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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ppapi/tests/test_input_event.h"
#include "ppapi/c/pp_errors.h"
#include "ppapi/c/ppb_input_event.h"
#include "ppapi/cpp/input_event.h"
#include "ppapi/cpp/module.h"
#include "ppapi/tests/test_utils.h"
#include "ppapi/tests/testing_instance.h"
REGISTER_TEST_CASE(InputEvent);
namespace {
const uint32_t kSpaceChar = 0x20;
const char* kSpaceString = " ";
const char* kSpaceCode = "Space";
#define FINISHED_WAITING_MESSAGE "TEST_INPUT_EVENT_FINISHED_WAITING"
pp::Point GetCenter(const pp::Rect& rect) {
return pp::Point(
rect.x() + rect.width() / 2,
rect.y() + rect.height() / 2);
}
} // namespace
void TestInputEvent::RunTests(const std::string& filter) {
RUN_TEST(Events, filter);
// The AcceptTouchEvent_N tests should not be run when the filter is empty;
// they can only be run one at a time.
// TODO(dmichael): Figure out a way to make these run in the same test fixture
// instance.
if (!ShouldRunAllTests(filter)) {
RUN_TEST(AcceptTouchEvent_1, filter);
RUN_TEST(AcceptTouchEvent_2, filter);
RUN_TEST(AcceptTouchEvent_3, filter);
RUN_TEST(AcceptTouchEvent_4, filter);
}
}
TestInputEvent::TestInputEvent(TestingInstance* instance)
: TestCase(instance),
input_event_interface_(NULL),
mouse_input_event_interface_(NULL),
wheel_input_event_interface_(NULL),
keyboard_input_event_interface_(NULL),
touch_input_event_interface_(NULL),
nested_event_(instance->pp_instance()),
view_rect_(),
expected_input_event_(0),
received_expected_event_(false),
received_finish_message_(false) {
}
TestInputEvent::~TestInputEvent() {
// Remove the special listener that only responds to a
// FINISHED_WAITING_MESSAGE string. See Init for where it gets added.
std::string js_code;
js_code += "var plugin = document.getElementById('plugin');"
"plugin.removeEventListener('message',"
" plugin.wait_for_messages_handler);"
"delete plugin.wait_for_messages_handler;";
instance_->EvalScript(js_code);
}
bool TestInputEvent::Init() {
input_event_interface_ = static_cast<const PPB_InputEvent*>(
pp::Module::Get()->GetBrowserInterface(PPB_INPUT_EVENT_INTERFACE));
mouse_input_event_interface_ = static_cast<const PPB_MouseInputEvent*>(
pp::Module::Get()->GetBrowserInterface(
PPB_MOUSE_INPUT_EVENT_INTERFACE));
wheel_input_event_interface_ = static_cast<const PPB_WheelInputEvent*>(
pp::Module::Get()->GetBrowserInterface(
PPB_WHEEL_INPUT_EVENT_INTERFACE));
keyboard_input_event_interface_ = static_cast<const PPB_KeyboardInputEvent*>(
pp::Module::Get()->GetBrowserInterface(
PPB_KEYBOARD_INPUT_EVENT_INTERFACE));
touch_input_event_interface_ = static_cast<const PPB_TouchInputEvent*>(
pp::Module::Get()->GetBrowserInterface(
PPB_TOUCH_INPUT_EVENT_INTERFACE));
bool success =
input_event_interface_ &&
mouse_input_event_interface_ &&
wheel_input_event_interface_ &&
keyboard_input_event_interface_ &&
touch_input_event_interface_ &&
CheckTestingInterface();
// Set up a listener for our message that signals that all input events have
// been received.
std::string js_code;
// Note the following code is dependent on some features of test_case.html.
// E.g., it is assumed that the DOM element where the plugin is embedded has
// an id of 'plugin', and there is a function 'IsTestingMessage' that allows
// us to ignore the messages that are intended for use by the testing
// framework itself.
js_code += "var plugin = document.getElementById('plugin');"
"var wait_for_messages_handler = function(message_event) {"
" if (!IsTestingMessage(message_event.data) &&"
" message_event.data === '" FINISHED_WAITING_MESSAGE "') {"
" plugin.postMessage('" FINISHED_WAITING_MESSAGE "');"
" }"
"};"
"plugin.addEventListener('message', wait_for_messages_handler);"
// Stash it on the plugin so we can remove it in the destructor.
