget(gfx::Rect(1200, 10, 100, 100));
EXPECT_EQ(root_windows[0], widget_on_1st->GetNativeView()->GetRootWindow());
EXPECT_EQ(root_windows[1], widget_on_2nd->GetNativeView()->GetRootWindow());
EXPECT_EQ(widget_on_2nd->GetNativeView(),
aura::client::GetFocusClient(root_windows[0])->GetFocusedWindow());
EXPECT_TRUE(wm::IsActiveWindow(widget_on_2nd->GetNativeView()));
ui::test::EventGenerator* event_generator = GetEventGenerator();
// Clicking a window changes the active window and active root window.
event_generator->MoveMouseToCenterOf(widget_on_1st->GetNativeView());
event_generator->ClickLeftButton();
EXPECT_EQ(widget_on_1st->GetNativeView(),
aura::client::GetFocusClient(root_windows[0])->GetFocusedWindow());
EXPECT_TRUE(wm::IsActiveWindow(widget_on_1st->GetNativeView()));
event_generator->MoveMouseToCenterOf(widget_on_2nd->GetNativeView());
event_generator->ClickLeftButton();
EXPECT_EQ(widget_on_2nd->GetNativeView(),
aura::client::GetFocusClient(root_windows[0])->GetFocusedWindow());
EXPECT_TRUE(wm::IsActiveWindow(widget_on_2nd->GetNativeView()));
}
TEST_F(ExtendedDesktopTest, SystemModal) {
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
views::Widget* widget_on_1st = CreateTestWidget(gfx::Rect(10, 10, 100, 100));
EXPECT_TRUE(wm::IsActiveWindow(widget_on_1st->GetNativeView()));
EXPECT_EQ(root_windows[0], widget_on_1st->GetNativeView()->GetRootWindow());
EXPECT_EQ(root_windows[0], Shell::GetRootWindowForNewWindows());
// Open system modal. Make sure it's on 2nd root window and active.
auto delegate = std::make_unique<views::WidgetDelegateView>();
delegate->SetModalType(ui::MODAL_TYPE_SYSTEM);
views::Widget* modal_widget = views::Widget::CreateWindowWithContext(
delegate.release(), GetContext(), gfx::Rect(1200, 100, 100, 100));
modal_widget->Show();
EXPECT_TRUE(wm::IsActiveWindow(modal_widget->GetNativeView()));
EXPECT_EQ(root_windows[1], modal_widget->GetNativeView()->GetRootWindow());
EXPECT_EQ(root_windows[1], Shell::GetRootWindowForNewWindows());
ui::test::EventGenerator* event_generator = GetEventGenerator();
// Clicking a widget on widget_on_1st display should not change activation.
event_generator->MoveMouseToCenterOf(widget_on_1st->GetNativeView());
event_generator->ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(modal_widget->GetNativeView()));
EXPECT_EQ(root_windows[1], Shell::GetRootWindowForNewWindows());
// Close system modal and so clicking a widget should work now.
modal_widget->Close();
event_generator->MoveMouseToCenterOf(widget_on_1st->GetNativeView());
event_generator->ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(widget_on_1st->GetNativeView()));
EXPECT_EQ(root_windows[0], Shell::GetRootWindowForNewWindows());
}
TEST_F(ExtendedDesktopTest, TestCursor) {
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
aura::WindowTreeHost* host0 = root_windows[0]->GetHost();
aura::WindowTreeHost* host1 = root_windows[1]->GetHost();
EXPECT_EQ(ui::mojom::CursorType::kPointer, host0->last_cursor().type());
EXPECT_EQ(ui::mojom::CursorType::kNull, host1->last_cursor().type());
Shell::Get()->cursor_manager()->SetCursor(ui::mojom::CursorType::kCopy);
EXPECT_EQ(ui::mojom::CursorType::kCopy, host0->last_cursor().type());
EXPECT_EQ(ui::mojom::CursorType::kCopy, host1->last_cursor().type());
}
TEST_F(ExtendedDesktopTest, TestCursorLocation) {
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
aura::test::WindowTestApi root_window0_test_api(root_windows[0]);
aura::test::WindowTestApi root_window1_test_api(root_windows[1]);
root_windows[0]->MoveCursorTo(gfx::Point(10, 10));
EXPECT_EQ("10,10",
display::Screen::GetScreen()->GetCursorScreenPoint().ToString());
EXPECT_TRUE(root_window0_test_api.ContainsMouse());
EXPECT_FALSE(root_window1_test_api.ContainsMouse());
root_windows[1]->MoveCursorTo(gfx::Point(10, 20));
EXPECT_EQ("1010,20",
display::Screen::GetScreen()->GetCursorScreenPoint().ToString());
EXPECT_FALSE(root_window0_test_api.ContainsMouse());
EXPECT_TRUE(root_window1_test_api.ContainsMouse());
root_windows[0]->MoveCursorTo(gfx::Point(20, 10));
EXPECT_EQ("20,10",
display::Screen::GetScreen()->GetCursorScreenPoint().ToString());
EXPECT_TRUE(root_window0_test_api.ContainsMouse());
EXPECT_FALSE(root_window1_test_api.ContainsMouse());
}
TEST_F(ExtendedDesktopTest, GetRootWindowAt) {
UpdateDisplay("700x500,600x500");
SetSecondaryDisplayLayout(display::DisplayPlacement::LEFT);
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
using window_util::GetRootWindowAt;
EXPECT_EQ(root_windows[1], GetRootWindowAt(gfx::Point(-400, 100)));
EXPECT_EQ(root_windows[1], GetRootWindowAt(gfx::Point(-1, 100)));
EXPECT_EQ(root_windows[0], GetRootWindowAt(gfx::Point(0, 300)));
EXPECT_EQ(root_windows[0], GetRootWindowAt(gfx::Point(700, 300)));
// Zero origin.
