| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SPDY_SPDY_SESSION_H_ |
| #define NET_SPDY_SPDY_SESSION_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <map> |
| #include <memory> |
| #include <optional> |
| #include <set> |
| #include <string> |
| #include <string_view> |
| #include <vector> |
| |
| #include "base/containers/circular_deque.h" |
| #include "base/feature_list.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/metrics/field_trial_params.h" |
| #include "base/strings/string_piece.h" |
| #include "base/time/time.h" |
| #include "base/timer/timer.h" |
| #include "base/values.h" |
| #include "net/base/completion_once_callback.h" |
| #include "net/base/host_port_pair.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/load_states.h" |
| #include "net/base/load_timing_info.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/net_export.h" |
| #include "net/base/network_change_notifier.h" |
| #include "net/base/request_priority.h" |
| #include "net/log/net_log_source.h" |
| #include "net/socket/client_socket_pool.h" |
| #include "net/socket/next_proto.h" |
| #include "net/socket/ssl_client_socket.h" |
| #include "net/socket/stream_socket.h" |
| #include "net/spdy/buffered_spdy_framer.h" |
| #include "net/spdy/http2_priority_dependencies.h" |
| #include "net/spdy/multiplexed_session.h" |
| #include "net/spdy/spdy_buffer.h" |
| #include "net/spdy/spdy_session_pool.h" |
| #include "net/spdy/spdy_stream.h" |
| #include "net/spdy/spdy_write_queue.h" |
| #include "net/ssl/ssl_config_service.h" |
| #include "net/third_party/quiche/src/quiche/spdy/core/http2_header_block.h" |
| #include "net/third_party/quiche/src/quiche/spdy/core/spdy_alt_svc_wire_format.h" |
| #include "net/third_party/quiche/src/quiche/spdy/core/spdy_framer.h" |
| #include "net/third_party/quiche/src/quiche/spdy/core/spdy_protocol.h" |
| #include "net/traffic_annotation/network_traffic_annotation.h" |
| #include "url/gurl.h" |
| #include "url/origin.h" |
| #include "url/scheme_host_port.h" |
| |
| namespace net { |
| |
| namespace test { |
| class SpdyStreamTest; |
| } |
| |
| // TLS and other layers will chunk data at 16KB. Making the max frame size too |
| // small will lead to increased CPU/byte cost and overhead on both client/server |
| // due to excessive frames to process. Making this larger has diminishing |
| // returns as the data will be chunked elsewhere. We also want to ensure we are |
| // >= 2860B (~2* MSS => 2 packets) to avoid delayed ACKs. We will also account |
| // for the frame header size of 9B to prevent fragmentation when this is added. |
| // As a result we will use a 16KB - 9B max data frame size. |
| const int kMaxSpdyFrameChunkSize = (16 * 1024) - 9; |
| |
| // Default value of spdy::SETTINGS_INITIAL_WINDOW_SIZE per protocol |
| // specification. A session is always created with this initial window size. |
| const int32_t kDefaultInitialWindowSize = 65535; |
| |
| // The default maximum number of concurrent streams we will create, unless the |
| // server sends a SETTINGS frame with a different value. |
| const size_t kDefaultInitialMaxConcurrentStreams = 100; |
| |
| // Used to override kDefaultInitialMaxConcurrentStreams. |
| NET_EXPORT BASE_DECLARE_FEATURE(kH2InitialMaxConcurrentStreamsOverride); |
| NET_EXPORT extern const base::FeatureParam<int> kH2InitialMaxConcurrentStreams; |
| |
| // If more than this many bytes have been read or more than that many |
| // milliseconds have passed, return ERR_IO_PENDING from ReadLoop. |
| const int kYieldAfterBytesRead = 32 * 1024; |
| const int kYieldAfterDurationMilliseconds = 20; |
| |
| // First and last valid stream IDs. As we always act as the client, |
| // start at 1 for the first stream id. |
| const spdy::SpdyStreamId kFirstStreamId = 1; |
| const spdy::SpdyStreamId kLastStreamId = 0x7fffffff; |
| |
| // Maximum number of capped frames that can be queued at any time. |
| // We measured how many queued capped frames were ever in the |
| // SpdyWriteQueue at one given time between 2019-08 and 2020-02. |
| // The numbers showed that in 99.94% of cases it would always |
| // stay below 10, and that it would exceed 1000 only in |
| // 10^-8 of cases. Therefore we picked 10000 as a number that will |
| // virtually never be hit in practice, while still preventing an |
| // attacker from growing this queue unboundedly. |
| const int kSpdySessionMaxQueuedCappedFrames = 10000; |
| |
| // Default time to delay sending small receive window updates (can be |
| // configured through SetTimeToBufferSmallWindowUpdates()). Usually window |
| // updates are sent when half of the receive window has been processed by |
| // the client but in the case of a client that consumes the data slowly, |
| // this strategy alone would make servers consider the connection or stream |
| // idle. |
| constexpr base::TimeDelta kDefaultTimeToBufferSmallWindowUpdates = |
| base::Seconds(5); |
| |
| class NetLog; |
| class NetworkQualityEstimator; |
| class SpdyStream; |
| class SSLInfo; |
| class TransportSecurityState; |
| |
| // NOTE: There is an enum called SpdyProtocolErrorDetails2 (also with numeric |
| // suffixes) in tools/metrics/histograms/enums.xml. Be sure to add new values |
| // there also. |
| enum SpdyProtocolErrorDetails { |
| // http2::Http2DecoderAdapter::SpdyFramerError mappings. |
| SPDY_ERROR_NO_ERROR = 0, |
| SPDY_ERROR_INVALID_STREAM_ID = 38, |
| SPDY_ERROR_INVALID_CONTROL_FRAME = 1, |
| SPDY_ERROR_CONTROL_PAYLOAD_TOO_LARGE = 2, |
| SPDY_ERROR_DECOMPRESS_FAILURE = 5, |
| SPDY_ERROR_INVALID_PADDING = 39, |
| SPDY_ERROR_INVALID_DATA_FRAME_FLAGS = 8, |
| SPDY_ERROR_UNEXPECTED_FRAME = 31, |
| SPDY_ERROR_INTERNAL_FRAMER_ERROR = 41, |
| SPDY_ERROR_INVALID_CONTROL_FRAME_SIZE = 37, |
| SPDY_ERROR_OVERSIZED_PAYLOAD = 40, |
| |
| // HttpDecoder or HttpDecoderAdapter error. |
| SPDY_ERROR_HPACK_INDEX_VARINT_ERROR = 43, |
| SPDY_ERROR_HPACK_NAME_LENGTH_VARINT_ERROR = 44, |
| SPDY_ERROR_HPACK_VALUE_LENGTH_VARINT_ERROR = 45, |
| SPDY_ERROR_HPACK_NAME_TOO_LONG = 46, |
| SPDY_ERROR_HPACK_VALUE_TOO_LONG = 47, |
| SPDY_ERROR_HPACK_NAME_HUFFMAN_ERROR = 48, |
| SPDY_ERROR_HPACK_VALUE_HUFFMAN_ERROR = 49, |
| SPDY_ERROR_HPACK_MISSING_DYNAMIC_TABLE_SIZE_UPDATE = 50, |
| SPDY_ERROR_HPACK_INVALID_INDEX = 51, |
| SPDY_ERROR_HPACK_INVALID_NAME_INDEX = 52, |
| SPDY_ERROR_HPACK_DYNAMIC_TABLE_SIZE_UPDATE_NOT_ALLOWED = 53, |
| SPDY_ERROR_HPACK_INITIAL_DYNAMIC_TABLE_SIZE_UPDATE_IS_ABOVE_LOW_WATER_MARK = |
| 54, |
| SPDY_ERROR_HPACK_DYNAMIC_TABLE_SIZE_UPDATE_IS_ABOVE_ACKNOWLEDGED_SETTING = 55, |
| SPDY_ERROR_HPACK_TRUNCATED_BLOCK = 56, |
| SPDY_ERROR_HPACK_FRAGMENT_TOO_LONG = 57, |
| SPDY_ERROR_HPACK_COMPRESSED_HEADER_SIZE_EXCEEDS_LIMIT = 58, |
| SPDY_ERROR_STOP_PROCESSING = 59, |
| // spdy::SpdyErrorCode mappings. |
| STATUS_CODE_NO_ERROR = 41, |
| STATUS_CODE_PROTOCOL_ERROR = 11, |
| STATUS_CODE_INTERNAL_ERROR = 16, |
| STATUS_CODE_FLOW_CONTROL_ERROR = 17, |
| STATUS_CODE_SETTINGS_TIMEOUT = 32, |
| STATUS_CODE_STREAM_CLOSED = 12, |
| STATUS_CODE_FRAME_SIZE_ERROR = 21, |
| STATUS_CODE_REFUSED_STREAM = 13, |
