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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/login/ui/login_auth_user_view.h"
#include <map>
#include <memory>
#include <utility>
#include "ash/login/login_screen_controller.h"
#include "ash/login/resources/grit/login_resources.h"
#include "ash/login/ui/arrow_button_view.h"
#include "ash/login/ui/horizontal_image_sequence_animation_decoder.h"
#include "ash/login/ui/lock_screen.h"
#include "ash/login/ui/login_display_style.h"
#include "ash/login/ui/login_password_view.h"
#include "ash/login/ui/login_pin_input_view.h"
#include "ash/login/ui/login_pin_view.h"
#include "ash/login/ui/login_user_view.h"
#include "ash/login/ui/non_accessible_view.h"
#include "ash/login/ui/pin_keyboard_animation.h"
#include "ash/login/ui/pin_request_view.h"
#include "ash/login/ui/system_label_button.h"
#include "ash/login/ui/views_utils.h"
#include "ash/public/cpp/login_constants.h"
#include "ash/resources/vector_icons/vector_icons.h"
#include "ash/session/session_controller_impl.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/style/ash_color_provider.h"
#include "ash/system/model/clock_model.h"
#include "ash/system/model/system_tray_model.h"
#include "ash/system/night_light/time_of_day.h"
#include "base/bind.h"
#include "base/i18n/time_formatting.h"
#include "base/memory/ptr_util.h"
#include "base/strings/utf_string_conversions.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "components/user_manager/user.h"
#include "ui/accessibility/ax_enums.mojom.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/compositor/callback_layer_animation_observer.h"
#include "ui/compositor/layer_animation_sequence.h"
#include "ui/compositor/layer_animator.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/color_analysis.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/interpolated_transform.h"
#include "ui/gfx/paint_vector_icon.h"
#include "ui/gfx/vector_icon_types.h"
#include "ui/views/background.h"
#include "ui/views/border.h"
#include "ui/views/controls/button/md_text_button.h"
#include "ui/views/controls/highlight_path_generator.h"
#include "ui/views/controls/label.h"
#include "ui/views/layout/box_layout.h"
#include "ui/views/layout/fill_layout.h"
#include "ui/views/layout/flex_layout.h"
#include "ui/views/layout/grid_layout.h"
#include "ui/views/style/typography.h"
#include "ui/views/view.h"
namespace ash {
namespace {
constexpr const char kLoginAuthUserViewClassName[] = "LoginAuthUserView";
// Distance between the user view (ie, the icon and name) and other elements
const int kDistanceBetweenUserViewAndPasswordDp = 24;
const int kDistanceBetweenUserViewAndPinInputDp = 32;
const int kDistanceBetweenUserViewAndOnlineSigninDp = 24;
const int kDistanceBetweenUserViewAndChallengeResponseDp = 32;
// Distance between the password textfield and the the pin keyboard.
const int kDistanceBetweenPasswordFieldAndPinKeyboardDp = 16;
// Height of button used for switching between pin and password authentication.
const int kPinPasswordToggleButtonHeight = 32;
const int kPinPasswordToggleButtonPaddingTop = 24;
// Distance from the end of pin keyboard to the bottom of the big user view.
const int kDistanceFromPinKeyboardToBigUserViewBottomDp = 50;
// Distance from the top of the user view to the user icon.
constexpr int kDistanceFromTopOfBigUserViewToUserIconDp = 24;
// Date time format containing only the day of the week, for example: "Tuesday".
constexpr char kDayOfWeekOnlyTimeFormat[] = "EEEE";
constexpr int kFingerprintIconSizeDp = 28;
constexpr int kResetToDefaultIconDelayMs = 1300;
constexpr base::TimeDelta kResetToDefaultMessageDelayMs =
base::TimeDelta::FromMilliseconds(3000);
constexpr int kFingerprintIconTopSpacingDp = 20;
constexpr int kSpacingBetweenFingerprintIconAndLabelDp = 15;
constexpr int kFingerprintViewWidthDp = 204;
constexpr int kDistanceBetweenPasswordFieldAndFingerprintViewDp = 90;
constexpr int kFingerprintFailedAnimationDurationMs = 700;
constexpr int kFingerprintFailedAnimationNumFrames = 45;
constexpr base::TimeDelta kChallengeResponseResetAfterFailureDelay =
base::TimeDelta::FromSeconds(5);
constexpr int kChallengeResponseArrowSizeDp = 48;
constexpr int kSpacingBetweenChallengeResponseArrowAndIconDp = 100;
constexpr int kSpacingBetweenChallengeResponseIconAndLabelDp = 15;
constexpr int kChallengeResponseIconSizeDp = 28;
constexpr int kDistanceBetweenPwdFieldAndChallengeResponseViewDp = 0;
constexpr int kDisabledAuthMessageVerticalBorderDp = 16;
constexpr int kDisabledAuthMessageHorizontalBorderDp = 16;
constexpr int kDisabledAuthMessageChildrenSpacingDp = 4;
constexpr int kDisabledAuthMessageTimeWidthDp = 204;
constexpr int kDisabledAuthMessageMultiprofileWidthDp = 304;
constexpr int kDisabledAuthMessageHeightDp = 98;
constexpr int kDisabledAuthMessageIconSizeDp = 24;
constexpr int kDisabledAuthMessageTitleFontSizeDeltaDp = 3;
constexpr int kDisabledAuthMessageContentsFontSizeDeltaDp = -1;
constexpr int kDisabledAuthMessageRoundedCornerRadiusDp = 8;
constexpr int kLockedTpmMessageVerticalBorderDp = 16;
constexpr int kLockedTpmMessageHorizontalBorderDp = 16;
constexpr int kLockedTpmMessageChildrenSpacingDp = 4;
constexpr int kLockedTpmMessageWidthDp = 360;
constexpr int kLockedTpmMessageHeightDp = 108;
constexpr int kLockedTpmMessageIconSizeDp = 24;
constexpr int kLockedTpmMessageDeltaDp = 0;
constexpr int kLockedTpmMessageRoundedCornerRadiusDp = 8;
constexpr int kNonEmptyWidthDp = 1;
gfx::Size SizeFromHeight(int height) {
return gfx::Size(kNonEmptyWidthDp, height);
}
// Returns an observer that will hide |view| when it fires. The observer will
// delete itself after firing (by returning true). Make sure to call
// |observer->SetActive()| after attaching it.
ui::CallbackLayerAnimationObserver* BuildObserverToHideView(views::View* view) {
return new ui::CallbackLayerAnimationObserver(base::BindRepeating(
[](views::View* view,
const ui::CallbackLayerAnimationObserver& observer) {
// Don't hide the view if the animation is aborted, as |view| may no
// longer be valid.
if (observer.aborted_count())
return true;
view->SetVisible(false);
return true;
},
view));
}
ui::CallbackLayerAnimationObserver* BuildObserverToNotifyA11yLocationChanged(
views::View* view) {
return new ui::CallbackLayerAnimationObserver(base::BindRepeating(
[](views::View* view,
const ui::CallbackLayerAnimationObserver& observer) {
// Don't notify a11y event if the animation is aborted, as |view| may no
// longer be valid.
if (observer.aborted_count())
return true;
view->NotifyAccessibilityEvent(ax::mojom::Event::kLocationChanged,
false /*send_native_event*/);
return true;
},
view));
}
ui::CallbackLayerAnimationObserver* BuildObserverToNotifyA11yLocationChanged(
LoginPinView* view) {
return new ui::CallbackLayerAnimationObserver(base::BindRepeating(
[](LoginPinView* view,
const ui::CallbackLayerAnimationObserver& observer) {
// Don't notify a11y event if the animation is aborted, as |view| may no
// longer be valid.
if (observer.aborted_count())
return true;
view->NotifyAccessibilityLocationChanged();
return true;
},
view));
}
// Clears the password for the given |LoginPasswordView| instance, hides it, and
// then deletes itself.
class ClearPasswordAndHideAnimationObserver
: public ui::ImplicitAnimationObserver {
public:
explicit ClearPasswordAndHideAnimationObserver(LoginPasswordView* view)
: password_view_(view) {}
~ClearPasswordAndHideAnimationObserver() override = default;
// ui::ImplicitAnimationObserver:
void OnImplicitAnimationsCompleted() override {
password_view_->Reset();
password_view_->SetVisible(false);
delete this;
}
private:
LoginPasswordView* const password_view_;
DISALLOW_COPY_AND_ASSIGN(ClearPasswordAndHideAnimationObserver);
};
// The label shown below the fingerprint icon.
