| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SCREEN_UTIL_H_ |
| #define ASH_SCREEN_UTIL_H_ |
| |
| #include "ash/ash_export.h" |
| |
| namespace aura { |
| class Window; |
| } // namespace aura |
| |
| namespace gfx { |
| class Rect; |
| } // namespace gfx |
| |
| namespace ash { |
| |
| namespace screen_util { |
| |
| // Returns the bounds for maximized windows in parent coordinates. |
| // Maximized windows trigger auto-hiding the shelf. |
| ASH_EXPORT gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window); |
| |
| // Returns the display bounds in parent coordinates. |
| ASH_EXPORT gfx::Rect GetDisplayBoundsInParent(aura::Window* window); |
| |
| // Returns the bounds of fullscreened windows in the parent coordinates of |
| // |window| taking into account the height of the Docked Magnifier and Chromevox |
| // panel (if they are enabled). |
| ASH_EXPORT gfx::Rect GetFullscreenWindowBoundsInParent(aura::Window* window); |
| |
| // Returns the display's work area bounds in parent coordinates. |
| ASH_EXPORT gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window); |
| |
| // Returns the display's work area bounds in parent coordinates on lock |
| // screen, i.e. for work area with forced bottom alignment. |
| // Note that unlike |GetDisplayWorkAreaBoundsInParent|, this method uses |
| // work area bounds that are updated when the screen is locked. For example |
| // if shelf alignment is set to right before screen lock, |
| // |GetDisplayWorkAreaBoundsInParent| will return work are bounds for right |
| // shelf alignment - this method will return work area for bottom shelf |
| // alignment (which is always used on lock screen). |
| ASH_EXPORT gfx::Rect GetDisplayWorkAreaBoundsInParentForLockScreen( |
| aura::Window* window); |
| |
| // Returns the display's work area bounds on the active desk container. |
| ASH_EXPORT gfx::Rect GetDisplayWorkAreaBoundsInParentForActiveDeskContainer( |
| aura::Window* window); |
| ASH_EXPORT gfx::Rect GetDisplayWorkAreaBoundsInScreenForActiveDeskContainer( |
| aura::Window* window); |
| |
| // Returns the bounds of the physical display containing the shelf for |
| // |window|. Physical displays can differ from logical displays in unified |
| // desktop mode. |
| // TODO(oshima): Consider using physical displays in window layout, instead of |
| // root windows, and only use logical display in display management code. |
| ASH_EXPORT gfx::Rect GetDisplayBoundsWithShelf(aura::Window* window); |
| |
| // Returns an adjusted bounds for the given |bounds| by false snapping it to the |
| // edge of the display in pixel space. It will snap the bounds to the display |
| // that contains |window|. This will prevent any 1px gaps that you might see at |
| // the edges of the display. We achieve this by increasing the height and/or the |
| // width of |bounds| so that in pixel space, they cover the edge of the dispaly. |
| // |bounds| should be in screen space. |
| ASH_EXPORT gfx::Rect SnapBoundsToDisplayEdge(const gfx::Rect& bounds, |
| const aura::Window* window); |
| |
| } // namespace screen_util |
| |
| } // namespace ash |
| |
| #endif // ASH_SCREEN_UTIL_H_ |