| STATUS_CODE_CANCEL = 15, |
| STATUS_CODE_COMPRESSION_ERROR = 42, |
| STATUS_CODE_CONNECT_ERROR = 33, |
| STATUS_CODE_ENHANCE_YOUR_CALM = 34, |
| STATUS_CODE_INADEQUATE_SECURITY = 35, |
| STATUS_CODE_HTTP_1_1_REQUIRED = 36, |
| // Deprecated SpdyRstStrreamStatus mappings. |
| STATUS_CODE_UNSUPPORTED_VERSION = 14, |
| STATUS_CODE_STREAM_IN_USE = 18, |
| STATUS_CODE_STREAM_ALREADY_CLOSED = 19, |
| |
| // SpdySession errors |
| PROTOCOL_ERROR_UNEXPECTED_PING = 22, |
| PROTOCOL_ERROR_RST_STREAM_FOR_NON_ACTIVE_STREAM = 23, |
| PROTOCOL_ERROR_SPDY_COMPRESSION_FAILURE = 24, |
| PROTOCOL_ERROR_REQUEST_FOR_SECURE_CONTENT_OVER_INSECURE_SESSION = 25, |
| PROTOCOL_ERROR_SYN_REPLY_NOT_RECEIVED = 26, |
| PROTOCOL_ERROR_INVALID_WINDOW_UPDATE_SIZE = 27, |
| PROTOCOL_ERROR_RECEIVE_WINDOW_VIOLATION = 28, |
| |
| // Next free value. |
| NUM_SPDY_PROTOCOL_ERROR_DETAILS = 60, |
| }; |
| SpdyProtocolErrorDetails NET_EXPORT_PRIVATE MapFramerErrorToProtocolError( |
| http2::Http2DecoderAdapter::SpdyFramerError error); |
| Error NET_EXPORT_PRIVATE |
| MapFramerErrorToNetError(http2::Http2DecoderAdapter::SpdyFramerError error); |
| SpdyProtocolErrorDetails NET_EXPORT_PRIVATE |
| MapRstStreamStatusToProtocolError(spdy::SpdyErrorCode error_code); |
| spdy::SpdyErrorCode NET_EXPORT_PRIVATE MapNetErrorToGoAwayStatus(Error err); |
| |
| // If these compile asserts fail then SpdyProtocolErrorDetails needs |
| // to be updated with new values, as do the mapping functions above. |
| static_assert(28 == http2::Http2DecoderAdapter::LAST_ERROR, |
| "SpdyProtocolErrorDetails / Spdy Errors mismatch"); |
| static_assert(13 == spdy::SpdyErrorCode::ERROR_CODE_MAX, |
| "SpdyProtocolErrorDetails / spdy::SpdyErrorCode mismatch"); |
| |
| // A helper class used to manage a request to create a stream. |
| class NET_EXPORT_PRIVATE SpdyStreamRequest { |
| public: |
| SpdyStreamRequest(); |
| |
| SpdyStreamRequest(const SpdyStreamRequest&) = delete; |
| SpdyStreamRequest& operator=(const SpdyStreamRequest&) = delete; |
| |
| // Calls CancelRequest(). |
| ~SpdyStreamRequest(); |
| |
| // Returns the time when ConfirmHandshake() completed, if this request had to |
| // wait for ConfirmHandshake(). |
| base::TimeTicks confirm_handshake_end() const { |
| return confirm_handshake_end_; |
| } |
| |
| // Starts the request to create a stream. If OK is returned, then |
| // ReleaseStream() may be called. If ERR_IO_PENDING is returned, |
| // then when the stream is created, |callback| will be called, at |
| // which point ReleaseStream() may be called. Otherwise, the stream |
| // is not created, an error is returned, and ReleaseStream() may not |
| // be called. |
| // |
| // If |can_send_early| is true, this request is allowed to be sent over |
| // TLS 1.3 0RTT without confirming the handshake. |
| // |
| // If OK is returned, must not be called again without |
| // ReleaseStream() being called first. If ERR_IO_PENDING is |
| // returned, must not be called again without CancelRequest() or |
| // ReleaseStream() being called first. Otherwise, in case of an |
| // immediate error, this may be called again. |
| int StartRequest(SpdyStreamType type, |
| const base::WeakPtr<SpdySession>& session, |
| const GURL& url, |
| bool can_send_early, |
| RequestPriority priority, |
| const SocketTag& socket_tag, |
| const NetLogWithSource& net_log, |
| CompletionOnceCallback callback, |
| const NetworkTrafficAnnotationTag& traffic_annotation, |
| bool detect_broken_connection = false, |
| base::TimeDelta heartbeat_interval = base::Seconds(0)); |
| |
| // Cancels any pending stream creation request. May be called |
| // repeatedly. |
| void CancelRequest(); |
| |
| // Transfers the created stream (guaranteed to not be NULL) to the |
| // caller. Must be called at most once after StartRequest() returns |
| // OK or |callback| is called with OK. The caller must immediately |
| // set a delegate for the returned stream (except for test code). |
| base::WeakPtr<SpdyStream> ReleaseStream(); |
| |
| // Changes the priority of the stream, or changes the priority of the queued |
| // request in the session. |
| void SetPriority(RequestPriority priority); |
| |
| const NetworkTrafficAnnotationTag traffic_annotation() const { |
| return NetworkTrafficAnnotationTag(traffic_annotation_); |
| } |
| |
| private: |
| friend class SpdySession; |
| |
| void OnConfirmHandshakeComplete(int rv); |
| |
| // Called by |session_| when the stream attempt has finished |
| // successfully. |
| void OnRequestCompleteSuccess(const base::WeakPtr<SpdyStream>& stream); |
| |
| // Called by |session_| when the stream attempt has finished with an |
| // error. Also called with ERR_ABORTED if |session_| is destroyed |
| // while the stream attempt is still pending. |
| void OnRequestCompleteFailure(int rv); |
| |
| // Accessors called by |session_|. |
| SpdyStreamType type() const { return type_; } |
| const GURL& url() const { return url_; } |
| RequestPriority priority() const { return priority_; } |
| const NetLogWithSource& net_log() const { return net_log_; } |
| |
| void Reset(); |
| |
| SpdyStreamType type_; |
| base::WeakPtr<SpdySession> session_; |
| base::WeakPtr<SpdyStream> stream_; |
| GURL url_; |
| RequestPriority priority_; |
| SocketTag socket_tag_; |
| NetLogWithSource net_log_; |
| CompletionOnceCallback callback_; |
| MutableNetworkTrafficAnnotationTag traffic_annotation_; |
| base::TimeTicks confirm_handshake_end_; |
| bool detect_broken_connection_; |
| base::TimeDelta heartbeat_interval_; |
| |
| base::WeakPtrFactory<SpdyStreamRequest> weak_ptr_factory_{this}; |
| }; |
| |
| class NET_EXPORT SpdySession |
| : public BufferedSpdyFramerVisitorInterface, |
| public spdy::SpdyFramerDebugVisitorInterface, |
| public MultiplexedSession, |
| public HigherLayeredPool, |
| public NetworkChangeNotifier::DefaultNetworkActiveObserver { |
| public: |
| // TODO(akalin): Use base::TickClock when it becomes available. |
| typedef base::TimeTicks (*TimeFunc)(); |
| |
| // Returns true if |new_hostname| can be pooled into an existing connection to |
| // |old_hostname| associated with |ssl_info|. |
| static bool CanPool(TransportSecurityState* transport_security_state, |
| const SSLInfo& ssl_info, |
| const SSLConfigService& ssl_config_service, |
| std::string_view old_hostname, |
| std::string_view new_hostname); |
| |
| // Create a new SpdySession. |
| // |spdy_session_key| is the host/port that this session connects to, privacy |
| // and proxy configuration settings that it's using. |
| // |net_log| is the NetLog that we log network events to. |
| SpdySession(const SpdySessionKey& spdy_session_key, |
| HttpServerProperties* http_server_properties, |
| TransportSecurityState* transport_security_state, |
| SSLConfigService* ssl_config_service, |
| const quic::ParsedQuicVersionVector& quic_supported_versions, |
| bool enable_sending_initial_data, |
| bool enable_ping_based_connection_checking, |
| bool is_http_enabled, |
| bool is_quic_enabled, |
| size_t session_max_recv_window_size, |