class FingerprintLabel : public views::Label {
public:
FingerprintLabel() {
SetSubpixelRenderingEnabled(false);
SetAutoColorReadabilityEnabled(false);
SetEnabledColor(AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kTextColorSecondary));
SetMultiLine(true);
SetTextBasedOnState(FingerprintState::AVAILABLE_DEFAULT,
false /*can_use_pin*/);
}
void SetTextBasedOnAuthAttempt(bool success) {
SetText(l10n_util::GetStringUTF16(
success ? IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_AUTH_SUCCESS
: IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_AUTH_FAILED));
SetAccessibleName(l10n_util::GetStringUTF16(
success ? IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_ACCESSIBLE_AUTH_SUCCESS
: IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_ACCESSIBLE_AUTH_FAILED));
}
void SetTextBasedOnState(FingerprintState state, bool can_use_pin) {
auto get_displayed_id = [&]() {
switch (state) {
case FingerprintState::UNAVAILABLE:
case FingerprintState::AVAILABLE_DEFAULT:
return IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_AVAILABLE;
case FingerprintState::AVAILABLE_WITH_TOUCH_SENSOR_WARNING:
return IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_TOUCH_SENSOR;
case FingerprintState::DISABLED_FROM_ATTEMPTS:
return IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_DISABLED_FROM_ATTEMPTS;
case FingerprintState::DISABLED_FROM_TIMEOUT:
if (can_use_pin)
return IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_PIN_OR_PASSWORD_REQUIRED;
return IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_PASSWORD_REQUIRED;
}
NOTREACHED();
};
auto get_accessible_id = [&]() {
if (state == FingerprintState::DISABLED_FROM_ATTEMPTS)
return IDS_ASH_LOGIN_FINGERPRINT_UNLOCK_ACCESSIBLE_AUTH_DISABLED_FROM_ATTEMPTS;
return get_displayed_id();
};
SetText(l10n_util::GetStringUTF16(get_displayed_id()));
SetAccessibleName(l10n_util::GetStringUTF16(get_accessible_id()));
}
// views::View:
void GetAccessibleNodeData(ui::AXNodeData* node_data) override {
node_data->role = ax::mojom::Role::kStaticText;
node_data->SetName(accessible_name_);
}
void OnThemeChanged() override {
views::View::OnThemeChanged();
SetEnabledColor(AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kTextColorSecondary));
}
private:
void SetAccessibleName(const std::u16string& name) {
accessible_name_ = name;
NotifyAccessibilityEvent(ax::mojom::Event::kTextChanged,
true /*send_native_event*/);
}
std::u16string accessible_name_;
DISALLOW_COPY_AND_ASSIGN(FingerprintLabel);
};
// The content needed to render the disabled auth message view.
struct LockScreenMessage {
std::u16string title;
std::u16string content;
const gfx::VectorIcon* icon;
};
// Returns the message used when the device was locked due to a time window
// limit.
LockScreenMessage GetWindowLimitMessage(const base::Time& unlock_time,
bool use_24hour_clock) {
LockScreenMessage message;
message.title = l10n_util::GetStringUTF16(IDS_ASH_LOGIN_TIME_FOR_BED_MESSAGE);
base::Time local_midnight = base::Time::Now().LocalMidnight();
std::u16string time_to_display;
if (use_24hour_clock) {
time_to_display = base::TimeFormatTimeOfDayWithHourClockType(
unlock_time, base::k24HourClock, base::kDropAmPm);
} else {
time_to_display = base::TimeFormatTimeOfDayWithHourClockType(
unlock_time, base::k12HourClock, base::kKeepAmPm);
}
if (unlock_time < local_midnight + base::TimeDelta::FromDays(1)) {
// Unlock time is today.
message.content = l10n_util::GetStringFUTF16(
IDS_ASH_LOGIN_COME_BACK_MESSAGE, time_to_display);
} else if (unlock_time < local_midnight + base::TimeDelta::FromDays(2)) {
// Unlock time is tomorrow.
message.content = l10n_util::GetStringFUTF16(
IDS_ASH_LOGIN_COME_BACK_TOMORROW_MESSAGE, time_to_display);
} else {
message.content = l10n_util::GetStringFUTF16(
IDS_ASH_LOGIN_COME_BACK_DAY_OF_WEEK_MESSAGE,
base::TimeFormatWithPattern(unlock_time, kDayOfWeekOnlyTimeFormat),
time_to_display);
}
message.icon = &kLockScreenTimeLimitMoonIcon;
return message;
}
// Returns the message used when the device was locked due to a time usage
// limit.
LockScreenMessage GetUsageLimitMessage(const base::TimeDelta& used_time) {
LockScreenMessage message;
// 1 minute is used instead of 0, because the device is used for a few
// milliseconds before locking.
if (used_time < base::TimeDelta::FromMinutes(1)) {
// The device was locked all day.
message.title = l10n_util::GetStringUTF16(IDS_ASH_LOGIN_TAKE_BREAK_MESSAGE);
message.content =
l10n_util::GetStringUTF16(IDS_ASH_LOGIN_LOCKED_ALL_DAY_MESSAGE);
} else {
// The usage limit is over.
message.title = l10n_util::GetStringUTF16(IDS_ASH_LOGIN_TIME_IS_UP_MESSAGE);
// TODO(933973): Stop displaying the hours part of the string when duration
// is less than 1 hour. Example: change "0 hours, 7 minutes" to "7 minutes".
std::u16string used_time_string;
if (!base::TimeDurationFormat(
used_time, base::DurationFormatWidth::DURATION_WIDTH_WIDE,
&used_time_string)) {
LOG(ERROR) << "Failed to generate time duration string.";
return message;
}
message.content = l10n_util::GetStringFUTF16(
IDS_ASH_LOGIN_SCREEN_TIME_USED_MESSAGE, used_time_string);
}
message.icon = &kLockScreenTimeLimitTimerIcon;
return message;
}
// Returns the message used when the device was locked due to a time limit
// override.
LockScreenMessage GetOverrideMessage() {
LockScreenMessage message;
message.title =
l10n_util::GetStringUTF16(IDS_ASH_LOGIN_TIME_FOR_A_BREAK_MESSAGE);
message.content =
l10n_util::GetStringUTF16(IDS_ASH_LOGIN_MANUAL_LOCK_MESSAGE);
message.icon = &kLockScreenTimeLimitLockIcon;
return message;
}
LockScreenMessage GetLockScreenMessage(AuthDisabledReason lock_reason,
const base::Time& unlock_time,
const base::TimeDelta& used_time,
bool use_24hour_clock) {
switch (lock_reason) {
case AuthDisabledReason::kTimeWindowLimit:
return GetWindowLimitMessage(unlock_time, use_24hour_clock);
case AuthDisabledReason::kTimeUsageLimit:
return GetUsageLimitMessage(used_time);
case AuthDisabledReason::kTimeLimitOverride:
return GetOverrideMessage();
default:
NOTREACHED();
}
}
} // namespace
// Consists of fingerprint icon view and a label.
class LoginAuthUserView::FingerprintView : public views::View {
public:
FingerprintView() {
SetPaintToLayer();
layer()->SetFillsBoundsOpaquely(false);
SetBorder(views::CreateEmptyBorder(kFingerprintIconTopSpacingDp, 0, 0, 0));
auto* layout = SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kVertical, gfx::Insets(),
kSpacingBetweenFingerprintIconAndLabelDp));
layout->set_main_axis_alignment(
views::BoxLayout::MainAxisAlignment::kCenter);
icon_ = new AnimatedRoundedImageView(
gfx::Size(kFingerprintIconSizeDp, kFingerprintIconSizeDp),
0 /*corner_radius*/);
AddChildView(icon_);
label_ = new FingerprintLabel();
AddChildView(label_);
DisplayCurrentState();
}
~FingerprintView() override = default;
void SetState(FingerprintState state) {
if (state_ == state)
return;
reset_state_.Stop();
state_ = state;
DisplayCurrentState();
if (ShouldFireChromeVoxAlert(state))
FireAlert();
}
void SetCanUsePin(bool value) {
if (can_use_pin_ == value)
return;
can_use_pin_ = value;
label_->SetTextBasedOnState(state_, can_use_pin_);
}
void NotifyFingerprintAuthResult(bool success) {
reset_state_.Stop();
label_->SetTextBasedOnAuthAttempt(success);
if (success) {
// We do not need to treat the light/dark mode for this use-case since
// this hint is shown for a short time interval.
icon_->SetImage(gfx::CreateVectorIcon(
kLockScreenFingerprintSuccessIcon, kFingerprintIconSizeDp,
AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kIconColorPositive)));
} else {
SetIcon(FingerprintState::DISABLED_FROM_ATTEMPTS);
// base::Unretained is safe because reset_state_ is owned by |this|.
