[go: nahoru, domu]

blob: 381274122a87b4fa93185d12114136d23663fa78 [file] [log] [blame]
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "ui/views/widget/native_widget_mac.h"
#import <Cocoa/Cocoa.h>
#import "base/apple/foundation_util.h"
#import "base/apple/scoped_objc_class_swizzler.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/mac/mac_util.h"
#include "base/memory/raw_ptr.h"
#include "base/run_loop.h"
#include "base/strings/sys_string_conversions.h"
#include "base/strings/utf_string_conversions.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/test_timeouts.h"
#include "build/build_config.h"
#import "components/remote_cocoa/app_shim/bridged_content_view.h"
#import "components/remote_cocoa/app_shim/native_widget_mac_nswindow.h"
#import "components/remote_cocoa/app_shim/native_widget_ns_window_bridge.h"
#import "testing/gtest_mac.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
#import "ui/base/cocoa/constrained_window/constrained_window_animation.h"
#import "ui/base/cocoa/window_size_constants.h"
#import "ui/base/test/scoped_fake_full_keyboard_access.h"
#import "ui/base/test/windowed_nsnotification_observer.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/recyclable_compositor_mac.h"
#import "ui/events/test/cocoa_test_event_utils.h"
#include "ui/events/test/event_generator.h"
#import "ui/gfx/mac/coordinate_conversion.h"
#include "ui/views/bubble/bubble_dialog_delegate_view.h"
#include "ui/views/cocoa/native_widget_mac_ns_window_host.h"
#include "ui/views/controls/button/label_button.h"
#include "ui/views/controls/label.h"
#include "ui/views/controls/native/native_view_host.h"
#include "ui/views/test/native_widget_factory.h"
#include "ui/views/test/test_widget_observer.h"
#include "ui/views/test/widget_test.h"
#include "ui/views/widget/native_widget_mac.h"
#include "ui/views/widget/native_widget_private.h"
#include "ui/views/widget/widget_interactive_uitest_utils.h"
#include "ui/views/window/dialog_delegate.h"
namespace {
// "{}" in base64encode, to create some dummy restoration data.
const std::string kDummyWindowRestorationData = "e30=";
} // namespace
// Donates an implementation of -[NSAnimation stopAnimation] which calls the
// original implementation, then quits a nested run loop.
@interface TestStopAnimationWaiter : NSObject
@end
@interface ConstrainedWindowAnimationBase (TestingAPI)
- (void)setWindowStateForEnd;
@end
// Test NSWindow that provides hooks via method overrides to verify behavior.
@interface NativeWidgetMacTestWindow : NativeWidgetMacNSWindow
@property(readonly, nonatomic) int invalidateShadowCount;
@property(assign, nonatomic) BOOL fakeOnInactiveSpace;
@property(assign, nonatomic) bool* deallocFlag;
+ (void)waitForDealloc;
@end
// Used to mock BridgedContentView so that calls to drawRect: can be
// intercepted.
@interface MockBridgedView : NSView {
@private
// Number of times -[NSView drawRect:] has been called.
NSUInteger _drawRectCount;
// The dirtyRect parameter passed to last invocation of drawRect:.
NSRect _lastDirtyRect;
}
@property(assign, nonatomic) NSUInteger drawRectCount;
@property(assign, nonatomic) NSRect lastDirtyRect;
@end
@interface FocusableTestNSView : NSView
@end
namespace views::test {
// NativeWidgetNSWindowBridge friend to access private members.
class BridgedNativeWidgetTestApi {
public:
explicit BridgedNativeWidgetTestApi(NSWindow* window) {
bridge_ = NativeWidgetMacNSWindowHost::GetFromNativeWindow(window)
->GetInProcessNSWindowBridge();
}
BridgedNativeWidgetTestApi(const BridgedNativeWidgetTestApi&) = delete;
BridgedNativeWidgetTestApi& operator=(const BridgedNativeWidgetTestApi&) =
delete;
// Simulate a frame swap from the compositor.
void SimulateFrameSwap(const gfx::Size& size) {
const float kScaleFactor = 1.0f;
gfx::CALayerParams ca_layer_params;
ca_layer_params.is_empty = false;
ca_layer_params.pixel_size = size;
ca_layer_params.scale_factor = kScaleFactor;
bridge_->SetCALayerParams(ca_layer_params);
}
NSAnimation* show_animation() {
return base::apple::ObjCCastStrict<NSAnimation>(bridge_->show_animation_);
}
bool HasWindowRestorationData() {
return bridge_->HasWindowRestorationData();
}
private:
raw_ptr<remote_cocoa::NativeWidgetNSWindowBridge, DanglingUntriaged> bridge_;
};
// Custom native_widget to create a NativeWidgetMacTestWindow.
class TestWindowNativeWidgetMac : public NativeWidgetMac {
public:
explicit TestWindowNativeWidgetMac(Widget* delegate)
: NativeWidgetMac(delegate) {}
TestWindowNativeWidgetMac(const TestWindowNativeWidgetMac&) = delete;
TestWindowNativeWidgetMac& operator=(const TestWindowNativeWidgetMac&) =
delete;
protected:
// NativeWidgetMac:
void PopulateCreateWindowParams(
const views::Widget::InitParams& widget_params,
remote_cocoa::mojom::CreateWindowParams* params) override {
params->style_mask = NSWindowStyleMaskBorderless;
if (widget_params.type == Widget::InitParams::TYPE_WINDOW) {
params->style_mask = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable |
NSWindowStyleMaskMiniaturizable |
NSWindowStyleMaskResizable;
}
}
NativeWidgetMacNSWindow* CreateNSWindow(
const remote_cocoa::mojom::CreateWindowParams* params) override {
return [[NativeWidgetMacTestWindow alloc]
initWithContentRect:ui::kWindowSizeDeterminedLater
styleMask:params->style_mask
backing:NSBackingStoreBuffered
defer:NO];
}
};
// Tests for parts of NativeWidgetMac not covered by NativeWidgetNSWindowBridge,
// which need access to Cocoa APIs.
class NativeWidgetMacTest : public WidgetTest {
public:
NativeWidgetMacTest() = default;
NativeWidgetMacTest(const NativeWidgetMacTest&) = delete;
NativeWidgetMacTest& operator=(const NativeWidgetMacTest&) = delete;
// Make an NSWindow with a close button and a title bar to use as a parent.
// This NSWindow is backed by a widget that is not exposed to the caller.
// To destroy the Widget, the native NSWindow must be closed.
NativeWidgetMacTestWindow* MakeClosableTitledNativeParent() {
NativeWidgetMacTestWindow* native_parent = nil;
Widget::InitParams parent_init_params =
CreateParams(Widget::InitParams::TYPE_WINDOW);
parent_init_params.bounds = gfx::Rect(100, 100, 200, 200);
CreateWidgetWithTestWindow(std::move(parent_init_params), &native_parent);
return native_parent;
}
// Same as the above, but creates a borderless NSWindow.
NativeWidgetMacTestWindow* MakeBorderlessNativeParent() {
NativeWidgetMacTestWindow* native_parent = nil;
Widget::InitParams parent_init_params =
CreateParams(Widget::InitParams::TYPE_WINDOW);
parent_init_params.remove_standard_frame = true;
parent_init_params.bounds = gfx::Rect(100, 100, 200, 200);
CreateWidgetWithTestWindow(std::move(parent_init_params), &native_parent);
return native_parent;
}
// Create a Widget backed by the NativeWidgetMacTestWindow NSWindow subclass.
Widget* CreateWidgetWithTestWindow(Widget::InitParams params,
NativeWidgetMacTestWindow** window) {
Widget* widget = new Widget;
params.native_widget = new TestWindowNativeWidgetMac(widget);
widget->Init(std::move(params));
widget->Show();
*window = base::apple::ObjCCastStrict<NativeWidgetMacTestWindow>(
widget->GetNativeWindow().GetNativeNSWindow());
EXPECT_TRUE(*window);
return widget;
}
FocusManager* GetFocusManager(NativeWidgetMac* native_widget) const {
return native_widget->focus_manager_;
}
};
class WidgetChangeObserver : public TestWidgetObserver {
public:
explicit WidgetChangeObserver(Widget* widget) : TestWidgetObserver(widget) {}
WidgetChangeObserver(const WidgetChangeObserver&) = delete;
WidgetChangeObserver& operator=(const WidgetChangeObserver&) = delete;
void WaitForVisibleCounts(int gained, int lost) {
if (gained_visible_count_ >= gained && lost_visible_count_ >= lost)
return;
target_gained_visible_count_ = gained;
target_lost_visible_count_ = lost;
base::RunLoop run_loop;
run_loop_ = &run_loop;
base::SingleThreadTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE, run_loop.QuitClosure(), TestTimeouts::action_timeout());
run_loop.Run();
run_loop_ = nullptr;
}
int gained_visible_count() const { return gained_visible_count_; }
int lost_visible_count() const { return lost_visible_count_; }
private:
// WidgetObserver:
void OnWidgetVisibilityChanged(Widget* widget,
bool visible) override {
++(visible ? gained_visible_count_ : lost_visible_count_);
if (run_loop_ && gained_visible_count_ >= target_gained_visible_count_ &&
lost_visible_count_ >= target_lost_visible_count_)
run_loop_->Quit();
}
int gained_visible_count_ = 0;
int lost_visible_count_ = 0;
int target_gained_visible_count_ = 0;
int target_lost_visible_count_ = 0;
raw_ptr<base::RunLoop> run_loop_ = nullptr;
};
// This class gives public access to the protected ctor of
// BubbleDialogDelegateView.
class SimpleBubbleView : public BubbleDialogDelegateView {
public:
SimpleBubbleView() = default;
SimpleBubbleView(const SimpleBubbleView&) = delete;
SimpleBubbleView& operator=(const SimpleBubbleView&) = delete;
~SimpleBubbleView() override = default;
};
class CustomTooltipView : public View {
public:
CustomTooltipView(const std::u16string& tooltip, View* tooltip_handler)
: tooltip_(tooltip), tooltip_handler_(tooltip_handler) {}
CustomTooltipView(const CustomTooltipView&) = delete;
CustomTooltipView& operator=(const CustomTooltipView&) = delete;
// View:
std::u16string GetTooltipText(const gfx::Point& p) const override {
return tooltip_;
}
View* GetTooltipHandlerForPoint(const gfx::Point& point) override {
return tooltip_handler_ ? tooltip_handler_.get() : this;
}
private:
std::u16string tooltip_;
raw_ptr<View, DanglingUntriaged> tooltip_handler_; // Weak
};
// A Widget subclass that exposes counts to calls made to OnMouseEvent().
class MouseTrackingWidget : public Widget {
public:
int GetMouseEventCount(ui::EventType type) { return counts_[type]; }
void OnMouseEvent(ui::MouseEvent* event) override {
++counts_[event->type()];
Widget::OnMouseEvent(event);
}
private:
std::map<int, int> counts_;
};
// Test visibility states triggered externally.
// TODO(crbug.com/1450876): Flaky.
TEST_F(NativeWidgetMacTest, DISABLED_HideAndShowExternally) {
Widget* widget = CreateTopLevelPlatformWidget();
NSWindow* ns_window = widget->GetNativeWindow().GetNativeNSWindow();
WidgetChangeObserver observer(widget);
// Should initially be hidden.
EXPECT_FALSE(widget->IsVisible());
EXPECT_FALSE([ns_window isVisible]);
EXPECT_EQ(0, observer.gained_visible_count());
EXPECT_EQ(0, observer.lost_visible_count());
widget->Show();
EXPECT_TRUE(widget->IsVisible());
EXPECT_TRUE([ns_window isVisible]);
EXPECT_EQ(1, observer.gained_visible_count());
EXPECT_EQ(0, observer.lost_visible_count());
widget->Hide();
EXPECT_FALSE(widget->IsVisible());
EXPECT_FALSE([ns_window isVisible]);
EXPECT_EQ(1, observer.gained_visible_count());
EXPECT_EQ(1, observer.lost_visible_count());
widget->Show();
EXPECT_TRUE(widget->IsVisible());
EXPECT_TRUE([ns_window isVisible]);
EXPECT_EQ(2, observer.gained_visible_count());
EXPECT_EQ(1, observer.lost_visible_count());
// Test when hiding individual windows.
[ns_window orderOut:nil];
EXPECT_FALSE(widget->IsVisible());
EXPECT_FALSE([ns_window isVisible]);
EXPECT_EQ(2, observer.gained_visible_count());
EXPECT_EQ(2, observer.lost_visible_count());
[ns_window orderFront:nil];
EXPECT_TRUE(widget->IsVisible());
EXPECT_TRUE([ns_window isVisible]);
EXPECT_EQ(3, observer.gained_visible_count());
EXPECT_EQ(2, observer.lost_visible_count());
// Test when hiding the entire application. This doesn't send an orderOut:
// to the NSWindow.