| int session_max_queued_capped_frames, |
| const spdy::SettingsMap& initial_settings, |
| bool enable_http2_settings_grease, |
| const std::optional<SpdySessionPool::GreasedHttp2Frame>& |
| greased_http2_frame, |
| bool http2_end_stream_with_data_frame, |
| bool enable_priority_update, |
| TimeFunc time_func, |
| NetworkQualityEstimator* network_quality_estimator, |
| NetLog* net_log); |
| |
| ~SpdySession() override; |
| |
| const HostPortPair& host_port_pair() const { |
| return spdy_session_key_.host_port_proxy_pair().first; |
| } |
| const HostPortProxyPair& host_port_proxy_pair() const { |
| return spdy_session_key_.host_port_proxy_pair(); |
| } |
| const SpdySessionKey& spdy_session_key() const { return spdy_session_key_; } |
| |
| // Initialize the session with the given connection. |
| // |
| // |pool| is the SpdySessionPool that owns us. Its lifetime must |
| // strictly be greater than |this|. |
| // |
| // The session begins reading from |client_socket_handle| on a subsequent |
| // event loop iteration, so the SpdySession may close immediately afterwards |
| // if the first read of |client_socket_handle| fails. |
| void InitializeWithSocketHandle( |
| std::unique_ptr<ClientSocketHandle> client_socket_handle, |
| SpdySessionPool* pool); |
| |
| // Just like InitializeWithSocketHandle(), but for use when the session is not |
| // on top of a socket pool, but instead directly on top of a socket, which the |
| // session has sole ownership of, and is responsible for deleting directly |
| // itself. |
| void InitializeWithSocket(std::unique_ptr<StreamSocket> stream_socket, |
| const LoadTimingInfo::ConnectTiming& connect_timing, |
| SpdySessionPool* pool); |
| |
| // Parse ALPS application_data from TLS handshake. |
| // Returns OK on success. Return a net error code on failure, and closes the |
| // connection with the same error code. |
| int ParseAlps(); |
| |
| // Check to see if this SPDY session can support an additional domain. |
| // If the session is un-authenticated, then this call always returns true. |
| // For SSL-based sessions, verifies that the server certificate in use by |
| // this session provides authentication for the domain and no client |
| // certificate or channel ID was sent to the original server during the SSL |
| // handshake. NOTE: This function can have false negatives on some |
| // platforms. |
| // TODO(wtc): rename this function and the Net.SpdyIPPoolDomainMatch |
| // histogram because this function does more than verifying domain |
| // authentication now. |
| bool VerifyDomainAuthentication(std::string_view domain) const; |
| |
| // Pushes the given producer into the write queue for |
| // |stream|. |stream| is guaranteed to be activated before the |
| // producer is used to produce its frame. |
| void EnqueueStreamWrite(const base::WeakPtr<SpdyStream>& stream, |
| spdy::SpdyFrameType frame_type, |
| std::unique_ptr<SpdyBufferProducer> producer); |
| |
| // Returns true if this session is configured to send greased HTTP/2 frames. |
| // For more details on greased frames, see |
| // https://tools.ietf.org/html/draft-bishop-httpbis-grease-00. |
| bool GreasedFramesEnabled() const; |
| |
| // Returns true if HEADERS frames on request streams should not have the |
| // END_STREAM flag set, but instead an empty DATA frame with END_STREAM should |
| // be sent afterwards to close the stream. Does not apply to bidirectional or |
| // proxy streams. |
| bool EndStreamWithDataFrame() const { |
| return http2_end_stream_with_data_frame_; |
| } |
| |
| // Send greased frame, that is, a frame of reserved type. |
| void EnqueueGreasedFrame(const base::WeakPtr<SpdyStream>& stream); |
| |
| // Returns whether HTTP/2 style priority information (stream dependency and |
| // weight fields in HEADERS frames, and PRIORITY frames) should be sent. True |
| // unless |enable_priority_update_| is true and |
| // SETTINGS_DEPRECATE_HTTP2_PRIORITIES with value 1 has been received from |
| // server. In particular, if it returns false, it will always return false |
| // afterwards. |
| bool ShouldSendHttp2Priority() const; |
| |
| // Returns whether PRIORITY_UPDATE frames should be sent. False if |
| // |enable_priority_update_| is false. Otherwise, true before SETTINGS frame |
| // is received from server, and true after SETTINGS frame is received if it |
| // contained SETTINGS_DEPRECATE_HTTP2_PRIORITIES with value 1. In particular, |
| // if it returns false, it will always return false afterwards. |
| bool ShouldSendPriorityUpdate() const; |
| |
| // Runs the handshake to completion to confirm the handshake with the server. |
| // If ERR_IO_PENDING is returned, then when the handshake is confirmed, |
| // |callback| will be called. |
| int ConfirmHandshake(CompletionOnceCallback callback); |
| |
| // Creates and returns a HEADERS frame for |stream_id|. |
| std::unique_ptr<spdy::SpdySerializedFrame> CreateHeaders( |
| spdy::SpdyStreamId stream_id, |
| RequestPriority priority, |
| spdy::SpdyControlFlags flags, |
| spdy::Http2HeaderBlock headers, |
| NetLogSource source_dependency); |
| |
| // Creates and returns a SpdyBuffer holding a data frame with the given data. |
| // Sets |*effective_len| to number of bytes sent, and |*end_stream| to the |
| // value of the END_STREAM (also known as fin) flag. Returns nullptr if |
| // session is draining or if session or stream is stalled by flow control. |
| std::unique_ptr<SpdyBuffer> CreateDataBuffer(spdy::SpdyStreamId stream_id, |
| IOBuffer* data, |
| int len, |
| spdy::SpdyDataFlags flags, |
| int* effective_len, |
| bool* end_stream); |
| |
| // Send PRIORITY frames according to the new priority of an existing stream. |
| void UpdateStreamPriority(SpdyStream* stream, |
| RequestPriority old_priority, |
| RequestPriority new_priority); |
| |
| // Close the stream with the given ID, which must exist and be |
| // active. Note that that stream may hold the last reference to the |
| // session. |
| void CloseActiveStream(spdy::SpdyStreamId stream_id, int status); |
| |
| // Close the given created stream, which must exist but not yet be |
| // active. Note that |stream| may hold the last reference to the |
| // session. |
| void CloseCreatedStream(const base::WeakPtr<SpdyStream>& stream, int status); |
| |
| // Send a RST_STREAM frame with the given status code and close the |
| // stream with the given ID, which must exist and be active. Note |
| // that that stream may hold the last reference to the session. |
| void ResetStream(spdy::SpdyStreamId stream_id, |
| int error, |
| const std::string& description); |
| |
| // Check if a stream is active. |
| bool IsStreamActive(spdy::SpdyStreamId stream_id) const; |
| |
| // The LoadState is used for informing the user of the current network |
| // status, such as "resolving host", "connecting", etc. |
| LoadState GetLoadState() const; |
| |
| // MultiplexedSession methods: |
| int GetRemoteEndpoint(IPEndPoint* endpoint) override; |
| bool GetSSLInfo(SSLInfo* ssl_info) const override; |
| base::StringPiece GetAcceptChViaAlps( |