reset_state_.Start(
FROM_HERE,
base::TimeDelta::FromMilliseconds(kResetToDefaultIconDelayMs),
base::BindOnce(&FingerprintView::DisplayCurrentState,
base::Unretained(this)));
FireAlert();
}
}
// views::View:
gfx::Size CalculatePreferredSize() const override {
gfx::Size size = views::View::CalculatePreferredSize();
size.set_width(kFingerprintViewWidthDp);
return size;
}
// views::View:
void OnGestureEvent(ui::GestureEvent* event) override {
if (event->type() != ui::ET_GESTURE_TAP)
return;
if (state_ == FingerprintState::AVAILABLE_DEFAULT ||
state_ == FingerprintState::AVAILABLE_WITH_TOUCH_SENSOR_WARNING) {
SetState(FingerprintState::AVAILABLE_WITH_TOUCH_SENSOR_WARNING);
reset_state_.Start(
FROM_HERE, kResetToDefaultMessageDelayMs,
base::BindOnce(&FingerprintView::SetState, base::Unretained(this),
FingerprintState::AVAILABLE_DEFAULT));
}
}
// views::View:
void OnThemeChanged() override {
views::View::OnThemeChanged();
SetIcon(state_);
}
private:
void DisplayCurrentState() {
SetVisible(state_ != FingerprintState::UNAVAILABLE);
SetIcon(state_);
label_->SetTextBasedOnState(state_, can_use_pin_);
}
void FireAlert() {
label_->NotifyAccessibilityEvent(ax::mojom::Event::kAlert,
true /*send_native_event*/);
}
void SetIcon(FingerprintState state) {
const SkColor icon_color = AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kIconColorPrimary);
const SkColor color =
state == FingerprintState::AVAILABLE_DEFAULT ||
state == FingerprintState::AVAILABLE_WITH_TOUCH_SENSOR_WARNING
? icon_color
: AshColorProvider::Get()->GetDisabledColor(icon_color);
switch (state) {
case FingerprintState::UNAVAILABLE:
case FingerprintState::AVAILABLE_DEFAULT:
case FingerprintState::AVAILABLE_WITH_TOUCH_SENSOR_WARNING:
case FingerprintState::DISABLED_FROM_TIMEOUT:
icon_->SetImage(gfx::CreateVectorIcon(kLockScreenFingerprintIcon,
kFingerprintIconSizeDp, color));
break;
case FingerprintState::DISABLED_FROM_ATTEMPTS:
icon_->SetAnimationDecoder(
std::make_unique<HorizontalImageSequenceAnimationDecoder>(
*ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(
IDR_LOGIN_FINGERPRINT_UNLOCK_SPINNER),
base::TimeDelta::FromMilliseconds(
kFingerprintFailedAnimationDurationMs),
kFingerprintFailedAnimationNumFrames),
AnimatedRoundedImageView::Playback::kSingle);
break;
}
}
bool ShouldFireChromeVoxAlert(FingerprintState state) {
return state == FingerprintState::DISABLED_FROM_ATTEMPTS ||
state == FingerprintState::DISABLED_FROM_TIMEOUT;
}
FingerprintLabel* label_ = nullptr;
AnimatedRoundedImageView* icon_ = nullptr;
base::OneShotTimer reset_state_;
FingerprintState state_ = FingerprintState::AVAILABLE_DEFAULT;
// Affects DISABLED_FROM_TIMEOUT message.
bool can_use_pin_ = false;
DISALLOW_COPY_AND_ASSIGN(FingerprintView);
};
// Consists of challenge-response icon view and a label.
class LoginAuthUserView::ChallengeResponseView : public views::View {
public:
enum class State { kInitial, kAuthenticating, kFailure };
explicit ChallengeResponseView(base::RepeatingClosure on_start_tap)
: on_start_tap_(std::move(on_start_tap)) {
SetPaintToLayer();
layer()->SetFillsBoundsOpaquely(false);
auto* layout = SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kVertical));
layout->set_cross_axis_alignment(
views::BoxLayout::CrossAxisAlignment::kCenter);
auto arrow_button_view = std::make_unique<ArrowButtonView>(
base::BindRepeating(&ChallengeResponseView::ArrowButtonPressed,
base::Unretained(this)),
kChallengeResponseArrowSizeDp);
arrow_button_view->SetInstallFocusRingOnFocus(true);
views::InstallCircleHighlightPathGenerator(arrow_button_view.get());
arrow_button_ = AddChildView(std::move(arrow_button_view));
arrow_button_->SetAccessibleName(l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_START_SMART_CARD_AUTH_BUTTON_ACCESSIBLE_NAME));
arrow_to_icon_spacer_ = AddChildView(std::make_unique<NonAccessibleView>());
arrow_to_icon_spacer_->SetPreferredSize(
gfx::Size(0, kSpacingBetweenChallengeResponseArrowAndIconDp));
icon_ = AddChildView(std::make_unique<views::ImageView>());
icon_->SetImage(GetImageForIcon());
auto* icon_to_label_spacer =
AddChildView(std::make_unique<NonAccessibleView>());
icon_to_label_spacer->SetPreferredSize(
gfx::Size(0, kSpacingBetweenChallengeResponseIconAndLabelDp));
label_ = AddChildView(std::make_unique<views::Label>(
GetTextForLabel(), views::style::CONTEXT_LABEL,
views::style::STYLE_PRIMARY));
label_->SetAutoColorReadabilityEnabled(false);
label_->SetEnabledColor(AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kTextColorSecondary));
label_->SetSubpixelRenderingEnabled(false);
label_->SetFontList(views::Label::GetDefaultFontList().Derive(
/*size_delta=*/1, gfx::Font::FontStyle::ITALIC,
gfx::Font::Weight::NORMAL));
}
~ChallengeResponseView() override = default;
void SetState(State state) {
if (state_ == state)
return;
state_ = state;
reset_state_timer_.Stop();
if (state == State::kFailure) {
reset_state_timer_.Start(
FROM_HERE, kChallengeResponseResetAfterFailureDelay,
base::BindOnce(&ChallengeResponseView::SetState,
base::Unretained(this), State::kInitial));
}
arrow_button_->EnableLoadingAnimation(state == State::kAuthenticating);
icon_->SetImage(GetImageForIcon());
label_->SetText(GetTextForLabel());
if (state == State::kFailure) {
label_->NotifyAccessibilityEvent(ax::mojom::Event::kAlert,
/*send_native_event=*/true);
}
Layout();
}
// views::View:
void RequestFocus() override { arrow_button_->RequestFocus(); }
// views::View:
void OnThemeChanged() override {
views::View::OnThemeChanged();
icon_->SetImage(GetImageForIcon());
label_->SetEnabledColor(AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kTextColorSecondary));
}
views::Button* GetButtonForTesting() { return arrow_button_; }
views::Label* GetLabelForTesting() { return label_; }
private:
gfx::ImageSkia GetImageForIcon() const {
switch (state_) {
case State::kInitial:
case State::kAuthenticating:
return gfx::CreateVectorIcon(
kLockScreenSmartCardIcon, kChallengeResponseIconSizeDp,
AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kIconColorPrimary));
case State::kFailure:
return gfx::CreateVectorIcon(
kLockScreenSmartCardFailureIcon, kChallengeResponseIconSizeDp,
AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kIconColorAlert));
}
}
std::u16string GetTextForLabel() const {
switch (state_) {
case State::kInitial:
case State::kAuthenticating:
return l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_SMART_CARD_SIGN_IN_MESSAGE);
case State::kFailure:
return l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_SMART_CARD_SIGN_IN_FAILURE_MESSAGE);
}
}
void ArrowButtonPressed() {
// Ignore further clicks while handling the previous one.
if (state_ != State::kAuthenticating)
on_start_tap_.Run();
}
base::RepeatingClosure on_start_tap_;
State state_ = State::kInitial;
ArrowButtonView* arrow_button_ = nullptr;
NonAccessibleView* arrow_to_icon_spacer_ = nullptr;
views::ImageView* icon_ = nullptr;
views::Label* label_ = nullptr;
base::OneShotTimer reset_state_timer_;
DISALLOW_COPY_AND_ASSIGN(ChallengeResponseView);
};
// The message shown to user when the auth method is |AUTH_DISABLED|.
class LoginAuthUserView::DisabledAuthMessageView : public views::View {
public:
class ASH_EXPORT TestApi {
public:
explicit TestApi(DisabledAuthMessageView* view) : view_(view) {}
~TestApi() = default;
const std::u16string& GetDisabledAuthMessageContent() const {
return view_->message_contents_->GetText();
}
private:
DisabledAuthMessageView* const view_;
};
// If the reason of disabled auth is multiprofile policy, then we can already
// set the text and message. Otherwise, in case of disabled auth because of
// time limit exceeded on child account, we wait for SetAuthDisabledMessage to
// be called.