EXPECT_EQ(root_windows[0], GetRootWindowAt(gfx::Point(0, 0)));
// Out of range point should return the nearest root window
EXPECT_EQ(root_windows[1], GetRootWindowAt(gfx::Point(-600, 0)));
EXPECT_EQ(root_windows[0], GetRootWindowAt(gfx::Point(701, 100)));
}
TEST_F(ExtendedDesktopTest, GetRootWindowMatching) {
UpdateDisplay("700x500,600x500");
SetSecondaryDisplayLayout(display::DisplayPlacement::LEFT);
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
// Containing rect.
using window_util::GetRootWindowMatching;
EXPECT_EQ(root_windows[1],
GetRootWindowMatching(gfx::Rect(-300, 10, 50, 50)));
EXPECT_EQ(root_windows[0], GetRootWindowMatching(gfx::Rect(100, 10, 50, 50)));
// Intersecting rect.
EXPECT_EQ(root_windows[1],
GetRootWindowMatching(gfx::Rect(-200, 0, 300, 300)));
EXPECT_EQ(root_windows[0],
GetRootWindowMatching(gfx::Rect(-100, 0, 300, 300)));
// Zero origin.
EXPECT_EQ(root_windows[0], GetRootWindowMatching(gfx::Rect(0, 0, 0, 0)));
EXPECT_EQ(root_windows[0], GetRootWindowMatching(gfx::Rect(0, 0, 1, 1)));
// Empty rect.
EXPECT_EQ(root_windows[1], GetRootWindowMatching(gfx::Rect(-400, 100, 0, 0)));
EXPECT_EQ(root_windows[0], GetRootWindowMatching(gfx::Rect(100, 100, 0, 0)));
// Out of range rect should return the primary root window.
EXPECT_EQ(root_windows[0],
GetRootWindowMatching(gfx::Rect(-600, -300, 50, 50)));
EXPECT_EQ(root_windows[0], GetRootWindowMatching(gfx::Rect(0, 1000, 50, 50)));
}
TEST_F(ExtendedDesktopTest, Capture) {
// This test deals with input events but not visuals so don't throttle input
// on visuals.
aura::Env::GetInstance()->set_throttle_input_on_resize_for_testing(false);
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
aura::test::EventCountDelegate r1_d1;
aura::test::EventCountDelegate r1_d2;
aura::test::EventCountDelegate r2_d1;
std::unique_ptr<aura::Window> r1_w1(aura::test::CreateTestWindowWithDelegate(
&r1_d1, 0, gfx::Rect(10, 10, 100, 100), root_windows[0]));
std::unique_ptr<aura::Window> r1_w2(aura::test::CreateTestWindowWithDelegate(
&r1_d2, 0, gfx::Rect(10, 100, 100, 100), root_windows[0]));
std::unique_ptr<aura::Window> r2_w1(aura::test::CreateTestWindowWithDelegate(
&r2_d1, 0, gfx::Rect(10, 10, 100, 100), root_windows[1]));
r1_w1->SetCapture();
EXPECT_EQ(r1_w1.get(),
aura::client::GetCaptureWindow(r2_w1->GetRootWindow()));
ui::test::EventGenerator* generator = GetEventGenerator();
generator->MoveMouseToCenterOf(r2_w1.get());
// |r1_w1| will receive the events because it has capture.