| const url::SchemeHostPort& scheme_host_port) const override; |
| |
| // Returns the protocol negotiated via ALPN for the underlying socket. |
| NextProto GetNegotiatedProtocol() const; |
| |
| // Send a WINDOW_UPDATE frame for a stream. Called by a stream |
| // whenever receive window size is increased. |
| void SendStreamWindowUpdate(spdy::SpdyStreamId stream_id, |
| uint32_t delta_window_size); |
| |
| // Configure the amount of time that small receive window updates should |
| // be accumulated over (defaults to kDefaultTimeToBufferSmallWindowUpdates). |
| void SetTimeToBufferSmallWindowUpdates(const base::TimeDelta buffer_time) { |
| time_to_buffer_small_window_updates_ = buffer_time; |
| } |
| |
| // Returns the configured time that small receive window updates should |
| // be accumulated over. |
| base::TimeDelta TimeToBufferSmallWindowUpdates() const { |
| return time_to_buffer_small_window_updates_; |
| } |
| |
| // Accessors for the session's availability state. |
| bool IsAvailable() const { return availability_state_ == STATE_AVAILABLE; } |
| bool IsGoingAway() const { return availability_state_ == STATE_GOING_AWAY; } |
| bool IsDraining() const { return availability_state_ == STATE_DRAINING; } |
| |
| // Closes this session. This will close all active streams and mark |
| // the session as permanently closed. Callers must assume that the |
| // session is destroyed after this is called. (However, it may not |
| // be destroyed right away, e.g. when a SpdySession function is |
| // present in the call stack.) |
| // |
| // |err| should be < ERR_IO_PENDING; this function is intended to be |
| // called on error. |
| // |description| indicates the reason for the error. |
| void CloseSessionOnError(Error err, const std::string& description); |
| |
| // Mark this session as unavailable, meaning that it will not be used to |
| // service new streams. Unlike when a GOAWAY frame is received, this function |
| // will not close any streams. |
| void MakeUnavailable(); |
| |
| // Closes all active streams with stream id's greater than |
| // |last_good_stream_id|, as well as any created or pending |
| // streams. Must be called only when |availability_state_| >= |
| // STATE_GOING_AWAY. After this function, DcheckGoingAway() will |
| // pass. May be called multiple times. |
| void StartGoingAway(spdy::SpdyStreamId last_good_stream_id, Error status); |
| |
| // Must be called only when going away (i.e., DcheckGoingAway() |
| // passes). If there are no more active streams and the session |
| // isn't closed yet, close it. |
| void MaybeFinishGoingAway(); |
| |
| // Retrieves information on the current state of the SPDY session as a |
| // Value. |
| base::Value::Dict GetInfoAsValue() const; |
| |
| // Indicates whether the session is being reused after having successfully |
| // used to send/receive data in the past or if the underlying socket was idle |
| // before being used for a SPDY session. |
| bool IsReused() const; |
| |
| // Returns true if the underlying transport socket ever had any reads or |
| // writes. |
| bool WasEverUsed() const { return socket_->WasEverUsed(); } |
| |
| // Returns the load timing information from the perspective of the given |
| // stream. If it's not the first stream, the connection is considered reused |
| // for that stream. |
| // |
| // This uses a different notion of reuse than IsReused(). This function |
| // sets |socket_reused| to false only if |stream_id| is the ID of the first |
| // stream using the session. IsReused(), on the other hand, indicates if the |
| // session has been used to send/receive data at all. |
| bool GetLoadTimingInfo(spdy::SpdyStreamId stream_id, |
| LoadTimingInfo* load_timing_info) const; |
| |
| // Returns true if session is currently active. |
| bool is_active() const { |
| return !active_streams_.empty() || !created_streams_.empty(); |
| } |
| |
| // True if the server supports WebSocket protocol. |
| bool support_websocket() const { return support_websocket_; } |
| |
| // Returns true if no stream in the session can send data due to |
| // session flow control. |
| bool IsSendStalled() const { return session_send_window_size_ == 0; } |
| |
| const NetLogWithSource& net_log() const { return net_log_; } |
| |
| int GetPeerAddress(IPEndPoint* address) const; |
| int GetLocalAddress(IPEndPoint* address) const; |
| |
| // Adds |alias| to set of aliases associated with this session. |
| void AddPooledAlias(const SpdySessionKey& alias_key); |
| |
| // Removes |alias| from set of aliases associated with this session. |
| void RemovePooledAlias(const SpdySessionKey& alias_key); |
| |
| // Returns the set of aliases associated with this session. |
| const std::set<SpdySessionKey>& pooled_aliases() const { |
| return pooled_aliases_; |
| } |
| |
| // https://http2.github.io/http2-spec/#TLSUsage mandates minimum security |
| // standards for TLS. |
| bool HasAcceptableTransportSecurity() const; |
| |
| // Must be used only by |pool_|. |
| base::WeakPtr<SpdySession> GetWeakPtr(); |
| |
| // HigherLayeredPool implementation: |
| bool CloseOneIdleConnection() override; |
| |
| // Change this session's socket tag to |new_tag|. Returns true on success. |
| bool ChangeSocketTag(const SocketTag& new_tag); |
| |
| // Whether connection status monitoring is active or not. |
| bool IsBrokenConnectionDetectionEnabled() const; |
| |
| private: |
| friend class test::SpdyStreamTest; |
| friend class base::RefCounted<SpdySession>; |
| friend class HttpNetworkTransactionTest; |
| friend class HttpProxyClientSocketPoolTest; |
| friend class SpdyHttpStreamTest; |
| friend class SpdyNetworkTransactionTest; |
| friend class SpdyProxyClientSocketTest; |
| friend class SpdySessionPoolTest; |
| friend class SpdySessionTest; |
| friend class SpdyStreamRequest; |
| |
| using PendingStreamRequestQueue = |
| base::circular_deque<base::WeakPtr<SpdyStreamRequest>>; |
| using ActiveStreamMap = std::map<spdy::SpdyStreamId, SpdyStream*>; |
| using CreatedStreamSet = std::set<raw_ptr<SpdyStream, SetExperimental>>; |
| |
| enum AvailabilityState { |
| // The session is available in its socket pool and can be used |
| // freely. |
| STATE_AVAILABLE, |
| // The session can process data on existing streams but will |
| // refuse to create new ones. |
| STATE_GOING_AWAY, |
| // The session is draining its write queue in preparation of closing. |
| // Further writes will not be queued, and further reads will not be issued |
| // (though the remainder of a current read may be processed). The session |
| // will be destroyed by its write loop once the write queue is drained. |
| STATE_DRAINING, |
| }; |
| |
| enum ReadState { |
| READ_STATE_DO_READ, |
| READ_STATE_DO_READ_COMPLETE, |
| }; |
| |
| enum WriteState { |
| // There is no in-flight write and the write queue is empty. |
| WRITE_STATE_IDLE, |
| WRITE_STATE_DO_WRITE, |
| WRITE_STATE_DO_WRITE_COMPLETE, |
| }; |
| |
| // Has the shared logic for the other two Initialize methods that call it. |
| void InitializeInternal(SpdySessionPool* pool); |
