| // Copyright 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_LAYERS_LAYER_H_ |
| #define CC_LAYERS_LAYER_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <set> |
| #include <string> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/observer_list.h" |
| #include "cc/animation/layer_animation_controller.h" |
| #include "cc/animation/layer_animation_value_observer.h" |
| #include "cc/animation/layer_animation_value_provider.h" |
| #include "cc/base/cc_export.h" |
| #include "cc/base/region.h" |
| #include "cc/debug/frame_timing_request.h" |
| #include "cc/debug/micro_benchmark.h" |
| #include "cc/input/input_handler.h" |
| #include "cc/layers/layer_lists.h" |
| #include "cc/layers/layer_position_constraint.h" |
| #include "cc/layers/paint_properties.h" |
| #include "cc/output/filter_operations.h" |
| #include "cc/trees/property_tree.h" |
| #include "skia/ext/refptr.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "third_party/skia/include/core/SkImageFilter.h" |
| #include "third_party/skia/include/core/SkPicture.h" |
| #include "third_party/skia/include/core/SkXfermode.h" |
| #include "ui/gfx/geometry/point3_f.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| #include "ui/gfx/geometry/scroll_offset.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace gfx { |
| class BoxF; |
| } |
| |
| namespace base { |
| namespace trace_event { |
| class ConvertableToTraceFormat; |
| } |
| } |
| |
| namespace cc { |
| |
| class Animation; |
| class AnimationDelegate; |
| struct AnimationEvent; |
| class CopyOutputRequest; |
| class LayerAnimationEventObserver; |
| class LayerClient; |
| class LayerImpl; |
| class LayerSettings; |
| class LayerTreeHost; |
| class LayerTreeHostCommon; |
| class LayerTreeImpl; |
| class LayerTreeSettings; |
| class RenderingStatsInstrumentation; |
| class ResourceUpdateQueue; |
| class ScrollbarLayerInterface; |
| class SimpleEnclosedRegion; |
| struct AnimationEvent; |
| |
| namespace proto { |
| class LayerNode; |
| class LayerProperties; |
| class LayerUpdate; |
| } // namespace proto |
| |
| // Base class for composited layers. Special layer types are derived from |
| // this class. |
| class CC_EXPORT Layer : public base::RefCounted<Layer>, |
| public LayerAnimationValueObserver, |
| public LayerAnimationValueProvider { |
| public: |
| using LayerListType = LayerList; |
| using LayerIdMap = std::unordered_map<int, scoped_refptr<Layer>>; |
| |
| enum LayerIdLabels { |
| INVALID_ID = -1, |
| }; |
| |
| static scoped_refptr<Layer> Create(const LayerSettings& settings); |
| |
| int id() const { return layer_id_; } |
| |
| Layer* RootLayer(); |
| Layer* parent() { return parent_; } |
| const Layer* parent() const { return parent_; } |
| void AddChild(scoped_refptr<Layer> child); |
| void InsertChild(scoped_refptr<Layer> child, size_t index); |
| void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer); |
| void RemoveFromParent(); |
| void RemoveAllChildren(); |
| void SetChildren(const LayerList& children); |
| bool HasAncestor(const Layer* ancestor) const; |
| |
| const LayerList& children() const { return children_; } |
| Layer* child_at(size_t index) { return children_[index].get(); } |
| |
| // This requests the layer and its subtree be rendered and given to the |
| // callback. If the copy is unable to be produced (the layer is destroyed |
| // first), then the callback is called with a nullptr/empty result. If the |
| // request's source property is set, any prior uncommitted requests having the |
| // same source will be aborted. |
| void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request); |
| bool HasCopyRequest() const { |
| return !copy_requests_.empty(); |
| } |
| |
| virtual void SetBackgroundColor(SkColor background_color); |
| SkColor background_color() const { return background_color_; } |
| // If contents_opaque(), return an opaque color else return a |