EXPECT_EQ("1 1 0", r1_d1.GetMouseMotionCountsAndReset());
EXPECT_EQ("0 0 0", r1_d2.GetMouseMotionCountsAndReset());
EXPECT_EQ("0 0 0", r2_d1.GetMouseMotionCountsAndReset());
generator->ClickLeftButton();
EXPECT_EQ("0 0 0", r2_d1.GetMouseMotionCountsAndReset());
EXPECT_EQ("0 0", r2_d1.GetMouseButtonCountsAndReset());
// The mouse is outside. On chromeos, the mouse is warped to the
// dest root window, but it's not implemented on Win yet, so
// no mouse move event on Win.
EXPECT_EQ("0 0 0", r1_d1.GetMouseMotionCountsAndReset());
EXPECT_EQ("1 1", r1_d1.GetMouseButtonCountsAndReset());
generator->MoveMouseTo(15, 15);
EXPECT_EQ("0 1 0", r1_d1.GetMouseMotionCountsAndReset());
EXPECT_EQ("0 0 0", r1_d2.GetMouseMotionCountsAndReset());
r1_w2->SetCapture();
EXPECT_EQ(r1_w2.get(),
aura::client::GetCaptureWindow(r2_w1->GetRootWindow()));
generator->MoveMouseBy(10, 10);
// |r1_w2| has the capture. So it will receive the mouse-move event.
EXPECT_EQ("0 0 0", r1_d1.GetMouseMotionCountsAndReset());
EXPECT_EQ("0 1 0", r1_d2.GetMouseMotionCountsAndReset());
EXPECT_EQ("0 0 0", r2_d1.GetMouseMotionCountsAndReset());
generator->ClickLeftButton();
EXPECT_EQ("0 0 0", r2_d1.GetMouseMotionCountsAndReset());
EXPECT_EQ("0 0", r2_d1.GetMouseButtonCountsAndReset());
EXPECT_EQ("0 0 0", r1_d2.GetMouseMotionCountsAndReset());
EXPECT_EQ("1 1", r1_d2.GetMouseButtonCountsAndReset());
r1_w2->ReleaseCapture();
EXPECT_EQ(nullptr, aura::client::GetCaptureWindow(r2_w1->GetRootWindow()));
generator->MoveMouseToCenterOf(r2_w1.get());
generator->ClickLeftButton();
EXPECT_EQ("1 1 0", r2_d1.GetMouseMotionCountsAndReset());
EXPECT_EQ("1 1", r2_d1.GetMouseButtonCountsAndReset());
// Make sure the mouse_moved_handler_ is properly reset.
EXPECT_EQ("0 0 0", r1_d2.GetMouseMotionCountsAndReset());
EXPECT_EQ("0 0", r1_d2.GetMouseButtonCountsAndReset());
}
TEST_F(ExtendedDesktopTest, CaptureEventLocation) {
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
aura::test::EventCountDelegate r1_d1;
aura::test::EventCountDelegate r1_d2;
aura::test::EventCountDelegate r2_d1;
std::unique_ptr<aura::Window> r1_w1(aura::test::CreateTestWindowWithDelegate(
&r1_d1, 0, gfx::Rect(10, 10, 100, 100), root_windows[0]));
std::unique_ptr<aura::Window> r1_w2(aura::test::CreateTestWindowWithDelegate(
&r1_d2, 0, gfx::Rect(10, 100, 100, 100), root_windows[0]));
std::unique_ptr<aura::Window> r2_w1(aura::test::CreateTestWindowWithDelegate(
&r2_d1, 0, gfx::Rect(10, 10, 100, 100), root_windows[1]));
r1_w1->SetCapture();
ui::test::EventGenerator* generator = GetEventGenerator();
generator->MoveMouseToCenterOf(r2_w1.get());
EXPECT_EQ(gfx::Point(1060, 60).ToString(),
generator->current_screen_location().ToString());
EventLocationHandler location_handler;
r1_w1->AddPreTargetHandler(&location_handler);
generator->ClickLeftButton();
r1_w1->RemovePreTargetHandler(&location_handler);
EXPECT_EQ(gfx::Point(1050, 50).ToString(),
location_handler.press_location().ToString());
EXPECT_EQ(gfx::Point(1050, 50).ToString(),
location_handler.release_location().ToString());
}
TEST_F(ExtendedDesktopTest, CaptureEventLocationHighDPI) {
UpdateDisplay("1000x600*2,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
aura::test::EventCountDelegate r1_d1;
aura::test::EventCountDelegate r1_d2;
aura::test::EventCountDelegate r2_d1;
std::unique_ptr<aura::Window> r1_w1(aura::test::CreateTestWindowWithDelegate(
&r1_d1, 0, gfx::Rect(10, 10, 100, 100), root_windows[0]));
std::unique_ptr<aura::Window> r1_w2(aura::test::CreateTestWindowWithDelegate(
&r1_d2, 0, gfx::Rect(10, 100, 100, 100), root_windows[0]));
std::unique_ptr<aura::Window> r2_w1(aura::test::CreateTestWindowWithDelegate(
&r2_d1, 0, gfx::Rect(10, 10, 100, 100), root_windows[1]));
r1_w1->SetCapture();
ui::test::EventGenerator* generator = GetEventGenerator();
generator->MoveMouseToCenterOf(r2_w1.get());