"plugin.wait_for_messages_handler = wait_for_messages_handler;";
instance_->EvalScript(js_code);
return success;
}
pp::InputEvent TestInputEvent::CreateMouseEvent(
PP_InputEvent_Type type,
PP_InputEvent_MouseButton buttons) {
return pp::MouseInputEvent(
instance_,
type,
100, // time_stamp
0, // modifiers
buttons,
GetCenter(view_rect_),
1, // click count
pp::Point()); // movement
}
pp::InputEvent TestInputEvent::CreateWheelEvent() {
return pp::WheelInputEvent(
instance_,
100, // time_stamp
0, // modifiers
pp::FloatPoint(1, 2),
pp::FloatPoint(3, 4),
PP_TRUE); // scroll_by_page
}
pp::InputEvent TestInputEvent::CreateKeyEvent(PP_InputEvent_Type type,
uint32_t key_code,
const std::string& code) {
return pp::KeyboardInputEvent(
instance_,
type,
100, // time_stamp
0, // modifiers
key_code,
pp::Var(),
pp::Var(code));
}
pp::InputEvent TestInputEvent::CreateCharEvent(const std::string& text) {
return pp::KeyboardInputEvent(
instance_,
PP_INPUTEVENT_TYPE_CHAR,
100, // time_stamp
0, // modifiers
0, // keycode
pp::Var(text),
pp::Var());
}
pp::InputEvent TestInputEvent::CreateTouchEvent(PP_InputEvent_Type type,
const pp::FloatPoint& point) {
PP_TouchPoint touch_point = PP_MakeTouchPoint();
touch_point.position = point;
pp::TouchInputEvent touch_event(instance_, type, 100, 0);
touch_event.AddTouchPoint(PP_TOUCHLIST_TYPE_TOUCHES, touch_point);
touch_event.AddTouchPoint(PP_TOUCHLIST_TYPE_CHANGEDTOUCHES, touch_point);
touch_event.AddTouchPoint(PP_TOUCHLIST_TYPE_TARGETTOUCHES, touch_point);
return touch_event;
}
void TestInputEvent::PostMessageBarrier() {
received_finish_message_ = false;
instance_->PostMessage(pp::Var(FINISHED_WAITING_MESSAGE));
testing_interface_->RunMessageLoop(instance_->pp_instance());
nested_event_.Wait();
}
// Simulates the input event and calls PostMessage to let us know when
// we have received all resulting events from the browser.
bool TestInputEvent::SimulateInputEvent(
const pp::InputEvent& input_event) {
expected_input_event_ = pp::InputEvent(input_event.pp_resource());
received_expected_event_ = false;
testing_interface_->SimulateInputEvent(instance_->pp_instance(),
input_event.pp_resource());
PostMessageBarrier();
return received_expected_event_;
}
bool TestInputEvent::AreEquivalentEvents(PP_Resource received,
PP_Resource expected) {
if (!input_event_interface_->IsInputEvent(received) ||
!input_event_interface_->IsInputEvent(expected)) {
return false;
}
// Test common fields, except modifiers and time stamp, which may be changed
// by the browser.
int32_t received_type = input_event_interface_->GetType(received);
int32_t expected_type = input_event_interface_->GetType(expected);
if (received_type != expected_type) {
// Allow key down events to match "raw" key down events.
if (expected_type != PP_INPUTEVENT_TYPE_KEYDOWN &&
received_type != PP_INPUTEVENT_TYPE_RAWKEYDOWN) {
return false;
}
}
// Test event type-specific fields.
switch (input_event_interface_->GetType(received)) {
case PP_INPUTEVENT_TYPE_MOUSEDOWN:
case PP_INPUTEVENT_TYPE_MOUSEUP:
case PP_INPUTEVENT_TYPE_MOUSEMOVE:
case PP_INPUTEVENT_TYPE_MOUSEENTER:
case PP_INPUTEVENT_TYPE_MOUSELEAVE:
// Check mouse fields, except position and movement, which may be
// modified by the renderer.