[NSApp hide:nil];
// When the activation policy is NSApplicationActivationPolicyRegular, the
// calls via NSApp are asynchronous, and the run loop needs to be flushed.
// With NSApplicationActivationPolicyProhibited, the following
// WaitForVisibleCounts calls are superfluous, but don't hurt.
observer.WaitForVisibleCounts(3, 3);
EXPECT_FALSE(widget->IsVisible());
EXPECT_FALSE([ns_window isVisible]);
EXPECT_EQ(3, observer.gained_visible_count());
EXPECT_EQ(3, observer.lost_visible_count());
[NSApp unhideWithoutActivation];
observer.WaitForVisibleCounts(4, 3);
EXPECT_TRUE(widget->IsVisible());
EXPECT_TRUE([ns_window isVisible]);
EXPECT_EQ(4, observer.gained_visible_count());
EXPECT_EQ(3, observer.lost_visible_count());
// Hide again to test unhiding with an activation.
[NSApp hide:nil];
observer.WaitForVisibleCounts(4, 4);
EXPECT_EQ(4, observer.lost_visible_count());
[NSApp unhide:nil];
observer.WaitForVisibleCounts(5, 4);
EXPECT_EQ(5, observer.gained_visible_count());
// Hide again to test makeKeyAndOrderFront:.
[ns_window orderOut:nil];
EXPECT_FALSE(widget->IsVisible());
EXPECT_FALSE([ns_window isVisible]);
EXPECT_EQ(5, observer.gained_visible_count());
EXPECT_EQ(5, observer.lost_visible_count());
[ns_window makeKeyAndOrderFront:nil];
EXPECT_TRUE(widget->IsVisible());
EXPECT_TRUE([ns_window isVisible]);
EXPECT_EQ(6, observer.gained_visible_count());
EXPECT_EQ(5, observer.lost_visible_count());
// No change when closing.
widget->CloseNow();
EXPECT_EQ(5, observer.lost_visible_count());
EXPECT_EQ(6, observer.gained_visible_count());
}
// Check methods that should not be implemented by NativeWidgetMac.
TEST_F(NativeWidgetMacTest, NotImplemented) {
NSWindow* native_parent = MakeBorderlessNativeParent();
NativeWidgetMacNSWindowHost* window_host =
NativeWidgetMacNSWindowHost::GetFromNativeWindow(native_parent);
EXPECT_FALSE(window_host->native_widget_mac()->WillExecuteCommand(
5001, WindowOpenDisposition::CURRENT_TAB, true));
EXPECT_FALSE(window_host->native_widget_mac()->ExecuteCommand(
5001, WindowOpenDisposition::CURRENT_TAB, true));
[native_parent close];
}
// Tests the WindowFrameTitlebarHeight method.
TEST_F(NativeWidgetMacTest, WindowFrameTitlebarHeight) {
NSWindow* native_parent = MakeBorderlessNativeParent();
NativeWidgetMacNSWindowHost* window_host =
NativeWidgetMacNSWindowHost::GetFromNativeWindow(native_parent);
bool override_titlebar_height = true;
float titlebar_height = 100.0;
window_host->native_widget_mac()->GetWindowFrameTitlebarHeight(
&override_titlebar_height, &titlebar_height);
EXPECT_EQ(false, override_titlebar_height);
EXPECT_EQ(0.0, titlebar_height);
[native_parent close];
}
// A view that counts calls to OnPaint().
class PaintCountView : public View {
public:
PaintCountView() { SetBounds(0, 0, 100, 100); }
PaintCountView(const PaintCountView&) = delete;
PaintCountView& operator=(const PaintCountView&) = delete;
// View:
void OnPaint(gfx::Canvas* canvas) override {
EXPECT_TRUE(GetWidget()->IsVisible());
++paint_count_;
if (run_loop_ && paint_count_ == target_paint_count_)
run_loop_->Quit();
}
void WaitForPaintCount(int target) {
if (paint_count_ == target)
return;
target_paint_count_ = target;
base::RunLoop run_loop;
run_loop_ = &run_loop;
run_loop.Run();
run_loop_ = nullptr;
}
int paint_count() { return paint_count_; }
private:
int paint_count_ = 0;
int target_paint_count_ = 0;
raw_ptr<base::RunLoop> run_loop_ = nullptr;
};
// Test that a child widget is only added to its parent NSWindow when the
// parent is on the active space. Otherwise, it may cause a space transition.
// See https://crbug.com/866760.
TEST_F(NativeWidgetMacTest, ChildWidgetOnInactiveSpace) {
NativeWidgetMacTestWindow* parent_window;
NativeWidgetMacTestWindow* child_window;
Widget::InitParams init_params =
CreateParams(Widget::InitParams::TYPE_WINDOW);
init_params.bounds = gfx::Rect(100, 100, 200, 200);
Widget* parent =
CreateWidgetWithTestWindow(std::move(init_params), &parent_window);
parent_window.fakeOnInactiveSpace = YES;
init_params.parent = parent->GetNativeView();
CreateWidgetWithTestWindow(std::move(init_params), &child_window);
EXPECT_EQ(nil, child_window.parentWindow);
parent_window.fakeOnInactiveSpace = NO;
parent->Show();
EXPECT_EQ(parent_window, child_window.parentWindow);
parent->CloseNow();
}
// Test minimized states triggered externally, implied visibility and restored
// bounds whilst minimized.
TEST_F(NativeWidgetMacTest, MiniaturizeExternally) {
WidgetAutoclosePtr widget(new Widget);
Widget::InitParams init_params(Widget::InitParams::TYPE_WINDOW);
widget->Init(std::move(init_params));
auto* view = widget->GetContentsView()->AddChildView(
std::make_unique<PaintCountView>());
NSWindow* ns_window = widget->GetNativeWindow().GetNativeNSWindow();
WidgetChangeObserver observer(widget.get());
widget->SetBounds(gfx::Rect(100, 100, 300, 300));
EXPECT_TRUE(view->IsDrawn());
EXPECT_EQ(0, view->paint_count());
{
views::test::PropertyWaiter visibility_waiter(
base::BindRepeating(&Widget::IsVisible, base::Unretained(widget.get())),
true);
widget->Show();
EXPECT_TRUE(visibility_waiter.Wait());
}
EXPECT_EQ(1, observer.gained_visible_count());
EXPECT_EQ(0, observer.lost_visible_count());
const gfx::Rect restored_bounds = widget->GetRestoredBounds();
EXPECT_FALSE(restored_bounds.IsEmpty());
EXPECT_FALSE(widget->IsMinimized());
EXPECT_TRUE(widget->IsVisible());
// Showing should paint.
view->WaitForPaintCount(1);
// First try performMiniaturize:, which requires a minimize button. Note that
// Cocoa just blocks the UI thread during the animation, so no need to do
// anything fancy to wait for it finish.
{
views::test::PropertyWaiter minimize_waiter(
base::BindRepeating(&Widget::IsMinimized,
base::Unretained(widget.get())),
true);
[ns_window performMiniaturize:nil];
EXPECT_TRUE(minimize_waiter.Wait());
}
EXPECT_TRUE(widget->IsMinimized());
EXPECT_FALSE(widget->IsVisible()); // Minimizing also makes things invisible.
EXPECT_EQ(1, observer.gained_visible_count());
EXPECT_EQ(1, observer.lost_visible_count());
EXPECT_EQ(restored_bounds, widget->GetRestoredBounds());
// No repaint when minimizing. But note that this is partly due to not calling
// [NSView setNeedsDisplay:YES] on the content view. The superview, which is
// an NSThemeFrame, would repaint |view| if we had, because the miniaturize
// button is highlighted for performMiniaturize.
EXPECT_EQ(1, view->paint_count());
{
views::test::PropertyWaiter deminimize_waiter(
base::BindRepeating(&Widget::IsMinimized,
base::Unretained(widget.get())),
false);
[ns_window deminiaturize:nil];
EXPECT_TRUE(deminimize_waiter.Wait());
}
EXPECT_FALSE(widget->IsMinimized());
EXPECT_TRUE(widget->IsVisible());
EXPECT_EQ(2, observer.gained_visible_count());
EXPECT_EQ(1, observer.lost_visible_count());
EXPECT_EQ(restored_bounds, widget->GetRestoredBounds());
view->WaitForPaintCount(2); // A single paint when deminiaturizing.
EXPECT_FALSE([ns_window isMiniaturized]);
{
views::test::PropertyWaiter minimize_waiter(
base::BindRepeating(&Widget::IsMinimized,
base::Unretained(widget.get())),
true);
widget->Minimize();
EXPECT_TRUE(minimize_waiter.Wait());
}
EXPECT_TRUE(widget->IsMinimized());
EXPECT_TRUE([ns_window isMiniaturized]);
EXPECT_EQ(2, observer.gained_visible_count());
EXPECT_EQ(2, observer.lost_visible_count());
EXPECT_EQ(restored_bounds, widget->GetRestoredBounds());
EXPECT_EQ(2, view->paint_count()); // No paint when miniaturizing.
{
views::test::PropertyWaiter deminimize_waiter(
base::BindRepeating(&Widget::IsMinimized,
base::Unretained(widget.get())),
false);
widget->Restore(); // If miniaturized, should deminiaturize.
EXPECT_TRUE(deminimize_waiter.Wait());
}
EXPECT_FALSE(widget->IsMinimized());
EXPECT_FALSE([ns_window isMiniaturized]);
EXPECT_EQ(3, observer.gained_visible_count());
EXPECT_EQ(2, observer.lost_visible_count());
EXPECT_EQ(restored_bounds, widget->GetRestoredBounds());
view->WaitForPaintCount(3);
{
views::test::PropertyWaiter deminimize_waiter(
base::BindRepeating(&Widget::IsMinimized,
base::Unretained(widget.get())),
false);
widget->Restore(); // If not miniaturized, does nothing.
EXPECT_TRUE(deminimize_waiter.Wait());
}
EXPECT_FALSE(widget->IsMinimized());
EXPECT_FALSE([ns_window isMiniaturized]);
EXPECT_EQ(3, observer.gained_visible_count());
EXPECT_EQ(2, observer.lost_visible_count());
EXPECT_EQ(restored_bounds, widget->GetRestoredBounds());
EXPECT_EQ(3, view->paint_count());
}
// Tests that NativeWidgetMac::Show(ui::SHOW_STATE_MINIMIZED) minimizes the
// widget (previously it ordered its window out).
TEST_F(NativeWidgetMacTest, MinimizeByNativeShow) {
WidgetAutoclosePtr widget(new Widget);
Widget::InitParams init_params(Widget::InitParams::TYPE_WINDOW);
widget->Init(std::move(init_params));
auto* view = widget->GetContentsView()->AddChildView(
std::make_unique<PaintCountView>());
WidgetChangeObserver observer(widget.get());
widget->SetBounds(gfx::Rect(100, 100, 300, 300));
EXPECT_TRUE(view->IsDrawn());
EXPECT_EQ(0, view->paint_count());
{
views::test::PropertyWaiter visibility_waiter(
base::BindRepeating(&Widget::IsVisible, base::Unretained(widget.get())),
true);
widget->Show();
EXPECT_TRUE(visibility_waiter.Wait());
}
EXPECT_FALSE(widget->IsMinimized());
EXPECT_TRUE(widget->IsVisible());
{
views::test::PropertyWaiter minimize_waiter(
base::BindRepeating(&Widget::IsMinimized,
base::Unretained(widget.get())),
true);
NativeWidgetMac* native_widget =
static_cast<views::NativeWidgetMac*>(widget->native_widget());
gfx::Rect restore_bounds(100, 100, 300, 300);
native_widget->Show(ui::SHOW_STATE_MINIMIZED, restore_bounds);
EXPECT_TRUE(minimize_waiter.Wait());
}
EXPECT_TRUE(widget->IsMinimized());
}
TEST_F(NativeWidgetMacTest, MiniaturizeFramelessWindow) {
// Create a widget without a minimize button.
Widget* widget = CreateTopLevelFramelessPlatformWidget();
NSWindow* ns_window = widget->GetNativeWindow().GetNativeNSWindow();
widget->SetBounds(gfx::Rect(100, 100, 300, 300));
widget->Show();
EXPECT_FALSE(widget->IsMinimized());
// This should fail, since performMiniaturize: requires a minimize button.
