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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shell.h"
#include <algorithm>
#include <string>
#include <utility>
#include "ash/accelerators/accelerator_controller.h"
#include "ash/accelerators/accelerator_delegate.h"
#include "ash/accelerators/ash_focus_manager_factory.h"
#include "ash/accelerators/magnifier_key_scroller.h"
#include "ash/accelerators/spoken_feedback_toggler.h"
#include "ash/accessibility_delegate.h"
#include "ash/app_list/app_list_delegate_impl.h"
#include "ash/ash_constants.h"
#include "ash/aura/shell_port_classic.h"
#include "ash/autoclick/autoclick_controller.h"
#include "ash/cast_config_controller.h"
#include "ash/devtools/ash_devtools_css_agent.h"
#include "ash/devtools/ash_devtools_dom_agent.h"
#include "ash/display/cursor_window_controller.h"
#include "ash/display/display_color_manager_chromeos.h"
#include "ash/display/display_configuration_controller.h"
#include "ash/display/display_error_observer_chromeos.h"
#include "ash/display/event_transformation_handler.h"
#include "ash/display/mouse_cursor_event_filter.h"
#include "ash/display/projecting_observer_chromeos.h"
#include "ash/display/resolution_notification_controller.h"
#include "ash/display/screen_ash.h"
#include "ash/display/screen_orientation_controller_chromeos.h"
#include "ash/display/screen_position_controller.h"
#include "ash/display/shutdown_observer_chromeos.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/drag_drop/drag_drop_controller.h"
#include "ash/first_run/first_run_helper_impl.h"
#include "ash/focus_cycler.h"
#include "ash/frame/custom_frame_view_ash.h"
#include "ash/gpu_support.h"
#include "ash/high_contrast/high_contrast_controller.h"
#include "ash/ime/input_method_event_handler.h"
#include "ash/keyboard/keyboard_ui.h"
#include "ash/laser/laser_pointer_controller.h"
#include "ash/login_status.h"
#include "ash/magnifier/magnification_controller.h"
#include "ash/magnifier/partial_magnification_controller.h"
#include "ash/media_controller.h"
#include "ash/new_window_controller.h"
#include "ash/palette_delegate.h"
#include "ash/public/cpp/config.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_controller.h"
#include "ash/session/session_controller.h"
#include "ash/session/session_state_delegate.h"
#include "ash/shelf/shelf_controller.h"
#include "ash/shelf/shelf_model.h"
#include "ash/shelf/shelf_window_watcher.h"
#include "ash/shelf/wm_shelf.h"
#include "ash/shell_delegate.h"
#include "ash/shell_init_params.h"
#include "ash/shell_observer.h"
#include "ash/shell_port.h"
#include "ash/shutdown_controller.h"
#include "ash/sticky_keys/sticky_keys_controller.h"
#include "ash/system/bluetooth/bluetooth_notification_controller.h"
#include "ash/system/bluetooth/tray_bluetooth_helper.h"
#include "ash/system/brightness/brightness_controller_chromeos.h"
#include "ash/system/brightness_control_delegate.h"
#include "ash/system/keyboard_brightness_control_delegate.h"
#include "ash/system/keyboard_brightness_controller.h"
#include "ash/system/locale/locale_notification_controller.h"
#include "ash/system/network/sms_observer.h"
#include "ash/system/network/vpn_list.h"
#include "ash/system/power/power_event_observer.h"
#include "ash/system/power/power_status.h"
#include "ash/system/power/video_activity_notifier.h"
#include "ash/system/screen_layout_observer.h"
#include "ash/system/session/logout_confirmation_controller.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/toast/toast_manager.h"
#include "ash/system/tray/system_tray_controller.h"
#include "ash/system/tray/system_tray_delegate.h"
#include "ash/system/tray/system_tray_notifier.h"
#include "ash/touch/ash_touch_transform_controller.h"
#include "ash/utility/screenshot_controller.h"
#include "ash/virtual_keyboard_controller.h"
#include "ash/wallpaper/wallpaper_controller.h"
#include "ash/wallpaper/wallpaper_delegate.h"
#include "ash/wm/ash_focus_rules.h"
#include "ash/wm/ash_native_cursor_manager.h"
#include "ash/wm/container_finder.h"
#include "ash/wm/event_client_impl.h"
#include "ash/wm/immersive_context_ash.h"
#include "ash/wm/immersive_handler_factory_ash.h"
#include "ash/wm/lock_state_controller.h"
#include "ash/wm/maximize_mode/maximize_mode_controller.h"
#include "ash/wm/maximize_mode/maximize_mode_window_manager.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overlay_event_filter.h"
#include "ash/wm/overview/scoped_overview_animation_settings_factory_aura.h"
#include "ash/wm/overview/window_selector_controller.h"
#include "ash/wm/power_button_controller.h"
#include "ash/wm/resize_shadow_controller.h"
#include "ash/wm/root_window_finder.h"
#include "ash/wm/screen_pinning_controller.h"
#include "ash/wm/system_gesture_event_filter.h"
#include "ash/wm/system_modal_container_event_filter.h"
#include "ash/wm/system_modal_container_layout_manager.h"
#include "ash/wm/toplevel_window_event_handler.h"
#include "ash/wm/video_detector.h"
#include "ash/wm/window_animations.h"
#include "ash/wm/window_cycle_controller.h"
#include "ash/wm/window_positioner.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/window_util.h"
#include "ash/wm/workspace_controller.h"
#include "ash/wm_window.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/command_line.h"
#include "base/memory/ptr_util.h"
#include "base/sys_info.h"
#include "base/threading/sequenced_worker_pool.h"
#include "base/trace_event/trace_event.h"
#include "chromeos/audio/audio_a11y_controller.h"
#include "chromeos/chromeos_switches.h"
#include "chromeos/dbus/dbus_thread_manager.h"
#include "chromeos/system/devicemode.h"
