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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/image_processor_factory.h"
#include <stddef.h>
#include "base/callback.h"
#include "media/gpu/buildflags.h"
#include "media/gpu/libyuv_image_processor.h"
#if BUILDFLAG(USE_V4L2_CODEC)
#include "media/gpu/v4l2/v4l2_device.h"
#include "media/gpu/v4l2/v4l2_image_processor.h"
#endif // BUILDFLAG(USE_V4L2_CODEC)
namespace media {
// static
std::unique_ptr<ImageProcessor> ImageProcessorFactory::Create(
const ImageProcessor::PortConfig& input_config,
const ImageProcessor::PortConfig& output_config,
const std::vector<ImageProcessor::OutputMode>& preferred_output_modes,
size_t num_buffers,
ImageProcessor::ErrorCB error_cb) {
std::unique_ptr<ImageProcessor> image_processor;
#if BUILDFLAG(USE_V4L2_CODEC)
for (auto output_mode : preferred_output_modes) {
image_processor = V4L2ImageProcessor::Create(
V4L2Device::Create(), input_config, output_config, output_mode,
num_buffers, error_cb);
if (image_processor)
return image_processor;
}
#endif // BUILDFLAG(USE_V4L2_CODEC)
for (auto output_mode : preferred_output_modes) {
image_processor = LibYUVImageProcessor::Create(input_config, output_config,
output_mode, error_cb);
if (image_processor)
return image_processor;
}
return nullptr;
}
} // namespace media