DisabledAuthMessageView(bool shown_because_of_multiprofile_policy,
MultiProfileUserBehavior multiprofile_policy)
: shown_because_of_multiprofile_policy_(
shown_because_of_multiprofile_policy) {
SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kVertical,
gfx::Insets(kDisabledAuthMessageVerticalBorderDp,
kDisabledAuthMessageHorizontalBorderDp),
kDisabledAuthMessageChildrenSpacingDp));
SetPaintToLayer();
layer()->SetFillsBoundsOpaquely(false);
SetPreferredSize(gfx::Size(shown_because_of_multiprofile_policy
? kDisabledAuthMessageMultiprofileWidthDp
: kDisabledAuthMessageTimeWidthDp,
kDisabledAuthMessageHeightDp));
SetFocusBehavior(FocusBehavior::ALWAYS);
if (!shown_because_of_multiprofile_policy) {
message_icon_ = AddChildView(std::make_unique<views::ImageView>());
message_icon_->SetImageSize(gfx::Size(kDisabledAuthMessageIconSizeDp,
kDisabledAuthMessageIconSizeDp));
}
auto decorate_label = [](views::Label* label) {
label->SetSubpixelRenderingEnabled(false);
label->SetAutoColorReadabilityEnabled(false);
label->SetFocusBehavior(FocusBehavior::ALWAYS);
};
message_title_ = AddChildView(std::make_unique<views::Label>(
std::u16string(), views::style::CONTEXT_LABEL,
views::style::STYLE_PRIMARY));
message_title_->SetFontList(
gfx::FontList().Derive(kDisabledAuthMessageTitleFontSizeDeltaDp,
gfx::Font::NORMAL, gfx::Font::Weight::MEDIUM));
decorate_label(message_title_);
message_contents_ = AddChildView(std::make_unique<views::Label>(
std::u16string(), views::style::CONTEXT_LABEL,
views::style::STYLE_PRIMARY));
message_contents_->SetFontList(
gfx::FontList().Derive(kDisabledAuthMessageContentsFontSizeDeltaDp,
gfx::Font::NORMAL, gfx::Font::Weight::NORMAL));
decorate_label(message_contents_);
message_contents_->SetMultiLine(true);
if (shown_because_of_multiprofile_policy) {
message_title_->SetText(l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_MULTI_PROFILES_RESTRICTED_POLICY_TITLE));
switch (multiprofile_policy) {
case MultiProfileUserBehavior::PRIMARY_ONLY:
message_contents_->SetText(l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_MULTI_PROFILES_PRIMARY_ONLY_POLICY_MSG));
break;
case MultiProfileUserBehavior::NOT_ALLOWED:
message_contents_->SetText(l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_MULTI_PROFILES_NOT_ALLOWED_POLICY_MSG));
break;
case MultiProfileUserBehavior::OWNER_PRIMARY_ONLY:
message_contents_->SetText(l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_MULTI_PROFILES_OWNER_PRIMARY_ONLY_MSG));
break;
default:
NOTREACHED();
}
}
}
~DisabledAuthMessageView() override = default;
// Set the parameters needed to render the message.
void SetAuthDisabledMessage(const AuthDisabledData& auth_disabled_data,
bool use_24hour_clock) {
// Do not do anything if message is already shown.
if (shown_because_of_multiprofile_policy_)
return;
LockScreenMessage message = GetLockScreenMessage(
auth_disabled_data.reason, auth_disabled_data.auth_reenabled_time,
auth_disabled_data.device_used_time, use_24hour_clock);
message_vector_icon_ = message.icon;
message_title_->SetText(message.title);
message_contents_->SetText(message.content);
UpdateColors();
Layout();
}
// views::View:
void OnPaint(gfx::Canvas* canvas) override {
views::View::OnPaint(canvas);
cc::PaintFlags flags;
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setColor(
PinRequestView::GetChildUserDialogColor(false /*using blur*/));
canvas->DrawRoundRect(GetContentsBounds(),
kDisabledAuthMessageRoundedCornerRadiusDp, flags);
}
// views::View:
void RequestFocus() override { message_title_->RequestFocus(); }
// views::View:
void OnThemeChanged() override {
views::View::OnThemeChanged();
UpdateColors();
}
private:
void UpdateColors() {
message_title_->SetEnabledColor(
AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kTextColorPrimary));
message_contents_->SetEnabledColor(
AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kTextColorPrimary));
if (message_vector_icon_) {
message_icon_->SetImage(gfx::CreateVectorIcon(
*message_vector_icon_, kDisabledAuthMessageIconSizeDp,
AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kIconColorPrimary)));
}
}
views::Label* message_title_;
views::Label* message_contents_;
views::ImageView* message_icon_;
const gfx::VectorIcon* message_vector_icon_ = nullptr;
// Used in case a child account has triggered the disabled auth message
// because of time limit exceeded while it also has disabled auth by
// multiprofile policy.
bool shown_because_of_multiprofile_policy_ = false;
DISALLOW_COPY_AND_ASSIGN(DisabledAuthMessageView);
};
// The message shown to user when TPM is locked.
class LoginAuthUserView::LockedTpmMessageView : public views::View {
public:
LockedTpmMessageView() {
SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kVertical,
gfx::Insets(kLockedTpmMessageVerticalBorderDp,
kLockedTpmMessageHorizontalBorderDp),
kLockedTpmMessageChildrenSpacingDp));
SetPaintToLayer();
layer()->SetFillsBoundsOpaquely(false);
SetPreferredSize(
gfx::Size(kLockedTpmMessageWidthDp, kLockedTpmMessageHeightDp));
SetFocusBehavior(FocusBehavior::ALWAYS);
message_icon_ = AddChildView(std::make_unique<views::ImageView>());
message_icon_->SetPreferredSize(
gfx::Size(kLockedTpmMessageIconSizeDp, kLockedTpmMessageIconSizeDp));
message_warning_ = CreateLabel();
message_description_ = CreateLabel();
// Set content.
std::u16string message_description = l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_POD_TPM_LOCKED_ISSUE_DESCRIPTION);
message_description_->SetText(message_description);
}
LockedTpmMessageView(const LockedTpmMessageView&) = delete;
LockedTpmMessageView& operator=(const LockedTpmMessageView&) = delete;
~LockedTpmMessageView() override = default;
// Set the parameters needed to render the message.
void SetRemainingTime(base::TimeDelta time_left) {
std::u16string time_left_message;
if (base::TimeDurationFormatWithSeconds(
time_left, base::DurationFormatWidth::DURATION_WIDTH_WIDE,
&time_left_message)) {
std::u16string message_warning = l10n_util::GetStringFUTF16(
IDS_ASH_LOGIN_POD_TPM_LOCKED_ISSUE_WARNING, time_left_message);
message_warning_->SetText(message_warning);
if (time_left.InMinutes() != prev_time_left_.InMinutes()) {
message_warning_->NotifyAccessibilityEvent(
ax::mojom::Event::kTextChanged, true);
}
prev_time_left_ = time_left;
}
}
// views::View:
void OnPaint(gfx::Canvas* canvas) override {
views::View::OnPaint(canvas);
cc::PaintFlags flags;
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setColor(
PinRequestView::GetChildUserDialogColor(false /*using blur*/));
canvas->DrawRoundRect(GetContentsBounds(),
kLockedTpmMessageRoundedCornerRadiusDp, flags);
}
// views::View:
void RequestFocus() override { message_warning_->RequestFocus(); }
// views::View:
void OnThemeChanged() override {
views::View::OnThemeChanged();
message_icon_->SetImage(gfx::CreateVectorIcon(
kLockScreenAlertIcon,
AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kIconColorPrimary)));
message_warning_->SetEnabledColor(
AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kTextColorPrimary));
message_description_->SetEnabledColor(
AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kTextColorPrimary));
}
private:
views::Label* CreateLabel() {
auto label = std::make_unique<views::Label>(std::u16string(),
views::style::CONTEXT_LABEL,
views::style::STYLE_PRIMARY);
label->SetFontList(gfx::FontList().Derive(kLockedTpmMessageDeltaDp,
gfx::Font::NORMAL,
gfx::Font::Weight::NORMAL));
label->SetSubpixelRenderingEnabled(false);
label->SetAutoColorReadabilityEnabled(false);
label->SetFocusBehavior(FocusBehavior::ALWAYS);
label->SetMultiLine(true);
return AddChildView(std::move(label));
}
base::TimeDelta prev_time_left_;
views::Label* message_warning_;
views::Label* message_description_;
views::ImageView* message_icon_;
};
LoginAuthUserView::AuthMethodsMetadata::AuthMethodsMetadata() = default;
LoginAuthUserView::AuthMethodsMetadata::~AuthMethodsMetadata() = default;
LoginAuthUserView::AuthMethodsMetadata::AuthMethodsMetadata(
const AuthMethodsMetadata&) = default;
struct LoginAuthUserView::UiState {
explicit UiState(const LoginAuthUserView* view) {
has_password = view->ShouldShowPasswordField();
has_pin_input = view->ShouldShowPinInputField();
has_pinpad = view->ShouldShowPinPad();
has_toggle = view->ShouldShowToggle();
has_fingerprint = view->HasAuthMethod(LoginAuthUserView::AUTH_FINGERPRINT);
has_challenge_response =
view->HasAuthMethod(LoginAuthUserView::AUTH_CHALLENGE_RESPONSE);
auth_disabled = view->HasAuthMethod(LoginAuthUserView::AUTH_DISABLED);
tpm_is_locked =
view->HasAuthMethod(LoginAuthUserView::AUTH_DISABLED_TPM_LOCKED);
force_online_sign_in =
view->HasAuthMethod(LoginAuthUserView::AUTH_ONLINE_SIGN_IN);
non_pin_y_start_in_screen = view->GetBoundsInScreen().y();
pin_start_in_screen = view->pin_view_->GetBoundsInScreen().origin();
}
bool has_password = false;
bool has_pin_input = false;
bool has_pinpad = false;
bool has_toggle = false;
bool has_fingerprint = false;
bool has_challenge_response = false;
bool auth_disabled = false;
bool tpm_is_locked = false;
bool force_online_sign_in = false;
// Used for this view's animation in `ApplyAnimationPostLayout`.