EXPECT_EQ(gfx::Point(560, 60).ToString(),
generator->current_screen_location().ToString());
EventLocationHandler location_handler;
r1_w1->AddPreTargetHandler(&location_handler);
generator->ClickLeftButton();
r1_w1->RemovePreTargetHandler(&location_handler);
EXPECT_EQ(gfx::Point(550, 50).ToString(),
location_handler.press_location().ToString());
EXPECT_EQ(gfx::Point(550, 50).ToString(),
location_handler.release_location().ToString());
}
TEST_F(ExtendedDesktopTest, CaptureEventLocationHighDPI_2) {
UpdateDisplay("1000x600,600x400*2");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
aura::test::EventCountDelegate r1_d1;
aura::test::EventCountDelegate r1_d2;
aura::test::EventCountDelegate r2_d1;
std::unique_ptr<aura::Window> r1_w1(aura::test::CreateTestWindowWithDelegate(
&r1_d1, 0, gfx::Rect(10, 10, 100, 100), root_windows[0]));
std::unique_ptr<aura::Window> r1_w2(aura::test::CreateTestWindowWithDelegate(
&r1_d2, 0, gfx::Rect(10, 100, 100, 100), root_windows[0]));
std::unique_ptr<aura::Window> r2_w1(aura::test::CreateTestWindowWithDelegate(
&r2_d1, 0, gfx::Rect(10, 10, 100, 100), root_windows[1]));
r1_w1->SetCapture();
ui::test::EventGenerator* generator = GetEventGenerator();
generator->MoveMouseToCenterOf(r2_w1.get());
EXPECT_EQ(gfx::Point(1060, 60).ToString(),
generator->current_screen_location().ToString());
EventLocationHandler location_handler;
r1_w1->AddPreTargetHandler(&location_handler);
generator->ClickLeftButton();
r1_w1->RemovePreTargetHandler(&location_handler);
// Event-generator dispatches the event in the primary root-window's coord
// space. Since the location is (1060, 60), it goes to the secondary
// root-window as (30, 30) since the secondary root-window has a device scale
// factor of 2.
EXPECT_EQ(gfx::Point(1020, 20).ToString(),
location_handler.press_location().ToString());
EXPECT_EQ(gfx::Point(1020, 20).ToString(),
location_handler.release_location().ToString());
}
TEST_F(ExtendedDesktopTest, MoveWindow) {
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
views::Widget* d1 = CreateTestWidget(gfx::Rect(10, 10, 100, 100));
EXPECT_EQ(root_windows[0], d1->GetNativeView()->GetRootWindow());
d1->SetBounds(gfx::Rect(1010, 10, 100, 100));
EXPECT_EQ("1010,10 100x100", d1->GetWindowBoundsInScreen().ToString());
EXPECT_EQ(root_windows[1], d1->GetNativeView()->GetRootWindow());
d1->SetBounds(gfx::Rect(10, 10, 100, 100));
EXPECT_EQ("10,10 100x100", d1->GetWindowBoundsInScreen().ToString());
EXPECT_EQ(root_windows[0], d1->GetNativeView()->GetRootWindow());
// Make sure the bounds which doesn't fit to the root window
// works correctly.
d1->SetBounds(gfx::Rect(1560, 30, 100, 100));
EXPECT_EQ(root_windows[1], d1->GetNativeView()->GetRootWindow());
EXPECT_EQ("1560,30 100x100", d1->GetWindowBoundsInScreen().ToString());
// Setting outside of root windows will be moved to primary root window.
// TODO(oshima): This one probably should pick the closest root window.
d1->SetBounds(gfx::Rect(200, 10, 100, 100));
EXPECT_EQ(root_windows[0], d1->GetNativeView()->GetRootWindow());
}
// Verifies if the mouse event arrives to the window even when the window
// moves to another root in a pre-target handler. See: crbug.com/157583
TEST_F(ExtendedDesktopTest, MoveWindowByMouseClick) {
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
aura::test::EventCountDelegate delegate;
std::unique_ptr<aura::Window> window(aura::test::CreateTestWindowWithDelegate(
&delegate, 0, gfx::Rect(10, 10, 100, 100), root_windows[0]));
MoveWindowByClickEventHandler event_handler(window.get());
window->AddPreTargetHandler(&event_handler);
ui::test::EventGenerator* event_generator = GetEventGenerator();
event_generator->MoveMouseToCenterOf(window.get());
event_generator->ClickLeftButton();
// Both mouse pressed and released arrive at the window and its delegate.