#include "components/prefs/pref_registry_simple.h"
#include "components/prefs/pref_service.h"
#include "components/ui_devtools/devtools_server.h"
#include "services/preferences/public/cpp/pref_service_factory.h"
#include "services/preferences/public/interfaces/preferences.mojom.h"
#include "services/service_manager/public/cpp/connector.h"
#include "services/ui/public/interfaces/constants.mojom.h"
#include "ui/app_list/presenter/app_list.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/env.h"
#include "ui/aura/layout_manager.h"
#include "ui/aura/mus/focus_synchronizer.h"
#include "ui/aura/mus/user_activity_forwarder.h"
#include "ui/aura/mus/window_tree_client.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/ui_base_switches.h"
#include "ui/base/user_activity/user_activity_detector.h"
#include "ui/chromeos/user_activity_power_manager_notifier.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animator.h"
#include "ui/display/display.h"
#include "ui/display/manager/chromeos/display_change_observer.h"
#include "ui/display/manager/chromeos/display_configurator.h"
#include "ui/display/manager/display_manager.h"
#include "ui/display/screen.h"
#include "ui/display/types/native_display_delegate.h"
#include "ui/events/event_target_iterator.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/keyboard/keyboard_controller.h"
#include "ui/keyboard/keyboard_switches.h"
#include "ui/keyboard/keyboard_util.h"
#include "ui/views/corewm/tooltip_aura.h"
#include "ui/views/corewm/tooltip_controller.h"
#include "ui/views/focus/focus_manager_factory.h"
#include "ui/views/widget/native_widget_aura.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/accelerator_filter.h"
#include "ui/wm/core/compound_event_filter.h"
#include "ui/wm/core/focus_controller.h"
#include "ui/wm/core/shadow_controller.h"
#include "ui/wm/core/visibility_controller.h"
#include "ui/wm/core/window_modality_controller.h"
namespace ash {
namespace {
using aura::Window;
using views::Widget;
// A Corewm VisibilityController subclass that calls the Ash animation routine
// so we can pick up our extended animations. See ash/wm/window_animations.h.
class AshVisibilityController : public ::wm::VisibilityController {
public:
AshVisibilityController() {}
~AshVisibilityController() override {}
private:
// Overridden from ::wm::VisibilityController:
bool CallAnimateOnChildWindowVisibilityChanged(aura::Window* window,
bool visible) override {
return AnimateOnChildWindowVisibilityChanged(window, visible);
}
DISALLOW_COPY_AND_ASSIGN(AshVisibilityController);
};
} // namespace
// static
Shell* Shell::instance_ = nullptr;
// static
aura::WindowTreeClient* Shell::window_tree_client_ = nullptr;
// static
aura::WindowManagerClient* Shell::window_manager_client_ = nullptr;
// static
bool Shell::initially_hide_cursor_ = false;
////////////////////////////////////////////////////////////////////////////////
// Shell, public:
// static
Shell* Shell::CreateInstance(const ShellInitParams& init_params) {
CHECK(!instance_);
ShellPort* shell_port = init_params.shell_port;
if (!shell_port)
shell_port = new ShellPortClassic();
instance_ = new Shell(base::WrapUnique<ShellDelegate>(init_params.delegate),
base::WrapUnique<ShellPort>(shell_port));
instance_->Init(init_params);
return instance_;
}
// static
Shell* Shell::Get() {
CHECK(instance_);
return instance_;
}
// static
bool Shell::HasInstance() {
return !!instance_;
}
// static
void Shell::DeleteInstance() {
delete instance_;
}
// static
RootWindowController* Shell::GetPrimaryRootWindowController() {
CHECK(HasInstance());
return GetRootWindowController(GetPrimaryRootWindow());
}
// static
Shell::RootWindowControllerList Shell::GetAllRootWindowControllers() {
CHECK(HasInstance());
RootWindowControllerList root_window_controllers;
for (WmWindow* root_window : instance_->shell_port_->GetAllRootWindows())
root_window_controllers.push_back(root_window->GetRootWindowController());
return root_window_controllers;
}
// static
RootWindowController* Shell::GetRootWindowControllerWithDisplayId(
int64_t display_id) {
CHECK(HasInstance());
WmWindow* root_window =
instance_->shell_port_->GetRootWindowForDisplayId(display_id);
return root_window ? root_window->GetRootWindowController() : nullptr;
}
// static
aura::Window* Shell::GetPrimaryRootWindow() {
CHECK(HasInstance());
return instance_->shell_port_->GetPrimaryRootWindow()->aura_window();
}
// static
aura::Window* Shell::GetRootWindowForNewWindows() {
CHECK(Shell::HasInstance());
return WmWindow::GetAuraWindow(Shell::GetWmRootWindowForNewWindows());
}
// static
WmWindow* Shell::GetWmRootWindowForNewWindows() {
CHECK(Shell::HasInstance());
Shell* shell = Shell::Get();
if (shell->scoped_root_window_for_new_windows_)
return shell->scoped_root_window_for_new_windows_;
return shell->root_window_for_new_windows_;
}
// static
aura::Window::Windows Shell::GetAllRootWindows() {
CHECK(HasInstance());
aura::Window::Windows windows;
for (WmWindow* window : instance_->shell_port_->GetAllRootWindows())
windows.push_back(window->aura_window());
return windows;
}
// static
aura::Window* Shell::GetContainer(aura::Window* root_window, int container_id) {
return root_window->GetChildById(container_id);
}
// static
const aura::Window* Shell::GetContainer(const aura::Window* root_window,
int container_id) {
return root_window->GetChildById(container_id);
}
// static
Config Shell::GetAshConfig() {
return Get()->shell_port_->GetAshConfig();
}
views::NonClientFrameView* Shell::CreateDefaultNonClientFrameView(
views::Widget* widget) {
// Use translucent-style window frames for dialogs.