| |
| // Called by SpdyStreamRequest to start a request to create a |
| // stream. If OK is returned, then |stream| will be filled in with a |
| // valid stream. If ERR_IO_PENDING is returned, then |
| // |request->OnRequestComplete{Success,Failure}()| will be called |
| // when the stream is created (unless it is cancelled). Otherwise, |
| // no stream is created and the error is returned. |
| int TryCreateStream(const base::WeakPtr<SpdyStreamRequest>& request, |
| base::WeakPtr<SpdyStream>* stream); |
| |
| // Actually create a stream into |stream|. Returns OK if successful; |
| // otherwise, returns an error and |stream| is not filled. |
| int CreateStream(const SpdyStreamRequest& request, |
| base::WeakPtr<SpdyStream>* stream); |
| |
| // Called by SpdyStreamRequest to remove |request| from the stream |
| // creation queue. Returns whether a request was removed from the queue. |
| bool CancelStreamRequest(const base::WeakPtr<SpdyStreamRequest>& request); |
| |
| // Removes |request| from the stream creation queue and reinserts it into the |
| // queue at the new |priority|. |
| void ChangeStreamRequestPriority( |
| const base::WeakPtr<SpdyStreamRequest>& request, |
| RequestPriority priority); |
| |
| // Returns the next pending stream request to process, or NULL if |
| // there is none. |
| base::WeakPtr<SpdyStreamRequest> GetNextPendingStreamRequest(); |
| |
| // Called when there is room to create more streams (e.g., a stream |
| // was closed). Processes as many pending stream requests as |
| // possible. |
| void ProcessPendingStreamRequests(); |
| |
| // Close the stream pointed to by the given iterator. Note that that |
| // stream may hold the last reference to the session. |
| void CloseActiveStreamIterator(ActiveStreamMap::iterator it, int status); |
| |
| // Close the stream pointed to by the given iterator. Note that that |
| // stream may hold the last reference to the session. |
| void CloseCreatedStreamIterator(CreatedStreamSet::iterator it, int status); |
| |
| // Calls EnqueueResetStreamFrame() and then |
| // CloseActiveStreamIterator(). |
| void ResetStreamIterator(ActiveStreamMap::iterator it, |
| int status, |
| const std::string& description); |
| |
| // Send a RST_STREAM frame with the given parameters. There should |
| // either be no active stream with the given ID, or that active |
| // stream should be closed shortly after this function is called. |
| void EnqueueResetStreamFrame(spdy::SpdyStreamId stream_id, |
| RequestPriority priority, |
| spdy::SpdyErrorCode error_code, |
| const std::string& description); |
| |
| // Send a PRIORITY frame with the given parameters. |
| void EnqueuePriorityFrame(spdy::SpdyStreamId stream_id, |
| spdy::SpdyStreamId dependency_id, |
| int weight, |
| bool exclusive); |
| |
| // Calls DoReadLoop. Use this function instead of DoReadLoop when |
| // posting a task to pump the read loop. |
| void PumpReadLoop(ReadState expected_read_state, int result); |
| |
| // Advance the ReadState state machine. |expected_read_state| is the |
| // expected starting read state. |
| // |
| // This function must always be called via PumpReadLoop(). |
| int DoReadLoop(ReadState expected_read_state, int result); |
| // The implementations of the states of the ReadState state machine. |
| int DoRead(); |
| int DoReadComplete(int result); |
| |
| // Calls DoWriteLoop. If |availability_state_| is STATE_DRAINING and no |
| // writes remain, the session is removed from the session pool and |
| // destroyed. |
| // |
| // Use this function instead of DoWriteLoop when posting a task to |
| // pump the write loop. |
| void PumpWriteLoop(WriteState expected_write_state, int result); |
| |
| // Iff the write loop is not currently active, posts a callback into |
| // PumpWriteLoop(). |
| void MaybePostWriteLoop(); |
| |
| // Advance the WriteState state machine. |expected_write_state| is |
| // the expected starting write state. |
| // |
| // This function must always be called via PumpWriteLoop(). |
| int DoWriteLoop(WriteState expected_write_state, int result); |
| // The implementations of the states of the WriteState state machine. |
| int DoWrite(); |
| int DoWriteComplete(int result); |
| |
| void NotifyRequestsOfConfirmation(int rv); |
| |
| // TODO(akalin): Rename the Send* and Write* functions below to |
| // Enqueue*. |
| |
| // Send initial data. Called when a connection is successfully |
| // established in InitializeWithSocket() and |
| // |enable_sending_initial_data_| is true. |
| void SendInitialData(); |
| |
| // Handle SETTING. Either when we send settings, or when we receive a |
| // SETTINGS control frame, update our SpdySession accordingly. |
| void HandleSetting(uint32_t id, uint32_t value); |
| |
| // Adjust the send window size of all ActiveStreams and PendingStreamRequests. |
| void UpdateStreamsSendWindowSize(int32_t delta_window_size); |
| |
| // Checks the connection status in an energy efficient manner: |
| // * If the radio is in full power mode, send the PING immediately |
| // * If the radio is in standby, record the event and send the PING once the |
| // radio wakes up |
| // The radio status check is currently only implemented for Android devices, |
| // on all other platforms the radio is assumed to be always active (i.e., no |
| // batching happens). |
| void MaybeCheckConnectionStatus(); |
| // Always checks the connection status and schedules the next check. |
| void CheckConnectionStatus(); |
| // Send PING frame if all previous PING frames have been ACKed, |
| // all posted CheckPingStatus() tasks have been executed, |
| // and too long time has passed since last read from server. |
| void MaybeSendPrefacePing(); |
| |
| // Send a single WINDOW_UPDATE frame. |
| void SendWindowUpdateFrame(spdy::SpdyStreamId stream_id, |
| uint32_t delta_window_size, |
| RequestPriority priority); |
| |
| // Send the PING frame. |
| void WritePingFrame(spdy::SpdyPingId unique_id, bool is_ack); |
| |
| // Post a CheckPingStatus call after delay. Don't post if there is already |
| // CheckPingStatus running. |
| void PlanToCheckPingStatus(); |
| |
| // Check the status of the connection. It calls |CloseSessionOnError| if we |
| // haven't received any data in |kHungInterval| time period. |
| void CheckPingStatus(base::TimeTicks last_check_time); |
| |
| // Get a new stream id. |
| spdy::SpdyStreamId GetNewStreamId(); |
| |
| // Pushes the given frame with the given priority into the write |
| // queue for the session. |
| void EnqueueSessionWrite(RequestPriority priority, |
| spdy::SpdyFrameType frame_type, |
| std::unique_ptr<spdy::SpdySerializedFrame> frame); |
| |
| // Puts |producer| associated with |stream| onto the write queue |
| // with the given priority. |
| void EnqueueWrite(RequestPriority priority, |
| spdy::SpdyFrameType frame_type, |
| std::unique_ptr<SpdyBufferProducer> producer, |
| const base::WeakPtr<SpdyStream>& stream, |
| const NetworkTrafficAnnotationTag& traffic_annotation); |
| |
| // Inserts a newly-created stream into |created_streams_|. |
