| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_DISPLAY_TEST_DISPLAY_MANAGER_TEST_API_H_ |
| #define UI_DISPLAY_TEST_DISPLAY_MANAGER_TEST_API_H_ |
| |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "base/macros.h" |
| #include "ui/display/display.h" |
| #include "ui/display/display_export.h" |
| #include "ui/display/display_layout.h" |
| #include "ui/display/types/display_constants.h" |
| |
| namespace gfx { |
| class Size; |
| } |
| |
| namespace display { |
| class DisplayManager; |
| class ManagedDisplayInfo; |
| |
| namespace test { |
| |
| class DISPLAY_EXPORT DisplayManagerTestApi { |
| public: |
| explicit DisplayManagerTestApi(DisplayManager* display_manager); |
| virtual ~DisplayManagerTestApi(); |
| |
| // Update the display configuration as given in |display_specs|. The format of |
| // |display_spec| is a list of comma separated spec for each displays. Please |
| // refer to the comment in |ash::DisplayInfo::CreateFromSpec| for the format |
| // of the display spec. |
| void UpdateDisplay(const std::string& display_specs); |
| |
| // Set the 1st display as an internal display and returns the display Id for |
| // the internal display. |
| int64_t SetFirstDisplayAsInternalDisplay(); |
| |
| // Don't update the display when the root window's size was changed. |
| void DisableChangeDisplayUponHostResize(); |
| |
| // Gets the internal ManagedDisplayInfo for a specific display id. |
| const ManagedDisplayInfo& GetInternalManagedDisplayInfo(int64_t display_id); |
| |
| // Sets the UI scale for the |display_id|. Returns false if the |
| // display_id is not an internal display. |
| bool SetDisplayUIScale(int64_t display_id, float scale); |
| |
| // Sets the touch support for |display_id|. |
| void SetTouchSupport(int64_t display_id, Display::TouchSupport touch_support); |
| |
| private: |
| friend class ScopedSetInternalDisplayId; |
| // Sets the display id for internal display and |
| // update the display mode list if necessary. |
| void SetInternalDisplayId(int64_t id); |
| |
| DisplayManager* display_manager_; // not owned |
| |
| DISALLOW_COPY_AND_ASSIGN(DisplayManagerTestApi); |
| }; |
| |
| class DISPLAY_EXPORT ScopedSetInternalDisplayId { |
| public: |
| ScopedSetInternalDisplayId(DisplayManager* test_api, int64_t id); |
| ~ScopedSetInternalDisplayId(); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ScopedSetInternalDisplayId); |
| }; |
| |
| // Sets the display mode that matches the |resolution| for |display_id|. |
| DISPLAY_EXPORT bool SetDisplayResolution(DisplayManager* display_manager, |
| int64_t display_id, |
| const gfx::Size& resolution); |
| |
| // Creates the dislpay layout from position and offset for the current |
| // display list. If you simply want to create a new layout that is |
| // independent of current displays, use DisplayLayoutBuilder or simply |
| // create a new DisplayLayout and set display id fields (primary, ids |
| // in placement) manually. |
| DISPLAY_EXPORT std::unique_ptr<DisplayLayout> CreateDisplayLayout( |
| DisplayManager* display_manager, |
| DisplayPlacement::Position position, |
| int offset); |
| |
| // Creates the DisplayIdList from ints. |
| DISPLAY_EXPORT DisplayIdList CreateDisplayIdList2(int64_t id1, int64_t id2); |
| DISPLAY_EXPORT DisplayIdList CreateDisplayIdListN(size_t count, ...); |
| |
| } // namespace test |
| } // namespace display |
| |
| #endif // UI_DISPLAY_TEST_DISPLAY_MANAGER_TEST_API_H_ |