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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/socks_client_socket.h"
#include "base/memory/scoped_ptr.h"
#include "net/base/address_list.h"
#include "net/base/test_completion_callback.h"
#include "net/base/winsock_init.h"
#include "net/dns/host_resolver.h"
#include "net/dns/mock_host_resolver.h"
#include "net/log/net_log.h"
#include "net/log/net_log_unittest.h"
#include "net/socket/client_socket_factory.h"
#include "net/socket/socket_test_util.h"
#include "net/socket/tcp_client_socket.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/platform_test.h"
//-----------------------------------------------------------------------------
namespace net {
const char kSOCKSOkRequest[] = { 0x04, 0x01, 0x00, 0x50, 127, 0, 0, 1, 0 };
const char kSOCKSOkReply[] = { 0x00, 0x5A, 0x00, 0x00, 0, 0, 0, 0 };
class SOCKSClientSocketTest : public PlatformTest {
public:
SOCKSClientSocketTest();
// Create a SOCKSClientSocket on top of a MockSocket.
scoped_ptr<SOCKSClientSocket> BuildMockSocket(
MockRead reads[], size_t reads_count,
MockWrite writes[], size_t writes_count,
HostResolver* host_resolver,
const std::string& hostname, int port,
NetLog* net_log);
void SetUp() override;
protected:
scoped_ptr<SOCKSClientSocket> user_sock_;
AddressList address_list_;
// Filled in by BuildMockSocket() and owned by its return value
// (which |user_sock| is set to).
StreamSocket* tcp_sock_;
TestCompletionCallback callback_;
scoped_ptr<MockHostResolver> host_resolver_;
scoped_ptr<SocketDataProvider> data_;
};
SOCKSClientSocketTest::SOCKSClientSocketTest()
: host_resolver_(new MockHostResolver) {
}
// Set up platform before every test case
void SOCKSClientSocketTest::SetUp() {
PlatformTest::SetUp();
}
scoped_ptr<SOCKSClientSocket> SOCKSClientSocketTest::BuildMockSocket(
MockRead reads[],
size_t reads_count,
MockWrite writes[],
size_t writes_count,
HostResolver* host_resolver,
const std::string& hostname,
int port,
NetLog* net_log) {
TestCompletionCallback callback;
data_.reset(new StaticSocketDataProvider(reads, reads_count,
writes, writes_count));
tcp_sock_ = new MockTCPClientSocket(address_list_, net_log, data_.get());
int rv = tcp_sock_->Connect(callback.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
rv = callback.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(tcp_sock_->IsConnected());
scoped_ptr<ClientSocketHandle> connection(new ClientSocketHandle);
// |connection| takes ownership of |tcp_sock_|, but keep a
// non-owning pointer to it.
connection->SetSocket(scoped_ptr<StreamSocket>(tcp_sock_));
return scoped_ptr<SOCKSClientSocket>(new SOCKSClientSocket(
connection.Pass(),
HostResolver::RequestInfo(HostPortPair(hostname, port)),
DEFAULT_PRIORITY,
host_resolver));
}
// Implementation of HostResolver that never completes its resolve request.
// We use this in the test "DisconnectWhileHostResolveInProgress" to make
// sure that the outstanding resolve request gets cancelled.
class HangingHostResolverWithCancel : public HostResolver {
public:
HangingHostResolverWithCancel() : outstanding_request_(NULL) {}
int Resolve(const RequestInfo& info,
RequestPriority priority,
AddressList* addresses,
const CompletionCallback& callback,
RequestHandle* out_req,
const BoundNetLog& net_log) override {
DCHECK(addresses);
DCHECK_EQ(false, callback.is_null());
EXPECT_FALSE(HasOutstandingRequest());
outstanding_request_ = reinterpret_cast<RequestHandle>(1);
*out_req = outstanding_request_;
return ERR_IO_PENDING;
}
int ResolveFromCache(const RequestInfo& info,
AddressList* addresses,
const BoundNetLog& net_log) override {
NOTIMPLEMENTED();
return ERR_UNEXPECTED;
}
void CancelRequest(RequestHandle req) override {
EXPECT_TRUE(HasOutstandingRequest());
EXPECT_EQ(outstanding_request_, req);
outstanding_request_ = NULL;
}
bool HasOutstandingRequest() {
return outstanding_request_ != NULL;
}
private:
RequestHandle outstanding_request_;
DISALLOW_COPY_AND_ASSIGN(HangingHostResolverWithCancel);
};
// Tests a complete handshake and the disconnection.