return
mouse_input_event_interface_->GetButton(received) ==
mouse_input_event_interface_->GetButton(expected) &&
mouse_input_event_interface_->GetClickCount(received) ==
mouse_input_event_interface_->GetClickCount(expected);
case PP_INPUTEVENT_TYPE_WHEEL:
return
pp::FloatPoint(wheel_input_event_interface_->GetDelta(received)) ==
pp::FloatPoint(wheel_input_event_interface_->GetDelta(expected)) &&
pp::FloatPoint(wheel_input_event_interface_->GetTicks(received)) ==
pp::FloatPoint(wheel_input_event_interface_->GetTicks(expected)) &&
wheel_input_event_interface_->GetScrollByPage(received) ==
wheel_input_event_interface_->GetScrollByPage(expected);
case PP_INPUTEVENT_TYPE_RAWKEYDOWN:
case PP_INPUTEVENT_TYPE_KEYDOWN:
case PP_INPUTEVENT_TYPE_KEYUP:
return
keyboard_input_event_interface_->GetKeyCode(received) ==
keyboard_input_event_interface_->GetKeyCode(expected);
case PP_INPUTEVENT_TYPE_CHAR:
return
keyboard_input_event_interface_->GetKeyCode(received) ==
keyboard_input_event_interface_->GetKeyCode(expected) &&
pp::Var(pp::PASS_REF,
keyboard_input_event_interface_->GetCharacterText(received)) ==
pp::Var(pp::PASS_REF,
keyboard_input_event_interface_->GetCharacterText(expected));
case PP_INPUTEVENT_TYPE_TOUCHSTART:
case PP_INPUTEVENT_TYPE_TOUCHMOVE:
case PP_INPUTEVENT_TYPE_TOUCHEND:
case PP_INPUTEVENT_TYPE_TOUCHCANCEL: {
if (!touch_input_event_interface_->IsTouchInputEvent(received) ||
!touch_input_event_interface_->IsTouchInputEvent(expected))
return false;
uint32_t touch_count = touch_input_event_interface_->GetTouchCount(
received, PP_TOUCHLIST_TYPE_TOUCHES);
if (touch_count <= 0 ||
touch_count != touch_input_event_interface_->GetTouchCount(expected,
PP_TOUCHLIST_TYPE_TOUCHES))
return false;
for (uint32_t i = 0; i < touch_count; ++i) {
PP_TouchPoint expected_point = touch_input_event_interface_->
GetTouchByIndex(expected, PP_TOUCHLIST_TYPE_TOUCHES, i);
PP_TouchPoint received_point = touch_input_event_interface_->
GetTouchByIndex(received, PP_TOUCHLIST_TYPE_TOUCHES, i);
if (expected_point.id != received_point.id ||
expected_point.radius != received_point.radius ||
expected_point.rotation_angle != received_point.rotation_angle ||
expected_point.pressure != received_point.pressure)
return false;
if (expected_point.position.x != received_point.position.x ||
expected_point.position.y != received_point.position.y)
return false;
}
return true;
}
default:
break;
}
return false;
}
bool TestInputEvent::HandleInputEvent(const pp::InputEvent& input_event) {
// Some events may cause extra events to be generated, so look for the
// first one that matches.
if (!received_expected_event_) {
received_expected_event_ = AreEquivalentEvents(
input_event.pp_resource(),
expected_input_event_.pp_resource());
}
// Handle all input events.
return true;
}
void TestInputEvent::HandleMessage(const pp::Var& message_data) {
if (message_data.is_string() &&
(message_data.AsString() == FINISHED_WAITING_MESSAGE)) {
testing_interface_->QuitMessageLoop(instance_->pp_instance());
received_finish_message_ = true;
nested_event_.Signal();
}
}
void TestInputEvent::DidChangeView(const pp::View& view) {
view_rect_ = view.GetRect();
}
std::string TestInputEvent::TestEvents() {
// Request all input event classes.
input_event_interface_->RequestInputEvents(instance_->pp_instance(),
PP_INPUTEVENT_CLASS_MOUSE |
PP_INPUTEVENT_CLASS_WHEEL |
PP_INPUTEVENT_CLASS_KEYBOARD |
PP_INPUTEVENT_CLASS_TOUCH);
PostMessageBarrier();
// Send the events and check that we received them.