return new CustomFrameViewAsh(widget);
}
void Shell::SetDisplayWorkAreaInsets(Window* contains,
const gfx::Insets& insets) {
shell_port_->SetDisplayWorkAreaInsets(WmWindow::Get(contains), insets);
}
void Shell::OnCastingSessionStartedOrStopped(bool started) {
for (auto& observer : shell_observers_)
observer.OnCastingSessionStartedOrStopped(started);
}
void Shell::OnRootWindowAdded(WmWindow* root_window) {
for (auto& observer : shell_observers_)
observer.OnRootWindowAdded(root_window);
}
void Shell::CreateKeyboard() {
InitKeyboard();
GetPrimaryRootWindowController()->ActivateKeyboard(
keyboard::KeyboardController::GetInstance());
}
void Shell::DeactivateKeyboard() {
// TODO(jamescook): Move keyboard create and hide into ShellPort.
keyboard_ui_->Hide();
if (keyboard::KeyboardController::GetInstance()) {
RootWindowControllerList controllers = GetAllRootWindowControllers();
for (RootWindowControllerList::iterator iter = controllers.begin();
iter != controllers.end(); ++iter) {
(*iter)->DeactivateKeyboard(keyboard::KeyboardController::GetInstance());
}
}
keyboard::KeyboardController::ResetInstance(nullptr);
}
bool Shell::ShouldSaveDisplaySettings() {
DCHECK(GetAshConfig() != Config::MASH);
return !(
screen_orientation_controller_->ignore_display_configuration_updates() ||
resolution_notification_controller_->DoesNotificationTimeout());
}
ShelfModel* Shell::shelf_model() {
return shelf_controller_->model();
}
aura::client::ActivationClient* Shell::activation_client() {
return focus_controller_.get();
}
void Shell::UpdateShelfVisibility() {
for (WmWindow* root : shell_port_->GetAllRootWindows())
root->GetRootWindowController()->GetShelf()->UpdateVisibilityState();
}
PrefService* Shell::GetActiveUserPrefService() const {
if (shell_port_->GetAshConfig() == Config::MASH)
return pref_service_.get();
return shell_delegate_->GetActiveUserPrefService();
}
WebNotificationTray* Shell::GetWebNotificationTray() {
return GetPrimaryRootWindowController()
->GetStatusAreaWidget()
->web_notification_tray();
}
bool Shell::HasPrimaryStatusArea() {
return !!GetPrimaryRootWindowController()->GetStatusAreaWidget();
}
SystemTray* Shell::GetPrimarySystemTray() {
return GetPrimaryRootWindowController()->GetSystemTray();
}
void Shell::SetTouchHudProjectionEnabled(bool enabled) {
if (is_touch_hud_projection_enabled_ == enabled)
return;
is_touch_hud_projection_enabled_ = enabled;
for (auto& observer : shell_observers_)
observer.OnTouchHudProjectionToggled(enabled);
}
FirstRunHelper* Shell::CreateFirstRunHelper() {
return new FirstRunHelperImpl;
}
void Shell::CreateShelfView() {
// Must occur after SessionController creation and user login.
DCHECK(session_controller());
DCHECK_GT(session_controller()->NumberOfLoggedInUsers(), 0);
// Notify the ShellDelegate that the shelf is being initialized.
// TODO(msw): Refine ChromeLauncherController lifetime management.
shell_delegate_->ShelfInit();
if (!shelf_window_watcher_)
shelf_window_watcher_ = base::MakeUnique<ShelfWindowWatcher>(shelf_model());
for (WmWindow* root_window : shell_port_->GetAllRootWindows())
root_window->GetRootWindowController()->CreateShelfView();
}
void Shell::SetLargeCursorSizeInDip(int large_cursor_size_in_dip) {
window_tree_host_manager_->cursor_window_controller()
->SetLargeCursorSizeInDip(large_cursor_size_in_dip);
}
void Shell::SetCursorCompositingEnabled(bool enabled) {
if (GetAshConfig() == Config::CLASSIC) {
// TODO: needs to work in mus. http://crbug.com/705592.
window_tree_host_manager_->cursor_window_controller()
->SetCursorCompositingEnabled(enabled);
native_cursor_manager_->SetNativeCursorEnabled(!enabled);
}
}
void Shell::DoInitialWorkspaceAnimation() {
return GetPrimaryRootWindowController()
->workspace_controller()
->DoInitialAnimation();
}
void Shell::AddShellObserver(ShellObserver* observer) {
shell_observers_.AddObserver(observer);
}
void Shell::RemoveShellObserver(ShellObserver* observer) {
shell_observers_.RemoveObserver(observer);
}
void Shell::ShowAppList() {
// Show the app list on the default display for new windows.
app_list_->Show(
GetWmRootWindowForNewWindows()->GetDisplayNearestWindow().id());
}
void Shell::DismissAppList() {
app_list_->Dismiss();
}
void Shell::ToggleAppList() {
// Toggle the app list on the default display for new windows.