int non_pin_y_start_in_screen = 0;
gfx::Point pin_start_in_screen;
};
LoginAuthUserView::TestApi::TestApi(LoginAuthUserView* view) : view_(view) {}
LoginAuthUserView::TestApi::~TestApi() = default;
LoginUserView* LoginAuthUserView::TestApi::user_view() const {
return view_->user_view_;
}
LoginPasswordView* LoginAuthUserView::TestApi::password_view() const {
return view_->password_view_;
}
LoginPinView* LoginAuthUserView::TestApi::pin_view() const {
return view_->pin_view_;
}
LoginPinInputView* LoginAuthUserView::TestApi::pin_input_view() const {
return view_->pin_input_view_;
}
views::Button* LoginAuthUserView::TestApi::pin_password_toggle() const {
return view_->pin_password_toggle_;
}
views::Button* LoginAuthUserView::TestApi::online_sign_in_message() const {
return view_->online_sign_in_message_;
}
views::View* LoginAuthUserView::TestApi::disabled_auth_message() const {
return view_->disabled_auth_message_;
}
views::Button* LoginAuthUserView::TestApi::challenge_response_button() {
return view_->challenge_response_view_->GetButtonForTesting();
}
views::Label* LoginAuthUserView::TestApi::challenge_response_label() {
return view_->challenge_response_view_->GetLabelForTesting();
}
bool LoginAuthUserView::TestApi::HasAuthMethod(AuthMethods auth_method) const {
return view_->HasAuthMethod(auth_method);
}
const std::u16string&
LoginAuthUserView::TestApi::GetDisabledAuthMessageContent() const {
return LoginAuthUserView::DisabledAuthMessageView::TestApi(
view_->disabled_auth_message_)
.GetDisabledAuthMessageContent();
}
LoginAuthUserView::Callbacks::Callbacks() = default;
LoginAuthUserView::Callbacks::Callbacks(const Callbacks& other) = default;
LoginAuthUserView::Callbacks::~Callbacks() = default;
LoginAuthUserView::LoginAuthUserView(const LoginUserInfo& user,
const Callbacks& callbacks)
: NonAccessibleView(kLoginAuthUserViewClassName),
on_auth_(callbacks.on_auth),
on_tap_(callbacks.on_tap) {
DCHECK(callbacks.on_auth);
DCHECK(callbacks.on_tap);
DCHECK(callbacks.on_remove_warning_shown);
DCHECK(callbacks.on_remove);
DCHECK(callbacks.on_easy_unlock_icon_hovered);
DCHECK_NE(user.basic_user_info.type, user_manager::USER_TYPE_PUBLIC_ACCOUNT);
// Build child views.
auto user_view = std::make_unique<LoginUserView>(
LoginDisplayStyle::kLarge, true /*show_dropdown*/,
base::BindRepeating(&LoginAuthUserView::OnUserViewTap,
base::Unretained(this)),
callbacks.on_remove_warning_shown, callbacks.on_remove);
user_view_ = user_view.get();
const LoginPalette palette = CreateDefaultLoginPalette();
auto password_view = std::make_unique<LoginPasswordView>(palette);
password_view_ = password_view.get();
password_view->SetPaintToLayer(); // Needed for opacity animation.
password_view->layer()->SetFillsBoundsOpaquely(false);
password_view_->SetDisplayPasswordButtonVisible(
user.show_display_password_button);
password_view->Init(
base::BindRepeating(&LoginAuthUserView::OnAuthSubmit,
base::Unretained(this)),
base::BindRepeating(&LoginAuthUserView::OnPasswordTextChanged,
base::Unretained(this)),
callbacks.on_easy_unlock_icon_hovered,
callbacks.on_easy_unlock_icon_tapped);
auto pin_input_view = std::make_unique<LoginPinInputView>(palette);
pin_input_view_ = pin_input_view.get();
pin_input_view->Init(base::BindRepeating(&LoginAuthUserView::OnAuthSubmit,
base::Unretained(this)),
base::BindRepeating(&LoginAuthUserView::OnPinTextChanged,
base::Unretained(this)));
auto toggle_container = std::make_unique<NonAccessibleView>();
toggle_container->SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kVertical,
gfx::Insets(kPinPasswordToggleButtonPaddingTop, 0, 0, 0)));
pin_password_toggle_ =
toggle_container->AddChildView(std::make_unique<SystemLabelButton>(
base::BindRepeating(&LoginAuthUserView::OnSwitchButtonClicked,
base::Unretained(this)),
GetPinPasswordToggleText(), SystemLabelButton::DisplayType::DEFAULT,
/*multiline*/ false));
pin_password_toggle_->SetMaxSize(
gfx::Size(/*ignored*/ 0, kPinPasswordToggleButtonHeight));
auto pin_view = std::make_unique<LoginPinView>(
LoginPinView::Style::kAlphanumeric, palette,
base::BindRepeating(&LoginAuthUserView::OnPinPadInsertDigit,
base::Unretained(this)),
base::BindRepeating(&LoginAuthUserView::OnPinPadBackspace,
base::Unretained(this)));
pin_view_ = pin_view.get();
DCHECK(pin_view_->layer());
auto padding_below_password_view = std::make_unique<NonAccessibleView>();
padding_below_password_view->SetPreferredSize(gfx::Size(
kNonEmptyWidthDp, kDistanceBetweenPasswordFieldAndPinKeyboardDp));
padding_below_password_view_ = padding_below_password_view.get();
auto padding_below_user_view = std::make_unique<NonAccessibleView>();
padding_below_user_view->SetPreferredSize(
gfx::Size(kNonEmptyWidthDp, kDistanceBetweenUserViewAndPasswordDp));
padding_below_user_view_ = padding_below_user_view.get();
std::u16string button_message =
l10n_util::GetStringUTF16(IDS_ASH_LOGIN_SIGN_IN_REQUIRED_MESSAGE);
if (user.is_signed_in) {
button_message =
l10n_util::GetStringUTF16(IDS_ASH_LOCK_SCREEN_VERIFY_ACCOUNT_MESSAGE);
}
bool is_login_secondary =
Shell::Get()->session_controller()->GetSessionState() ==
session_manager::SessionState::LOGIN_SECONDARY;
auto online_sign_in_button = std::make_unique<SystemLabelButton>(
base::BindRepeating(&LoginAuthUserView::OnOnlineSignInMessageTap,
base::Unretained(this)),
button_message, SystemLabelButton::DisplayType::ALERT_WITH_ICON,
/*multiline*/ false);
// Disable online sign-in on secondary login screen as there is no OOBE there.
online_sign_in_button->SetEnabled(!is_login_secondary);
online_sign_in_message_ = online_sign_in_button.get();
bool shown_because_of_multiprofile_policy =
!user.is_multiprofile_allowed && is_login_secondary;
auto disabled_auth_message = std::make_unique<DisabledAuthMessageView>(
shown_because_of_multiprofile_policy, user.multiprofile_policy);
disabled_auth_message_ = disabled_auth_message.get();
auto locked_tpm_message_view = std::make_unique<LockedTpmMessageView>();
locked_tpm_message_view_ = locked_tpm_message_view.get();
auto fingerprint_view = std::make_unique<FingerprintView>();
fingerprint_view_ = fingerprint_view.get();
auto challenge_response_view =
std::make_unique<ChallengeResponseView>(base::BindRepeating(
&LoginAuthUserView::AttemptAuthenticateWithChallengeResponse,
weak_factory_.GetWeakPtr()));
challenge_response_view_ = challenge_response_view.get();
SetPaintToLayer(ui::LayerType::LAYER_NOT_DRAWN);
// Build layout.