EXPECT_EQ("1 1", delegate.GetMouseButtonCountsAndReset());
// Also event_handler moves the window to another root at mouse release.
EXPECT_EQ(root_windows[1], window->GetRootWindow());
}
TEST_F(ExtendedDesktopTest, MoveWindowToDisplay) {
UpdateDisplay("1000x900,1000x900");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
display::Display display0 = display::Screen::GetScreen()->GetDisplayMatching(
root_windows[0]->GetBoundsInScreen());
display::Display display1 = display::Screen::GetScreen()->GetDisplayMatching(
root_windows[1]->GetBoundsInScreen());
EXPECT_NE(display0.id(), display1.id());
views::Widget* d1 = CreateTestWidget(gfx::Rect(10, 10, 1000, 100));
EXPECT_EQ(root_windows[0], d1->GetNativeView()->GetRootWindow());
// Move the window where the window spans both root windows. Since the second
// parameter is |display1|, the window should be shown on the secondary root.
d1->GetNativeWindow()->SetBoundsInScreen(gfx::Rect(500, 10, 1000, 100),
display1);
EXPECT_EQ("500,10 1000x100", d1->GetWindowBoundsInScreen().ToString());
EXPECT_EQ(root_windows[1], d1->GetNativeView()->GetRootWindow());
// Move to the primary root.
d1->GetNativeWindow()->SetBoundsInScreen(gfx::Rect(500, 10, 1000, 100),
display0);
EXPECT_EQ("500,10 1000x100", d1->GetWindowBoundsInScreen().ToString());
EXPECT_EQ(root_windows[0], d1->GetNativeView()->GetRootWindow());
}
TEST_F(ExtendedDesktopTest, MoveWindowWithTransient) {
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
// Create and activate a normal window |w1|.
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(10, 10, 100, 100));
wm::ActivateWindow(w1);
// |w1_t1| is a transient child window of |w1|.
std::unique_ptr<aura::Window> w1_t1 =
ChildTestWindowBuilder(w1, gfx::Rect(50, 50, 50, 50),
desks_util::GetActiveDeskContainerId())
.Build();
::wm::AddTransientChild(w1, w1_t1.get());
// |w1_t11| is a transient child window of transient child window |w1_t1|.
std::unique_ptr<aura::Window> w1_t11 =
ChildTestWindowBuilder(w1_t1.get(), gfx::Rect(2, 7, 35, 35),
desks_util::GetActiveDeskContainerId())
.Build();
::wm::AddTransientChild(w1_t1.get(), w1_t11.get());
// |w11| is a non-transient child window of |w1|.
std::unique_ptr<aura::Window> w11 =
ChildTestWindowBuilder(w1, gfx::Rect(10, 10, 40, 40),
desks_util::GetActiveDeskContainerId())
.Build();
// |w11_t1| is a transient child window of |w11|.
std::unique_ptr<aura::Window> w11_t1 =
ChildTestWindowBuilder(w11.get(), gfx::Rect(30, 10, 80, 80),
desks_util::GetActiveDeskContainerId())
.Build();
::wm::AddTransientChild(w11.get(), w11_t1.get());
EXPECT_EQ(root_windows[0], w1->GetRootWindow());
EXPECT_EQ(root_windows[0], w1_t1->GetRootWindow());
EXPECT_EQ(root_windows[0], w1_t11->GetRootWindow());
EXPECT_EQ(root_windows[0], w11->GetRootWindow());
EXPECT_EQ(root_windows[0], w11_t1->GetRootWindow());
EXPECT_EQ("10,10 100x100", w1->GetBoundsInScreen().ToString());
EXPECT_EQ("60,60 50x50", w1_t1->GetBoundsInScreen().ToString());
EXPECT_EQ("62,67 35x35", w1_t11->GetBoundsInScreen().ToString());
EXPECT_EQ("20,20 40x40", w11->GetBoundsInScreen().ToString());
EXPECT_EQ("50,30 80x80", w11_t1->GetBoundsInScreen().ToString());
w1->SetBoundsInScreen(gfx::Rect(1200, 10, 100, 100), GetSecondaryDisplay());
EXPECT_EQ(root_windows[1], w1->GetRootWindow());
EXPECT_EQ(root_windows[1], w1_t1->GetRootWindow());
EXPECT_EQ(root_windows[1], w1_t11->GetRootWindow());
EXPECT_EQ(root_windows[1], w11->GetRootWindow());
EXPECT_EQ(root_windows[1], w11_t1->GetRootWindow());
EXPECT_EQ("1200,10 100x100", w1->GetBoundsInScreen().ToString());
EXPECT_EQ("1250,60 50x50", w1_t1->GetBoundsInScreen().ToString());
EXPECT_EQ("1252,67 35x35", w1_t11->GetBoundsInScreen().ToString());
EXPECT_EQ("1210,20 40x40", w11->GetBoundsInScreen().ToString());
EXPECT_EQ("1240,30 80x80", w11_t1->GetBoundsInScreen().ToString());
}
// Test transient child is parented after its transient parent moved to another
// root window.