app_list_->ToggleAppList(
GetWmRootWindowForNewWindows()->GetDisplayNearestWindow().id());
}
bool Shell::IsAppListVisible() const {
return app_list_->IsVisible();
}
bool Shell::GetAppListTargetVisibility() const {
return app_list_->GetTargetVisibility();
}
void Shell::UpdateAfterLoginStatusChange(LoginStatus status) {
for (WmWindow* root_window : shell_port_->GetAllRootWindows()) {
root_window->GetRootWindowController()->UpdateAfterLoginStatusChange(
status);
}
}
void Shell::NotifyMaximizeModeStarted() {
for (auto& observer : shell_observers_)
observer.OnMaximizeModeStarted();
}
void Shell::NotifyMaximizeModeEnding() {
for (auto& observer : shell_observers_)
observer.OnMaximizeModeEnding();
}
void Shell::NotifyMaximizeModeEnded() {
for (auto& observer : shell_observers_)
observer.OnMaximizeModeEnded();
}
void Shell::NotifyOverviewModeStarting() {
for (auto& observer : shell_observers_)
observer.OnOverviewModeStarting();
}
void Shell::NotifyOverviewModeEnded() {
for (auto& observer : shell_observers_)
observer.OnOverviewModeEnded();
}
void Shell::NotifyFullscreenStateChanged(bool is_fullscreen,
WmWindow* root_window) {
for (auto& observer : shell_observers_)
observer.OnFullscreenStateChanged(is_fullscreen, root_window);
}
void Shell::NotifyPinnedStateChanged(WmWindow* pinned_window) {
for (auto& observer : shell_observers_)
observer.OnPinnedStateChanged(pinned_window);
}
void Shell::NotifyVirtualKeyboardActivated(bool activated,
WmWindow* root_window) {
for (auto& observer : shell_observers_)
observer.OnVirtualKeyboardStateChanged(activated, root_window);
}
void Shell::NotifyShelfCreatedForRootWindow(WmWindow* root_window) {
for (auto& observer : shell_observers_)
observer.OnShelfCreatedForRootWindow(root_window);
}
void Shell::NotifyShelfAlignmentChanged(WmWindow* root_window) {
for (auto& observer : shell_observers_)
observer.OnShelfAlignmentChanged(root_window);
}
void Shell::NotifyShelfAutoHideBehaviorChanged(WmWindow* root_window) {
for (auto& observer : shell_observers_)
observer.OnShelfAutoHideBehaviorChanged(root_window);
}
////////////////////////////////////////////////////////////////////////////////
// Shell, private:
Shell::Shell(std::unique_ptr<ShellDelegate> shell_delegate,
std::unique_ptr<ShellPort> shell_port)
: shell_port_(std::move(shell_port)),
brightness_control_delegate_(
base::MakeUnique<system::BrightnessControllerChromeos>()),
cast_config_(base::MakeUnique<CastConfigController>()),
focus_cycler_(base::MakeUnique<FocusCycler>()),
immersive_context_(base::MakeUnique<ImmersiveContextAsh>()),
keyboard_brightness_control_delegate_(
base::MakeUnique<KeyboardBrightnessController>()),
locale_notification_controller_(
base::MakeUnique<LocaleNotificationController>()),
media_controller_(base::MakeUnique<MediaController>()),
new_window_controller_(base::MakeUnique<NewWindowController>()),
session_controller_(base::MakeUnique<SessionController>()),
shelf_controller_(base::MakeUnique<ShelfController>()),
shell_delegate_(std::move(shell_delegate)),
shutdown_controller_(base::MakeUnique<ShutdownController>()),
system_tray_controller_(base::MakeUnique<SystemTrayController>()),
system_tray_notifier_(base::MakeUnique<SystemTrayNotifier>()),
vpn_list_(base::MakeUnique<VpnList>()),
window_cycle_controller_(base::MakeUnique<WindowCycleController>()),
window_selector_controller_(base::MakeUnique<WindowSelectorController>()),
app_list_(base::MakeUnique<app_list::AppList>()),
link_handler_model_factory_(nullptr),
tray_bluetooth_helper_(base::MakeUnique<TrayBluetoothHelper>()),
display_configurator_(new display::DisplayConfigurator()),
native_cursor_manager_(nullptr),
simulate_modal_window_open_for_testing_(false),
is_touch_hud_projection_enabled_(false) {
// TODO(sky): better refactor cash/mash dependencies. Perhaps put all cash
// state on ShellPortClassic. http://crbug.com/671246.
gpu_support_.reset(shell_delegate_->CreateGPUSupport());
// Don't use Shell::GetAshConfig() as |instance_| has not yet been set.
if (shell_port_->GetAshConfig() != Config::MASH) {
display_manager_.reset(ScreenAsh::CreateDisplayManager());
window_tree_host_manager_.reset(new WindowTreeHostManager);
user_metrics_recorder_.reset(new UserMetricsRecorder);
}
PowerStatus::Initialize();
session_controller_->AddObserver(this);
}
Shell::~Shell() {
TRACE_EVENT0("shutdown", "ash::Shell::Destructor");
const Config config = shell_port_->GetAshConfig();
if (config != Config::MASH)
user_metrics_recorder_->OnShellShuttingDown();
shell_delegate_->PreShutdown();
// Remove the focus from any window. This will prevent overhead and side
// effects (e.g. crashes) from changing focus during shutdown.
// See bug crbug.com/134502.
aura::client::GetFocusClient(GetPrimaryRootWindow())->FocusWindow(nullptr);
// Please keep in same order as in Init() because it's easy to miss one.
if (window_modality_controller_)
window_modality_controller_.reset();
if (config != Config::MASH) {
RemovePreTargetHandler(
window_tree_host_manager_->input_method_event_handler());
}
RemovePreTargetHandler(magnifier_key_scroll_handler_.get());
magnifier_key_scroll_handler_.reset();
RemovePreTargetHandler(speech_feedback_handler_.get());
speech_feedback_handler_.reset();
RemovePreTargetHandler(overlay_filter_.get());
overlay_filter_.reset();
RemovePreTargetHandler(accelerator_filter_.get());
RemovePreTargetHandler(event_transformation_handler_.get());
RemovePreTargetHandler(toplevel_window_event_handler_.get());
RemovePostTargetHandler(toplevel_window_event_handler_.get());
if (config != Config::MASH)
RemovePreTargetHandler(system_gesture_filter_.get());
if (config == Config::CLASSIC)
RemovePreTargetHandler(mouse_cursor_filter_.get());
RemovePreTargetHandler(modality_filter_.get());
// TooltipController is deleted with the Shell so removing its references.