ASSERT_TRUE(
SimulateInputEvent(CreateMouseEvent(PP_INPUTEVENT_TYPE_MOUSEDOWN,
PP_INPUTEVENT_MOUSEBUTTON_LEFT)));
ASSERT_TRUE(
SimulateInputEvent(CreateWheelEvent()));
ASSERT_TRUE(
SimulateInputEvent(CreateKeyEvent(PP_INPUTEVENT_TYPE_KEYDOWN,
kSpaceChar, kSpaceCode)));
ASSERT_TRUE(
SimulateInputEvent(CreateCharEvent(kSpaceString)));
ASSERT_TRUE(SimulateInputEvent(CreateTouchEvent(PP_INPUTEVENT_TYPE_TOUCHSTART,
pp::FloatPoint(12, 23))));
// Request only mouse events.
input_event_interface_->ClearInputEventRequest(instance_->pp_instance(),
PP_INPUTEVENT_CLASS_WHEEL |
PP_INPUTEVENT_CLASS_KEYBOARD);
PostMessageBarrier();
// Check that we only receive mouse events.
ASSERT_TRUE(
SimulateInputEvent(CreateMouseEvent(PP_INPUTEVENT_TYPE_MOUSEDOWN,
PP_INPUTEVENT_MOUSEBUTTON_LEFT)));
ASSERT_FALSE(
SimulateInputEvent(CreateWheelEvent()));
ASSERT_FALSE(
SimulateInputEvent(CreateKeyEvent(PP_INPUTEVENT_TYPE_KEYDOWN,
kSpaceChar, kSpaceCode)));
ASSERT_FALSE(
SimulateInputEvent(CreateCharEvent(kSpaceString)));
PASS();
}
std::string TestInputEvent::TestAcceptTouchEvent_1() {
// The browser normally sends touch-events to the renderer only if the page
// has touch-event handlers. Since test-case.html does not have any
// touch-event handler, it would normally not receive any touch events from
// the browser. However, if a plugin in the page does accept touch events,
// then the browser should start sending touch-events to the page. In this
// test, the plugin simply registers for touch-events. The real test is to
// verify that the browser knows to send touch-events to the renderer.
// If the plugin is removed from the page, then there are no more touch-event
// handlers in the page, and browser stops sending touch-events. So to make
// it possible to test this properly, the plugin is not removed from the page
// at the end of the test.
instance_->set_remove_plugin(false);
input_event_interface_->RequestInputEvents(instance_->pp_instance(),
PP_INPUTEVENT_CLASS_MOUSE |
PP_INPUTEVENT_CLASS_WHEEL |
PP_INPUTEVENT_CLASS_KEYBOARD |
PP_INPUTEVENT_CLASS_TOUCH);
PASS();
}
std::string TestInputEvent::TestAcceptTouchEvent_2() {
// See comment in TestAcceptTouchEvent_1.
instance_->set_remove_plugin(false);
input_event_interface_->RequestInputEvents(instance_->pp_instance(),
PP_INPUTEVENT_CLASS_MOUSE |
PP_INPUTEVENT_CLASS_WHEEL |
PP_INPUTEVENT_CLASS_KEYBOARD |
PP_INPUTEVENT_CLASS_TOUCH);
input_event_interface_->ClearInputEventRequest(instance_->pp_instance(),
PP_INPUTEVENT_CLASS_TOUCH);
PASS();
}
std::string TestInputEvent::TestAcceptTouchEvent_3() {
// See comment in TestAcceptTouchEvent_1.
instance_->set_remove_plugin(false);
input_event_interface_->RequestInputEvents(instance_->pp_instance(),
PP_INPUTEVENT_CLASS_MOUSE |
PP_INPUTEVENT_CLASS_WHEEL |
PP_INPUTEVENT_CLASS_KEYBOARD);
input_event_interface_->RequestFilteringInputEvents(instance_->pp_instance(),
PP_INPUTEVENT_CLASS_TOUCH);
PASS();
}
std::string TestInputEvent::TestAcceptTouchEvent_4() {
// See comment in TestAcceptTouchEvent_1.
instance_->set_remove_plugin(false);
input_event_interface_->RequestInputEvents(instance_->pp_instance(),
PP_INPUTEVENT_CLASS_MOUSE |
PP_INPUTEVENT_CLASS_WHEEL |
PP_INPUTEVENT_CLASS_KEYBOARD);
input_event_interface_->RequestInputEvents(instance_->pp_instance(),
PP_INPUTEVENT_CLASS_TOUCH);
PASS();
}