[ns_window performMiniaturize:nil];
EXPECT_FALSE(widget->IsMinimized());
// But this should work.
widget->Minimize();
base::RunLoop().RunUntilIdle();
EXPECT_TRUE(widget->IsMinimized());
// Test closing while minimized.
widget->CloseNow();
}
// Simple view for the SetCursor test that overrides View::GetCursor().
class CursorView : public View {
public:
CursorView(int x, const ui::Cursor& cursor) : cursor_(cursor) {
SetBounds(x, 0, 100, 300);
}
CursorView(const CursorView&) = delete;
CursorView& operator=(const CursorView&) = delete;
// View:
ui::Cursor GetCursor(const ui::MouseEvent& event) override { return cursor_; }
private:
ui::Cursor cursor_;
};
// Test for Widget::SetCursor(). There is no Widget::GetCursor(), so this uses
// -[NSCursor currentCursor] to validate expectations. Note that currentCursor
// is just "the top cursor on the application's cursor stack.", which is why it
// is safe to use this in a non-interactive UI test with the EventGenerator.
TEST_F(NativeWidgetMacTest, SetCursor) {
NSCursor* arrow = [NSCursor arrowCursor];
NSCursor* hand = [NSCursor pointingHandCursor];
NSCursor* ibeam = [NSCursor IBeamCursor];
Widget* widget = CreateTopLevelPlatformWidget();
widget->SetBounds(gfx::Rect(0, 0, 300, 300));
auto* view_hand = widget->non_client_view()->frame_view()->AddChildView(
std::make_unique<CursorView>(0, ui::mojom::CursorType::kHand));
auto* view_ibeam = widget->non_client_view()->frame_view()->AddChildView(
std::make_unique<CursorView>(100, ui::mojom::CursorType::kIBeam));
widget->Show();
NSWindow* widget_window = widget->GetNativeWindow().GetNativeNSWindow();
// Events used to simulate tracking rectangle updates. These are not passed to
// toolkit-views, so it only matters whether they are inside or outside the
// content area.
const gfx::Rect bounds = widget->GetWindowBoundsInScreen();
NSEvent* event_in_content = cocoa_test_event_utils::MouseEventAtPoint(
NSMakePoint(bounds.x(), bounds.y()), NSEventTypeMouseMoved, 0);
NSEvent* event_out_of_content = cocoa_test_event_utils::MouseEventAtPoint(
NSMakePoint(-50, -50), NSEventTypeMouseMoved, 0);
EXPECT_NE(arrow, hand);
EXPECT_NE(arrow, ibeam);
// Make arrow the current cursor.
[arrow set];
EXPECT_EQ(arrow, [NSCursor currentCursor]);
// Use an event generator to ask views code to set the cursor. However, note
// that this does not cause Cocoa to generate tracking rectangle updates.
ui::test::EventGenerator event_generator(GetContext(), widget_window);
// Move the mouse over the first view, then simulate a tracking rectangle
// update. Verify that the cursor changed from arrow to hand type.
event_generator.MoveMouseTo(view_hand->GetBoundsInScreen().CenterPoint());
[widget_window cursorUpdate:event_in_content];
EXPECT_EQ(hand, [NSCursor currentCursor]);
// A tracking rectangle update not in the content area should forward to
// the native NSWindow implementation, which sets the arrow cursor.
[widget_window cursorUpdate:event_out_of_content];
EXPECT_EQ(arrow, [NSCursor currentCursor]);
// Now move to the second view.
event_generator.MoveMouseTo(view_ibeam->GetBoundsInScreen().CenterPoint());
[widget_window cursorUpdate:event_in_content];
EXPECT_EQ(ibeam, [NSCursor currentCursor]);
// Moving to the third view (but remaining in the content area) should also
// forward to the native NSWindow implementation.
event_generator.MoveMouseTo(widget->non_client_view()
->frame_view()
->GetBoundsInScreen()
.bottom_right());
[widget_window cursorUpdate:event_in_content];
EXPECT_EQ(arrow, [NSCursor currentCursor]);
widget->CloseNow();
}
// Tests that an accessibility request from the system makes its way through to
// a views::Label filling the window.
TEST_F(NativeWidgetMacTest, AccessibilityIntegration) {
Widget* widget = CreateTopLevelPlatformWidget();
gfx::Rect screen_rect(50, 50, 100, 100);
widget->SetBounds(screen_rect);
const std::u16string test_string = u"Green";
views::Label* label = new views::Label(test_string);
label->SetBounds(0, 0, 100, 100);
widget->GetContentsView()->AddChildView(label);
widget->Show();
// Accessibility hit tests come in Cocoa screen coordinates.
NSRect nsrect = gfx::ScreenRectToNSRect(screen_rect);
NSPoint midpoint = NSMakePoint(NSMidX(nsrect), NSMidY(nsrect));
id hit = [widget->GetNativeWindow().GetNativeNSWindow()
accessibilityHitTest:midpoint];
ASSERT_TRUE([hit conformsToProtocol:@protocol(NSAccessibility)]);
id<NSAccessibility> ax_hit = hit;
id title = ax_hit.accessibilityValue;
EXPECT_NSEQ(title, @"Green");
widget->CloseNow();
}
namespace {
Widget* AttachPopupToNativeParent(NSWindow* native_parent) {
NSView* anchor_view =
[[NSView alloc] initWithFrame:native_parent.contentView.bounds];
[native_parent.contentView addSubview:anchor_view];
// Note: Don't use WidgetTest::CreateChildPlatformWidget because that makes
// windows of TYPE_CONTROL which need a parent Widget to obtain the focus
// manager.
Widget* child = new Widget;
Widget::InitParams init_params;
init_params.parent = anchor_view;
init_params.child = true;
init_params.type = Widget::InitParams::TYPE_POPUP;
child->Init(std::move(init_params));
return child;
}
} // namespace
// Tests creating a views::Widget parented off a native NSWindow.
TEST_F(NativeWidgetMacTest, NonWidgetParent) {
NSWindow* native_parent = MakeBorderlessNativeParent();
Widget::Widgets children;
Widget::GetAllChildWidgets([native_parent contentView], &children);
EXPECT_EQ(1u, children.size());
Widget* child = AttachPopupToNativeParent(native_parent);
EXPECT_FALSE(child->is_top_level());
TestWidgetObserver child_observer(child);
// GetTopLevelNativeWidget() will go up through |native_parent|'s Widget.
internal::NativeWidgetPrivate* top_level_widget =
internal::NativeWidgetPrivate::GetTopLevelNativeWidget(
child->GetNativeView());
EXPECT_EQ(Widget::GetWidgetForNativeWindow(native_parent),
top_level_widget->GetWidget());
EXPECT_NE(child, top_level_widget->GetWidget());
// To verify the parent, we need to use NativeWidgetMac APIs.
NativeWidgetMacNSWindowHost* bridged_native_widget_host =
NativeWidgetMacNSWindowHost::GetFromNativeWindow(
child->GetNativeWindow());
EXPECT_EQ(bridged_native_widget_host->parent()
->native_widget_mac()
->GetNativeWindow(),
native_parent);
const gfx::Rect child_bounds(50, 50, 200, 100);
child->SetBounds(child_bounds);
EXPECT_FALSE(child->IsVisible());
EXPECT_EQ(0u, [[native_parent childWindows] count]);
child->Show();
EXPECT_TRUE(child->IsVisible());
EXPECT_EQ(1u, [[native_parent childWindows] count]);
EXPECT_EQ(child->GetNativeWindow(), [native_parent childWindows][0]);
EXPECT_EQ(native_parent,
[child->GetNativeWindow().GetNativeNSWindow() parentWindow]);
Widget::GetAllChildWidgets([native_parent contentView], &children);
ASSERT_EQ(2u, children.size());
EXPECT_EQ(1u, children.count(child));
// Only non-toplevel Widgets are positioned relative to the parent, so the
// bounds set above should be in screen coordinates.
EXPECT_EQ(child_bounds, child->GetWindowBoundsInScreen());
// Removing the anchor view from its view hierarchy is permitted. This should
// not break the relationship between the two windows.
NSView* anchor_view = [[native_parent contentView] subviews][0];
EXPECT_TRUE(anchor_view);
[anchor_view removeFromSuperview];
EXPECT_EQ(bridged_native_widget_host->parent()
->native_widget_mac()
->GetNativeWindow(),
native_parent);
// Closing the parent should close and destroy the child.
EXPECT_FALSE(child_observer.widget_closed());
[native_parent close];
EXPECT_TRUE(child_observer.widget_closed());
EXPECT_EQ(0u, [[native_parent childWindows] count]);
[native_parent close];
}
// Tests that CloseAllSecondaryWidgets behaves in various configurations.
TEST_F(NativeWidgetMacTest, CloseAllSecondaryWidgetsValidState) {
NativeWidgetMacTestWindow* __weak last_window_weak = nil;
bool window_deallocated = false;
@autoreleasepool {
// First verify the behavior of CloseAllSecondaryWidgets in the normal case,
// and how [NSApp windows] changes in response to Widget closure.
Widget* widget = CreateWidgetWithTestWindow(
Widget::InitParams(Widget::InitParams::TYPE_WINDOW), &last_window_weak);
last_window_weak.deallocFlag = &window_deallocated;
TestWidgetObserver observer(widget);
EXPECT_TRUE([NSApp.windows containsObject:last_window_weak]);
Widget::CloseAllSecondaryWidgets();
EXPECT_TRUE(observer.widget_closed());
}
EXPECT_TRUE(window_deallocated);
window_deallocated = false;
NativeWidgetMacTestWindow* __strong last_window_strong = nil;
@autoreleasepool {
// Repeat, but now retain a reference and close the window before
// CloseAllSecondaryWidgets().
Widget* widget = CreateWidgetWithTestWindow(
Widget::InitParams(Widget::InitParams::TYPE_WINDOW),
&last_window_strong);
last_window_strong.deallocFlag = &window_deallocated;
TestWidgetObserver observer(widget);
widget->CloseNow();
EXPECT_TRUE(observer.widget_closed());
}
EXPECT_FALSE(window_deallocated);
@autoreleasepool {
Widget::CloseAllSecondaryWidgets();
last_window_strong = nil;
}
EXPECT_TRUE(window_deallocated);
// Repeat, with two Widgets. We can't control the order of window closure.
// If the parent is closed first, it should tear down the child while
// iterating over the windows. -[NSWindow close] will be sent to the child
// twice, but that should be fine.
Widget* parent = CreateTopLevelPlatformWidget();
Widget* child = CreateChildPlatformWidget(parent->GetNativeView());
parent->Show();
child->Show();
TestWidgetObserver parent_observer(parent);
TestWidgetObserver child_observer(child);
EXPECT_TRUE([[NSApp windows]
containsObject:parent->GetNativeWindow().GetNativeNSWindow()]);
EXPECT_TRUE([[NSApp windows]
containsObject:child->GetNativeWindow().GetNativeNSWindow()]);
Widget::CloseAllSecondaryWidgets();
EXPECT_TRUE(parent_observer.widget_closed());
EXPECT_TRUE(child_observer.widget_closed());
}
// Tests closing the last remaining NSWindow reference via -windowWillClose:.
// This is a regression test for http://crbug.com/616701.
TEST_F(NativeWidgetMacTest, NonWidgetParentLastReference) {
bool child_dealloced = false;
bool native_parent_dealloced = false;
NativeWidgetMacTestWindow* __weak native_parent = nil;
@autoreleasepool {
native_parent = MakeBorderlessNativeParent();
native_parent.deallocFlag = &native_parent_dealloced;
NativeWidgetMacTestWindow* window;
Widget::InitParams init_params =
CreateParams(Widget::InitParams::TYPE_POPUP);
init_params.parent = [native_parent contentView];
init_params.bounds = gfx::Rect(0, 0, 100, 200);
CreateWidgetWithTestWindow(std::move(init_params), &window);
window.deallocFlag = &child_dealloced;
}
@autoreleasepool {
// On 10.11, closing a weak reference on the parent window works, but older
// versions of AppKit get upset if things are released inside -[NSWindow
// close]. This test tries to establish a situation where the last reference
// to the child window is released inside WidgetOwnerNSWindowAdapter::
// OnWindowWillClose(). TODO(https://crbug.com/1280317): Is this still a
// useful test? There is no such thing as "WidgetOwnerNSWindowAdapter" any
// more.
[native_parent close];
native_parent = nil;
}
// As of macOS 13 (Ventura), it seems that exiting the autoreleasepool
// block does not immediately trigger a release of its contents. Wait
// here for the deallocations to occur before proceeding.
while (!child_dealloced || !native_parent_dealloced) {
[NativeWidgetMacTestWindow waitForDealloc];
}
EXPECT_TRUE(child_dealloced);
EXPECT_TRUE(native_parent_dealloced);
}
// Tests visibility for a child of a native NSWindow, reshowing after a
// deminiaturize on the parent window (after attempting to show the child while
// the parent was miniaturized).