RemovePreTargetHandler(tooltip_controller_.get());
screen_orientation_controller_.reset();
screen_layout_observer_.reset();
// Destroy the virtual keyboard controller before the maximize mode controller
// since the latters destructor triggers events that the former is listening
// to but no longer cares about.
virtual_keyboard_controller_.reset();
// Destroy maximize mode controller early on since it has some observers which
// need to be removed.
maximize_mode_controller_.reset();
// Destroy the keyboard before closing the shelf, since it will invoke a shelf
// layout.
DeactivateKeyboard();
toast_manager_.reset();
// Destroy SystemTrayDelegate before destroying the status area(s). Make sure
// to deinitialize the shelf first, as it is initialized after the delegate.
for (WmWindow* root : shell_port_->GetAllRootWindows())
root->GetRootWindowController()->GetShelf()->ShutdownShelfWidget();
tray_bluetooth_helper_.reset();
DeleteSystemTrayDelegate();
// Drag-and-drop must be canceled prior to close all windows.
drag_drop_controller_.reset();
// Controllers who have WindowObserver added must be deleted
// before |window_tree_host_manager_| is deleted.
// VideoActivityNotifier must be deleted before |video_detector_| is
// deleted because it's observing video activity through
// VideoDetector::Observer interface.
video_activity_notifier_.reset();
video_detector_.reset();
high_contrast_controller_.reset();
shadow_controller_.reset();
resize_shadow_controller_.reset();
// Has to happen before ~MruWindowTracker.
window_cycle_controller_.reset();
window_selector_controller_.reset();
CloseAllRootWindowChildWindows();
// MruWindowTracker must be destroyed after all windows have been deleted to
// avoid a possible crash when Shell is destroyed from a non-normal shutdown
// path. (crbug.com/485438).
mru_window_tracker_.reset();
// These need a valid Shell instance to clean up properly, so explicitly
// delete them before invalidating the instance.
// Alphabetical. TODO(oshima): sort.
magnification_controller_.reset();
tooltip_controller_.reset();
event_client_.reset();
toplevel_window_event_handler_.reset();
visibility_controller_.reset();
power_button_controller_.reset();
lock_state_controller_.reset();
screen_pinning_controller_.reset();
resolution_notification_controller_.reset();
screenshot_controller_.reset();
mouse_cursor_filter_.reset();
modality_filter_.reset();
touch_transformer_controller_.reset();
audio_a11y_controller_.reset();
laser_pointer_controller_.reset();
partial_magnification_controller_.reset();
// This also deletes all RootWindows. Note that we invoke Shutdown() on
// WindowTreeHostManager before resetting |window_tree_host_manager_|, since
// destruction
// of its owned RootWindowControllers relies on the value.
ScreenAsh::CreateScreenForShutdown();
display_configuration_controller_.reset();
// AppListDelegateImpl depends upon AppList.
app_list_delegate_impl_.reset();
// These members access Shell in their destructors.
wallpaper_controller_.reset();
accessibility_delegate_.reset();
// Balances the Install() in Initialize().
views::FocusManagerFactory::Install(nullptr);
// ShelfWindowWatcher has window observers and a pointer to the shelf model.
shelf_window_watcher_.reset();
// ShelfItemDelegate subclasses it owns have complex cleanup to run (e.g. ARC
// shelf items in Chrome) so explicitly shutdown early.
shelf_model()->DestroyItemDelegates();
// Notify the ShellDelegate that the shelf is shutting down.
// TODO(msw): Refine ChromeLauncherController lifetime management.
shell_delegate_->ShelfShutdown();
// Removes itself as an observer of |pref_service_|.
shelf_controller_.reset();
shell_port_->Shutdown();
// Depends on |focus_controller_|, so must be destroyed before.
window_tree_host_manager_.reset();
focus_controller_->RemoveObserver(this);
if (config != Config::CLASSIC &&
window_tree_client_->focus_synchronizer()->active_focus_client() ==
focus_controller_.get()) {
window_tree_client_->focus_synchronizer()->SetSingletonFocusClient(nullptr);
}
focus_controller_.reset();
screen_position_controller_.reset();
display_color_manager_.reset();
if (display_change_observer_)
display_configurator_->RemoveObserver(display_change_observer_.get());
if (display_error_observer_)
display_configurator_->RemoveObserver(display_error_observer_.get());
if (projecting_observer_) {
display_configurator_->RemoveObserver(projecting_observer_.get());
RemoveShellObserver(projecting_observer_.get());
}
display_change_observer_.reset();
shutdown_observer_.reset();
PowerStatus::Shutdown();
// Ensure that DBusThreadManager outlives this Shell.
DCHECK(chromeos::DBusThreadManager::IsInitialized());
// Needs to happen right before |instance_| is reset.
shell_port_.reset();
session_controller_->RemoveObserver(this);
wallpaper_delegate_.reset();
pref_service_ = nullptr;
shell_delegate_.reset();
DCHECK(instance_ == this);
instance_ = nullptr;
}
void Shell::Init(const ShellInitParams& init_params) {
const Config config = shell_port_->GetAshConfig();
blocking_pool_ = init_params.blocking_pool;
wallpaper_delegate_ = shell_delegate_->CreateWallpaperDelegate();
// Can be null in tests.
if (config == Config::MASH && shell_delegate_->GetShellConnector()) {
prefs::ConnectToPrefService(
shell_delegate_->GetShellConnector(),
make_scoped_refptr(new PrefRegistrySimple()),
std::vector<PrefValueStore::PrefStoreType>(),
base::Bind(&Shell::OnPrefServiceInitialized, base::Unretained(this)),
prefs::mojom::kForwarderServiceName);
}
// Some delegates access ShellPort during their construction. Create them here
// instead of the ShellPort constructor.