TEST_F(SOCKSClientSocketTest, CompleteHandshake) {
const std::string payload_write = "random data";
const std::string payload_read = "moar random data";
MockWrite data_writes[] = {
MockWrite(ASYNC, kSOCKSOkRequest, arraysize(kSOCKSOkRequest)),
MockWrite(ASYNC, payload_write.data(), payload_write.size()) };
MockRead data_reads[] = {
MockRead(ASYNC, kSOCKSOkReply, arraysize(kSOCKSOkReply)),
MockRead(ASYNC, payload_read.data(), payload_read.size()) };
TestNetLog log;
user_sock_ = BuildMockSocket(data_reads, arraysize(data_reads),
data_writes, arraysize(data_writes),
host_resolver_.get(),
"localhost", 80,
&log);
// At this state the TCP connection is completed but not the SOCKS handshake.
EXPECT_TRUE(tcp_sock_->IsConnected());
EXPECT_FALSE(user_sock_->IsConnected());
int rv = user_sock_->Connect(callback_.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
TestNetLog::CapturedEntryList entries;
log.GetEntries(&entries);
EXPECT_TRUE(
LogContainsBeginEvent(entries, 0, NetLog::TYPE_SOCKS_CONNECT));
EXPECT_FALSE(user_sock_->IsConnected());
rv = callback_.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(user_sock_->IsConnected());
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsEndEvent(
entries, -1, NetLog::TYPE_SOCKS_CONNECT));
scoped_refptr<IOBuffer> buffer(new IOBuffer(payload_write.size()));
memcpy(buffer->data(), payload_write.data(), payload_write.size());
rv = user_sock_->Write(
buffer.get(), payload_write.size(), callback_.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
rv = callback_.WaitForResult();
EXPECT_EQ(static_cast<int>(payload_write.size()), rv);
buffer = new IOBuffer(payload_read.size());
rv =
user_sock_->Read(buffer.get(), payload_read.size(), callback_.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
rv = callback_.WaitForResult();
EXPECT_EQ(static_cast<int>(payload_read.size()), rv);
EXPECT_EQ(payload_read, std::string(buffer->data(), payload_read.size()));
user_sock_->Disconnect();
EXPECT_FALSE(tcp_sock_->IsConnected());
EXPECT_FALSE(user_sock_->IsConnected());
}
// List of responses from the socks server and the errors they should
// throw up are tested here.
TEST_F(SOCKSClientSocketTest, HandshakeFailures) {
const struct {
const char fail_reply[8];
Error fail_code;
} tests[] = {
// Failure of the server response code
{
{ 0x01, 0x5A, 0x00, 0x00, 0, 0, 0, 0 },
ERR_SOCKS_CONNECTION_FAILED,
},
// Failure of the null byte
{
{ 0x00, 0x5B, 0x00, 0x00, 0, 0, 0, 0 },
ERR_SOCKS_CONNECTION_FAILED,
},
};
//---------------------------------------
for (size_t i = 0; i < arraysize(tests); ++i) {
MockWrite data_writes[] = {
MockWrite(SYNCHRONOUS, kSOCKSOkRequest, arraysize(kSOCKSOkRequest)) };
MockRead data_reads[] = {
MockRead(SYNCHRONOUS, tests[i].fail_reply,
arraysize(tests[i].fail_reply)) };
TestNetLog log;
user_sock_ = BuildMockSocket(data_reads, arraysize(data_reads),
data_writes, arraysize(data_writes),
host_resolver_.get(),
"localhost", 80,
&log);
int rv = user_sock_->Connect(callback_.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
TestNetLog::CapturedEntryList entries;
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsBeginEvent(
entries, 0, NetLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(tests[i].fail_code, rv);
EXPECT_FALSE(user_sock_->IsConnected());
EXPECT_TRUE(tcp_sock_->IsConnected());
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsEndEvent(
entries, -1, NetLog::TYPE_SOCKS_CONNECT));
}
}
// Tests scenario when the server sends the handshake response in
// more than one packet.