auto wrapped_password_view =
login_views_utils::WrapViewForPreferredSize(std::move(password_view));
auto wrapped_online_sign_in_message_view =
login_views_utils::WrapViewForPreferredSize(
std::move(online_sign_in_button));
auto wrapped_disabled_auth_message_view =
login_views_utils::WrapViewForPreferredSize(
std::move(disabled_auth_message));
auto wrapped_locked_tpm_message_view =
login_views_utils::WrapViewForPreferredSize(
std::move(locked_tpm_message_view));
auto wrapped_user_view =
login_views_utils::WrapViewForPreferredSize(std::move(user_view));
auto wrapped_pin_view =
login_views_utils::WrapViewForPreferredSize(std::move(pin_view));
auto wrapped_pin_input_view =
login_views_utils::WrapViewForPreferredSize(std::move(pin_input_view));
auto wrapped_pin_password_toggle_view =
login_views_utils::WrapViewForPreferredSize(std::move(toggle_container));
auto wrapped_fingerprint_view =
login_views_utils::WrapViewForPreferredSize(std::move(fingerprint_view));
auto wrapped_challenge_response_view =
login_views_utils::WrapViewForPreferredSize(
std::move(challenge_response_view));
auto wrapped_padding_below_password_view =
login_views_utils::WrapViewForPreferredSize(
std::move(padding_below_password_view));
auto wrapped_padding_below_user_view =
login_views_utils::WrapViewForPreferredSize(
std::move(padding_below_user_view));
// Add views in tabbing order; they are rendered in a different order below.
views::View* wrapped_password_view_ptr =
AddChildView(std::move(wrapped_password_view));
views::View* wrapped_online_sign_in_message_view_ptr =
AddChildView(std::move(wrapped_online_sign_in_message_view));
views::View* wrapped_disabled_auth_message_view_ptr =
AddChildView(std::move(wrapped_disabled_auth_message_view));
views::View* wrapped_locked_tpm_message_view_ptr =
AddChildView(std::move(wrapped_locked_tpm_message_view));
views::View* wrapped_pin_input_view_ptr =
AddChildView(std::move(wrapped_pin_input_view));
views::View* wrapped_pin_view_ptr = AddChildView(std::move(wrapped_pin_view));
views::View* wrapped_pin_password_toggle_view_ptr =
AddChildView(std::move(wrapped_pin_password_toggle_view));
views::View* wrapped_fingerprint_view_ptr =
AddChildView(std::move(wrapped_fingerprint_view));
views::View* wrapped_challenge_response_view_ptr =
AddChildView(std::move(wrapped_challenge_response_view));
views::View* wrapped_user_view_ptr =
AddChildView(std::move(wrapped_user_view));
views::View* wrapped_padding_below_password_view_ptr =
AddChildView(std::move(wrapped_padding_below_password_view));
views::View* wrapped_padding_below_user_view_ptr =
AddChildView(std::move(wrapped_padding_below_user_view));
// Use views::GridLayout instead of views::BoxLayout because views::BoxLayout
// lays out children according to the view->children order.
views::GridLayout* grid_layout =
SetLayoutManager(std::make_unique<views::GridLayout>());
views::ColumnSet* column_set = grid_layout->AddColumnSet(0);
column_set->AddColumn(views::GridLayout::CENTER, views::GridLayout::LEADING,
0 /*resize_percent*/,
views::GridLayout::ColumnSize::kUsePreferred,
0 /*fixed_width*/, 0 /*min_width*/);
auto add_view = [&](views::View* view) {
grid_layout->StartRow(0 /*vertical_resize*/, 0 /*column_set_id*/);
grid_layout->AddExistingView(view);
};
auto add_padding = [&](int amount) {
grid_layout->AddPaddingRow(0 /*vertical_resize*/, amount /*size*/);
};
// Add views in rendering order.
add_padding(kDistanceFromTopOfBigUserViewToUserIconDp);
add_view(wrapped_user_view_ptr);
add_view(wrapped_padding_below_user_view_ptr);
add_view(wrapped_locked_tpm_message_view_ptr);
add_view(wrapped_password_view_ptr);
add_view(wrapped_online_sign_in_message_view_ptr);
add_view(wrapped_disabled_auth_message_view_ptr);
add_view(wrapped_pin_input_view_ptr);
add_view(wrapped_padding_below_password_view_ptr);
add_view(wrapped_pin_view_ptr);
add_view(wrapped_pin_password_toggle_view_ptr);
add_view(wrapped_fingerprint_view_ptr);
add_view(wrapped_challenge_response_view_ptr);
add_padding(kDistanceFromPinKeyboardToBigUserViewBottomDp);
// Update authentication UI.
CaptureStateForAnimationPreLayout();
SetAuthMethods(auth_methods_);
ApplyAnimationPostLayout(/*animate*/ false);
user_view_->UpdateForUser(user, /*animate*/ false);
}
LoginAuthUserView::~LoginAuthUserView() = default;
void LoginAuthUserView::SetAuthMethods(
uint32_t auth_methods,
const AuthMethodsMetadata& auth_metadata) {
// It is an error to call this method without storing the previous state.
DCHECK(previous_state_);
// Apply changes and determine the new state of input fields.
auth_methods_ = static_cast<AuthMethods>(auth_methods);
auth_metadata_ = auth_metadata;
UpdateInputFieldMode();
const UiState current_state{this};
online_sign_in_message_->SetVisible(current_state.force_online_sign_in);
disabled_auth_message_->SetVisible(current_state.auth_disabled);
locked_tpm_message_view_->SetVisible(current_state.tpm_is_locked);
if (current_state.tpm_is_locked &&
auth_metadata.time_until_tpm_unlock.has_value())
locked_tpm_message_view_->SetRemainingTime(
auth_metadata.time_until_tpm_unlock.value());
// Adjust the PIN keyboard visibility before the password textfield's one, so
// that when both are about to be hidden the focus doesn't jump to the "1"
// keyboard button, causing unexpected accessibility effects.
pin_view_->SetVisible(current_state.has_pinpad);
password_view_->SetEnabled(current_state.has_password);
password_view_->SetEnabledOnEmptyPassword(HasAuthMethod(AUTH_TAP));
password_view_->SetFocusEnabledForTextfield(current_state.has_password);
password_view_->SetVisible(current_state.has_password);
password_view_->layer()->SetOpacity(current_state.has_password);
pin_input_view_->UpdateLength(auth_metadata_.autosubmit_pin_length);
pin_input_view_->SetAuthenticateWithEmptyPinOnReturnKey(
HasAuthMethod(AUTH_TAP));
pin_input_view_->SetVisible(current_state.has_pin_input);
pin_password_toggle_->SetVisible(current_state.has_toggle);
pin_password_toggle_->SetText(GetPinPasswordToggleText());
fingerprint_view_->SetVisible(current_state.has_fingerprint);
fingerprint_view_->SetCanUsePin(HasAuthMethod(AUTH_PIN));
challenge_response_view_->SetVisible(current_state.has_challenge_response);
padding_below_user_view_->SetPreferredSize(GetPaddingBelowUserView());
padding_below_password_view_->SetPreferredSize(GetPaddingBelowPasswordView());
password_view_->SetPlaceholderText(GetPasswordViewPlaceholder());
const std::string& user_display_email =
current_user().basic_user_info.display_email;
password_view_->SetAccessibleName(l10n_util::GetStringFUTF16(
IDS_ASH_LOGIN_POD_PASSWORD_FIELD_ACCESSIBLE_NAME,
base::UTF8ToUTF16(user_display_email)));
// Only the active auth user view has authentication methods. If that is the
// case, then render the user view as if it was always focused, since clicking
// on it will not do anything (such as swapping users).
user_view_->SetForceOpaque(auth_methods_ != AUTH_NONE);
user_view_->SetTapEnabled(auth_methods_ == AUTH_NONE);
UpdateFocus();
PreferredSizeChanged();
}
void LoginAuthUserView::SetEasyUnlockIcon(
EasyUnlockIconId id,
const std::u16string& accessibility_label) {
password_view_->SetEasyUnlockIcon(id, accessibility_label);
const std::string& user_display_email =
current_user().basic_user_info.display_email;
if (id == EasyUnlockIconId::UNLOCKED) {
password_view_->SetAccessibleName(l10n_util::GetStringFUTF16(
IDS_ASH_LOGIN_POD_AUTH_TAP_PASSWORD_FIELD_ACCESSIBLE_NAME,
base::UTF8ToUTF16(user_display_email)));
} else {
password_view_->SetAccessibleName(l10n_util::GetStringFUTF16(
IDS_ASH_LOGIN_POD_PASSWORD_FIELD_ACCESSIBLE_NAME,
base::UTF8ToUTF16(user_display_email)));
}
}
void LoginAuthUserView::CaptureStateForAnimationPreLayout() {
auto stop_animation = [](views::View* view) {
if (view->layer()->GetAnimator()->is_animating())
view->layer()->GetAnimator()->StopAnimating();
};
// Stop any running animation scheduled in ApplyAnimationPostLayout.
stop_animation(this);
stop_animation(password_view_);
stop_animation(pin_view_);
stop_animation(fingerprint_view_);
stop_animation(challenge_response_view_);
stop_animation(pin_password_toggle_);
DCHECK(!previous_state_);
previous_state_ = std::make_unique<UiState>(this);
}
void LoginAuthUserView::ApplyAnimationPostLayout(bool animate) {
DCHECK(previous_state_);
// Release the previous state if no animation should be performed.
if (!animate) {
previous_state_.reset();
return;
}
const UiState current_state{this};
////////
// Animate the user info (ie, icon, name) up or down the screen.