accessibility_delegate_.reset(shell_delegate_->CreateAccessibilityDelegate());
palette_delegate_ = shell_delegate_->CreatePaletteDelegate();
toast_manager_ = base::MakeUnique<ToastManager>();
// Install the custom factory early on so that views::FocusManagers for Tray,
// Shelf, and WallPaper could be created by the factory.
views::FocusManagerFactory::Install(new AshFocusManagerFactory);
wallpaper_controller_ = base::MakeUnique<WallpaperController>(blocking_pool_);
// Start devtools server
devtools_server_ = ui::devtools::UiDevToolsServer::Create(nullptr);
if (devtools_server_) {
auto dom_backend = base::MakeUnique<devtools::AshDevToolsDOMAgent>();
auto css_backend =
base::MakeUnique<devtools::AshDevToolsCSSAgent>(dom_backend.get());
auto devtools_client = base::MakeUnique<ui::devtools::UiDevToolsClient>(
"Ash", devtools_server_.get());
devtools_client->AddAgent(std::move(dom_backend));
devtools_client->AddAgent(std::move(css_backend));
devtools_server_->AttachClient(std::move(devtools_client));
}
if (config == Config::MASH)
app_list_delegate_impl_ = base::MakeUnique<AppListDelegateImpl>();
// TODO(sky): move creation to ShellPort.
if (config != Config::MASH)
immersive_handler_factory_ = base::MakeUnique<ImmersiveHandlerFactoryAsh>();
scoped_overview_animation_settings_factory_.reset(
new ScopedOverviewAnimationSettingsFactoryAura);
window_positioner_ = base::MakeUnique<WindowPositioner>();
if (config == Config::CLASSIC) {
// TODO: needs to work in mus. http://crbug.com/705592.
native_cursor_manager_ = new AshNativeCursorManager;
cursor_manager_.reset(
new CursorManager(base::WrapUnique(native_cursor_manager_)));
}
shell_delegate_->PreInit();
// TODO(sky): remove MASH from here.
bool display_initialized =
(config == Config::MASH || display_manager_->InitFromCommandLine());
if (config == Config::MUS && !display_initialized) {
// Run display configuration off device in mus mode.
display_manager_->set_configure_displays(true);
display_configurator_->set_configure_display(true);
}
if (config != Config::MASH) {
// TODO(sky): should work in mash too.
display_configuration_controller_.reset(new DisplayConfigurationController(
display_manager_.get(), window_tree_host_manager_.get()));
display_configurator_->Init(shell_port_->CreateNativeDisplayDelegate(),
!gpu_support_->IsPanelFittingDisabled());
}
// The DBusThreadManager must outlive this Shell. See the DCHECK in ~Shell.
chromeos::DBusThreadManager* dbus_thread_manager =
chromeos::DBusThreadManager::Get();
projecting_observer_.reset(
new ProjectingObserver(dbus_thread_manager->GetPowerManagerClient()));
display_configurator_->AddObserver(projecting_observer_.get());
AddShellObserver(projecting_observer_.get());
// TODO(sky): once simplified display management is enabled for mash
// config == Config::MUS should be config != Config::CLASSIC.
if (!display_initialized &&
(config == Config::MUS || chromeos::IsRunningAsSystemCompositor())) {
display_change_observer_ = base::MakeUnique<display::DisplayChangeObserver>(
display_configurator_.get(), display_manager_.get());
shutdown_observer_ =
base::MakeUnique<ShutdownObserver>(display_configurator_.get());
// Register |display_change_observer_| first so that the rest of
// observer gets invoked after the root windows are configured.
display_configurator_->AddObserver(display_change_observer_.get());
display_error_observer_.reset(new DisplayErrorObserver());
display_configurator_->AddObserver(display_error_observer_.get());
display_configurator_->set_state_controller(display_change_observer_.get());
display_configurator_->set_mirroring_controller(display_manager_.get());
display_configurator_->ForceInitialConfigure(
base::CommandLine::ForCurrentProcess()->HasSwitch(
chromeos::switches::kFirstExecAfterBoot)
? kChromeOsBootColor
: 0);
display_initialized = true;
}
display_color_manager_.reset(new DisplayColorManager(
display_configurator_.get(), init_params.blocking_pool));
if (!display_initialized)
display_manager_->InitDefaultDisplay();
if (config == Config::CLASSIC) {
display_manager_->RefreshFontParams();
aura::Env::GetInstance()->set_context_factory(init_params.context_factory);
aura::Env::GetInstance()->set_context_factory_private(
init_params.context_factory_private);
}
// The WindowModalityController needs to be at the front of the input event
// pretarget handler list to ensure that it processes input events when modal
// windows are active.
window_modality_controller_.reset(new ::wm::WindowModalityController(this));
env_filter_.reset(new ::wm::CompoundEventFilter);
AddPreTargetHandler(env_filter_.get());
// FocusController takes ownership of AshFocusRules.
focus_controller_ =
base::MakeUnique<::wm::FocusController>(new wm::AshFocusRules());
focus_controller_->AddObserver(this);
if (config != Config::CLASSIC) {
window_tree_client_->focus_synchronizer()->SetSingletonFocusClient(
focus_controller_.get());
}
screen_position_controller_.reset(new ScreenPositionController);
shell_port_->CreatePrimaryHost();
root_window_for_new_windows_ = WmWindow::Get(GetPrimaryRootWindow());
if (config != Config::MASH) {
resolution_notification_controller_.reset(
new ResolutionNotificationController);
}
if (cursor_manager_) {
cursor_manager_->SetDisplay(
display::Screen::GetScreen()->GetPrimaryDisplay());
}
accelerator_controller_ = shell_port_->CreateAcceleratorController();
maximize_mode_controller_ = base::MakeUnique<MaximizeModeController>();
if (config == Config::CLASSIC) {
// Not applicable to mus/mash as events are already routed to InputMethod
// first.
