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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/memory_pressure/system_memory_pressure_evaluator_mac.h"
#include <CoreFoundation/CoreFoundation.h>
#include <dlfcn.h>
#include <stddef.h>
#include <sys/sysctl.h>
#include <cmath>
#include "base/bind.h"
#include "base/check_op.h"
#include "base/mac/mac_util.h"
#include "base/memory/memory_pressure_monitor.h"
#include "base/threading/sequenced_task_runner_handle.h"
namespace memory_pressure::mac {
base::MemoryPressureListener::MemoryPressureLevel
SystemMemoryPressureEvaluator::MemoryPressureLevelForMacMemoryPressureLevel(
int mac_memory_pressure_level) {
switch (mac_memory_pressure_level) {
case DISPATCH_MEMORYPRESSURE_NORMAL:
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE;
case DISPATCH_MEMORYPRESSURE_WARN:
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE;
case DISPATCH_MEMORYPRESSURE_CRITICAL:
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL;
}
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE;
}
SystemMemoryPressureEvaluator::SystemMemoryPressureEvaluator(
std::unique_ptr<MemoryPressureVoter> voter)
: memory_pressure::SystemMemoryPressureEvaluator(std::move(voter)),
memory_level_event_source_(dispatch_source_create(
DISPATCH_SOURCE_TYPE_MEMORYPRESSURE,
0,
DISPATCH_MEMORYPRESSURE_WARN | DISPATCH_MEMORYPRESSURE_CRITICAL |
DISPATCH_MEMORYPRESSURE_NORMAL,
dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0))),
weak_ptr_factory_(this) {
// WeakPtr needed because there is no guarantee that |this| is still be alive
// when the task posted to the TaskRunner or event handler runs.
base::WeakPtr<SystemMemoryPressureEvaluator> weak_this =
weak_ptr_factory_.GetWeakPtr();
scoped_refptr<base::TaskRunner> task_runner =
base::SequencedTaskRunnerHandle::Get();
// Attach an event handler to the memory pressure event source.
if (memory_level_event_source_.get()) {
dispatch_source_set_event_handler(memory_level_event_source_, ^{
task_runner->PostTask(
FROM_HERE,
base::BindRepeating(
&SystemMemoryPressureEvaluator::OnMemoryPressureChanged,
weak_this));
});
// Start monitoring the event source.
dispatch_resume(memory_level_event_source_);
}
}
SystemMemoryPressureEvaluator::~SystemMemoryPressureEvaluator() {
// Remove the memory pressure event source.
if (memory_level_event_source_.get()) {
dispatch_source_cancel(memory_level_event_source_);
}
}
int SystemMemoryPressureEvaluator::GetMacMemoryPressureLevel() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Get the raw memory pressure level from macOS.
int mac_memory_pressure_level;
size_t length = sizeof(int);
sysctlbyname("kern.memorystatus_vm_pressure_level",
&mac_memory_pressure_level, &length, nullptr, 0);
return mac_memory_pressure_level;
}
void SystemMemoryPressureEvaluator::UpdatePressureLevel() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Get the current macOS pressure level and convert to the corresponding
// Chrome pressure level.
SetCurrentVote(MemoryPressureLevelForMacMemoryPressureLevel(
GetMacMemoryPressureLevel()));
}
void SystemMemoryPressureEvaluator::OnMemoryPressureChanged() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// The OS has sent a notification that the memory pressure level has changed.
// Go through the normal memory pressure level checking mechanism so that
// |current_vote_| and UMA get updated to the current value.
UpdatePressureLevel();
// Run the callback that's waiting on memory pressure change notifications.
// The convention is to not send notifiations on memory pressure returning to
// normal.
bool notify = current_vote() !=
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE;
SendCurrentVote(notify);
}
} // namespace memory_pressure::mac