TEST_F(NativeWidgetMacTest, VisibleAfterNativeParentDeminiaturize) {
NSWindow* native_parent = MakeBorderlessNativeParent();
[native_parent makeKeyAndOrderFront:nil];
WindowedNSNotificationObserver* miniaturizationObserver =
[[WindowedNSNotificationObserver alloc]
initForNotification:NSWindowDidMiniaturizeNotification
object:native_parent];
[native_parent miniaturize:nil];
[miniaturizationObserver wait];
Widget* child = AttachPopupToNativeParent(native_parent);
child->Show();
EXPECT_FALSE([native_parent isVisible]);
EXPECT_FALSE(child->IsVisible()); // Parent is hidden so child is also.
WindowedNSNotificationObserver* deminiaturizationObserver =
[[WindowedNSNotificationObserver alloc]
initForNotification:NSWindowDidDeminiaturizeNotification
object:native_parent];
[native_parent deminiaturize:nil];
[deminiaturizationObserver wait];
EXPECT_TRUE([native_parent isVisible]);
// Don't WaitForVisibleCounts() here: deminiaturize is synchronous, so any
// spurious _occlusion_ state change would have already occurred. Further
// occlusion changes are not guaranteed to be triggered by the deminiaturize.
EXPECT_TRUE(child->IsVisible());
[native_parent close];
}
// Use Native APIs to query the tooltip text that would be shown once the
// tooltip delay had elapsed.
std::u16string TooltipTextForWidget(Widget* widget) {
// For Mac, the actual location doesn't matter, since there is only one native
// view and it fills the window. This just assumes the window is at least big
// big enough for a constant coordinate to be within it.
NSPoint point = NSMakePoint(30, 30);
NSView* view = [widget->GetNativeView().GetNativeNSView() hitTest:point];
NSString* text =
[view view:view stringForToolTip:0 point:point userData:nullptr];
return base::SysNSStringToUTF16(text);
}
// Tests tooltips. The test doesn't wait for tooltips to appear. That is, the
// test assumes Cocoa calls stringForToolTip: at appropriate times and that,
// when a tooltip is already visible, changing it causes an update. These were
// tested manually by inserting a base::RunLoop.Run().
TEST_F(NativeWidgetMacTest, Tooltips) {
Widget* widget = CreateTopLevelPlatformWidget();
gfx::Rect screen_rect(50, 50, 100, 100);
widget->SetBounds(screen_rect);
const std::u16string tooltip_back = u"Back";
const std::u16string tooltip_front = u"Front";
const std::u16string long_tooltip(2000, 'W');
// Create a nested layout to test corner cases.
LabelButton* back = widget->non_client_view()->frame_view()->AddChildView(
std::make_unique<LabelButton>());
back->SetBounds(10, 10, 80, 80);
widget->Show();
ui::test::EventGenerator event_generator(GetContext(),
widget->GetNativeWindow());
// Initially, there should be no tooltip.
const gfx::Rect widget_bounds = widget->GetClientAreaBoundsInScreen();
event_generator.MoveMouseTo(widget_bounds.CenterPoint());
EXPECT_TRUE(TooltipTextForWidget(widget).empty());
// Create a new button for the "front", and set the tooltip, but don't add it
// to the view hierarchy yet.
auto front_managed = std::make_unique<LabelButton>();
front_managed->SetBounds(20, 20, 40, 40);
front_managed->SetTooltipText(tooltip_front);
// Changing the tooltip text shouldn't require an additional mousemove to take
// effect.
EXPECT_TRUE(TooltipTextForWidget(widget).empty());
back->SetTooltipText(tooltip_back);
EXPECT_EQ(tooltip_back, TooltipTextForWidget(widget));
// Adding a new view under the mouse should also take immediate effect.
LabelButton* front = back->AddChildView(std::move(front_managed));
EXPECT_EQ(tooltip_front, TooltipTextForWidget(widget));
// A long tooltip will be wrapped by Cocoa, but the full string should appear.
// Note that render widget hosts clip at 1024 to prevent DOS, but in toolkit-
// views the UI is more trusted.
front->SetTooltipText(long_tooltip);
EXPECT_EQ(long_tooltip, TooltipTextForWidget(widget));
// Move the mouse to a different view - tooltip should change.
event_generator.MoveMouseTo(back->GetBoundsInScreen().origin());
EXPECT_EQ(tooltip_back, TooltipTextForWidget(widget));
// Move the mouse off of any view, tooltip should clear.
event_generator.MoveMouseTo(widget_bounds.origin());
EXPECT_TRUE(TooltipTextForWidget(widget).empty());
widget->CloseNow();
}
// Tests case when mouse events are handled in one Widget,
// but tooltip belongs to another.
// It happens in menus when a submenu is shown and the parent gets the
// MouseExit event.
TEST_F(NativeWidgetMacTest, TwoWidgetTooltips) {
// Init two widgets, one above another.
Widget* widget_below = CreateTopLevelPlatformWidget();
widget_below->SetBounds(gfx::Rect(50, 50, 200, 200));
Widget* widget_above =
CreateChildPlatformWidget(widget_below->GetNativeView());
widget_above->SetBounds(gfx::Rect(100, 0, 100, 200));
const std::u16string tooltip_above = u"Front";
CustomTooltipView* view_above = widget_above->GetContentsView()->AddChildView(
std::make_unique<CustomTooltipView>(tooltip_above, nullptr));
view_above->SetBoundsRect(widget_above->GetContentsView()->bounds());
CustomTooltipView* view_below =
widget_below->non_client_view()->frame_view()->AddChildView(
std::make_unique<CustomTooltipView>(u"Back", view_above));
view_below->SetBoundsRect(widget_below->GetContentsView()->bounds());
widget_below->Show();
widget_above->Show();
// Move mouse above second widget and check that it returns tooltip
// for second. Despite that event was handled in the first one.
ui::test::EventGenerator event_generator(GetContext(),
widget_below->GetNativeWindow());
event_generator.MoveMouseTo(
widget_above->GetWindowBoundsInScreen().CenterPoint());
EXPECT_EQ(tooltip_above, TooltipTextForWidget(widget_below));
widget_above->CloseNow();
widget_below->CloseNow();
}
// Ensure captured mouse events correctly update dragging state in BaseView.
// Regression test for https://crbug.com/942452.
TEST_F(NativeWidgetMacTest, CapturedMouseUpClearsDrag) {
MouseTrackingWidget* widget = new MouseTrackingWidget;
Widget::InitParams init_params(Widget::InitParams::TYPE_WINDOW);
widget->Init(std::move(init_params));
NSWindow* window = widget->GetNativeWindow().GetNativeNSWindow();
BridgedContentView* native_view = [window contentView];
// Note: using native coordinates for consistency.
[window setFrame:NSMakeRect(50, 50, 100, 100) display:YES animate:NO];
NSEvent* enter_event = cocoa_test_event_utils::EnterEvent({50, 50}, window);
NSEvent* exit_event = cocoa_test_event_utils::ExitEvent({200, 200}, window);
widget->Show();
EXPECT_EQ(0, widget->GetMouseEventCount(ui::ET_MOUSE_ENTERED));
EXPECT_EQ(0, widget->GetMouseEventCount(ui::ET_MOUSE_EXITED));
[native_view mouseEntered:enter_event];
EXPECT_EQ(1, widget->GetMouseEventCount(ui::ET_MOUSE_ENTERED));
EXPECT_EQ(0, widget->GetMouseEventCount(ui::ET_MOUSE_EXITED));
[native_view mouseExited:exit_event];
EXPECT_EQ(1, widget->GetMouseEventCount(ui::ET_MOUSE_ENTERED));
EXPECT_EQ(1, widget->GetMouseEventCount(ui::ET_MOUSE_EXITED));
// Send a click. Note a click may initiate a drag, so the mouse-up is sent as
// a captured event.
NSArray<NSEvent*>* click =
cocoa_test_event_utils::MouseClickInView(native_view, 1);
[native_view mouseDown:click[0]];
[native_view processCapturedMouseEvent:click[1]];
// After a click, Enter/Exit should still work.
[native_view mouseEntered:enter_event];
EXPECT_EQ(2, widget->GetMouseEventCount(ui::ET_MOUSE_ENTERED));
EXPECT_EQ(1, widget->GetMouseEventCount(ui::ET_MOUSE_EXITED));
[native_view mouseExited:exit_event];
EXPECT_EQ(2, widget->GetMouseEventCount(ui::ET_MOUSE_ENTERED));
EXPECT_EQ(2, widget->GetMouseEventCount(ui::ET_MOUSE_EXITED));
widget->CloseNow();
}
namespace {
// TODO(ellyjones): Once DialogDelegate::CreateDialogWidget can accept a
// unique_ptr, return unique_ptr here.
DialogDelegateView* MakeModalDialog(ui::ModalType modal_type) {
auto dialog = std::make_unique<DialogDelegateView>();
dialog->SetModalType(modal_type);
return dialog.release();
}
// While in scope, waits for a call to a swizzled objective C method, then quits
// a nested run loop.
class ScopedSwizzleWaiter {
public:
explicit ScopedSwizzleWaiter(Class target)
: swizzler_(target,
[TestStopAnimationWaiter class],
@selector(setWindowStateForEnd)) {
DCHECK(!instance_);
instance_ = this;
}
ScopedSwizzleWaiter(const ScopedSwizzleWaiter&) = delete;
ScopedSwizzleWaiter& operator=(const ScopedSwizzleWaiter&) = delete;
~ScopedSwizzleWaiter() { instance_ = nullptr; }
static void OriginalSetWindowStateForEnd(id receiver, SEL method) {
return instance_->CallMethodInternal(receiver, method);
}
void WaitForMethod() {
if (method_called_)
return;
base::RunLoop run_loop;
base::SingleThreadTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE, run_loop.QuitClosure(), TestTimeouts::action_timeout());
run_loop_ = &run_loop;
run_loop.Run();
run_loop_ = nullptr;
}
bool method_called() const { return method_called_; }
private:
void CallMethodInternal(id receiver, SEL selector) {
DCHECK(!method_called_);
method_called_ = true;
if (run_loop_)
run_loop_->Quit();
swizzler_.InvokeOriginal<void>(receiver, selector);
}
static ScopedSwizzleWaiter* instance_;
base::apple::ScopedObjCClassSwizzler swizzler_;
raw_ptr<base::RunLoop> run_loop_ = nullptr;
bool method_called_ = false;
};
ScopedSwizzleWaiter* ScopedSwizzleWaiter::instance_ = nullptr;
// Shows a modal widget and waits for the show animation to complete. Waiting is
// not compulsory (calling Close() while animating the show will cancel the show
// animation). However, testing with overlapping swizzlers is tricky.
Widget* ShowChildModalWidgetAndWait(NSWindow* native_parent) {
Widget* modal_dialog_widget = views::DialogDelegate::CreateDialogWidget(
MakeModalDialog(ui::MODAL_TYPE_CHILD), nullptr,
[native_parent contentView]);
modal_dialog_widget->SetBounds(gfx::Rect(50, 50, 200, 150));
EXPECT_FALSE(modal_dialog_widget->IsVisible());
ScopedSwizzleWaiter show_waiter([ConstrainedWindowAnimationShow class]);
BridgedNativeWidgetTestApi test_api(
modal_dialog_widget->GetNativeWindow().GetNativeNSWindow());
EXPECT_FALSE(test_api.show_animation());
modal_dialog_widget->Show();
// Visible immediately (although it animates from transparent).
EXPECT_TRUE(modal_dialog_widget->IsVisible());
NSAnimation* animation = test_api.show_animation();
EXPECT_TRUE(animation);
EXPECT_TRUE([animation isAnimating]);
// Run the animation.
show_waiter.WaitForMethod();
EXPECT_TRUE(modal_dialog_widget->IsVisible());
EXPECT_TRUE(show_waiter.method_called());
EXPECT_FALSE([animation isAnimating]);
EXPECT_FALSE(test_api.show_animation());
return modal_dialog_widget;
}
// Shows a window-modal Widget (as a sheet). No need to wait since the native
// sheet animation is blocking.
Widget* ShowWindowModalWidget(NSWindow* native_parent) {
Widget* sheet_widget = views::DialogDelegate::CreateDialogWidget(
MakeModalDialog(ui::MODAL_TYPE_WINDOW), nullptr,
[native_parent contentView]);
sheet_widget->Show();
return sheet_widget;
}
} // namespace
// Tests object lifetime for the show/hide animations used for child-modal
// windows.
