[go: nahoru, domu]

blob: 3e24f9ade451b3d0aec8557f9176be087914dc8d [file] [log] [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_IN_PROCESS_RENDERER_THREAD_H_
#define CONTENT_RENDERER_IN_PROCESS_RENDERER_THREAD_H_
#include <memory>
#include "base/threading/thread.h"
#include "content/common/content_export.h"
#include "content/common/in_process_child_thread_params.h"
namespace content {
class RenderProcess;
// This class creates the IO thread for the renderer when running in
// single-process mode. It's not used in multi-process mode.
class InProcessRendererThread : public base::Thread {
public:
InProcessRendererThread(const InProcessChildThreadParams& params,
int32_t renderer_client_id);
InProcessRendererThread(const InProcessRendererThread&) = delete;
InProcessRendererThread& operator=(const InProcessRendererThread&) = delete;
~InProcessRendererThread() override;
protected:
void Init() override;
void CleanUp() override;
private:
const InProcessChildThreadParams params_;
const int32_t renderer_client_id_;
std::unique_ptr<RenderProcess> render_process_;
};
CONTENT_EXPORT base::Thread* CreateInProcessRendererThread(
const InProcessChildThreadParams& params,
int32_t renderer_client_id);
} // namespace content
#endif // CONTENT_RENDERER_IN_PROCESS_RENDERER_THREAD_H_