| // non-opaque color. Tries to return background_color(), if possible. |
| SkColor SafeOpaqueBackgroundColor() const; |
| |
| // A layer's bounds are in logical, non-page-scaled pixels (however, the |
| // root layer's bounds are in physical pixels). |
| void SetBounds(const gfx::Size& bounds); |
| gfx::Size bounds() const { return bounds_; } |
| |
| void SetMasksToBounds(bool masks_to_bounds); |
| bool masks_to_bounds() const { return masks_to_bounds_; } |
| |
| void SetMaskLayer(Layer* mask_layer); |
| Layer* mask_layer() { return mask_layer_.get(); } |
| const Layer* mask_layer() const { return mask_layer_.get(); } |
| |
| virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect); |
| void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); } |
| |
| void SetOpacity(float opacity); |
| float opacity() const { return opacity_; } |
| float EffectiveOpacity() const; |
| bool OpacityIsAnimating() const; |
| bool HasPotentiallyRunningOpacityAnimation() const; |
| virtual bool OpacityCanAnimateOnImplThread() const; |
| |
| void SetBlendMode(SkXfermode::Mode blend_mode); |
| SkXfermode::Mode blend_mode() const { return blend_mode_; } |
| |
| void set_draw_blend_mode(SkXfermode::Mode blend_mode) { |
| if (draw_blend_mode_ == blend_mode) |
| return; |
| draw_blend_mode_ = blend_mode; |
| SetNeedsPushProperties(); |
| } |
| SkXfermode::Mode draw_blend_mode() const { return draw_blend_mode_; } |
| |
| bool uses_default_blend_mode() const { |
| return blend_mode_ == SkXfermode::kSrcOver_Mode; |
| } |
| |
| // A layer is root for an isolated group when it and all its descendants are |
| // drawn over a black and fully transparent background, creating an isolated |
| // group. It should be used along with SetBlendMode(), in order to restrict |
| // layers within the group to blend with layers outside this group. |
| void SetIsRootForIsolatedGroup(bool root); |
| bool is_root_for_isolated_group() const { |
| return is_root_for_isolated_group_; |
| } |
| |
| void SetFilters(const FilterOperations& filters); |
| const FilterOperations& filters() const { return filters_; } |
| bool FilterIsAnimating() const; |
| bool HasPotentiallyRunningFilterAnimation() const; |
| |
| // Background filters are filters applied to what is behind this layer, when |
| // they are viewed through non-opaque regions in this layer. They are used |
| // through the WebLayer interface, and are not exposed to HTML. |
| void SetBackgroundFilters(const FilterOperations& filters); |
| const FilterOperations& background_filters() const { |
| return background_filters_; |
| } |
| |
| virtual void SetContentsOpaque(bool opaque); |
| bool contents_opaque() const { return contents_opaque_; } |
| |
| void SetPosition(const gfx::PointF& position); |
| gfx::PointF position() const { return position_; } |
| |
| // A layer that is a container for fixed position layers cannot be both |
| // scrollable and have a non-identity transform. |
| void SetIsContainerForFixedPositionLayers(bool container); |
| bool IsContainerForFixedPositionLayers() const; |
| |
| gfx::Vector2dF FixedContainerSizeDelta() const { |
| return gfx::Vector2dF(); |
| } |
| |
| void SetPositionConstraint(const LayerPositionConstraint& constraint); |
| const LayerPositionConstraint& position_constraint() const { |
| return position_constraint_; |
| } |
| |
| void SetTransform(const gfx::Transform& transform); |
| const gfx::Transform& transform() const { return transform_; } |
| bool TransformIsAnimating() const; |
| bool HasPotentiallyRunningTransformAnimation() const; |
| bool HasOnlyTranslationTransforms() const; |
| bool AnimationsPreserveAxisAlignment() const; |
| bool transform_is_invertible() const { return transform_is_invertible_; } |
| |
| bool MaximumTargetScale(float* max_scale) const; |
| bool AnimationStartScale(float* start_scale) const; |