TEST_F(SOCKSClientSocketTest, PartialServerReads) {
const char kSOCKSPartialReply1[] = { 0x00 };
const char kSOCKSPartialReply2[] = { 0x5A, 0x00, 0x00, 0, 0, 0, 0 };
MockWrite data_writes[] = {
MockWrite(ASYNC, kSOCKSOkRequest, arraysize(kSOCKSOkRequest)) };
MockRead data_reads[] = {
MockRead(ASYNC, kSOCKSPartialReply1, arraysize(kSOCKSPartialReply1)),
MockRead(ASYNC, kSOCKSPartialReply2, arraysize(kSOCKSPartialReply2)) };
TestNetLog log;
user_sock_ = BuildMockSocket(data_reads, arraysize(data_reads),
data_writes, arraysize(data_writes),
host_resolver_.get(),
"localhost", 80,
&log);
int rv = user_sock_->Connect(callback_.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
TestNetLog::CapturedEntryList entries;
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsBeginEvent(
entries, 0, NetLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(user_sock_->IsConnected());
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsEndEvent(
entries, -1, NetLog::TYPE_SOCKS_CONNECT));
}
// Tests scenario when the client sends the handshake request in
// more than one packet.
TEST_F(SOCKSClientSocketTest, PartialClientWrites) {
const char kSOCKSPartialRequest1[] = { 0x04, 0x01 };
const char kSOCKSPartialRequest2[] = { 0x00, 0x50, 127, 0, 0, 1, 0 };
MockWrite data_writes[] = {
MockWrite(ASYNC, kSOCKSPartialRequest1, arraysize(kSOCKSPartialRequest1)),
// simulate some empty writes
MockWrite(ASYNC, 0),
MockWrite(ASYNC, 0),
MockWrite(ASYNC, kSOCKSPartialRequest2, arraysize(kSOCKSPartialRequest2)),
};
MockRead data_reads[] = {
MockRead(ASYNC, kSOCKSOkReply, arraysize(kSOCKSOkReply)) };
TestNetLog log;
user_sock_ = BuildMockSocket(data_reads, arraysize(data_reads),
data_writes, arraysize(data_writes),
host_resolver_.get(),
"localhost", 80,
&log);
int rv = user_sock_->Connect(callback_.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
TestNetLog::CapturedEntryList entries;
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsBeginEvent(
entries, 0, NetLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(OK, rv);
EXPECT_TRUE(user_sock_->IsConnected());
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsEndEvent(
entries, -1, NetLog::TYPE_SOCKS_CONNECT));
}
// Tests the case when the server sends a smaller sized handshake data
// and closes the connection.
TEST_F(SOCKSClientSocketTest, FailedSocketRead) {
MockWrite data_writes[] = {
MockWrite(ASYNC, kSOCKSOkRequest, arraysize(kSOCKSOkRequest)) };
MockRead data_reads[] = {
MockRead(ASYNC, kSOCKSOkReply, arraysize(kSOCKSOkReply) - 2),
// close connection unexpectedly
MockRead(SYNCHRONOUS, 0) };
TestNetLog log;
user_sock_ = BuildMockSocket(data_reads, arraysize(data_reads),
data_writes, arraysize(data_writes),
host_resolver_.get(),
"localhost", 80,
&log);
int rv = user_sock_->Connect(callback_.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
TestNetLog::CapturedEntryList entries;
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsBeginEvent(
entries, 0, NetLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(ERR_CONNECTION_CLOSED, rv);
EXPECT_FALSE(user_sock_->IsConnected());
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsEndEvent(
entries, -1, NetLog::TYPE_SOCKS_CONNECT));
}
// Tries to connect to an unknown hostname. Should fail rather than
// falling back to SOCKS4a.
