| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SCREENSHOT_DELEGATE_H_ |
| #define ASH_SCREENSHOT_DELEGATE_H_ |
| |
| namespace aura { |
| class Window; |
| } // namespace aura |
| |
| namespace gfx { |
| class Rect; |
| } // namespace gfx |
| |
| namespace ash { |
| |
| // Delegate for taking screenshots. |
| class ScreenshotDelegate { |
| public: |
| virtual ~ScreenshotDelegate() {} |
| |
| // The actual task of taking a screenshot for each root window. |
| // This method is called when the user wants to take a screenshot manually. |
| virtual void HandleTakeScreenshotForAllRootWindows() = 0; |
| |
| // The actual task of taking a partial screenshot for the given |
| // window. |
| virtual void HandleTakePartialScreenshot( |
| aura::Window* window, const gfx::Rect& rect) = 0; |
| |
| // Returns true if the system is ready to take screenshot. |
| virtual bool CanTakeScreenshot() = 0; |
| }; |
| } // namespace ash |
| |
| #endif // ASH_SCREENSHOT_DELEGATE_H_ |