| |
| void SetTransformOrigin(const gfx::Point3F&); |
| gfx::Point3F transform_origin() const { return transform_origin_; } |
| |
| bool HasAnyAnimationTargetingProperty(TargetProperty::Type property) const; |
| |
| bool ScrollOffsetAnimationWasInterrupted() const; |
| |
| void SetScrollParent(Layer* parent); |
| |
| Layer* scroll_parent() { return scroll_parent_; } |
| const Layer* scroll_parent() const { return scroll_parent_; } |
| |
| void AddScrollChild(Layer* child); |
| void RemoveScrollChild(Layer* child); |
| |
| std::set<Layer*>* scroll_children() { return scroll_children_.get(); } |
| const std::set<Layer*>* scroll_children() const { |
| return scroll_children_.get(); |
| } |
| |
| void SetClipParent(Layer* ancestor); |
| |
| Layer* clip_parent() { return clip_parent_; } |
| const Layer* clip_parent() const { |
| return clip_parent_; |
| } |
| |
| void AddClipChild(Layer* child); |
| void RemoveClipChild(Layer* child); |
| |
| std::set<Layer*>* clip_children() { return clip_children_.get(); } |
| const std::set<Layer*>* clip_children() const { |
| return clip_children_.get(); |
| } |
| |
| // TODO(enne): Fix style here (and everywhere) once LayerImpl does the same. |
| gfx::Transform draw_transform() const; |
| gfx::Transform screen_space_transform() const; |
| |
| void set_num_unclipped_descendants(size_t descendants) { |
| num_unclipped_descendants_ = descendants; |
| } |
| size_t num_unclipped_descendants() const { |
| return num_unclipped_descendants_; |
| } |
| |
| void SetScrollOffset(const gfx::ScrollOffset& scroll_offset); |
| void SetScrollCompensationAdjustment( |
| const gfx::Vector2dF& scroll_compensation_adjustment); |
| gfx::Vector2dF ScrollCompensationAdjustment() const; |
| |
| gfx::ScrollOffset scroll_offset() const { return scroll_offset_; } |
| void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset); |
| |
| void SetScrollClipLayerId(int clip_layer_id); |
| bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; } |
| Layer* scroll_clip_layer() const; |
| |
| void SetUserScrollable(bool horizontal, bool vertical); |
| bool user_scrollable_horizontal() const { |
| return user_scrollable_horizontal_; |
| } |
| bool user_scrollable_vertical() const { return user_scrollable_vertical_; } |
| |
| void AddMainThreadScrollingReasons(uint32_t main_thread_scrolling_reasons); |
| void ClearMainThreadScrollingReasons( |
| uint32_t main_thread_scrolling_reasons_to_clear); |
| uint32_t main_thread_scrolling_reasons() const { |
| return main_thread_scrolling_reasons_; |
| } |
| bool should_scroll_on_main_thread() const { |
| return !!main_thread_scrolling_reasons_; |
| } |
| |
| void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region); |
| const Region& non_fast_scrollable_region() const { |
| return non_fast_scrollable_region_; |
| } |
| |
| void SetTouchEventHandlerRegion(const Region& touch_event_handler_region); |
| const Region& touch_event_handler_region() const { |
| return touch_event_handler_region_; |
| } |
| |
| void set_did_scroll_callback(const base::Closure& callback) { |
| did_scroll_callback_ = callback; |
| } |
| |
| void SetForceRenderSurface(bool force_render_surface); |
| bool force_render_surface() const { return force_render_surface_; } |
| |
| gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); } |
| gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; } |
| |
| void SetDoubleSided(bool double_sided); |
| bool double_sided() const { return double_sided_; } |
| |
| void SetShouldFlattenTransform(bool flatten); |
| bool should_flatten_transform() const { return should_flatten_transform_; } |
| |
| bool Is3dSorted() const { return sorting_context_id_ != 0; } |
| |
| void SetUseParentBackfaceVisibility(bool use); |
| bool use_parent_backface_visibility() const { |
| return use_parent_backface_visibility_; |
| } |
| |