| void InsertCreatedStream(std::unique_ptr<SpdyStream> stream); |
| |
| // Activates |stream| (which must be in |created_streams_|) by |
| // assigning it an ID and returns it. |
| std::unique_ptr<SpdyStream> ActivateCreatedStream(SpdyStream* stream); |
| |
| // Inserts a newly-activated stream into |active_streams_|. |
| void InsertActivatedStream(std::unique_ptr<SpdyStream> stream); |
| |
| // Remove all internal references to |stream|, call OnClose() on it, |
| // and process any pending stream requests before deleting it. Note |
| // that |stream| may hold the last reference to the session. |
| void DeleteStream(std::unique_ptr<SpdyStream> stream, int status); |
| |
| void RecordHistograms(); |
| void RecordProtocolErrorHistogram(SpdyProtocolErrorDetails details); |
| |
| // DCHECKs that |availability_state_| >= STATE_GOING_AWAY, that |
| // there are no pending stream creation requests, and that there are |
| // no created streams. |
| void DcheckGoingAway() const; |
| |
| // Calls DcheckGoingAway(), then DCHECKs that |availability_state_| |
| // == STATE_DRAINING and |error_on_close_| has a valid value. |
| void DcheckDraining() const; |
| |
| // If the session is already draining, does nothing. Otherwise, moves |
| // the session to the draining state. |
| void DoDrainSession(Error err, const std::string& description); |
| |
| // Called right before closing a (possibly-inactive) stream for a |
| // reason other than being requested to by the stream. |
| void LogAbandonedStream(SpdyStream* stream, Error status); |
| |
| // Called right before closing an active stream for a reason other |
| // than being requested to by the stream. |
| void LogAbandonedActiveStream(ActiveStreamMap::const_iterator it, |
| Error status); |
| |
| // Invokes a user callback for stream creation. We provide this method so it |
| // can be deferred to the MessageLoop, so we avoid re-entrancy problems. |
| void CompleteStreamRequest( |
| const base::WeakPtr<SpdyStreamRequest>& pending_request); |
| |
| // BufferedSpdyFramerVisitorInterface: |
| void OnError( |
| http2::Http2DecoderAdapter::SpdyFramerError spdy_framer_error) override; |
| void OnStreamError(spdy::SpdyStreamId stream_id, |
| const std::string& description) override; |
| void OnPing(spdy::SpdyPingId unique_id, bool is_ack) override; |
| void OnRstStream(spdy::SpdyStreamId stream_id, |
| spdy::SpdyErrorCode error_code) override; |
| void OnGoAway(spdy::SpdyStreamId last_accepted_stream_id, |
| spdy::SpdyErrorCode error_code, |
| base::StringPiece debug_data) override; |
| void OnDataFrameHeader(spdy::SpdyStreamId stream_id, |
| size_t length, |
| bool fin) override; |
| void OnStreamFrameData(spdy::SpdyStreamId stream_id, |
| const char* data, |
| size_t len) override; |
| void OnStreamEnd(spdy::SpdyStreamId stream_id) override; |
| void OnStreamPadding(spdy::SpdyStreamId stream_id, size_t len) override; |
| void OnSettings() override; |
| void OnSettingsAck() override; |
| void OnSetting(spdy::SpdySettingsId id, uint32_t value) override; |
| void OnSettingsEnd() override; |
| void OnWindowUpdate(spdy::SpdyStreamId stream_id, |
| int delta_window_size) override; |
| void OnPushPromise(spdy::SpdyStreamId stream_id, |
| spdy::SpdyStreamId promised_stream_id, |
| spdy::Http2HeaderBlock headers) override; |
| void OnHeaders(spdy::SpdyStreamId stream_id, |
| bool has_priority, |
| int weight, |
| spdy::SpdyStreamId parent_stream_id, |
| bool exclusive, |
| bool fin, |
| spdy::Http2HeaderBlock headers, |
| base::TimeTicks recv_first_byte_time) override; |
| void OnAltSvc(spdy::SpdyStreamId stream_id, |
| base::StringPiece origin, |
| const spdy::SpdyAltSvcWireFormat::AlternativeServiceVector& |
| altsvc_vector) override; |
| bool OnUnknownFrame(spdy::SpdyStreamId stream_id, |
| uint8_t frame_type) override; |
| |
| // spdy::SpdyFramerDebugVisitorInterface |
| void OnSendCompressedFrame(spdy::SpdyStreamId stream_id, |
| spdy::SpdyFrameType type, |
| size_t payload_len, |
| size_t frame_len) override; |
| void OnReceiveCompressedFrame(spdy::SpdyStreamId stream_id, |
| spdy::SpdyFrameType type, |
| size_t frame_len) override; |
| |
| // Called when bytes are consumed from a SpdyBuffer for a DATA frame |
| // that is to be written or is being written. Increases the send |
| // window size accordingly if some or all of the SpdyBuffer is being |
| // discarded. |
| // |
| // If session flow control is turned off, this must not be called. |
| void OnWriteBufferConsumed(size_t frame_payload_size, |
| size_t consume_size, |
| SpdyBuffer::ConsumeSource consume_source); |
| |
| // Called when the radio goes into full power mode. Currently implemented only |
| // for Android devices. |
| void OnDefaultNetworkActive() override; |
| |
| // Called by OnWindowUpdate() (which is in turn called by the |
| // framer) to increase this session's send window size by |
| // |delta_window_size| from a WINDOW_UPDATE frome, which must be at |
| // least 1. If |delta_window_size| would cause this session's send |
| // window size to overflow, does nothing. |
| // |
| // If session flow control is turned off, this must not be called. |
| void IncreaseSendWindowSize(int delta_window_size); |
| |
| // If session flow control is turned on, called by CreateDataFrame() |
| // (which is in turn called by a stream) to decrease this session's |
| // send window size by |delta_window_size|, which must be at least 1 |
| // and at most kMaxSpdyFrameChunkSize. |delta_window_size| must not |
| // cause this session's send window size to go negative. |
| // |
| // If session flow control is turned off, this must not be called. |
| void DecreaseSendWindowSize(int32_t delta_window_size); |
| |
| // Called when bytes are consumed by the delegate from a SpdyBuffer |
| // containing received data. Increases the receive window size |
| // accordingly. |
| // |
| // If session flow control is turned off, this must not be called. |
| void OnReadBufferConsumed(size_t consume_size, |
| SpdyBuffer::ConsumeSource consume_source); |
| |
| // Called by OnReadBufferConsume to increase this session's receive |
| // window size by |delta_window_size|, which must be at least 1 and |
| // must not cause this session's receive window size to overflow, |
| // possibly also sending a WINDOW_UPDATE frame. Also called during |
| // initialization to set the initial receive window size. |
| // |
| // If session flow control is turned off, this must not be called. |
| void IncreaseRecvWindowSize(int32_t delta_window_size); |
| |
| // Called by OnStreamFrameData (which is in turn called by the |
| // framer) to decrease this session's receive window size by |
| // |delta_window_size|, which must be at least 1 and must not cause |
| // this session's receive window size to go negative. |
| // |
| // If session flow control is turned off, this must not be called. |
| void DecreaseRecvWindowSize(int32_t delta_window_size); |
| |
| // Queue a send-stalled stream for possibly resuming once we're not |
| // send-stalled anymore. |