TEST_F(SOCKSClientSocketTest, FailedDNS) {
const char hostname[] = "unresolved.ipv4.address";
host_resolver_->rules()->AddSimulatedFailure(hostname);
TestNetLog log;
user_sock_ = BuildMockSocket(NULL, 0,
NULL, 0,
host_resolver_.get(),
hostname, 80,
&log);
int rv = user_sock_->Connect(callback_.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
TestNetLog::CapturedEntryList entries;
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsBeginEvent(
entries, 0, NetLog::TYPE_SOCKS_CONNECT));
rv = callback_.WaitForResult();
EXPECT_EQ(ERR_NAME_NOT_RESOLVED, rv);
EXPECT_FALSE(user_sock_->IsConnected());
log.GetEntries(&entries);
EXPECT_TRUE(LogContainsEndEvent(
entries, -1, NetLog::TYPE_SOCKS_CONNECT));
}
// Calls Disconnect() while a host resolve is in progress. The outstanding host
// resolve should be cancelled.
TEST_F(SOCKSClientSocketTest, DisconnectWhileHostResolveInProgress) {
scoped_ptr<HangingHostResolverWithCancel> hanging_resolver(
new HangingHostResolverWithCancel());
// Doesn't matter what the socket data is, we will never use it -- garbage.
MockWrite data_writes[] = { MockWrite(SYNCHRONOUS, "", 0) };
MockRead data_reads[] = { MockRead(SYNCHRONOUS, "", 0) };
user_sock_ = BuildMockSocket(data_reads, arraysize(data_reads),
data_writes, arraysize(data_writes),
hanging_resolver.get(),
"foo", 80,
NULL);
// Start connecting (will get stuck waiting for the host to resolve).
int rv = user_sock_->Connect(callback_.callback());
EXPECT_EQ(ERR_IO_PENDING, rv);
EXPECT_FALSE(user_sock_->IsConnected());
EXPECT_FALSE(user_sock_->IsConnectedAndIdle());
// The host resolver should have received the resolve request.
EXPECT_TRUE(hanging_resolver->HasOutstandingRequest());
// Disconnect the SOCKS socket -- this should cancel the outstanding resolve.
user_sock_->Disconnect();
EXPECT_FALSE(hanging_resolver->HasOutstandingRequest());
EXPECT_FALSE(user_sock_->IsConnected());
EXPECT_FALSE(user_sock_->IsConnectedAndIdle());
}
// Tries to connect to an IPv6 IP. Should fail, as SOCKS4 does not support
// IPv6.
TEST_F(SOCKSClientSocketTest, NoIPv6) {
const char kHostName[] = "::1";
user_sock_ = BuildMockSocket(NULL, 0,
NULL, 0,
host_resolver_.get(),
kHostName, 80,
NULL);
EXPECT_EQ(ERR_NAME_NOT_RESOLVED,
callback_.GetResult(user_sock_->Connect(callback_.callback())));
}
// Same as above, but with a real resolver, to protect against regressions.
TEST_F(SOCKSClientSocketTest, NoIPv6RealResolver) {
const char kHostName[] = "::1";
scoped_ptr<HostResolver> host_resolver(
HostResolver::CreateSystemResolver(HostResolver::Options(), NULL));
user_sock_ = BuildMockSocket(NULL, 0,
NULL, 0,
host_resolver.get(),
kHostName, 80,
NULL);
EXPECT_EQ(ERR_NAME_NOT_RESOLVED,
callback_.GetResult(user_sock_->Connect(callback_.callback())));
}
} // namespace net