| void SetUseLocalTransformForBackfaceVisibility(bool use_local); |
| bool use_local_transform_for_backface_visibility() const { |
| return use_local_transform_for_backface_visibility_; |
| } |
| |
| void SetShouldCheckBackfaceVisibility(bool should_check_backface_visibility); |
| bool should_check_backface_visibility() const { |
| return should_check_backface_visibility_; |
| } |
| |
| virtual void SetLayerTreeHost(LayerTreeHost* host); |
| |
| void SetIsDrawable(bool is_drawable); |
| |
| void SetHideLayerAndSubtree(bool hide); |
| bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; } |
| |
| void SetReplicaLayer(Layer* layer); |
| Layer* replica_layer() { return replica_layer_.get(); } |
| const Layer* replica_layer() const { return replica_layer_.get(); } |
| |
| bool has_mask() const { return !!mask_layer_.get(); } |
| bool has_replica() const { return !!replica_layer_.get(); } |
| bool replica_has_mask() const { |
| return replica_layer_.get() && |
| (mask_layer_.get() || replica_layer_->mask_layer_.get()); |
| } |
| |
| int NumDescendantsThatDrawContent() const; |
| |
| // This is only virtual for tests. |
| // TODO(awoloszyn): Remove this once we no longer need it for tests |
| virtual bool DrawsContent() const; |
| |
| // This methods typically need to be overwritten by derived classes. |
| // TODO(chrishtr): Blink no longer resizes anything during paint. We can |
| // remove this. |
| virtual void SavePaintProperties(); |
| // Returns true iff anything was updated that needs to be committed. |
| virtual bool Update(); |
| virtual void SetIsMask(bool is_mask) {} |
| virtual bool IsSuitableForGpuRasterization() const; |
| |
| virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat> |
| TakeDebugInfo(); |
| |
| void SetLayerClient(LayerClient* client) { client_ = client; } |
| |
| virtual void PushPropertiesTo(LayerImpl* layer); |
| |
| // Sets the type proto::LayerType that should be used for serialization |
| // of the current layer by calling LayerNode::set_type(proto::LayerType). |
| // TODO(nyquist): Start using a forward declared enum class when |
| // https://github.com/google/protobuf/issues/67 has been fixed and rolled in. |
| // This function would preferably instead return a proto::LayerType, but |
| // since that is an enum (the protobuf library does not generate enum |
| // classes), it can't be forward declared. We don't want to include |
| // //cc/proto/layer.pb.h in this header file, as it requires that all |
| // dependent targets would have to be given the config for how to include it. |
| virtual void SetTypeForProtoSerialization(proto::LayerNode* proto) const; |
| |
| // Recursively iterate over this layer and all children and write the |
| // hierarchical structure to the given LayerNode proto. In addition to the |
| // structure itself, the Layer id and type is also written to facilitate |
| // construction of the correct layer on the client. |
| void ToLayerNodeProto(proto::LayerNode* proto) const; |
| |
| // Recursively iterate over the given LayerNode proto and read the structure |
| // into this node and its children. The |layer_map| should be used to look |
| // for previously existing Layers, since they should be re-used between each |
| // hierarchy update. |
| void FromLayerNodeProto(const proto::LayerNode& proto, |
| const LayerIdMap& layer_map); |
| |
| // This method is similar to PushPropertiesTo, but instead of pushing to |
| // a LayerImpl, it pushes the properties to proto::LayerProperties. It adds |
| // this layer to the proto::LayerUpdate if it or any of its descendants |
| // have changed properties. If this layer contains changed properties, the |
| // properties themselves will also be pushed the proto::LayerProperties. |
| // Similarly to PushPropertiesTo, this method also resets |
| // |needs_push_properties_| and |num_dependents_need_push_properties_|. |
