| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/bind.h" |
| #include "base/callback.h" |
| #include "base/callback_helpers.h" |
| #include "base/callback_internal.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace base { |
| |
| namespace { |
| |
| struct FakeInvoker { |
| typedef void(RunType)(internal::BindStateBase*); |
| static void Run(internal::BindStateBase*) { |
| } |
| }; |
| |
| } // namespace |
| |
| namespace internal { |
| template <typename Runnable, typename RunType, typename BoundArgsType> |
| struct BindState; |
| |
| // White-box testpoints to inject into a Callback<> object for checking |
| // comparators and emptiness APIs. Use a BindState that is specialized |
| // based on a type we declared in the anonymous namespace above to remove any |
| // chance of colliding with another instantiation and breaking the |
| // one-definition-rule. |
| template <> |
| struct BindState<void(void), void(void), void(FakeInvoker)> |
| : public BindStateBase { |
| public: |
| BindState() : BindStateBase(&Destroy) {} |
| typedef FakeInvoker InvokerType; |
| private: |
| ~BindState() {} |
| static void Destroy(BindStateBase* self) { |
| delete static_cast<BindState*>(self); |
| } |
| }; |
| |
| template <> |
| struct BindState<void(void), void(void), |
| void(FakeInvoker, FakeInvoker)> |
| : public BindStateBase { |
| public: |
| BindState() : BindStateBase(&Destroy) {} |
| typedef FakeInvoker InvokerType; |
| private: |
| ~BindState() {} |
| static void Destroy(BindStateBase* self) { |
| delete static_cast<BindState*>(self); |
| } |
| }; |
| } // namespace internal |
| |
| namespace { |
| |
| typedef internal::BindState<void(void), void(void), void(FakeInvoker)> |
| FakeBindState1; |
| typedef internal::BindState<void(void), void(void), |
| void(FakeInvoker, FakeInvoker)> |
| FakeBindState2; |
| |
| class CallbackTest : public ::testing::Test { |
| public: |
| CallbackTest() |
| : callback_a_(new FakeBindState1()), |
| callback_b_(new FakeBindState2()) { |
| } |
| |
| ~CallbackTest() override {} |
| |
| protected: |
| Callback<void(void)> callback_a_; |
| const Callback<void(void)> callback_b_; // Ensure APIs work with const. |
| Callback<void(void)> null_callback_; |
| }; |
| |
| // Ensure we can create unbound callbacks. We need this to be able to store |
| // them in class members that can be initialized later. |
| TEST_F(CallbackTest, DefaultConstruction) { |
| Callback<void(void)> c0; |
| Callback<void(int)> c1; |
| Callback<void(int,int)> c2; |
| Callback<void(int,int,int)> c3; |
| Callback<void(int,int,int,int)> c4; |
| Callback<void(int,int,int,int,int)> c5; |
| Callback<void(int,int,int,int,int,int)> c6; |
| |
| EXPECT_TRUE(c0.is_null()); |
| EXPECT_TRUE(c1.is_null()); |
| EXPECT_TRUE(c2.is_null()); |
| EXPECT_TRUE(c3.is_null()); |
| EXPECT_TRUE(c4.is_null()); |
| EXPECT_TRUE(c5.is_null()); |
| EXPECT_TRUE(c6.is_null()); |
| } |
| |
| TEST_F(CallbackTest, IsNull) { |
| EXPECT_TRUE(null_callback_.is_null()); |
| EXPECT_FALSE(callback_a_.is_null()); |
| EXPECT_FALSE(callback_b_.is_null()); |
| } |
| |
| TEST_F(CallbackTest, Equals) { |
| EXPECT_TRUE(callback_a_.Equals(callback_a_)); |
| EXPECT_FALSE(callback_a_.Equals(callback_b_)); |
| EXPECT_FALSE(callback_b_.Equals(callback_a_)); |
| |
| // We should compare based on instance, not type. |
| Callback<void(void)> callback_c(new FakeBindState1()); |
| Callback<void(void)> callback_a2 = callback_a_; |
| EXPECT_TRUE(callback_a_.Equals(callback_a2)); |
| EXPECT_FALSE(callback_a_.Equals(callback_c)); |
| |
| // Empty, however, is always equal to empty. |
| Callback<void(void)> empty2; |
| EXPECT_TRUE(null_callback_.Equals(empty2)); |
| } |
| |
| TEST_F(CallbackTest, Reset) { |
| // Resetting should bring us back to empty. |
| ASSERT_FALSE(callback_a_.is_null()); |
| ASSERT_FALSE(callback_a_.Equals(null_callback_)); |
| |
| callback_a_.Reset(); |
| |
| EXPECT_TRUE(callback_a_.is_null()); |
| EXPECT_TRUE(callback_a_.Equals(null_callback_)); |
| } |
| |
| struct TestForReentrancy { |
| TestForReentrancy() |
| : cb_already_run(false), |
| cb(Bind(&TestForReentrancy::AssertCBIsNull, Unretained(this))) { |
| } |
| void AssertCBIsNull() { |
| ASSERT_TRUE(cb.is_null()); |
| cb_already_run = true; |
| } |
| bool cb_already_run; |
| Closure cb; |
| }; |
| |
| TEST_F(CallbackTest, ResetAndReturn) { |
| TestForReentrancy tfr; |
| ASSERT_FALSE(tfr.cb.is_null()); |
| ASSERT_FALSE(tfr.cb_already_run); |
| ResetAndReturn(&tfr.cb).Run(); |
| ASSERT_TRUE(tfr.cb.is_null()); |
| ASSERT_TRUE(tfr.cb_already_run); |
| } |
| |
| class CallbackOwner : public base::RefCounted<CallbackOwner> { |
| public: |
| explicit CallbackOwner(bool* deleted) { |
| callback_ = Bind(&CallbackOwner::Unused, this); |
| deleted_ = deleted; |
| } |
| void Reset() { |
| callback_.Reset(); |
| // We are deleted here if no-one else had a ref to us. |
| } |
| |
| private: |
| friend class base::RefCounted<CallbackOwner>; |
| virtual ~CallbackOwner() { |
| *deleted_ = true; |
| } |
| void Unused() { |
| FAIL() << "Should never be called"; |
| } |
| |
| Closure callback_; |
| bool* deleted_; |
| }; |
| |
| TEST_F(CallbackTest, CallbackHasLastRefOnContainingObject) { |
| bool deleted = false; |
| CallbackOwner* owner = new CallbackOwner(&deleted); |
| owner->Reset(); |
| ASSERT_TRUE(deleted); |
| } |
| |
| } // namespace |
| } // namespace base |