| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef IPC_IPC_CHANNEL_READER_H_ |
| #define IPC_IPC_CHANNEL_READER_H_ |
| |
| #include <stddef.h> |
| |
| #include <set> |
| |
| #include "base/component_export.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/raw_ptr.h" |
| #include "ipc/ipc_channel.h" |
| |
| namespace IPC { |
| namespace internal { |
| |
| // This class provides common pipe reading functionality for the |
| // platform-specific IPC channel implementations. |
| // |
| // It does the common input buffer management and message dispatch, while the |
| // platform-specific parts provide the pipe management through a virtual |
| // interface implemented on a per-platform basis. |
| // |
| // Note that there is no "writer" corresponding to this because the code for |
| // writing to the channel is much simpler and has very little common |
| // functionality that would benefit from being factored out. If we add |
| // something like that in the future, it would be more appropriate to add it |
| // here (and rename appropriately) rather than writing a different class. |
| class COMPONENT_EXPORT(IPC) ChannelReader { |
| public: |
| explicit ChannelReader(Listener* listener); |
| |
| ChannelReader(const ChannelReader&) = delete; |
| ChannelReader& operator=(const ChannelReader&) = delete; |
| |
| virtual ~ChannelReader(); |
| |
| void set_listener(Listener* listener) { listener_ = listener; } |
| |
| // This type is returned by ProcessIncomingMessages to indicate the effect of |
| // the method. |
| enum DispatchState { |
| // All messages were successfully dispatched, or there were no messages to |
| // dispatch. |
| DISPATCH_FINISHED, |
| // There was a channel error. |
| DISPATCH_ERROR, |
| // Dispatching messages is blocked on receiving more information from the |
| // broker. |
| DISPATCH_WAITING_ON_BROKER, |
| }; |
| |
| // Call to process messages received from the IPC connection and dispatch |
| // them. |
| DispatchState ProcessIncomingMessages(); |
| |
| // Handles asynchronously read data. |
| // |
| // Optionally call this after returning READ_PENDING from ReadData to |
| // indicate that buffer was filled with the given number of bytes of |
| // data. See ReadData for more. |
| DispatchState AsyncReadComplete(int bytes_read); |
| |
| // Returns true if the given message is internal to the IPC implementation, |
| // like the "hello" message sent on channel set-up. |
| bool IsInternalMessage(const Message& m); |
| |
| // Returns true if the given message is an Hello message |
| // sent on channel set-up. |
| bool IsHelloMessage(const Message& m); |
| |
| protected: |
| enum ReadState { READ_SUCCEEDED, READ_FAILED, READ_PENDING }; |
| |
| Listener* listener() const { return listener_; } |
| |
| // Subclasses should call this method in their destructor to give this class a |
| // chance to clean up state that might be dependent on subclass members. |
| void CleanUp(); |
| |
| // Populates the given buffer with data from the pipe. |
| // |
| // Returns the state of the read. On READ_SUCCESS, the number of bytes |
| // read will be placed into |*bytes_read| (which can be less than the |
| // buffer size). On READ_FAILED, the channel will be closed. |
| // |
| // If the return value is READ_PENDING, it means that there was no data |
| // ready for reading. The implementation is then responsible for either |
| // calling AsyncReadComplete with the number of bytes read into the |
| // buffer, or ProcessIncomingMessages to try the read again (depending |
| // on whether the platform's async I/O is "try again" or "write |
| // asynchronously into your buffer"). |
| virtual ReadState ReadData(char* buffer, int buffer_len, int* bytes_read) = 0; |
| |
| // Loads the required file desciptors into the given message. Returns true |
| // on success. False means a fatal channel error. |
| // |
| // This will read from the input_fds_ and read more handles from the FD |
| // pipe if necessary. |
| virtual bool ShouldDispatchInputMessage(Message* msg) = 0; |
| |
| // Overridden by subclasses to get attachments that are sent alongside the IPC |
| // channel. |
| // Returns true on success. False means a fatal channel error. |
| virtual bool GetAttachments(Message* msg) = 0; |
| |
| // Performs post-dispatch checks. Called when all input buffers are empty, |
| // though there could be more data ready to be read from the OS. |
| virtual bool DidEmptyInputBuffers() = 0; |
| |
| // Handles internal messages, like the hello message sent on channel startup. |
| virtual void HandleInternalMessage(const Message& msg) = 0; |
| |
| // Exposed for testing purposes only. |
| virtual void DispatchMessage(Message* m); |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, AttachmentAlreadyBrokered); |
| FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, AttachmentNotYetBrokered); |
| FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, ResizeOverflowBuffer); |
| FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, InvalidMessageSize); |
| FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, TrimBuffer); |
| |
| // Takes the data received from the IPC channel and translates it into |
| // Messages. Complete messages are passed to HandleTranslatedMessage(). |
| // Returns |false| on unrecoverable error. |
| bool TranslateInputData(const char* input_data, int input_data_len); |
| |
| // Internal messages and messages bound for the attachment broker are |
| // immediately dispatched. Other messages are passed to |
| // HandleExternalMessage(). |
| // Returns |false| on unrecoverable error. |
| bool HandleTranslatedMessage(Message* translated_message); |
| |
| // Populates the message with brokered and non-brokered attachments. If |
| // possible, the message is immediately dispatched. Otherwise, a deep copy of |
| // the message is added to |queued_messages_|. |blocked_ids_| are updated if |
| // necessary. |
| bool HandleExternalMessage(Message* external_message); |
| |
| // If there was a dispatch error, informs |listener_|. |
| void HandleDispatchError(const Message& message); |
| |
| // Checks that |size| is a valid message size. Has side effects if it's not. |
| bool CheckMessageSize(size_t size); |
| |
| raw_ptr<Listener> listener_; |
| |
| // We read from the pipe into this buffer. Managed by DispatchInputData, do |
| // not access directly outside that function. |
| char input_buf_[Channel::kReadBufferSize]; |
| |
| // Large messages that span multiple pipe buffers, get built-up using |
| // this buffer. |
| std::string input_overflow_buf_; |
| |
| // Maximum overflow buffer size, see Channel::kMaximumReadBufferSize. |
| // This is not a constant because we update it to reflect the reality |
| // of std::string::reserve() implementation. |
| size_t max_input_buffer_size_; |
| }; |
| |
| } // namespace internal |
| } // namespace IPC |
| |
| #endif // IPC_IPC_CHANNEL_READER_H_ |