AddPreTargetHandler(
window_tree_host_manager_->input_method_event_handler());
}
magnifier_key_scroll_handler_ = MagnifierKeyScroller::CreateHandler();
AddPreTargetHandler(magnifier_key_scroll_handler_.get());
speech_feedback_handler_ = SpokenFeedbackToggler::CreateHandler();
AddPreTargetHandler(speech_feedback_handler_.get());
// The order in which event filters are added is significant.
// ui::UserActivityDetector passes events to observers, so let them get
// rewritten first.
user_activity_detector_.reset(new ui::UserActivityDetector);
overlay_filter_.reset(new OverlayEventFilter);
AddPreTargetHandler(overlay_filter_.get());
accelerator_filter_.reset(new ::wm::AcceleratorFilter(
std::unique_ptr<::wm::AcceleratorDelegate>(new AcceleratorDelegate),
accelerator_controller_->accelerator_history()));
AddPreTargetHandler(accelerator_filter_.get());
event_transformation_handler_.reset(new EventTransformationHandler);
AddPreTargetHandler(event_transformation_handler_.get());
toplevel_window_event_handler_ =
base::MakeUnique<ToplevelWindowEventHandler>();
if (config != Config::MASH) {
system_gesture_filter_.reset(new SystemGestureEventFilter);
AddPreTargetHandler(system_gesture_filter_.get());
}
sticky_keys_controller_.reset(new StickyKeysController);
screen_pinning_controller_ = base::MakeUnique<ScreenPinningController>();
lock_state_controller_ =
base::MakeUnique<LockStateController>(shutdown_controller_.get());
power_button_controller_.reset(
new PowerButtonController(lock_state_controller_.get()));
// Pass the initial display state to PowerButtonController.
power_button_controller_->OnDisplayModeChanged(
display_configurator_->cached_displays());
// The connector is unavailable in some tests.
if (config == Config::MASH && shell_delegate_->GetShellConnector()) {
ui::mojom::UserActivityMonitorPtr user_activity_monitor;
shell_delegate_->GetShellConnector()->BindInterface(ui::mojom::kServiceName,
&user_activity_monitor);
user_activity_forwarder_ = base::MakeUnique<aura::UserActivityForwarder>(
std::move(user_activity_monitor), user_activity_detector_.get());
}
drag_drop_controller_.reset(new DragDropController);
// |screenshot_controller_| needs to be created (and prepended as a
// pre-target handler) at this point, because |mouse_cursor_filter_| needs to
// process mouse events prior to screenshot session.
// See http://crbug.com/459214
screenshot_controller_.reset(new ScreenshotController());
// TODO: evaluate if MouseCursorEventFilter needs to work for mus/mash.
// http://crbug.com/706474.
if (config == Config::CLASSIC) {
mouse_cursor_filter_.reset(new MouseCursorEventFilter());
PrependPreTargetHandler(mouse_cursor_filter_.get());
}
// Create Controllers that may need root window.
// TODO(oshima): Move as many controllers before creating
// RootWindowController as possible.
visibility_controller_.reset(new AshVisibilityController);
laser_pointer_controller_.reset(new LaserPointerController());
partial_magnification_controller_.reset(new PartialMagnificationController());
magnification_controller_.reset(MagnificationController::CreateInstance());
mru_window_tracker_ = base::MakeUnique<MruWindowTracker>();
autoclick_controller_.reset(AutoclickController::CreateInstance());
high_contrast_controller_.reset(new HighContrastController);
video_detector_.reset(new VideoDetector);
tooltip_controller_.reset(new views::corewm::TooltipController(
std::unique_ptr<views::corewm::Tooltip>(new views::corewm::TooltipAura)));
AddPreTargetHandler(tooltip_controller_.get());
modality_filter_.reset(new SystemModalContainerEventFilter(this));
AddPreTargetHandler(modality_filter_.get());
event_client_.reset(new EventClientImpl);
session_state_delegate_.reset(shell_delegate_->CreateSessionStateDelegate());
// Must occur after Shell has installed its early pre-target handlers (for
// example, WindowModalityController).
shell_port_->CreatePointerWatcherAdapter();
resize_shadow_controller_.reset(new ResizeShadowController());
shadow_controller_.reset(new ::wm::ShadowController(focus_controller_.get()));
SetSystemTrayDelegate(
base::WrapUnique(shell_delegate_->CreateSystemTrayDelegate()));
// May trigger initialization of the Bluetooth adapter.
tray_bluetooth_helper_->Initialize();
// Create AshTouchTransformController before
// WindowTreeHostManager::InitDisplays()
// since AshTouchTransformController listens on
// WindowTreeHostManager::Observer::OnDisplaysInitialized().
// TODO(sky): needs to to work for mus too.
if (config == Config::CLASSIC) {
touch_transformer_controller_.reset(new AshTouchTransformController(
display_configurator_.get(), display_manager_.get()));
}
keyboard_ui_ = shell_port_->CreateKeyboardUI();
shell_port_->InitHosts(init_params);
// Needs to be created after InitDisplays() since it may cause the virtual
// keyboard to be deployed.
if (config != Config::MASH)
virtual_keyboard_controller_.reset(new VirtualKeyboardController);
audio_a11y_controller_.reset(new chromeos::AudioA11yController);
// Initialize the wallpaper after the RootWindowController has been created,
// otherwise the widget will not paint when restoring after a browser crash.