| void QueueSendStalledStream(const SpdyStream& stream); |
| |
| // Go through the queue of send-stalled streams and try to resume as |
| // many as possible. |
| void ResumeSendStalledStreams(); |
| |
| // Returns the next stream to possibly resume, or 0 if the queue is |
| // empty. |
| spdy::SpdyStreamId PopStreamToPossiblyResume(); |
| |
| // Enables connection status monitoring, causing the session to periodically |
| // send a PING frame. |
| // This must be called at most once for each stream requiring it. If called, |
| // MaybeDisableBrokenConnectionDetection() will need to be called before |
| // closing the requesting stream. |
| // Note: `heartbeat_interval` should be considered a suggestion. The |
| // implementation, for example, could either: |
| // * Avoid sending a PING, if one has recently been transmitted or is |
| // already in flight |
| // * Delay sending a PING, to avoid waking up the radio on mobile platforms |
| // Only the first value of `heartbeat_interval` is taken into account. |
| void EnableBrokenConnectionDetection(base::TimeDelta heartbeat_interval); |
| |
| // Requests to disable connection status monitoring. The service is disabled |
| // only if no other active stream also requires it (an internal counter keeps |
| // track of that). |
| // This must be called once for each stream that requested it previously. |
| void MaybeDisableBrokenConnectionDetection(); |
| |
| // Whether Do{Read,Write}Loop() is in the call stack. Useful for |
| // making sure we don't destroy ourselves prematurely in that case. |
| bool in_io_loop_ = false; |
| |
| // The key used to identify this session. |
| SpdySessionKey spdy_session_key_; |
| |
| // Set set of SpdySessionKeys for which this session has serviced |
| // requests. |
| std::set<SpdySessionKey> pooled_aliases_; |
| |
| // |pool_| owns us, therefore its lifetime must exceed ours. |
| raw_ptr<SpdySessionPool> pool_ = nullptr; |
| raw_ptr<HttpServerProperties> http_server_properties_; |
| |
| raw_ptr<TransportSecurityState> transport_security_state_; |
| raw_ptr<SSLConfigService> ssl_config_service_; |
| |
| // One of these two owns the socket for this session, which is stored in |
| // |socket_|. If |client_socket_handle_| is non-null, this session is on top |
| // of a socket in a socket pool. If |owned_stream_socket_| is non-null, this |
| // session is directly on top of a socket, which is not in a socket pool. |
| std::unique_ptr<ClientSocketHandle> client_socket_handle_; |
| std::unique_ptr<StreamSocket> owned_stream_socket_; |
| |
| // This is non-null only if |owned_stream_socket_| is non-null. |
| std::unique_ptr<LoadTimingInfo::ConnectTiming> connect_timing_; |
| |
| // The socket for this session. |
| raw_ptr<StreamSocket> socket_ = nullptr; |
| |
| // The read buffer used to read data from the socket. |
| // Non-null if there is a Read() pending. |
| scoped_refptr<IOBuffer> read_buffer_; |
| |
| spdy::SpdyStreamId stream_hi_water_mark_; // The next stream id to use. |
| |
| // Queue, for each priority, of pending stream requests that have |
| // not yet been satisfied. |
| PendingStreamRequestQueue pending_create_stream_queues_[NUM_PRIORITIES]; |
| |
| // Map from stream id to all active streams. Streams are active in the sense |
| // that they have a consumer (typically HttpNetworkTransaction and regardless |
| // of whether or not there is currently any ongoing IO) or there are still |
| // network events incoming even though the consumer has already gone away |
| // (cancellation). |
| // |
| // |active_streams_| owns all its SpdyStream objects. |
| // |
| // TODO(willchan): Perhaps we should separate out cancelled streams and move |
| // them into a separate ActiveStreamMap, and not deliver network events to |
| // them? |
| ActiveStreamMap active_streams_; |
| |
| // Set of all created streams but that have not yet sent any frames. |
| // |
| // |created_streams_| owns all its SpdyStream objects. |
| CreatedStreamSet created_streams_; |
| |
| // The write queue. |
| SpdyWriteQueue write_queue_; |
| |
| // Data for the frame we are currently sending. |
| |
| // The buffer we're currently writing. |
| std::unique_ptr<SpdyBuffer> in_flight_write_; |
| // The type of the frame in |in_flight_write_|. |
| spdy::SpdyFrameType in_flight_write_frame_type_ = spdy::SpdyFrameType::DATA; |
| // The size of the frame in |in_flight_write_|. |
| size_t in_flight_write_frame_size_ = 0; |
| // The stream to notify when |in_flight_write_| has been written to |
| // the socket completely. |
| base::WeakPtr<SpdyStream> in_flight_write_stream_; |
| |
| // Traffic annotation for the write in progress. |
| MutableNetworkTrafficAnnotationTag in_flight_write_traffic_annotation_; |
| |
| // Spdy Frame state. |
| std::unique_ptr<BufferedSpdyFramer> buffered_spdy_framer_; |
| |
| // The state variables. |
| AvailabilityState availability_state_ = STATE_AVAILABLE; |
| ReadState read_state_ = READ_STATE_DO_READ; |
| WriteState write_state_ = WRITE_STATE_IDLE; |
| |
| // If the session is closing (i.e., |availability_state_| is STATE_DRAINING), |
| // then |error_on_close_| holds the error with which it was closed, which |
| // may be OK (upon a polite GOAWAY) or an error < ERR_IO_PENDING otherwise. |
| // Initialized to OK. |
| Error error_on_close_ = OK; |
| |
| // Settings that are sent in the initial SETTINGS frame |
| // (if |enable_sending_initial_data_| is true), |
| // and also control SpdySession parameters like initial receive window size |
| // and maximum HPACK dynamic table size. |
| const spdy::SettingsMap initial_settings_; |
| |
| // If true, a setting parameter with reserved identifier will be sent in every |
| // initial SETTINGS frame, see |
| // https://tools.ietf.org/html/draft-bishop-httpbis-grease-00. |
| // The setting identifier and value will be drawn independently for each |
| // connection to prevent tracking of the client. |
| const bool enable_http2_settings_grease_; |
| |
| // If set, an HTTP/2 frame with a reserved frame type will be sent after |
| // every HTTP/2 SETTINGS frame and before every HTTP/2 DATA frame. See |
| // https://tools.ietf.org/html/draft-bishop-httpbis-grease-00. |
| const std::optional<SpdySessionPool::GreasedHttp2Frame> greased_http2_frame_; |
| |
| // If set, the HEADERS frame carrying a request without body will not have the |
| // END_STREAM flag set. The stream will be closed by a subsequent empty DATA |
| // frame with END_STREAM. Does not affect bidirectional or proxy streams. |
| // If unset, the HEADERS frame will have the END_STREAM flag set on. |
| // This is useful in conjuction with |greased_http2_frame_| so that a frame |
| // of reserved type can be sent out even on requests without a body. |
| const bool http2_end_stream_with_data_frame_; |
| |
| // If true, enable sending PRIORITY_UPDATE frames until SETTINGS frame |
| // arrives. After SETTINGS frame arrives, do not send PRIORITY_UPDATE frames |
| // any longer if SETTINGS_DEPRECATE_HTTP2_PRIORITIES is missing or has zero 0, |