{
int non_pin_y_end_in_screen = GetBoundsInScreen().y();
// Transform the layer so the user view renders where it used to be. This
// requires a y offset.
// Note: Doing this animation via ui::ScopedLayerAnimationSettings works,
// but it seems that the timing gets slightly out of sync with the PIN
// animation.
auto move_to_center = std::make_unique<ui::InterpolatedTranslation>(
gfx::PointF(0, previous_state_->non_pin_y_start_in_screen -
non_pin_y_end_in_screen),
gfx::PointF());
auto transition =
ui::LayerAnimationElement::CreateInterpolatedTransformElement(
std::move(move_to_center),
base::TimeDelta::FromMilliseconds(
login_constants::kChangeUserAnimationDurationMs));
transition->set_tween_type(gfx::Tween::Type::FAST_OUT_SLOW_IN);
auto* sequence = new ui::LayerAnimationSequence(std::move(transition));
auto* observer = BuildObserverToNotifyA11yLocationChanged(this);
sequence->AddObserver(observer);
observer->SetActive();
layer()->GetAnimator()->StartAnimation(sequence);
}
////////
// Fade the password view if it is being hidden or shown.
if (current_state.has_password != previous_state_->has_password) {
float opacity_start = 0, opacity_end = 1;
if (!current_state.has_password)
std::swap(opacity_start, opacity_end);
password_view_->layer()->SetOpacity(opacity_start);
{
ui::ScopedLayerAnimationSettings settings(
password_view_->layer()->GetAnimator());
settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(
login_constants::kChangeUserAnimationDurationMs));
settings.SetTweenType(gfx::Tween::Type::FAST_OUT_SLOW_IN);
if (previous_state_->has_password && !current_state.has_password) {
settings.AddObserver(
new ClearPasswordAndHideAnimationObserver(password_view_));
}
password_view_->layer()->SetOpacity(opacity_end);
}
}
////////
// Fade the pin/pwd toggle if its being hidden or shown.
if (previous_state_->has_toggle != current_state.has_toggle) {
float opacity_start = 0, opacity_end = 1;
if (!current_state.has_toggle)
std::swap(opacity_start, opacity_end);
pin_password_toggle_->layer()->SetOpacity(opacity_start);
{
ui::ScopedLayerAnimationSettings settings(
pin_password_toggle_->layer()->GetAnimator());
settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(
login_constants::kChangeUserAnimationDurationMs));
settings.SetTweenType(gfx::Tween::Type::FAST_OUT_SLOW_IN);
pin_password_toggle_->layer()->SetOpacity(opacity_end);
}
}
////////
// Grow/shrink the PIN keyboard if it is being hidden or shown.
if (previous_state_->has_pinpad != current_state.has_pinpad) {
if (!current_state.has_pinpad) {
gfx::Point pin_end_in_screen = pin_view_->GetBoundsInScreen().origin();
gfx::Rect pin_bounds = pin_view_->bounds();
pin_bounds.set_x(previous_state_->pin_start_in_screen.x() -
pin_end_in_screen.x());
pin_bounds.set_y(previous_state_->pin_start_in_screen.y() -
pin_end_in_screen.y());
// Since PIN is disabled, the previous Layout() hid the PIN keyboard.
// We need to redisplay it where it used to be.
// pin_view_->SetVisible(true);
pin_view_->SetBoundsRect(pin_bounds);
}
auto transition = std::make_unique<PinKeyboardAnimation>(
current_state.has_pinpad /*grow*/, pin_view_->height(),
// TODO(https://crbug.com/955119): Implement proper animation.
base::TimeDelta::FromMilliseconds(
login_constants::kChangeUserAnimationDurationMs / 2.0f),
gfx::Tween::FAST_OUT_SLOW_IN);
auto* sequence = new ui::LayerAnimationSequence(std::move(transition));
// Hide the PIN keyboard after animation if needed.
if (!current_state.has_pinpad) {
auto* observer = BuildObserverToHideView(pin_view_);
sequence->AddObserver(observer);
observer->SetActive();
}
auto* observer = BuildObserverToNotifyA11yLocationChanged(pin_view_);
sequence->AddObserver(observer);
observer->SetActive();
pin_view_->layer()->GetAnimator()->ScheduleAnimation(sequence);
}
////////
// Fade the fingerprint view if it is being hidden or shown.
if (previous_state_->has_fingerprint != current_state.has_fingerprint) {
float opacity_start = 0, opacity_end = 1;
if (!current_state.has_fingerprint)
std::swap(opacity_start, opacity_end);
fingerprint_view_->layer()->SetOpacity(opacity_start);
{
ui::ScopedLayerAnimationSettings settings(
fingerprint_view_->layer()->GetAnimator());
settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(
login_constants::kChangeUserAnimationDurationMs));
settings.SetTweenType(gfx::Tween::Type::FAST_OUT_SLOW_IN);
fingerprint_view_->layer()->SetOpacity(opacity_end);
}
}
////////
// Fade the challenge response (Smart Card) if it is being hidden or shown.
if (previous_state_->has_challenge_response !=
current_state.has_challenge_response) {
float opacity_start = 0, opacity_end = 1;
if (!current_state.has_challenge_response)
std::swap(opacity_start, opacity_end);
challenge_response_view_->layer()->SetOpacity(opacity_start);
{
ui::ScopedLayerAnimationSettings settings(
challenge_response_view_->layer()->GetAnimator());
settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(
login_constants::kChangeUserAnimationDurationMs));
settings.SetTweenType(gfx::Tween::Type::FAST_OUT_SLOW_IN);
challenge_response_view_->layer()->SetOpacity(opacity_end);
}
}
previous_state_.reset();
}
void LoginAuthUserView::UpdateForUser(const LoginUserInfo& user) {
const bool user_changed = current_user().basic_user_info.account_id !=
user.basic_user_info.account_id;
user_view_->UpdateForUser(user, true /*animate*/);
if (user_changed) {
password_view_->Reset();
password_view_->SetDisplayPasswordButtonVisible(
user.show_display_password_button);
}
online_sign_in_message_->SetText(
l10n_util::GetStringUTF16(IDS_ASH_LOGIN_SIGN_IN_REQUIRED_MESSAGE));
}
void LoginAuthUserView::SetFingerprintState(FingerprintState state) {
fingerprint_view_->SetState(state);
}
void LoginAuthUserView::NotifyFingerprintAuthResult(bool success) {
fingerprint_view_->NotifyFingerprintAuthResult(success);
}
void LoginAuthUserView::SetAuthDisabledMessage(
const AuthDisabledData& auth_disabled_data) {
disabled_auth_message_->SetAuthDisabledMessage(
auth_disabled_data, current_user().use_24hour_clock);
Layout();
}
const LoginUserInfo& LoginAuthUserView::current_user() const {
return user_view_->current_user();
}
views::View* LoginAuthUserView::GetActiveInputView() {
if (input_field_mode_ == InputFieldMode::PIN_WITH_TOGGLE)
return pin_input_view_;
return password_view_;
}
gfx::Size LoginAuthUserView::CalculatePreferredSize() const {
gfx::Size size = views::View::CalculatePreferredSize();
// Make sure we are at least as big as the user view. If we do not do this the
// view will be below minimum size when no auth methods are displayed.
size.SetToMax(user_view_->GetPreferredSize());
return size;
}
void LoginAuthUserView::RequestFocus() {
if (input_field_mode_ == InputFieldMode::PIN_WITH_TOGGLE)
pin_input_view_->RequestFocus();
else
password_view_->RequestFocus();
}
void LoginAuthUserView::OnThemeChanged() {
views::View::OnThemeChanged();
const LoginPalette palette = CreateDefaultLoginPalette();
password_view_->UpdatePalette(palette);
pin_input_view_->UpdatePalette(palette);
pin_view_->UpdatePalette(palette);
}
void LoginAuthUserView::OnAuthSubmit(const std::u16string& password) {
// Pressing enter when the password field is empty and tap-to-unlock is
// enabled should attempt unlock.