TEST_F(NativeWidgetMacTest, NativeWindowChildModalShowHide) {
NSWindow* native_parent = MakeBorderlessNativeParent();
{
Widget* modal_dialog_widget = ShowChildModalWidgetAndWait(native_parent);
TestWidgetObserver widget_observer(modal_dialog_widget);
ScopedSwizzleWaiter hide_waiter([ConstrainedWindowAnimationHide class]);
EXPECT_TRUE(modal_dialog_widget->IsVisible());
EXPECT_FALSE(widget_observer.widget_closed());
// Widget::Close() is always asynchronous, so we can check that the widget
// is initially visible, but then it's destroyed.
modal_dialog_widget->Close();
EXPECT_TRUE(modal_dialog_widget->IsVisible());
EXPECT_FALSE(hide_waiter.method_called());
EXPECT_FALSE(widget_observer.widget_closed());
// Wait for a hide to finish.
hide_waiter.WaitForMethod();
EXPECT_TRUE(hide_waiter.method_called());
// The animation finishing should also mean it has closed the window.
EXPECT_TRUE(widget_observer.widget_closed());
}
{
// Make a new dialog to test another lifetime flow.
Widget* modal_dialog_widget = ShowChildModalWidgetAndWait(native_parent);
TestWidgetObserver widget_observer(modal_dialog_widget);
// Start an asynchronous close as above.
ScopedSwizzleWaiter hide_waiter([ConstrainedWindowAnimationHide class]);
modal_dialog_widget->Close();
EXPECT_FALSE(widget_observer.widget_closed());
EXPECT_FALSE(hide_waiter.method_called());
// Now close the _parent_ window to force a synchronous close of the child.
[native_parent close];
// Widget is destroyed immediately. No longer paints, but the animation is
// still running.
EXPECT_TRUE(widget_observer.widget_closed());
EXPECT_FALSE(hide_waiter.method_called());
// Wait for the hide again. It will call close on its retained copy of the
// child NSWindow, but that's fine since all the C++ objects are detached.
hide_waiter.WaitForMethod();
EXPECT_TRUE(hide_waiter.method_called());
}
}
// Tests that the first call into SetVisibilityState() restores the window state
// for windows that start off miniaturized in the dock.
TEST_F(NativeWidgetMacTest, ConfirmMinimizedWindowRestoration) {
Widget* widget = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW);
params.native_widget =
CreatePlatformNativeWidgetImpl(widget, kStubCapture, nullptr);
// Start the window off in the dock.
params.show_state = ui::SHOW_STATE_MINIMIZED;
params.workspace = kDummyWindowRestorationData;
widget->Init(std::move(params));
BridgedNativeWidgetTestApi test_api(
widget->GetNativeWindow().GetNativeNSWindow());
EXPECT_TRUE(test_api.HasWindowRestorationData());
// Show() ultimately invokes SetVisibilityState().
widget->Show();
EXPECT_FALSE(test_api.HasWindowRestorationData());
widget->CloseNow();
}
// Tests that the first call into SetVisibilityState() restores the window state
// for windows that start off visible.
TEST_F(NativeWidgetMacTest, ConfirmVisibleWindowRestoration) {
Widget* widget = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW);
params.native_widget =
CreatePlatformNativeWidgetImpl(widget, kStubCapture, nullptr);
params.show_state = ui::SHOW_STATE_NORMAL;
params.workspace = kDummyWindowRestorationData;
widget->Init(std::move(params));
BridgedNativeWidgetTestApi test_api(
widget->GetNativeWindow().GetNativeNSWindow());
EXPECT_TRUE(test_api.HasWindowRestorationData());
// Show() ultimately invokes SetVisibilityState().
widget->Show();
EXPECT_FALSE(test_api.HasWindowRestorationData());
widget->CloseNow();
}
// Tests that calls to Hide() a Widget cancel any in-progress show animation,
// and that clients can control the triggering of the animation.
TEST_F(NativeWidgetMacTest, ShowAnimationControl) {
NSWindow* native_parent = MakeBorderlessNativeParent();
Widget* modal_dialog_widget = views::DialogDelegate::CreateDialogWidget(
MakeModalDialog(ui::MODAL_TYPE_CHILD), nullptr,
[native_parent contentView]);
modal_dialog_widget->SetBounds(gfx::Rect(50, 50, 200, 150));
EXPECT_FALSE(modal_dialog_widget->IsVisible());
BridgedNativeWidgetTestApi test_api(
modal_dialog_widget->GetNativeWindow().GetNativeNSWindow());
EXPECT_FALSE(test_api.show_animation());
modal_dialog_widget->Show();
EXPECT_TRUE(modal_dialog_widget->IsVisible());
NSAnimation* animation = test_api.show_animation();
EXPECT_TRUE(animation);
EXPECT_TRUE([animation isAnimating]);
// Hide without waiting for the animation to complete. Animation should cancel
// and clear references from NativeWidgetNSWindowBridge.
modal_dialog_widget->Hide();
EXPECT_FALSE([animation isAnimating]);
EXPECT_FALSE(test_api.show_animation());
animation = nil;
// Disable animations and show again.
modal_dialog_widget->SetVisibilityAnimationTransition(Widget::ANIMATE_NONE);
modal_dialog_widget->Show();
EXPECT_FALSE(test_api.show_animation()); // No animation this time.
modal_dialog_widget->Hide();
// Test after re-enabling.
modal_dialog_widget->SetVisibilityAnimationTransition(Widget::ANIMATE_BOTH);
modal_dialog_widget->Show();
EXPECT_TRUE(test_api.show_animation());
animation = test_api.show_animation();
// Test whether disabling native animations also disables custom modal ones.
modal_dialog_widget->SetVisibilityChangedAnimationsEnabled(false);
modal_dialog_widget->Show();
EXPECT_FALSE(test_api.show_animation()); // No animation this time.
modal_dialog_widget->Hide();
// Renable.
modal_dialog_widget->SetVisibilityChangedAnimationsEnabled(true);
modal_dialog_widget->Show();
EXPECT_TRUE(test_api.show_animation());
animation = test_api.show_animation();
// Closing should also cancel the animation.
EXPECT_TRUE([animation isAnimating]);
[native_parent close];
EXPECT_FALSE([animation isAnimating]);
}
// Tests behavior of window-modal dialogs, displayed as sheets.
#if defined(ARCH_CPU_ARM64) || BUILDFLAG(IS_MAC)
// Bulk-disabled as part of arm64 bot stabilization: https://crbug.com/1154345
// Disabled on Mac 10.15 and 10.11 failing ([parent_close_button isEnabled])
// crbug.com/1473423
#define MAYBE_WindowModalSheet DISABLED_WindowModalSheet
#else
#define MAYBE_WindowModalSheet WindowModalSheet
#endif
TEST_F(NativeWidgetMacTest, MAYBE_WindowModalSheet) {
NSWindow* native_parent = MakeClosableTitledNativeParent();
Widget* sheet_widget = views::DialogDelegate::CreateDialogWidget(
MakeModalDialog(ui::MODAL_TYPE_WINDOW), nullptr,
[native_parent contentView]);
WidgetChangeObserver widget_observer(sheet_widget);
// Retain, to run checks after the Widget is torn down.
NSWindow* sheet_window = sheet_widget->GetNativeWindow().GetNativeNSWindow();
// Although there is no titlebar displayed, sheets need
// NSWindowStyleMaskTitled in order to properly engage window-modal behavior
// in AppKit.
EXPECT_TRUE(NSWindowStyleMaskTitled & [sheet_window styleMask]);
// But to properly size, sheets also need
// NSWindowStyleMaskFullSizeContentView.
EXPECT_TRUE(NSWindowStyleMaskFullSizeContentView & [sheet_window styleMask]);
sheet_widget->SetBounds(gfx::Rect(50, 50, 200, 150));
EXPECT_FALSE(sheet_widget->IsVisible());
EXPECT_FALSE(sheet_widget->GetLayer()->IsVisible());
NSButton* parent_close_button =
[native_parent standardWindowButton:NSWindowCloseButton];
EXPECT_TRUE(parent_close_button);
EXPECT_TRUE([parent_close_button isEnabled]);
bool did_observe = false;
bool* did_observe_ptr = &did_observe;
id observer = [[NSNotificationCenter defaultCenter]
addObserverForName:NSWindowWillBeginSheetNotification
object:native_parent
queue:nil
usingBlock:^(NSNotification* note) {
// Ensure that before the sheet runs, the window contents would
// be drawn.
EXPECT_TRUE(sheet_widget->IsVisible());
EXPECT_TRUE(sheet_widget->GetLayer()->IsVisible());
*did_observe_ptr = true;
}];
Widget::Widgets children;
Widget::GetAllChildWidgets([native_parent contentView], &children);
ASSERT_EQ(2u, children.size());
sheet_widget->Show(); // Should run the above block, then animate the sheet.
EXPECT_TRUE(did_observe);
[[NSNotificationCenter defaultCenter] removeObserver:observer];
// Ensure sheets are included as a child.
Widget::GetAllChildWidgets([native_parent contentView], &children);
ASSERT_EQ(2u, children.size());
EXPECT_TRUE(children.count(sheet_widget));
ASSERT_EQ(0U, native_parent.childWindows.count);
// Modal, so the close button in the parent window should get disabled.
EXPECT_FALSE([parent_close_button isEnabled]);
// The sheet should be hidden and shown in step with the parent.
widget_observer.WaitForVisibleCounts(1, 0);
EXPECT_TRUE(sheet_widget->IsVisible());
// TODO(tapted): Ideally [native_parent orderOut:nil] would also work here.
// But it does not. AppKit's childWindow management breaks down after an
// -orderOut: (see NativeWidgetNSWindowBridge::OnVisibilityChanged()). For
// regular child windows, NativeWidgetNSWindowBridge fixes the behavior with
// its own management. However, it can't do that for sheets without
// encountering http://crbug.com/605098 and http://crbug.com/667602. -[NSApp
// hide:] makes the NSWindow hidden in a different way, which does not break
// like -orderOut: does. Which is good, because a user can always do -[NSApp
// hide:], e.g., with Cmd+h, and that needs to work correctly.
[NSApp hide:nil];
widget_observer.WaitForVisibleCounts(1, 1);
EXPECT_FALSE(sheet_widget->IsVisible());
[native_parent makeKeyAndOrderFront:nil];
ASSERT_EQ(0u, native_parent.childWindows.count);
widget_observer.WaitForVisibleCounts(2, 1);
EXPECT_TRUE(sheet_widget->IsVisible());
// Trigger the close. Don't use CloseNow, since that tears down the UI before
// the close sheet animation gets a chance to run (so it's banned).
sheet_widget->Close();
EXPECT_TRUE(sheet_widget->IsVisible());
// Pump in order to trigger -[NSWindow endSheet:..], which will block while
// the animation runs, then delete |sheet_widget|.
EXPECT_TRUE([sheet_window delegate]);
base::RunLoop().RunUntilIdle();
EXPECT_FALSE([sheet_window delegate]);
[[NSNotificationCenter defaultCenter] removeObserver:observer];
EXPECT_TRUE(widget_observer.widget_closed());
EXPECT_TRUE([parent_close_button isEnabled]);
[native_parent close];
}
// Tests behavior when closing a window that is a sheet, or that hosts a sheet,
// and reshowing a sheet on a window after the sheet was closed with -[NSWindow
// close].
TEST_F(NativeWidgetMacTest, CloseWithWindowModalSheet) {
NSWindow* native_parent = MakeClosableTitledNativeParent();
{
Widget* sheet_widget = ShowWindowModalWidget(native_parent);
EXPECT_TRUE(
[sheet_widget->GetNativeWindow().GetNativeNSWindow() isVisible]);
WidgetChangeObserver widget_observer(sheet_widget);
// Test synchronous close (asynchronous close is tested above).
sheet_widget->CloseNow();
EXPECT_TRUE(widget_observer.widget_closed());
// Spin the RunLoop to ensure the task that ends the modal session on
// |native_parent| is executed. Otherwise |native_parent| will refuse to
// show another sheet.
base::RunLoop().RunUntilIdle();
}
{
Widget* sheet_widget = ShowWindowModalWidget(native_parent);
// Ensure the sheet wasn't blocked by a previous modal session.
EXPECT_TRUE(
[sheet_widget->GetNativeWindow().GetNativeNSWindow() isVisible]);
WidgetChangeObserver widget_observer(sheet_widget);
// Test native -[NSWindow close] on the sheet. Does not animate.
[sheet_widget->GetNativeWindow().GetNativeNSWindow() close];
EXPECT_TRUE(widget_observer.widget_closed());
base::RunLoop().RunUntilIdle();
}
// Similar, but invoke -[NSWindow close] immediately after an asynchronous
// Close(). This exercises a scenario where two tasks to end the sheet may be
// posted. Experimentally (on 10.13) both tasks run, but the second will never
// attempt to invoke the completion handler of the sheet message. (If it did,
// it would be fine.)
{
Widget* sheet_widget = ShowWindowModalWidget(native_parent);
NSWindow* sheet_window =
sheet_widget->GetNativeWindow().GetNativeNSWindow();
EXPECT_TRUE([sheet_window isVisible]);
WidgetChangeObserver widget_observer(sheet_widget);
sheet_widget->Close(); // Asynchronous. Can't be called after -close.
