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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_DISPLAY_TEST_DISPLAY_MANAGER_TEST_API_H_
#define UI_DISPLAY_TEST_DISPLAY_MANAGER_TEST_API_H_
#include <stdint.h>
#include <memory>
#include <string>
#include <vector>
#include "base/macros.h"
#include "ui/display/display.h"
#include "ui/display/display_export.h"
#include "ui/display/display_layout.h"
#include "ui/display/types/display_constants.h"
namespace gfx {
class Size;
}
namespace display {
class DisplayManager;
class ManagedDisplayInfo;
namespace test {
class DISPLAY_EXPORT DisplayManagerTestApi {
public:
explicit DisplayManagerTestApi(DisplayManager* display_manager);
virtual ~DisplayManagerTestApi();
// Update the display configuration as given in |display_specs|. The format of
// |display_spec| is a list of comma separated spec for each displays. Please
// refer to the comment in |ash::DisplayInfo::CreateFromSpec| for the format
// of the display spec.
void UpdateDisplay(const std::string& display_specs);
// Set the 1st display as an internal display and returns the display Id for
// the internal display.
int64_t SetFirstDisplayAsInternalDisplay();
// Don't update the display when the root window's size was changed.
void DisableChangeDisplayUponHostResize();
// Gets the internal ManagedDisplayInfo for a specific display id.
const ManagedDisplayInfo& GetInternalManagedDisplayInfo(int64_t display_id);
// Sets the UI scale for the |display_id|. Returns false if the
// display_id is not an internal display.
bool SetDisplayUIScale(int64_t display_id, float scale);
// Sets the touch support for |display_id|.
void SetTouchSupport(int64_t display_id, Display::TouchSupport touch_support);
private:
friend class ScopedSetInternalDisplayId;
// Sets the display id for internal display and
// update the display mode list if necessary.
void SetInternalDisplayId(int64_t id);
DisplayManager* display_manager_; // not owned
DISALLOW_COPY_AND_ASSIGN(DisplayManagerTestApi);
};
class DISPLAY_EXPORT ScopedSetInternalDisplayId {
public:
ScopedSetInternalDisplayId(DisplayManager* test_api, int64_t id);
~ScopedSetInternalDisplayId();
private:
DISALLOW_COPY_AND_ASSIGN(ScopedSetInternalDisplayId);
};
// Sets the display mode that matches the |resolution| for |display_id|.
DISPLAY_EXPORT bool SetDisplayResolution(DisplayManager* display_manager,
int64_t display_id,
const gfx::Size& resolution);
// Creates the dislpay layout from position and offset for the current
// display list. If you simply want to create a new layout that is
// independent of current displays, use DisplayLayoutBuilder or simply
// create a new DisplayLayout and set display id fields (primary, ids
// in placement) manually.
DISPLAY_EXPORT std::unique_ptr<DisplayLayout> CreateDisplayLayout(
DisplayManager* display_manager,
DisplayPlacement::Position position,
int offset);
// Creates the DisplayIdList from ints.
DISPLAY_EXPORT DisplayIdList CreateDisplayIdList2(int64_t id1, int64_t id2);
DISPLAY_EXPORT DisplayIdList CreateDisplayIdListN(size_t count, ...);
} // namespace test
} // namespace display
#endif // UI_DISPLAY_TEST_DISPLAY_MANAGER_TEST_API_H_