// Also, initialize after display initialization to ensure correct sizing.
wallpaper_delegate_->InitializeWallpaper();
if (cursor_manager_) {
if (initially_hide_cursor_)
cursor_manager_->HideCursor();
cursor_manager_->SetCursor(ui::CursorType::kPointer);
}
power_event_observer_.reset(new PowerEventObserver());
user_activity_notifier_.reset(
new ui::UserActivityPowerManagerNotifier(user_activity_detector_.get()));
video_activity_notifier_.reset(
new VideoActivityNotifier(video_detector_.get()));
bluetooth_notification_controller_.reset(new BluetoothNotificationController);
if (config != Config::MASH) {
screen_orientation_controller_.reset(new ScreenOrientationController());
screen_layout_observer_.reset(new ScreenLayoutObserver());
}
sms_observer_.reset(new SmsObserver());
// The compositor thread and main message loop have to be running in
// order to create mirror window. Run it after the main message loop
// is started.
if (config != Config::MASH)
display_manager_->CreateMirrorWindowAsyncIfAny();
for (auto& observer : shell_observers_)
observer.OnShellInitialized();
if (config != Config::MASH)
user_metrics_recorder_->OnShellInitialized();
}
void Shell::InitKeyboard() {
if (keyboard::IsKeyboardEnabled()) {
if (keyboard::KeyboardController::GetInstance()) {
RootWindowControllerList controllers = GetAllRootWindowControllers();
for (RootWindowControllerList::iterator iter = controllers.begin();
iter != controllers.end(); ++iter) {
(*iter)->DeactivateKeyboard(
keyboard::KeyboardController::GetInstance());
}
}
keyboard::KeyboardController::ResetInstance(
new keyboard::KeyboardController(shell_delegate_->CreateKeyboardUI(),
virtual_keyboard_controller_.get()));
}
}
void Shell::InitRootWindow(aura::Window* root_window) {
DCHECK(focus_controller_);
DCHECK(visibility_controller_.get());
DCHECK(drag_drop_controller_.get());
aura::client::SetFocusClient(root_window, focus_controller_.get());
aura::client::SetActivationClient(root_window, focus_controller_.get());
root_window->AddPreTargetHandler(focus_controller_.get());
aura::client::SetVisibilityClient(root_window, visibility_controller_.get());
aura::client::SetDragDropClient(root_window, drag_drop_controller_.get());
aura::client::SetScreenPositionClient(root_window,
screen_position_controller_.get());
aura::client::SetCursorClient(root_window, cursor_manager_.get());
aura::client::SetTooltipClient(root_window, tooltip_controller_.get());
aura::client::SetEventClient(root_window, event_client_.get());
aura::client::SetWindowMoveClient(root_window,
toplevel_window_event_handler_.get());
root_window->AddPreTargetHandler(toplevel_window_event_handler_.get());
root_window->AddPostTargetHandler(toplevel_window_event_handler_.get());
}
void Shell::SetSystemTrayDelegate(
std::unique_ptr<SystemTrayDelegate> delegate) {
DCHECK(delegate);
system_tray_delegate_ = std::move(delegate);
system_tray_delegate_->Initialize();
// Accesses ShellPort in its constructor.
logout_confirmation_controller_.reset(new LogoutConfirmationController(
base::Bind(&SystemTrayController::SignOut,
base::Unretained(system_tray_controller_.get()))));
}
void Shell::DeleteSystemTrayDelegate() {
DCHECK(system_tray_delegate_);
// Accesses ShellPort in its destructor.
logout_confirmation_controller_.reset();
system_tray_delegate_.reset();
}
void Shell::CloseAllRootWindowChildWindows() {
for (WmWindow* wm_root_window : shell_port_->GetAllRootWindows()) {
aura::Window* root_window = wm_root_window->aura_window();
RootWindowController* controller = GetRootWindowController(root_window);
if (controller) {
controller->CloseChildWindows();
} else {
while (!root_window->children().empty()) {
aura::Window* child = root_window->children()[0];
delete child;
}
}
}
}
bool Shell::CanWindowReceiveEvents(aura::Window* window) {
RootWindowControllerList controllers = GetAllRootWindowControllers();
for (RootWindowController* controller : controllers) {
if (controller->CanWindowReceiveEvents(window))
return true;
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
// Shell, ui::EventTarget overrides:
bool Shell::CanAcceptEvent(const ui::Event& event) {
return true;
}
ui::EventTarget* Shell::GetParentTarget() {
return aura::Env::GetInstance();
}
std::unique_ptr<ui::EventTargetIterator> Shell::GetChildIterator() const {
return std::unique_ptr<ui::EventTargetIterator>();
}
ui::EventTargeter* Shell::GetEventTargeter() {
NOTREACHED();
return nullptr;
}
void Shell::OnWindowActivated(
aura::client::ActivationChangeObserver::ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) {
WmWindow* gained_active_wm = WmWindow::Get(gained_active);
if (gained_active_wm)
root_window_for_new_windows_ = gained_active_wm->GetRootWindow();
}
void Shell::OnSessionStateChanged(session_manager::SessionState state) {
// Create the shelf when a session becomes active. It's safe to do this
// multiple times (e.g. initial login vs. multiprofile add session).
if (state == session_manager::SessionState::ACTIVE) {
CreateShelfView();
if (GetAshConfig() != Config::MASH) {
// Recreate the keyboard after initial login and after multiprofile login.
CreateKeyboard();
}
}
}
void Shell::OnLoginStatusChanged(LoginStatus login_status) {
UpdateAfterLoginStatusChange(login_status);
}
void Shell::OnLockStateChanged(bool locked) {
#ifndef NDEBUG
// Make sure that there is no system modal in Lock layer when unlocked.
if (!locked) {
aura::Window::Windows containers = wm::GetContainersFromAllRootWindows(
kShellWindowId_LockSystemModalContainer, GetPrimaryRootWindow());
for (aura::Window* container : containers)
DCHECK(container->children().empty());
}
#endif
}
void Shell::OnPrefServiceInitialized(
std::unique_ptr<::PrefService> pref_service) {
if (!instance_)
return;
// |pref_service_| is null if can't connect to Chrome (as happens when
// running mash outside of chrome --mash and chrome isn't built).
pref_service_ = std::move(pref_service);
}
} // namespace ash