| // Returns whether any of the descendants have changed properties. |
| bool ToLayerPropertiesProto(proto::LayerUpdate* layer_update); |
| |
| // Read all property values from the given LayerProperties object and update |
| // the current layer. The values for |needs_push_properties_| and |
| // |num_dependents_need_push_properties_| are always updated, but the rest |
| // of |proto| is only read if |needs_push_properties_| is set. |
| void FromLayerPropertiesProto(const proto::LayerProperties& proto); |
| |
| LayerTreeHost* layer_tree_host() { return layer_tree_host_; } |
| const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; } |
| |
| bool AddAnimation(scoped_ptr<Animation> animation); |
| void PauseAnimation(int animation_id, double time_offset); |
| void RemoveAnimation(int animation_id); |
| void AbortAnimation(int animation_id); |
| LayerAnimationController* layer_animation_controller() const { |
| return layer_animation_controller_.get(); |
| } |
| void SetLayerAnimationControllerForTest( |
| scoped_refptr<LayerAnimationController> controller); |
| |
| void set_layer_animation_delegate(AnimationDelegate* delegate) { |
| DCHECK(layer_animation_controller_); |
| layer_animation_controller_->set_layer_animation_delegate(delegate); |
| } |
| |
| bool HasActiveAnimation() const; |
| void RegisterForAnimations(AnimationRegistrar* registrar); |
| |
| void AddLayerAnimationEventObserver( |
| LayerAnimationEventObserver* animation_observer); |
| void RemoveLayerAnimationEventObserver( |
| LayerAnimationEventObserver* animation_observer); |
| |
| virtual ScrollbarLayerInterface* ToScrollbarLayer(); |
| |
| virtual skia::RefPtr<SkPicture> GetPicture() const; |
| |
| // Constructs a LayerImpl of the correct runtime type for this Layer type. |
| virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl); |
| |
| bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); } |
| void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); } |
| |
| RenderingStatsInstrumentation* rendering_stats_instrumentation() const; |
| |
| const PaintProperties& paint_properties() const { |
| return paint_properties_; |
| } |
| |
| void SetNeedsPushProperties(); |
| bool needs_push_properties() const { return needs_push_properties_; } |
| bool descendant_needs_push_properties() const { |
| return num_dependents_need_push_properties_ > 0; |
| } |
| void reset_needs_push_properties_for_testing() { |
| needs_push_properties_ = false; |
| } |
| |
| virtual void RunMicroBenchmark(MicroBenchmark* benchmark); |
| |
| void Set3dSortingContextId(int id); |
| int sorting_context_id() const { return sorting_context_id_; } |
| |
| void set_property_tree_sequence_number(int sequence_number) { |
| property_tree_sequence_number_ = sequence_number; |
| } |
| int property_tree_sequence_number() { return property_tree_sequence_number_; } |
| |
| void SetTransformTreeIndex(int index); |
| int transform_tree_index() const; |
| |
| void SetClipTreeIndex(int index); |
| int clip_tree_index() const; |
| |
| void SetEffectTreeIndex(int index); |
| int effect_tree_index() const; |
| |
| void SetScrollTreeIndex(int index); |
| int scroll_tree_index() const; |
| |
| void set_offset_to_transform_parent(gfx::Vector2dF offset) { |
| if (offset_to_transform_parent_ == offset) |
| return; |
| offset_to_transform_parent_ = offset; |
| SetNeedsPushProperties(); |
| } |
| gfx::Vector2dF offset_to_transform_parent() const { |
| return offset_to_transform_parent_; |
| } |
| |
| // TODO(enne): Once LayerImpl only uses property trees, remove these |
| // functions. |
| const gfx::Rect& visible_rect_from_property_trees() const { |
| return visible_layer_rect(); |
| } |
| void set_visible_rect_from_property_trees(const gfx::Rect& rect) { |
| set_visible_layer_rect(rect); |
| } |
| const gfx::Rect& clip_rect_in_target_space_from_property_trees() const { |