EXPECT_FALSE(widget_observer.widget_closed());
[sheet_window close];
EXPECT_TRUE(widget_observer.widget_closed());
base::RunLoop().RunUntilIdle();
// Pretend both tasks ran fully.
[sheet_window.parentWindow endSheet:sheet_window];
}
// Test -[NSWindow close] on the parent window.
{
Widget* sheet_widget = ShowWindowModalWidget(native_parent);
EXPECT_TRUE(
[sheet_widget->GetNativeWindow().GetNativeNSWindow() isVisible]);
WidgetChangeObserver widget_observer(sheet_widget);
[native_parent close];
EXPECT_TRUE(widget_observer.widget_closed());
}
}
// Exercise a scenario where the task posted in the asynchronous Close() could
// eventually complete on a destroyed NSWindowDelegate. Regression test for
// https://crbug.com/851376.
TEST_F(NativeWidgetMacTest, CloseWindowModalSheetWithoutSheetParent) {
NSWindow* native_parent = MakeClosableTitledNativeParent();
@autoreleasepool {
Widget* sheet_widget = ShowWindowModalWidget(native_parent);
NSWindow* sheet_window =
sheet_widget->GetNativeWindow().GetNativeNSWindow();
EXPECT_TRUE([sheet_window isVisible]);
sheet_widget->Close(); // Asynchronous. Can't be called after -close.
// Now there's a task to end the sheet in the message queue. But destroying
// the NSWindowDelegate without _also_ posting a task that will _retain_ it
// is hard. It _is_ possible for a -performSelector:afterDelay: already in
// the queue to happen _after_ a PostTask posted now, but it's a very rare
// occurrence. So to simulate it, we pretend the sheet isn't actually a
// sheet by hiding its sheetParent. This avoids a task being posted that
// would retain the delegate, but also puts |native_parent| into a weird
// state.
//
// In fact, the "real" suspected trigger for this bug requires the PostTask
// to still be posted, then run to completion, and to dealloc the delegate
// it retains all before the -performSelector:afterDelay runs. That's the
// theory anyway.
//
// In reality, it didn't seem possible for -sheetDidEnd: to be invoked twice
// (AppKit would suppress it on subsequent calls to -[NSApp endSheet:] or
// -[NSWindow endSheet:]), so if the PostTask were to run to completion, the
// waiting -performSelector would always no- op. So this is actually testing
// a hypothetical where the sheetParent may be somehow nil during teardown
// (perhaps due to the parent window being further along in its teardown).
EXPECT_TRUE([sheet_window sheetParent]);
[sheet_window setValue:nil forKey:@"sheetParent"];
EXPECT_FALSE([sheet_window sheetParent]);
[sheet_window close];
// To repro the crash, we need a dealloc to occur here on |sheet_widget|'s
// NSWindowDelegate.
}
// Now there is still a task to end the sheet in the message queue, which
// should not crash.
base::RunLoop().RunUntilIdle();
[native_parent close];
}
// Test calls to Widget::ReparentNativeView() that result in a no-op on Mac.
TEST_F(NativeWidgetMacTest, NoopReparentNativeView) {
NSWindow* parent = MakeBorderlessNativeParent();
Widget* dialog = views::DialogDelegate::CreateDialogWidget(
new DialogDelegateView, nullptr, [parent contentView]);
NativeWidgetMacNSWindowHost* window_host =
NativeWidgetMacNSWindowHost::GetFromNativeWindow(
dialog->GetNativeWindow());
EXPECT_EQ(window_host->parent()->native_widget_mac()->GetNativeWindow(),
parent);
Widget::ReparentNativeView(dialog->GetNativeView(), [parent contentView]);
EXPECT_EQ(window_host->parent()->native_widget_mac()->GetNativeWindow(),
parent);
[parent close];
Widget* parent_widget = CreateTopLevelNativeWidget();
parent = parent_widget->GetNativeWindow().GetNativeNSWindow();
dialog = views::DialogDelegate::CreateDialogWidget(
new DialogDelegateView, nullptr, [parent contentView]);
window_host = NativeWidgetMacNSWindowHost::GetFromNativeWindow(
dialog->GetNativeWindow());
EXPECT_EQ(window_host->parent()->native_widget_mac()->GetNativeWindow(),
parent);
Widget::ReparentNativeView(dialog->GetNativeView(), [parent contentView]);
EXPECT_EQ(window_host->parent()->native_widget_mac()->GetNativeWindow(),
parent);
parent_widget->CloseNow();
}
// Attaches a child window to |parent| that checks its parent's delegate is
// cleared when the child is destroyed. This assumes the child is destroyed via
// destruction of its parent.
class ParentCloseMonitor : public WidgetObserver {
public:
explicit ParentCloseMonitor(Widget* parent) {
Widget* child = new Widget();
child->AddObserver(this);
Widget::InitParams init_params(Widget::InitParams::TYPE_WINDOW_FRAMELESS);
init_params.parent = parent->GetNativeView();
init_params.bounds = gfx::Rect(100, 100, 100, 100);
init_params.native_widget =
CreatePlatformNativeWidgetImpl(child, kStubCapture, nullptr);
child->Init(std::move(init_params));
child->Show();
// NSWindow parent/child relationship should be established on Show() and
// the parent should have a delegate. Retain the parent since it can't be
// retrieved from the child while it is being destroyed.
parent_nswindow_ =
child->GetNativeWindow().GetNativeNSWindow().parentWindow;
EXPECT_TRUE(parent_nswindow_);
EXPECT_TRUE([parent_nswindow_ delegate]);
}
ParentCloseMonitor(const ParentCloseMonitor&) = delete;
ParentCloseMonitor& operator=(const ParentCloseMonitor&) = delete;
~ParentCloseMonitor() override {
EXPECT_TRUE(child_closed_); // Otherwise the observer wasn't removed.
}
void OnWidgetDestroying(Widget* child) override {
// Upon a parent-triggered close, the NSWindow relationship will still exist
// (it's removed just after OnWidgetDestroying() returns). The parent should
// still be open (children are always closed first), but not have a delegate
// (since it is being torn down).
EXPECT_TRUE([child->GetNativeWindow().GetNativeNSWindow() parentWindow]);
EXPECT_TRUE([parent_nswindow_ isVisible]);
EXPECT_FALSE([parent_nswindow_ delegate]);
EXPECT_FALSE(child_closed_);
}
void OnWidgetDestroyed(Widget* child) override {
EXPECT_FALSE([child->GetNativeWindow().GetNativeNSWindow() parentWindow]);
EXPECT_TRUE([parent_nswindow_ isVisible]);
EXPECT_FALSE([parent_nswindow_ delegate]);
EXPECT_FALSE(child_closed_);
child->RemoveObserver(this);
child_closed_ = true;
}
bool child_closed() const { return child_closed_; }
private:
NSWindow* __strong parent_nswindow_;
bool child_closed_ = false;
};
// Ensures when a parent window is destroyed, and triggers its child windows to
// be closed, that the child windows (via AppKit) do not attempt to call back
// into the parent, whilst it's in the process of being destroyed.
TEST_F(NativeWidgetMacTest, NoParentDelegateDuringTeardown) {
// First test "normal" windows and AppKit close.
{
Widget* parent = CreateTopLevelPlatformWidget();
parent->SetBounds(gfx::Rect(100, 100, 300, 200));
parent->Show();
ParentCloseMonitor monitor(parent);
[parent->GetNativeWindow().GetNativeNSWindow() close];
EXPECT_TRUE(monitor.child_closed());
}
// Test the Widget::CloseNow() flow.
{
Widget* parent = CreateTopLevelPlatformWidget();
parent->SetBounds(gfx::Rect(100, 100, 300, 200));
parent->Show();
ParentCloseMonitor monitor(parent);
parent->CloseNow();
EXPECT_TRUE(monitor.child_closed());
}
// Test the WIDGET_OWNS_NATIVE_WIDGET flow.
{
std::unique_ptr<Widget> parent(new Widget);
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW);
params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params.bounds = gfx::Rect(100, 100, 300, 200);
parent->Init(std::move(params));
parent->Show();
ParentCloseMonitor monitor(parent.get());
parent = nil;
EXPECT_TRUE(monitor.child_closed());
}
}
// Tests Cocoa properties that should be given to particular widget types.
TEST_F(NativeWidgetMacTest, NativeProperties) {
// Create a regular widget (TYPE_WINDOW).
Widget* regular_widget = CreateTopLevelNativeWidget();
EXPECT_TRUE([regular_widget->GetNativeWindow().GetNativeNSWindow()
canBecomeKeyWindow]);
EXPECT_TRUE([regular_widget->GetNativeWindow().GetNativeNSWindow()
canBecomeMainWindow]);
// Disabling activation should prevent key and main status.
regular_widget->widget_delegate()->SetCanActivate(false);
EXPECT_FALSE([regular_widget->GetNativeWindow().GetNativeNSWindow()
canBecomeKeyWindow]);
EXPECT_FALSE([regular_widget->GetNativeWindow().GetNativeNSWindow()
canBecomeMainWindow]);
// Create a dialog widget (also TYPE_WINDOW), but with a DialogDelegate.
Widget* dialog_widget = views::DialogDelegate::CreateDialogWidget(
MakeModalDialog(ui::MODAL_TYPE_CHILD), nullptr,
regular_widget->GetNativeView());
EXPECT_TRUE([dialog_widget->GetNativeWindow().GetNativeNSWindow()
canBecomeKeyWindow]);
// Dialogs shouldn't take main status away from their parent.
EXPECT_FALSE([dialog_widget->GetNativeWindow().GetNativeNSWindow()
canBecomeMainWindow]);
// Create a bubble widget (with a parent): also shouldn't get main.
BubbleDialogDelegateView* bubble_view = new SimpleBubbleView();
bubble_view->set_parent_window(regular_widget->GetNativeView());
Widget* bubble_widget = BubbleDialogDelegateView::CreateBubble(bubble_view);
EXPECT_TRUE([bubble_widget->GetNativeWindow().GetNativeNSWindow()
canBecomeKeyWindow]);
EXPECT_FALSE([bubble_widget->GetNativeWindow().GetNativeNSWindow()
canBecomeMainWindow]);
EXPECT_EQ(NSWindowCollectionBehaviorTransient,
[bubble_widget->GetNativeWindow().GetNativeNSWindow()
collectionBehavior] &
NSWindowCollectionBehaviorTransient);
regular_widget->CloseNow();
}
class CustomTitleWidgetDelegate : public WidgetDelegate {
public:
explicit CustomTitleWidgetDelegate(Widget* widget) : widget_(widget) {}
CustomTitleWidgetDelegate(const CustomTitleWidgetDelegate&) = delete;
CustomTitleWidgetDelegate& operator=(const CustomTitleWidgetDelegate&) =
delete;
void set_title(const std::u16string& title) { title_ = title; }
void set_should_show_title(bool show) { should_show_title_ = show; }
// WidgetDelegate:
std::u16string GetWindowTitle() const override { return title_; }
bool ShouldShowWindowTitle() const override { return should_show_title_; }
Widget* GetWidget() override { return widget_; }
const Widget* GetWidget() const override { return widget_; }
private:
raw_ptr<Widget> widget_;
std::u16string title_;
bool should_show_title_ = true;
};
// Test calls to invalidate the shadow when composited frames arrive.
TEST_F(NativeWidgetMacTest, InvalidateShadow) {
NativeWidgetMacTestWindow* window;
const gfx::Rect rect(0, 0, 100, 200);
Widget::InitParams init_params =
CreateParams(Widget::InitParams::TYPE_WINDOW_FRAMELESS);
init_params.bounds = rect;
Widget* widget = CreateWidgetWithTestWindow(std::move(init_params), &window);
// Simulate the initial paint.
BridgedNativeWidgetTestApi(window).SimulateFrameSwap(rect.size());
// Default is an opaque window, so shadow doesn't need to be invalidated.
EXPECT_EQ(0, [window invalidateShadowCount]);
widget->CloseNow();
init_params.opacity = Widget::InitParams::WindowOpacity::kTranslucent;
widget = CreateWidgetWithTestWindow(std::move(init_params), &window);
BridgedNativeWidgetTestApi test_api(window);
// First paint on a translucent window needs to invalidate the shadow. Once.
EXPECT_EQ(0, [window invalidateShadowCount]);
test_api.SimulateFrameSwap(rect.size());
EXPECT_EQ(1, [window invalidateShadowCount]);
test_api.SimulateFrameSwap(rect.size());
EXPECT_EQ(1, [window invalidateShadowCount]);
// Resizing the window also needs to trigger a shadow invalidation.