TEST_F(ExtendedDesktopTest, PostMoveParentTransientChild) {
UpdateDisplay("600x400,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
// Create and activate a normal window.
aura::Window* window =
CreateTestWindowInShellWithBounds(gfx::Rect(10, 10, 100, 100));
wm::ActivateWindow(window);
// Create a transient child window of |window| without parenting to |window|
// yet.
std::unique_ptr<aura::Window> child = std::make_unique<aura::Window>(nullptr);
child->SetType(aura::client::WINDOW_TYPE_NORMAL);
child->Init(ui::LAYER_TEXTURED);
child->SetBounds(gfx::Rect(50, 50, 50, 50));
child->Show();
::wm::AddTransientChild(window, child.get());
// Move |window| to another display and ensure that crash doesn't happen.
window->SetBoundsInScreen(gfx::Rect(610, 10, 100, 100),
GetSecondaryDisplay());
// Parent |child| to |window| now.
window->AddChild(child.get());
EXPECT_EQ(root_windows[1], window->GetRootWindow());
EXPECT_EQ(root_windows[1], child->GetRootWindow());
EXPECT_EQ("610,10 100x100", window->GetBoundsInScreen().ToString());
EXPECT_EQ("660,60 50x50", child->GetBoundsInScreen().ToString());
}
// Test if the Window::ConvertPointToTarget works across root windows.
TEST_F(ExtendedDesktopTest, ConvertPoint) {
display::Screen* screen = display::Screen::GetScreen();
UpdateDisplay("1000x600,600x400");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
display::Display display_1 = screen->GetDisplayNearestWindow(root_windows[0]);
EXPECT_EQ("0,0", display_1.bounds().origin().ToString());
display::Display display_2 = screen->GetDisplayNearestWindow(root_windows[1]);
EXPECT_EQ("1000,0", display_2.bounds().origin().ToString());
aura::Window* d1 =
CreateTestWidget(gfx::Rect(10, 10, 100, 100))->GetNativeView();
aura::Window* d2 =
CreateTestWidget(gfx::Rect(1020, 20, 100, 100))->GetNativeView();
EXPECT_EQ(root_windows[0], d1->GetRootWindow());
EXPECT_EQ(root_windows[1], d2->GetRootWindow());
// Convert point in the Root2's window to the Root1's window Coord.
gfx::Point p(0, 0);
aura::Window::ConvertPointToTarget(root_windows[1], root_windows[0], &p);
EXPECT_EQ("1000,0", p.ToString());
p.SetPoint(0, 0);
aura::Window::ConvertPointToTarget(d2, d1, &p);
EXPECT_EQ("1010,10", p.ToString());
// Convert point in the Root1's window to the Root2's window Coord.
p.SetPoint(0, 0);
aura::Window::ConvertPointToTarget(root_windows[0], root_windows[1], &p);
EXPECT_EQ("-1000,0", p.ToString());
p.SetPoint(0, 0);
aura::Window::ConvertPointToTarget(d1, d2, &p);
EXPECT_EQ("-1010,-10", p.ToString());
// Move the 2nd display to the bottom and test again.
SetSecondaryDisplayLayout(display::DisplayPlacement::BOTTOM);
display_2 = screen->GetDisplayNearestWindow(root_windows[1]);
EXPECT_EQ("0,600", display_2.bounds().origin().ToString());
// Convert point in Root2's window to Root1's window Coord.
p.SetPoint(0, 0);
aura::Window::ConvertPointToTarget(root_windows[1], root_windows[0], &p);
EXPECT_EQ("0,600", p.ToString());
p.SetPoint(0, 0);
aura::Window::ConvertPointToTarget(d2, d1, &p);
EXPECT_EQ("10,610", p.ToString());
// Convert point in Root1's window to Root2's window Coord.
p.SetPoint(0, 0);
aura::Window::ConvertPointToTarget(root_windows[0], root_windows[1], &p);
EXPECT_EQ("0,-600", p.ToString());
p.SetPoint(0, 0);
aura::Window::ConvertPointToTarget(d1, d2, &p);
EXPECT_EQ("-10,-610", p.ToString());
}
TEST_F(ExtendedDesktopTest, OpenSystemTray) {
// Two displays side by side and both are high enough for tray bubble.