| return clip_rect(); |
| } |
| void set_clip_rect_in_target_space_from_property_trees( |
| const gfx::Rect& rect) { |
| set_clip_rect(rect); |
| } |
| // TODO(enne): This needs a different name. It is a calculated value |
| // from the property tree builder and not a synonym for "should |
| // flatten transform". |
| void set_should_flatten_transform_from_property_tree(bool should_flatten) { |
| if (should_flatten_transform_from_property_tree_ == should_flatten) |
| return; |
| should_flatten_transform_from_property_tree_ = should_flatten; |
| SetNeedsPushProperties(); |
| } |
| bool should_flatten_transform_from_property_tree() const { |
| return should_flatten_transform_from_property_tree_; |
| } |
| |
| const gfx::Rect& visible_layer_rect() const { return visible_layer_rect_; } |
| void set_visible_layer_rect(const gfx::Rect& rect) { |
| visible_layer_rect_ = rect; |
| } |
| |
| const gfx::Rect& clip_rect() const { return clip_rect_; } |
| void set_clip_rect(const gfx::Rect& rect) { clip_rect_ = rect; } |
| |
| // This should only be called during BeginMainFrame since it does not trigger |
| // a Commit. This is called right after property tree being built and should |
| // not trigger property tree rebuild. |
| void SetHasRenderSurface(bool has_render_surface); |
| bool has_render_surface() const { |
| return has_render_surface_; |
| } |
| |
| void SetSubtreePropertyChanged(); |
| bool subtree_property_changed() const { return subtree_property_changed_; } |
| |
| // Sets new frame timing requests for this layer. |
| void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests); |
| |
| // Accessor for unit tests |
| const std::vector<FrameTimingRequest>& FrameTimingRequests() const { |
| return frame_timing_requests_; |
| } |
| |
| void DidBeginTracing(); |
| |
| int num_copy_requests_in_target_subtree(); |
| |
| void SetElementId(uint64_t id); |
| uint64_t element_id() const { return element_id_; } |
| |
| void SetMutableProperties(uint32_t properties); |
| uint32_t mutable_properties() const { return mutable_properties_; } |
| |
| void set_visited(bool visited); |
| bool visited(); |
| void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn); |
| bool layer_or_descendant_is_drawn(); |
| void set_sorted_for_recursion(bool sorted_for_recursion); |
| bool sorted_for_recursion(); |
| |
| // LayerAnimationValueProvider implementation. |
| gfx::ScrollOffset ScrollOffsetForAnimation() const override; |
| |
| // LayerAnimationValueObserver implementation. |
| void OnFilterAnimated(const FilterOperations& filters) override; |
| void OnOpacityAnimated(float opacity) override; |
| void OnTransformAnimated(const gfx::Transform& transform) override; |
| void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override; |
| void OnAnimationWaitingForDeletion() override; |
| void OnTransformIsPotentiallyAnimatingChanged(bool is_animating) override; |
| bool IsActive() const override; |
| |
| protected: |
| friend class LayerImpl; |
| friend class TreeSynchronizer; |
| ~Layer() override; |
| |
| explicit Layer(const LayerSettings& settings); |
| |
| // These SetNeeds functions are in order of severity of update: |
| // |
| // Called when this layer has been modified in some way, but isn't sure |
| // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers |
| // before it knows whether or not a commit is required. |
| void SetNeedsUpdate(); |
| // Called when a property has been modified in a way that the layer |
| // knows immediately that a commit is required. This implies SetNeedsUpdate |
| // as well as SetNeedsPushProperties to push that property. |
| void SetNeedsCommit(); |
| // This is identical to SetNeedsCommit, but the former requests a rebuild of |
| // the property trees. |
| void SetNeedsCommitNoRebuild(); |
| // Called when there's been a change in layer structure. Implies both |
| // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties. |
| void SetNeedsFullTreeSync(); |
| |
| // Called when the next commit should wait until the pending tree is activated |
| // before finishing the commit and unblocking the main thread. Used to ensure |
| // unused resources on the impl thread are returned before commit completes. |
| void SetNextCommitWaitsForActivation(); |
| |
| // Will recalculate whether the layer draws content and set draws_content_ |
| // appropriately. |
| void UpdateDrawsContent(bool has_drawable_content); |
| virtual bool HasDrawableContent() const; |
| |
| // Called when the layer's number of drawable descendants changes. |
| void AddDrawableDescendants(int num); |
| |
| void AddDependentNeedsPushProperties(); |
| void RemoveDependentNeedsPushProperties(); |
| bool parent_should_know_need_push_properties() const { |
| return needs_push_properties() || descendant_needs_push_properties(); |
| } |
| |
| bool IsPropertyChangeAllowed() const; |
| |
| // Serialize all the necessary properties to be able to reconstruct this Layer |
| // into proto::LayerProperties. This function must not set values for |
| // |needs_push_properties_| or |num_dependents_need_push_properties_| as they |
| // are dealt with at a higher level. This is only called if |
| // |needs_push_properties_| is set. For descendants of Layer, implementations |
| // must first call their parent class. This method is not marked as const |
| // as some implementations need reset member fields, similarly to |
| // PushPropertiesTo(). |
| virtual void LayerSpecificPropertiesToProto(proto::LayerProperties* proto); |
| |
| // Deserialize all the necessary properties from proto::LayerProperties into |
| // this Layer. This function must not set values for |needs_push_properties_| |
| // or |num_dependents_need_push_properties_| as they are dealt with at a |
| // higher level. This is only called if |needs_push_properties_| is set. For |
| // descendants of Layer, implementations must first call their parent class. |
| virtual void FromLayerSpecificPropertiesProto( |
| const proto::LayerProperties& proto); |
| |
| // This flag is set when the layer needs to push properties to the impl |
| // side. |
| bool needs_push_properties_; |
| |
| // The number of direct children or dependent layers that need to be recursed |
| // to in order for them or a descendent of them to push properties to the impl |
| // side. |
| int num_dependents_need_push_properties_; |
| |
| // The update rect is the region of the compositor resource that was |
| // actually updated by the compositor. For layers that may do updating |
| // outside the compositor's control (i.e. plugin layers), this information |
| // is not available and the update rect will remain empty. |
| // Note this rect is in layer space (not content space). |
| gfx::Rect update_rect_; |
| |
| scoped_refptr<Layer> mask_layer_; |
| |
| int layer_id_; |
| |
| // When true, the layer is about to perform an update. Any commit requests |
| // will be handled implicitly after the update completes. |
| bool ignore_set_needs_commit_; |
| |
| // Layers that share a sorting context id will be sorted together in 3d |
| // space. 0 is a special value that means this layer will not be sorted and |
| // will be drawn in paint order. |
| int sorting_context_id_; |
| |
| private: |
| friend class base::RefCounted<Layer>; |
| friend class LayerSerializationTest; |
| friend class LayerTreeHostCommon; |
| |
| void SetParent(Layer* layer); |
| bool DescendantIsFixedToContainerLayer() const; |
| |
| // This should only be called from RemoveFromParent(). |
| void RemoveChildOrDependent(Layer* child); |
| |
| // If this layer has a scroll parent, it removes |this| from its list of |
| // scroll children. |
| void RemoveFromScrollTree(); |
| |
| // If this layer has a clip parent, it removes |this| from its list of clip |