| // but continue and also stop sending HTTP/2-style priority information in |
| // HEADERS frames and PRIORITY frames if it has value 1. |
| const bool enable_priority_update_; |
| |
| // The value of the last received SETTINGS_DEPRECATE_HTTP2_PRIORITIES, with 0 |
| // mapping to false and 1 to true. Initial value is false. |
| bool deprecate_http2_priorities_ = false; |
| |
| // True if at least one SETTINGS frame has been received. |
| bool settings_frame_received_ = false; |
| |
| // The callbacks to notify a request that the handshake has been confirmed. |
| std::vector<CompletionOnceCallback> waiting_for_confirmation_callbacks_; |
| |
| // True if there is an ongoing handshake confirmation with outstanding |
| // requests. |
| bool in_confirm_handshake_ = false; |
| |
| // Limits |
| size_t max_concurrent_streams_; |
| |
| // Some statistics counters for the session. |
| int streams_initiated_count_ = 0; |
| |
| int streams_abandoned_count_ = 0; |
| |
| // True if there has been a ping sent for which we have not received a |
| // response yet. There is always at most one ping in flight. |
| bool ping_in_flight_ = false; |
| |
| // Triggers periodic connection status checks. |
| base::OneShotTimer heartbeat_timer_; |
| |
| // Period used by the connection status monitoring mechanism. |
| base::TimeDelta heartbeat_interval_; |
| |
| // True if the connection status should be checked once the radio wakes up. |
| bool check_connection_on_radio_wakeup_ = false; |
| |
| // This is the next ping_id (unique_id) to be sent in PING frame. |
| spdy::SpdyPingId next_ping_id_ = 1; |
| |
| // This is the last time we have sent a PING. |
| base::TimeTicks last_ping_sent_time_; |
| |
| // This is the last time we had read activity in the session. |
| base::TimeTicks last_read_time_; |
| |
| // This is the length of the last compressed frame. |
| size_t last_compressed_frame_len_ = 0; |
| |
| // True if there is a CheckPingStatus() task posted on the message loop. |
| bool check_ping_status_pending_ = false; |
| |
| // Current send window size. Zero unless session flow control is turned on. |
| int32_t session_send_window_size_ = 0; |
| |
| // Maximum receive window size. Each time a WINDOW_UPDATE is sent, it |
| // restores the receive window size to this value. Zero unless session flow |
| // control is turned on. |
| int32_t session_max_recv_window_size_; |
| |
| // Maximum number of capped frames that can be queued at any time. |
| // Every time we try to enqueue a capped frame, we check that there aren't |
| // more than this amount already queued, and close the connection if so. |
| int session_max_queued_capped_frames_; |
| |
| // Number of active requests which asked for connection status monitoring. |
| int broken_connection_detection_requests_ = 0; |
| |
| // Sum of |session_unacked_recv_window_bytes_| and current receive window |
| // size. Zero unless session flow control is turned on. |
| // TODO(bnc): Rename or change semantics so that |window_size_| is actual |
| // window size. |
| int32_t session_recv_window_size_ = 0; |
| |
| // When bytes are consumed, SpdyIOBuffer destructor calls back to SpdySession, |
| // and this member keeps count of them until the corresponding WINDOW_UPDATEs |
| // are sent. Zero unless session flow control is turned on. |
| int32_t session_unacked_recv_window_bytes_ = 0; |
| |
| // Time of the last WINDOW_UPDATE for the receive window. |
| base::TimeTicks last_recv_window_update_; |
| |
| // Time to accumilate small receive window updates for. |
| base::TimeDelta time_to_buffer_small_window_updates_; |
| |
| // Initial send window size for this session's streams. Can be |
| // changed by an arriving SETTINGS frame. Newly created streams use |
| // this value for the initial send window size. |
| int32_t stream_initial_send_window_size_; |
| |
| // The maximum HPACK dynamic table size the server is allowed to set. |
| uint32_t max_header_table_size_; |
| |
| // Initial receive window size for this session's streams. There are |
| // plans to add a command line switch that would cause a SETTINGS |
| // frame with window size announcement to be sent on startup. Newly |
| // created streams will use this value for the initial receive |
| // window size. |
| int32_t stream_max_recv_window_size_; |
| |
| // A queue of stream IDs that have been send-stalled at some point |
| // in the past. |
| base::circular_deque<spdy::SpdyStreamId> |
| stream_send_unstall_queue_[NUM_PRIORITIES]; |
| |
| NetLogWithSource net_log_; |
| |
| // Versions of QUIC which may be used. |
| const quic::ParsedQuicVersionVector quic_supported_versions_; |
| |
| // Outside of tests, these should always be true. |
| const bool enable_sending_initial_data_; |
| const bool enable_ping_based_connection_checking_; |
| |
| const bool is_http2_enabled_; |
| const bool is_quic_enabled_; |
| |
| // True if the server has advertised WebSocket support via |
| // spdy::SETTINGS_ENABLE_CONNECT_PROTOCOL, see |
| // https://tools.ietf.org/html/draft-ietf-httpbis-h2-websockets-00. |
| bool support_websocket_ = false; |
| |
| // |connection_at_risk_of_loss_time_| is an optimization to avoid sending |
| // wasteful preface pings (when we just got some data). |
| // |
| // If it is zero (the most conservative figure), then we always send the |
| // preface ping (when none are in flight). |
| // |
| // It is common for TCP/IP sessions to time out in about 3-5 minutes. |
| // Certainly if it has been more than 3 minutes, we do want to send a preface |
| // ping. |
| // |
| // We don't think any connection will time out in under about 10 seconds. So |
| // this might as well be set to something conservative like 10 seconds. Later, |
| // we could adjust it to send fewer pings perhaps. |
| base::TimeDelta connection_at_risk_of_loss_time_; |
| |
| // The amount of time that we are willing to tolerate with no activity (of any |
| // form), while there is a ping in flight, before we declare the connection to |
| // be hung. TODO(rtenneti): When hung, instead of resetting connection, race |
| // to build a new connection, and see if that completes before we (finally) |
| // get a PING response (http://crbug.com/127812). |
| base::TimeDelta hung_interval_; |
| |
| TimeFunc time_func_; |
| |
| Http2PriorityDependencies priority_dependency_state_; |
| |
| // Map of origin to Accept-CH header field values received via ALPS. |
| base::flat_map<url::SchemeHostPort, std::string> |
| accept_ch_entries_received_via_alps_; |
| |
| // Network quality estimator to which the ping RTTs should be reported. May be |
| // nullptr. |
| raw_ptr<NetworkQualityEstimator> network_quality_estimator_; |
| |
| // Used for accessing the SpdySession from asynchronous tasks. An asynchronous |
| // must check if its WeakPtr<SpdySession> is valid before accessing it, to |
| // correctly handle the case where it became unavailable and was deleted. |
| base::WeakPtrFactory<SpdySession> weak_factory_{this}; |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SPDY_SPDY_SESSION_H_ |