UpdateDisplay("500x600,600x700");
ASSERT_FALSE(IsBubbleShown());
ui::test::EventGenerator* event_generator = GetEventGenerator();
// Opens the tray by a dummy click event and makes sure that adding/removing
// displays doesn't break anything.
event_generator->MoveMouseTo(GetSystemTrayBoundsInScreen().CenterPoint());
event_generator->ClickLeftButton();
EXPECT_TRUE(IsBubbleShown());
// Verifies that the bubble is within the primary display.
const gfx::Rect primary_display_bounds = GetPrimaryDisplay().bounds();
const gfx::Rect tray_bubble_bounds =
GetPrimaryUnifiedSystemTray()->GetBubbleBoundsInScreen();
EXPECT_TRUE(primary_display_bounds.Contains(tray_bubble_bounds))
<< "primary display bounds=" << primary_display_bounds.ToString()
<< ", tray bubble bounds=" << tray_bubble_bounds.ToString();
UpdateDisplay("500x600");
EXPECT_TRUE(IsBubbleShown());
UpdateDisplay("500x600,600x700");
EXPECT_TRUE(IsBubbleShown());
// Closes the tray and again makes sure that adding/removing displays doesn't
// break anything.
event_generator->ClickLeftButton();
base::RunLoop().RunUntilIdle();
EXPECT_FALSE(IsBubbleShown());
UpdateDisplay("500x600");
EXPECT_FALSE(IsBubbleShown());
UpdateDisplay("500x600,600x700");
EXPECT_FALSE(IsBubbleShown());
}
TEST_F(ExtendedDesktopTest, StayInSameRootWindow) {
UpdateDisplay("200x100,300x200");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
views::Widget* w1 = CreateTestWidget(gfx::Rect(10, 10, 50, 50));
EXPECT_EQ(root_windows[0], w1->GetNativeView()->GetRootWindow());
w1->SetBounds(gfx::Rect(250, 10, 50, 50));
EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
// The widget stays in the same root if kLockedToRootKey is set to true.
w1->GetNativeView()->SetProperty(kLockedToRootKey, true);
w1->SetBounds(gfx::Rect(10, 10, 50, 50));
EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
// The widget should now move to the 1st root window without the property.
w1->GetNativeView()->ClearProperty(kLockedToRootKey);
w1->SetBounds(gfx::Rect(10, 10, 50, 50));
EXPECT_EQ(root_windows[0], w1->GetNativeView()->GetRootWindow());
// a window in SettingsBubbleContainer, ShelfControlContainer and
// OverviewFocusContainer should not move to another root window
// regardless of the bounds specified.
aura::Window* settings_bubble_container =
Shell::GetPrimaryRootWindowController()->GetContainer(
kShellWindowId_SettingBubbleContainer);
aura::Window* window =
aura::test::CreateTestWindowWithId(100, settings_bubble_container);
window->SetBoundsInScreen(gfx::Rect(250, 10, 50, 50), GetSecondaryDisplay());
EXPECT_EQ(root_windows[0], window->GetRootWindow());
aura::Window* status_container =
Shell::GetPrimaryRootWindowController()->GetContainer(
kShellWindowId_ShelfContainer);
window = aura::test::CreateTestWindowWithId(100, status_container);
window->SetBoundsInScreen(gfx::Rect(250, 10, 50, 50), GetSecondaryDisplay());
EXPECT_EQ(root_windows[0], window->GetRootWindow());
}
TEST_F(ExtendedDesktopTest, KeyEventsOnLockScreen) {
UpdateDisplay("200x100,300x200");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
// Create normal windows on both displays.
views::Widget* widget1 = CreateTestWidget(
display::Screen::GetScreen()->GetPrimaryDisplay().bounds());
widget1->Show();
EXPECT_EQ(root_windows[0], widget1->GetNativeView()->GetRootWindow());
views::Widget* widget2 = CreateTestWidget(GetSecondaryDisplay().bounds());
widget2->Show();
EXPECT_EQ(root_windows[1], widget2->GetNativeView()->GetRootWindow());
// Create a LockScreen window.