[window setContentSize:NSMakeSize(123, 456)];
// A "late" frame swap at the old size should do nothing.
test_api.SimulateFrameSwap(rect.size());
EXPECT_EQ(1, [window invalidateShadowCount]);
test_api.SimulateFrameSwap(gfx::Size(123, 456));
EXPECT_EQ(2, [window invalidateShadowCount]);
test_api.SimulateFrameSwap(gfx::Size(123, 456));
EXPECT_EQ(2, [window invalidateShadowCount]);
// Hiding the window does not require shadow invalidation.
widget->Hide();
test_api.SimulateFrameSwap(gfx::Size(123, 456));
EXPECT_EQ(2, [window invalidateShadowCount]);
// Showing a translucent window after hiding it, should trigger shadow
// invalidation.
widget->Show();
test_api.SimulateFrameSwap(gfx::Size(123, 456));
EXPECT_EQ(3, [window invalidateShadowCount]);
widget->CloseNow();
}
// Test that the contentView opacity corresponds to the window type.
TEST_F(NativeWidgetMacTest, ContentOpacity) {
NativeWidgetMacTestWindow* window;
Widget::InitParams init_params =
CreateParams(Widget::InitParams::TYPE_WINDOW_FRAMELESS);
EXPECT_EQ(init_params.opacity, Widget::InitParams::WindowOpacity::kInferred);
Widget* widget = CreateWidgetWithTestWindow(std::move(init_params), &window);
// Infer should default to opaque on Mac.
EXPECT_TRUE([[window contentView] isOpaque]);
widget->CloseNow();
init_params.opacity = Widget::InitParams::WindowOpacity::kTranslucent;
widget = CreateWidgetWithTestWindow(std::move(init_params), &window);
EXPECT_FALSE([[window contentView] isOpaque]);
widget->CloseNow();
// Test opaque explicitly.
init_params.opacity = Widget::InitParams::WindowOpacity::kOpaque;
widget = CreateWidgetWithTestWindow(std::move(init_params), &window);
EXPECT_TRUE([[window contentView] isOpaque]);
widget->CloseNow();
}
// Test the expected result of GetWorkAreaBoundsInScreen().
TEST_F(NativeWidgetMacTest, GetWorkAreaBoundsInScreen) {
Widget widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
// This is relative to the top-left of the primary screen, so unless the bot's
// display is smaller than 400x300, the window will be wholly contained there.
params.bounds = gfx::Rect(100, 100, 300, 200);
widget.Init(std::move(params));
widget.Show();
NSRect expected = [[[NSScreen screens] firstObject] visibleFrame];
NSRect actual = gfx::ScreenRectToNSRect(widget.GetWorkAreaBoundsInScreen());
EXPECT_FALSE(NSIsEmptyRect(actual));
EXPECT_NSEQ(expected, actual);
[widget.GetNativeWindow().GetNativeNSWindow() close];
actual = gfx::ScreenRectToNSRect(widget.GetWorkAreaBoundsInScreen());
EXPECT_TRUE(NSIsEmptyRect(actual));
}
// Test that Widget opacity can be changed.
TEST_F(NativeWidgetMacTest, ChangeOpacity) {
Widget* widget = CreateTopLevelPlatformWidget();
NSWindow* ns_window = widget->GetNativeWindow().GetNativeNSWindow();
CGFloat old_opacity = [ns_window alphaValue];
widget->SetOpacity(.7f);
EXPECT_NE(old_opacity, [ns_window alphaValue]);
EXPECT_DOUBLE_EQ(.7f, [ns_window alphaValue]);
widget->CloseNow();
}
// Ensure traversing NSView focus correctly updates the views::FocusManager.
TEST_F(NativeWidgetMacTest, ChangeFocusOnChangeFirstResponder) {
Widget* widget = CreateTopLevelPlatformWidget();
widget->GetRootView()->SetFocusBehavior(View::FocusBehavior::ALWAYS);
widget->Show();
NSView* child_view = [[FocusableTestNSView alloc]
initWithFrame:[widget->GetNativeView().GetNativeNSView() bounds]];
[widget->GetNativeView().GetNativeNSView() addSubview:child_view];
EXPECT_TRUE([child_view acceptsFirstResponder]);
EXPECT_TRUE(widget->GetRootView()->IsFocusable());
FocusManager* manager = widget->GetFocusManager();
manager->SetFocusedView(widget->GetRootView());
EXPECT_EQ(manager->GetFocusedView(), widget->GetRootView());
[widget->GetNativeWindow().GetNativeNSWindow() makeFirstResponder:child_view];
EXPECT_FALSE(manager->GetFocusedView());
[widget->GetNativeWindow().GetNativeNSWindow()
makeFirstResponder:widget->GetNativeView().GetNativeNSView()];
EXPECT_EQ(manager->GetFocusedView(), widget->GetRootView());
widget->CloseNow();
}
// Test two kinds of widgets to re-parent.
TEST_F(NativeWidgetMacTest, ReparentNativeViewTypes) {
std::unique_ptr<Widget> toplevel1(new Widget);
Widget::InitParams toplevel_params =
CreateParams(Widget::InitParams::TYPE_POPUP);
toplevel_params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
toplevel1->Init(std::move(toplevel_params));
toplevel1->Show();
std::unique_ptr<Widget> toplevel2(new Widget);
toplevel2->Init(std::move(toplevel_params));
toplevel2->Show();
Widget* child = new Widget;
Widget::InitParams child_params(Widget::InitParams::TYPE_CONTROL);
child->Init(std::move(child_params));
child->Show();
Widget::ReparentNativeView(child->GetNativeView(),
toplevel1->GetNativeView());
EXPECT_EQ([child->GetNativeWindow().GetNativeNSWindow() parentWindow],
[toplevel1->GetNativeView().GetNativeNSView() window]);
Widget::ReparentNativeView(child->GetNativeView(),
toplevel2->GetNativeView());
EXPECT_EQ([child->GetNativeWindow().GetNativeNSWindow() parentWindow],
[toplevel2->GetNativeView().GetNativeNSView() window]);
Widget::ReparentNativeView(toplevel2->GetNativeView(),
toplevel1->GetNativeView());
EXPECT_EQ([toplevel2->GetNativeWindow().GetNativeNSWindow() parentWindow],
[toplevel1->GetNativeView().GetNativeNSView() window]);
}
// Test class for Full Keyboard Access related tests.
class NativeWidgetMacFullKeyboardAccessTest : public NativeWidgetMacTest {
public:
NativeWidgetMacFullKeyboardAccessTest()
: widget_(nullptr),
bridge_(nullptr),
fake_full_keyboard_access_(nullptr) {}
protected:
// testing::Test:
void SetUp() override {
NativeWidgetMacTest::SetUp();
widget_ = CreateTopLevelPlatformWidget();
bridge_ = NativeWidgetMacNSWindowHost::GetFromNativeWindow(
widget_->GetNativeWindow())
->GetInProcessNSWindowBridge();
fake_full_keyboard_access_ =
ui::test::ScopedFakeFullKeyboardAccess::GetInstance();
DCHECK(fake_full_keyboard_access_);
widget_->Show();
}
void TearDown() override {
widget_->CloseNow();
NativeWidgetMacTest::TearDown();
}
raw_ptr<Widget, DanglingUntriaged> widget_ = nullptr;
raw_ptr<remote_cocoa::NativeWidgetNSWindowBridge, DanglingUntriaged> bridge_ =
nullptr;
raw_ptr<ui::test::ScopedFakeFullKeyboardAccess, DanglingUntriaged>
fake_full_keyboard_access_ = nullptr;
};
// Ensure that calling SetSize doesn't change the origin.
TEST_F(NativeWidgetMacTest, SetSizeDoesntChangeOrigin) {
Widget* parent = CreateTopLevelFramelessPlatformWidget();
gfx::Rect parent_rect(100, 100, 400, 200);
parent->SetBounds(parent_rect);
// Popup children specify their bounds relative to their parent window.
Widget* child_control = new Widget;
gfx::Rect child_control_rect(50, 70, 300, 100);
{
Widget::InitParams params(Widget::InitParams::TYPE_CONTROL);
params.parent = parent->GetNativeView();
params.bounds = child_control_rect;
child_control->Init(std::move(params));
child_control->SetContentsView(new View);
}
// Window children specify their bounds in screen coords.
Widget* child_window = new Widget;
gfx::Rect child_window_rect(110, 90, 200, 50);
{
Widget::InitParams params(Widget::InitParams::TYPE_WINDOW);
params.parent = parent->GetNativeView();
params.bounds = child_window_rect;
child_window->Init(std::move(params));
}
// Sanity-check the initial bounds. Note that the CONTROL should be offset by
// the parent's origin.
EXPECT_EQ(parent->GetWindowBoundsInScreen(), parent_rect);
EXPECT_EQ(
child_control->GetWindowBoundsInScreen(),
gfx::Rect(child_control_rect.origin() + parent_rect.OffsetFromOrigin(),
child_control_rect.size()));
EXPECT_EQ(child_window->GetWindowBoundsInScreen(), child_window_rect);
// Update the size, but not the origin.
parent_rect.set_size(gfx::Size(505, 310));
parent->SetSize(parent_rect.size());
child_control_rect.set_size(gfx::Size(256, 102));
child_control->SetSize(child_control_rect.size());
child_window_rect.set_size(gfx::Size(172, 96));
child_window->SetSize(child_window_rect.size());
// Ensure that the origin didn't change.
EXPECT_EQ(parent->GetWindowBoundsInScreen(), parent_rect);
EXPECT_EQ(
child_control->GetWindowBoundsInScreen(),
gfx::Rect(child_control_rect.origin() + parent_rect.OffsetFromOrigin(),
child_control_rect.size()));
EXPECT_EQ(child_window->GetWindowBoundsInScreen(), child_window_rect);
parent->CloseNow();
}
// Tests that tooltip widgets get the correct accessibility role so that they're
// not announced as windows by VoiceOver.
TEST_F(NativeWidgetMacTest, AccessibilityRole) {
{
NativeWidgetMacTestWindow* window;
Widget::InitParams init_params =
CreateParams(Widget::InitParams::TYPE_WINDOW);
Widget* widget =
CreateWidgetWithTestWindow(std::move(init_params), &window);
ASSERT_EQ([window accessibilityRole], NSAccessibilityWindowRole);
widget->CloseNow();
}
{
NativeWidgetMacTestWindow* window;
Widget::InitParams init_params =
CreateParams(Widget::InitParams::TYPE_TOOLTIP);
Widget* widget =
CreateWidgetWithTestWindow(std::move(init_params), &window);
ASSERT_EQ([window accessibilityRole], NSAccessibilityHelpTagRole);
widget->CloseNow();
}
}
// Test that updateFullKeyboardAccess method on BridgedContentView correctly
// sets the keyboard accessibility mode on the associated focus manager.
TEST_F(NativeWidgetMacFullKeyboardAccessTest, FullKeyboardToggle) {
EXPECT_TRUE(widget_->GetFocusManager()->keyboard_accessible());
fake_full_keyboard_access_->set_full_keyboard_access_state(false);
[bridge_->ns_view() updateFullKeyboardAccess];
EXPECT_FALSE(widget_->GetFocusManager()->keyboard_accessible());
fake_full_keyboard_access_->set_full_keyboard_access_state(true);
[bridge_->ns_view() updateFullKeyboardAccess];
EXPECT_TRUE(widget_->GetFocusManager()->keyboard_accessible());
}
// Test that a Widget's associated FocusManager is initialized with the correct
// keyboard accessibility value.
TEST_F(NativeWidgetMacFullKeyboardAccessTest, Initialization) {
EXPECT_TRUE(widget_->GetFocusManager()->keyboard_accessible());
fake_full_keyboard_access_->set_full_keyboard_access_state(false);
Widget* widget2 = CreateTopLevelPlatformWidget();
EXPECT_FALSE(widget2->GetFocusManager()->keyboard_accessible());
widget2->CloseNow();
}
// Test that the correct keyboard accessibility mode is set when the window
// becomes active.