| // children. |
| void RemoveFromClipTree(); |
| |
| // When we detach or attach layer to new LayerTreeHost, all property trees' |
| // indices becomes invalid. |
| void InvalidatePropertyTreesIndices(); |
| |
| LayerList children_; |
| Layer* parent_; |
| |
| // Layer instances have a weak pointer to their LayerTreeHost. |
| // This pointer value is nil when a Layer is not in a tree and is |
| // updated via SetLayerTreeHost() if a layer moves between trees. |
| LayerTreeHost* layer_tree_host_; |
| |
| scoped_refptr<LayerAnimationController> layer_animation_controller_; |
| |
| // Layer properties. |
| gfx::Size bounds_; |
| |
| gfx::ScrollOffset scroll_offset_; |
| gfx::Vector2dF scroll_compensation_adjustment_; |
| // This variable indicates which ancestor layer (if any) whose size, |
| // transformed relative to this layer, defines the maximum scroll offset for |
| // this layer. |
| int scroll_clip_layer_id_; |
| int num_descendants_that_draw_content_; |
| int transform_tree_index_; |
| int effect_tree_index_; |
| int clip_tree_index_; |
| int scroll_tree_index_; |
| int property_tree_sequence_number_; |
| uint64_t element_id_; |
| uint32_t mutable_properties_; |
| gfx::Vector2dF offset_to_transform_parent_; |
| uint32_t main_thread_scrolling_reasons_; |
| bool should_flatten_transform_from_property_tree_ : 1; |
| bool user_scrollable_horizontal_ : 1; |
| bool user_scrollable_vertical_ : 1; |
| bool is_root_for_isolated_group_ : 1; |
| bool is_container_for_fixed_position_layers_ : 1; |
| bool is_drawable_ : 1; |
| bool draws_content_ : 1; |
| bool hide_layer_and_subtree_ : 1; |
| bool masks_to_bounds_ : 1; |
| bool contents_opaque_ : 1; |
| bool double_sided_ : 1; |
| bool should_flatten_transform_ : 1; |
| bool use_parent_backface_visibility_ : 1; |
| bool use_local_transform_for_backface_visibility_ : 1; |
| bool should_check_backface_visibility_ : 1; |
| bool force_render_surface_ : 1; |
| bool transform_is_invertible_ : 1; |
| bool has_render_surface_ : 1; |
| bool subtree_property_changed_ : 1; |
| Region non_fast_scrollable_region_; |
| Region touch_event_handler_region_; |
| gfx::PointF position_; |
| SkColor background_color_; |
| float opacity_; |
| SkXfermode::Mode blend_mode_; |
| // draw_blend_mode may be different than blend_mode_, |
| // when a RenderSurface re-parents the layer's blend_mode. |
| SkXfermode::Mode draw_blend_mode_; |
| FilterOperations filters_; |
| FilterOperations background_filters_; |
| LayerPositionConstraint position_constraint_; |
| Layer* scroll_parent_; |
| scoped_ptr<std::set<Layer*>> scroll_children_; |
| |
| // The following three variables are tracker variables. They are bools |
| // wrapped inside an integer variable. If true, their value equals the |
| // LayerTreeHost's meta_information_sequence_number. This wrapping of bools |
| // inside ints is done to avoid a layer tree treewalk to reset their values. |
| int layer_or_descendant_is_drawn_tracker_; |
| int sorted_for_recursion_tracker_; |
| int visited_tracker_; |
| |
| Layer* clip_parent_; |
| scoped_ptr<std::set<Layer*>> clip_children_; |
| |
| gfx::Transform transform_; |
| gfx::Point3F transform_origin_; |
| |
| // Replica layer used for reflections. |
| scoped_refptr<Layer> replica_layer_; |
| |
| LayerClient* client_; |
| |
| std::vector<scoped_ptr<CopyOutputRequest>> copy_requests_; |
| |
| base::Closure did_scroll_callback_; |
| |
| PaintProperties paint_properties_; |
| |
| // These all act like draw properties, so don't need push properties. |
| gfx::Rect visible_layer_rect_; |
| gfx::Rect clip_rect_; |
| size_t num_unclipped_descendants_; |
| |
| std::vector<FrameTimingRequest> frame_timing_requests_; |
| bool frame_timing_requests_dirty_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Layer); |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_LAYERS_LAYER_H_ |