views::Widget* lock_widget = CreateTestWidget(
display::Screen::GetScreen()->GetPrimaryDisplay().bounds());
views::Textfield* textfield = new views::Textfield;
lock_widget->client_view()->AddChildView(textfield);
Shell::GetContainer(Shell::GetPrimaryRootWindow(),
kShellWindowId_LockScreenContainer)
->AddChild(lock_widget->GetNativeView());
lock_widget->Show();
textfield->RequestFocus();
aura::client::FocusClient* focus_client =
aura::client::GetFocusClient(root_windows[0]);
EXPECT_EQ(lock_widget->GetNativeView(), focus_client->GetFocusedWindow());
// The lock window should get events on both root windows.
ui::test::EventGenerator* event_generator = GetEventGenerator();
event_generator->set_current_target(root_windows[0]);
event_generator->PressAndReleaseKey(ui::VKEY_A);
EXPECT_EQ(lock_widget->GetNativeView(), focus_client->GetFocusedWindow());
EXPECT_EQ("a", base::UTF16ToASCII(textfield->GetText()));
event_generator->set_current_target(root_windows[1]);
event_generator->PressAndReleaseKey(ui::VKEY_B);
EXPECT_EQ(lock_widget->GetNativeView(), focus_client->GetFocusedWindow());
EXPECT_EQ("ab", base::UTF16ToASCII(textfield->GetText()));
// Deleting 2nd display. The lock window still should get the events.
UpdateDisplay("200x100");
event_generator->set_current_target(root_windows[0]);
event_generator->PressAndReleaseKey(ui::VKEY_C);
EXPECT_EQ(lock_widget->GetNativeView(), focus_client->GetFocusedWindow());
EXPECT_EQ("abc", base::UTF16ToASCII(textfield->GetText()));
// Creating 2nd display again, and lock window still should get events
// on both root windows.
UpdateDisplay("200x100,300x200");
root_windows = Shell::GetAllRootWindows();
event_generator->set_current_target(root_windows[0]);
event_generator->PressAndReleaseKey(ui::VKEY_D);
EXPECT_EQ(lock_widget->GetNativeView(), focus_client->GetFocusedWindow());
EXPECT_EQ("abcd", base::UTF16ToASCII(textfield->GetText()));
event_generator->set_current_target(root_windows[1]);
event_generator->PressAndReleaseKey(ui::VKEY_E);
EXPECT_EQ(lock_widget->GetNativeView(), focus_client->GetFocusedWindow());
EXPECT_EQ("abcde", base::UTF16ToASCII(textfield->GetText()));
}
// Verifies that clicking in the primary display and dragging to the secondary
// display correctly sets the event location (window local) and root_location
// (in screen coordinates) for the mouse event. https://crrev.com/11691010
TEST_F(ExtendedDesktopTest, PassiveGrab) {
// This test deals with input events but not visuals so don't throttle input
// on visuals.
aura::Env::GetInstance()->set_throttle_input_on_resize_for_testing(false);
EventLocationRecordingEventHandler event_handler;
Shell::Get()->AddPreTargetHandler(&event_handler);
// Create large displays so the widget won't be moved after creation.
// https://crbug.com/890633
UpdateDisplay("1000x900,1000x900");
views::Widget* widget = CreateTestWidget(gfx::Rect(50, 50, 200, 200));
widget->Show();
ASSERT_EQ("50,50 200x200", widget->GetWindowBoundsInScreen().ToString());
// Move the mouse to the center of the window.
ui::test::EventGenerator* generator = GetEventGenerator();
generator->MoveMouseTo(150, 150);
// Location is relative to the window.
EXPECT_EQ("100,100", event_handler.GetLocation());
// Root location is relative to the display.
EXPECT_EQ("150,150", event_handler.GetRootLocation());
event_handler.Reset();
// Drag the mouse to the secondary display. Does not drag the window.
generator->PressLeftButton();
generator->MoveMouseBy(1000, 0);
// Location is relative to the original window.
EXPECT_EQ("1100,100", event_handler.GetLocation());
// Root location is relative to the original display.
EXPECT_EQ("1150,150", event_handler.GetRootLocation());
event_handler.Reset();
// End the drag.
generator->ReleaseLeftButton();
EXPECT_EQ("-999,-999", event_handler.GetRootLocation());
EXPECT_EQ("-999,-999", event_handler.GetLocation());
event_handler.Reset();
// Move the mouse to the top-left of the secondary display.
generator->MoveMouseTo(1001, 1);
// Location is relative to the new display.
EXPECT_EQ("1,1", event_handler.GetLocation());
// Root location is relative to the new display.
EXPECT_EQ("1,1", event_handler.GetRootLocation());
event_handler.Reset();
Shell::Get()->RemovePreTargetHandler(&event_handler);
}
} // namespace ash