TEST_F(NativeWidgetMacFullKeyboardAccessTest, Activation) {
EXPECT_TRUE(widget_->GetFocusManager()->keyboard_accessible());
widget_->Hide();
fake_full_keyboard_access_->set_full_keyboard_access_state(false);
// [bridge_->ns_view() updateFullKeyboardAccess] is not explicitly called
// since we may not receive full keyboard access toggle notifications when our
// application is inactive.
widget_->Show();
EXPECT_FALSE(widget_->GetFocusManager()->keyboard_accessible());
widget_->Hide();
fake_full_keyboard_access_->set_full_keyboard_access_state(true);
widget_->Show();
EXPECT_TRUE(widget_->GetFocusManager()->keyboard_accessible());
}
class NativeWidgetMacViewsOrderTest : public WidgetTest {
public:
NativeWidgetMacViewsOrderTest()
: widget_(nullptr), native_host_parent_(nullptr) {}
NativeWidgetMacViewsOrderTest(const NativeWidgetMacViewsOrderTest&) = delete;
NativeWidgetMacViewsOrderTest& operator=(
const NativeWidgetMacViewsOrderTest&) = delete;
protected:
class NativeHostHolder {
public:
static std::unique_ptr<NativeHostHolder> CreateAndAddToParent(
View* parent) {
std::unique_ptr<NativeHostHolder> holder(new NativeHostHolder(
parent->AddChildView(std::make_unique<NativeViewHost>())));
holder->host()->Attach(holder->view());
return holder;
}
NativeHostHolder(const NativeHostHolder&) = delete;
NativeHostHolder& operator=(const NativeHostHolder&) = delete;
NSView* view() const { return view_; }
NativeViewHost* host() const { return host_; }
private:
explicit NativeHostHolder(NativeViewHost* host)
: host_(host), view_([[NSView alloc] init]) {}
const raw_ptr<NativeViewHost, DanglingUntriaged> host_;
NSView* __strong view_;
};
// testing::Test:
void SetUp() override {
WidgetTest::SetUp();
widget_ = CreateTopLevelPlatformWidget();
starting_subviews_ =
[widget_->GetNativeView().GetNativeNSView().subviews copy];
native_host_parent_ = new View();
widget_->GetContentsView()->AddChildView(native_host_parent_.get());
const size_t kNativeViewCount = 3;
for (size_t i = 0; i < kNativeViewCount; ++i) {
hosts_.push_back(
NativeHostHolder::CreateAndAddToParent(native_host_parent_));
}
EXPECT_EQ(kNativeViewCount, native_host_parent_->children().size());
EXPECT_NSEQ([widget_->GetNativeView().GetNativeNSView() subviews],
([GetStartingSubviews() arrayByAddingObjectsFromArray:@[
hosts_[0]->view(), hosts_[1]->view(), hosts_[2]->view()
]]));
}
void TearDown() override {
widget_->CloseNow();
hosts_.clear();
WidgetTest::TearDown();
}
NSView* GetContentNativeView() {
return widget_->GetNativeView().GetNativeNSView();
}
NSArray<NSView*>* GetStartingSubviews() { return starting_subviews_; }
raw_ptr<Widget, DanglingUntriaged> widget_ = nullptr;
raw_ptr<View, DanglingUntriaged> native_host_parent_ = nullptr;
std::vector<std::unique_ptr<NativeHostHolder>> hosts_;
NSArray<NSView*>* __strong starting_subviews_;
};
// Test that NativeViewHost::Attach()/Detach() method saves the NativeView
// z-order.
TEST_F(NativeWidgetMacViewsOrderTest, NativeViewAttached) {
NativeHostHolder* second_host = hosts_[1].get();
second_host->host()->Detach();
EXPECT_NSEQ([GetContentNativeView() subviews],
([GetStartingSubviews() arrayByAddingObjectsFromArray:@[
hosts_[0]->view(), hosts_[2]->view()
]]));
second_host->host()->Attach(second_host->view());
EXPECT_NSEQ([GetContentNativeView() subviews],
([GetStartingSubviews() arrayByAddingObjectsFromArray:@[
hosts_[0]->view(), hosts_[1]->view(), hosts_[2]->view()
]]));
}
// Tests that NativeViews order changes according to views::View hierarchy.
TEST_F(NativeWidgetMacViewsOrderTest, ReorderViews) {
native_host_parent_->ReorderChildView(hosts_[2]->host(), 1);
EXPECT_NSEQ([GetContentNativeView() subviews],
([GetStartingSubviews() arrayByAddingObjectsFromArray:@[
hosts_[0]->view(), hosts_[2]->view(), hosts_[1]->view()
]]));
native_host_parent_->RemoveChildView(hosts_[2]->host());
EXPECT_NSEQ([GetContentNativeView() subviews],
([GetStartingSubviews() arrayByAddingObjectsFromArray:@[
hosts_[0]->view(), hosts_[1]->view()
]]));
View* new_parent = new View();
native_host_parent_->RemoveChildView(hosts_[1]->host());
native_host_parent_->AddChildView(new_parent);
new_parent->AddChildView(hosts_[1]->host());
new_parent->AddChildView(hosts_[2]->host());
EXPECT_NSEQ([GetContentNativeView() subviews],
([GetStartingSubviews() arrayByAddingObjectsFromArray:@[
hosts_[0]->view(), hosts_[1]->view(), hosts_[2]->view()
]]));
native_host_parent_->ReorderChildView(new_parent, 0);
EXPECT_NSEQ([GetContentNativeView() subviews],
([GetStartingSubviews() arrayByAddingObjectsFromArray:@[
hosts_[1]->view(), hosts_[2]->view(), hosts_[0]->view()
]]));
}
// Test that unassociated native views stay on top after reordering.
TEST_F(NativeWidgetMacViewsOrderTest, UnassociatedViewsIsAbove) {
NSView* child_view = [[NSView alloc] init];
[GetContentNativeView() addSubview:child_view];
EXPECT_NSEQ(
[GetContentNativeView() subviews],
([GetStartingSubviews() arrayByAddingObjectsFromArray:@[
hosts_[0]->view(), hosts_[1]->view(), hosts_[2]->view(), child_view
]]));
native_host_parent_->ReorderChildView(hosts_[2]->host(), 1);
EXPECT_NSEQ(
[GetContentNativeView() subviews],
([GetStartingSubviews() arrayByAddingObjectsFromArray:@[
hosts_[0]->view(), hosts_[2]->view(), hosts_[1]->view(), child_view
]]));
}
namespace {
// Returns an array of NSTouchBarItemIdentifier (i.e. NSString), extracted from
// the principal of |view|'s touch bar, which must be a NSGroupTouchBarItem.
// Also verifies that the touch bar's delegate returns non-nil for all items.
NSArray* ExtractTouchBarGroupIdentifiers(NSView* view) {
NSArray* result = nil;
NSTouchBar* touch_bar = [view touchBar];
NSTouchBarItemIdentifier principal = [touch_bar principalItemIdentifier];
EXPECT_TRUE(principal);
NSGroupTouchBarItem* group = base::apple::ObjCCastStrict<NSGroupTouchBarItem>(
[[touch_bar delegate] touchBar:touch_bar
makeItemForIdentifier:principal]);
EXPECT_TRUE(group);
NSTouchBar* nested_touch_bar = [group groupTouchBar];
result = [nested_touch_bar itemIdentifiers];
for (NSTouchBarItemIdentifier item in result) {
EXPECT_TRUE([[touch_bar delegate] touchBar:nested_touch_bar
makeItemForIdentifier:item]);
}
return result;
}
} // namespace
// Test TouchBar integration.
TEST_F(NativeWidgetMacTest, TouchBar) {
DialogDelegate* delegate = MakeModalDialog(ui::MODAL_TYPE_NONE);
views::DialogDelegate::CreateDialogWidget(delegate, nullptr, nullptr);
NSView* content =
[delegate->GetWidget()->GetNativeWindow().GetNativeNSWindow()
contentView];
// Constants from bridged_content_view_touch_bar.mm.
NSString* const kTouchBarOKId = @"com.google.chrome-OK";
NSString* const kTouchBarCancelId = @"com.google.chrome-CANCEL";
EXPECT_TRUE(content);
EXPECT_TRUE(delegate->GetOkButton());
EXPECT_TRUE(delegate->GetCancelButton());
NSTouchBar* touch_bar = [content touchBar];
EXPECT_TRUE([touch_bar delegate]);
EXPECT_TRUE([[touch_bar delegate] touchBar:touch_bar
makeItemForIdentifier:kTouchBarOKId]);
EXPECT_TRUE([[touch_bar delegate] touchBar:touch_bar
makeItemForIdentifier:kTouchBarCancelId]);
NSString* principal = [touch_bar principalItemIdentifier];
EXPECT_NSEQ(@"com.google.chrome-DIALOG-BUTTONS-GROUP", principal);
EXPECT_NSEQ((@[ kTouchBarCancelId, kTouchBarOKId ]),
ExtractTouchBarGroupIdentifiers(content));
// Ensure the touchBar is recreated by comparing pointers.
// Remove the cancel button.
delegate->SetButtons(ui::DIALOG_BUTTON_OK);
delegate->DialogModelChanged();
EXPECT_TRUE(delegate->GetOkButton());
EXPECT_FALSE(delegate->GetCancelButton());
NSTouchBar* new_touch_bar = [content touchBar];
EXPECT_NSNE(touch_bar, new_touch_bar);
EXPECT_NSEQ((@[ kTouchBarOKId ]), ExtractTouchBarGroupIdentifiers(content));
delegate->GetWidget()->CloseNow();
}
TEST_F(NativeWidgetMacTest, InitCallback) {
NativeWidget* observed_native_widget = nullptr;
const auto callback = base::BindRepeating(
[](NativeWidget** observed, NativeWidgetMac* native_widget) {
*observed = native_widget;
},
&observed_native_widget);
auto subscription =
NativeWidgetMac::RegisterInitNativeWidgetCallback(callback);
Widget* widget_a = CreateTopLevelPlatformWidget();
EXPECT_EQ(observed_native_widget, widget_a->native_widget());
Widget* widget_b = CreateTopLevelPlatformWidget();
EXPECT_EQ(observed_native_widget, widget_b->native_widget());
subscription = {};
observed_native_widget = nullptr;
Widget* widget_c = CreateTopLevelPlatformWidget();
// The original callback from above should no longer be firing.
EXPECT_EQ(observed_native_widget, nullptr);
widget_a->CloseNow();
widget_b->CloseNow();
widget_c->CloseNow();
}
TEST_F(NativeWidgetMacTest, FocusManagerChangeOnReparentNativeView) {
WidgetAutoclosePtr toplevel(CreateTopLevelPlatformWidget());
Widget* child = CreateChildPlatformWidget(toplevel->GetNativeView());
WidgetAutoclosePtr target_toplevel(CreateTopLevelPlatformWidget());
EXPECT_EQ(child->GetFocusManager(), toplevel->GetFocusManager());
EXPECT_NE(child->GetFocusManager(), target_toplevel->GetFocusManager());
NativeWidgetMac* child_native_widget =
static_cast<NativeWidgetMac*>(child->native_widget());
EXPECT_EQ(GetFocusManager(child_native_widget), child->GetFocusManager());
Widget::ReparentNativeView(child->GetNativeView(),
target_toplevel->GetNativeView());
EXPECT_EQ(child->GetFocusManager(), target_toplevel->GetFocusManager());
EXPECT_NE(child->GetFocusManager(), toplevel->GetFocusManager());
EXPECT_EQ(GetFocusManager(child_native_widget), child->GetFocusManager());
}
} // namespace views::test
@implementation TestStopAnimationWaiter
- (void)setWindowStateForEnd {
views::test::ScopedSwizzleWaiter::OriginalSetWindowStateForEnd(self, _cmd);
}
@end
@implementation NativeWidgetMacTestWindow
@synthesize invalidateShadowCount = _invalidateShadowCount;
@synthesize fakeOnInactiveSpace = _fakeOnInactiveSpace;
@synthesize deallocFlag = _deallocFlag;
+ (base::RunLoop**)runLoop {
static base::RunLoop* runLoop = nullptr;
return &runLoop;
}
// Returns once the NativeWidgetMacTestWindow's -dealloc method has been
// called.
+ (void)waitForDealloc {
base::RunLoop runLoop;
base::SingleThreadTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE, runLoop.QuitClosure(), TestTimeouts::action_timeout());
(*[NativeWidgetMacTestWindow runLoop]) = &runLoop;
runLoop.Run();
(*[NativeWidgetMacTestWindow runLoop]) = nullptr;
}
- (void)dealloc {
if (_deallocFlag) {
DCHECK(!*_deallocFlag);
*_deallocFlag = true;
if (*[NativeWidgetMacTestWindow runLoop]) {
(*[NativeWidgetMacTestWindow runLoop])->Quit();
}
}
}
- (void)invalidateShadow {
++_invalidateShadowCount;
[super invalidateShadow];
}
- (BOOL)isOnActiveSpace {
return !_fakeOnInactiveSpace;
}
@end
@implementation MockBridgedView
@synthesize drawRectCount = _drawRectCount;
@synthesize lastDirtyRect = _lastDirtyRect;
- (void)drawRect:(NSRect)dirtyRect {
++_drawRectCount;
_lastDirtyRect = dirtyRect;
}
@end
@implementation FocusableTestNSView
- (BOOL)acceptsFirstResponder {
return YES;
}
@end