if (HasAuthMethod(AUTH_TAP) && password.empty()) {
Shell::Get()->login_screen_controller()->AuthenticateUserWithEasyUnlock(
current_user().basic_user_info.account_id);
return;
}
password_view_->SetReadOnly(true);
pin_input_view_->SetReadOnly(true);
Shell::Get()->login_screen_controller()->AuthenticateUserWithPasswordOrPin(
current_user().basic_user_info.account_id, base::UTF16ToUTF8(password),
ShouldAuthenticateWithPin(),
base::BindOnce(&LoginAuthUserView::OnAuthComplete,
weak_factory_.GetWeakPtr()));
}
void LoginAuthUserView::OnAuthComplete(base::Optional<bool> auth_success) {
// Clear the password only if auth fails. Make sure to keep the password view
// disabled even if auth succeededs, as if the user submits a password while
// animating the next lock screen will not work as expected. See
// https://crbug.com/808486.
if (!auth_success.has_value() || !auth_success.value()) {
password_view_->Reset();
password_view_->SetReadOnly(false);
pin_input_view_->Reset();
pin_input_view_->SetReadOnly(false);
}
on_auth_.Run(auth_success.value(), /*display_error_messages=*/true);
}
void LoginAuthUserView::OnChallengeResponseAuthComplete(
base::Optional<bool> auth_success) {
if (!auth_success.has_value() || !auth_success.value()) {
password_view_->Reset();
password_view_->SetReadOnly(false);
// If the user canceled the PIN request during ChallengeResponse,
// ChallengeResponse will fail with an unknown error. Since this is
// expected, we do not show this error.
if (Shell::Get()
->login_screen_controller()
->GetSecurityTokenPinRequestCanceled()) {
challenge_response_view_->SetState(
ChallengeResponseView::State::kInitial);
} else {
challenge_response_view_->SetState(
ChallengeResponseView::State::kFailure);
}
}
on_auth_.Run(auth_success.value_or(false), /*display_error_messages=*/false);
}
void LoginAuthUserView::OnUserViewTap() {
if (HasAuthMethod(AUTH_TAP)) {
Shell::Get()->login_screen_controller()->AuthenticateUserWithEasyUnlock(
current_user().basic_user_info.account_id);
} else if (HasAuthMethod(AUTH_ONLINE_SIGN_IN)) {
// Tapping anywhere in the user view is the same with tapping the message.
OnOnlineSignInMessageTap();
} else {
on_tap_.Run();
}
}
void LoginAuthUserView::OnOnlineSignInMessageTap() {
// Do not show on secondary login screen as there is no OOBE there.
if (Shell::Get()->session_controller()->GetSessionState() ==
session_manager::SessionState::LOGIN_SECONDARY) {
return;
}
Shell::Get()->login_screen_controller()->ShowGaiaSignin(
current_user().basic_user_info.account_id);
}
void LoginAuthUserView::OnPinPadBackspace() {
DCHECK(pin_input_view_);
DCHECK(password_view_);
if (input_field_mode_ == InputFieldMode::PIN_WITH_TOGGLE)
pin_input_view_->Backspace();
else
password_view_->Backspace();
}
void LoginAuthUserView::OnPinPadInsertDigit(int digit) {
DCHECK(pin_input_view_);
DCHECK(password_view_);
if (input_field_mode_ == InputFieldMode::PIN_WITH_TOGGLE)
pin_input_view_->InsertDigit(digit);
else
password_view_->InsertNumber(digit);
}
void LoginAuthUserView::OnPasswordTextChanged(bool is_empty) {
DCHECK(pin_view_);
if (input_field_mode_ != InputFieldMode::PIN_WITH_TOGGLE)
pin_view_->OnPasswordTextChanged(is_empty);
}
void LoginAuthUserView::OnPinTextChanged(bool is_empty) {
DCHECK(pin_view_);
if (input_field_mode_ == InputFieldMode::PIN_WITH_TOGGLE)
pin_view_->OnPasswordTextChanged(is_empty);
}
bool LoginAuthUserView::HasAuthMethod(AuthMethods auth_method) const {
return (auth_methods_ & auth_method) != 0;
}
bool LoginAuthUserView::ShouldAuthenticateWithPin() const {
return input_field_mode_ == InputFieldMode::PIN_AND_PASSWORD ||
input_field_mode_ == InputFieldMode::PIN_WITH_TOGGLE;
}
void LoginAuthUserView::AttemptAuthenticateWithChallengeResponse() {
challenge_response_view_->SetState(
ChallengeResponseView::State::kAuthenticating);
Shell::Get()
->login_screen_controller()
->AuthenticateUserWithChallengeResponse(
current_user().basic_user_info.account_id,
base::BindOnce(&LoginAuthUserView::OnChallengeResponseAuthComplete,
weak_factory_.GetWeakPtr()));
}
void LoginAuthUserView::UpdateFocus() {
DCHECK(previous_state_);
const UiState current_state{this};
if (current_state.tpm_is_locked) {
locked_tpm_message_view_->RequestFocus();
return;
}
// All further states are exclusive.
if (current_state.auth_disabled)
disabled_auth_message_->RequestFocus();
if (current_state.has_challenge_response)
challenge_response_view_->RequestFocus();
if (current_state.has_password && !previous_state_->has_password)
password_view_->RequestFocus();
if (current_state.has_pin_input)
pin_input_view_->RequestFocus();
// Tapping the user view will trigger the online sign-in flow when
// |force_online_sign_in| is true.
if (current_state.force_online_sign_in)
user_view_->RequestFocus();
}
void LoginAuthUserView::OnSwitchButtonClicked() {
// Ignore events from the switch button if no longer present.
if (input_field_mode_ != InputFieldMode::PIN_WITH_TOGGLE &&
input_field_mode_ != InputFieldMode::PWD_WITH_TOGGLE) {
return;
}
// Clear both input fields.
password_view_->Reset();
pin_input_view_->Reset();
// Cache the current state of the UI.
CaptureStateForAnimationPreLayout();
// Same auth methods, but the input field mode has changed.
input_field_mode_ = (input_field_mode_ == InputFieldMode::PIN_WITH_TOGGLE)
? InputFieldMode::PWD_WITH_TOGGLE
: InputFieldMode::PIN_WITH_TOGGLE;
SetAuthMethods(auth_methods_, auth_metadata_);
// Layout and animate.
Layout();
ApplyAnimationPostLayout(/*animate*/ true);
}
void LoginAuthUserView::UpdateInputFieldMode() {
// There isn't an input field when any of the following is true:
// - Challenge response is active (Smart Card)
// - Online sign in message shown
// - Disabled message shown
// - No password auth available
if (HasAuthMethod(AUTH_CHALLENGE_RESPONSE) ||
HasAuthMethod(AUTH_ONLINE_SIGN_IN) ||
HasAuthMethod(AUTH_DISABLED) ||
!HasAuthMethod(AUTH_PASSWORD)) {
input_field_mode_ = InputFieldMode::NONE;
return;
}
if (!HasAuthMethod(AUTH_PIN)) {
input_field_mode_ = InputFieldMode::PASSWORD_ONLY;
return;
}
// Default to combined password/pin if autosubmit is disabled.
const int pin_length = auth_metadata_.autosubmit_pin_length;
if (!LoginPinInputView::IsAutosubmitSupported(pin_length)) {
input_field_mode_ = InputFieldMode::PIN_AND_PASSWORD;
return;
}
// Defaults to PIN + switch button if not showing the switch button already.
if (input_field_mode_ != InputFieldMode::PIN_WITH_TOGGLE &&
input_field_mode_ != InputFieldMode::PWD_WITH_TOGGLE) {
input_field_mode_ = InputFieldMode::PIN_WITH_TOGGLE;
return;
}
}
bool LoginAuthUserView::ShouldShowPinPad() const {
if (auth_metadata_.virtual_keyboard_visible)
return false;
switch (input_field_mode_) {
case InputFieldMode::NONE:
return false;
case InputFieldMode::PASSWORD_ONLY:
case InputFieldMode::PWD_WITH_TOGGLE:
return auth_metadata_.show_pinpad_for_pw;
case InputFieldMode::PIN_AND_PASSWORD:
case InputFieldMode::PIN_WITH_TOGGLE:
return true;
}
}
bool LoginAuthUserView::ShouldShowPasswordField() const {
return input_field_mode_ == InputFieldMode::PASSWORD_ONLY ||
input_field_mode_ == InputFieldMode::PIN_AND_PASSWORD ||
input_field_mode_ == InputFieldMode::PWD_WITH_TOGGLE;
}
bool LoginAuthUserView::ShouldShowPinInputField() const {
return input_field_mode_ == InputFieldMode::PIN_WITH_TOGGLE;
}
bool LoginAuthUserView::ShouldShowToggle() const {
return input_field_mode_ == InputFieldMode::PIN_WITH_TOGGLE ||
input_field_mode_ == InputFieldMode::PWD_WITH_TOGGLE;
}
gfx::Size LoginAuthUserView::GetPaddingBelowUserView() const {
const UiState state{this};
if (state.has_password)
return SizeFromHeight(kDistanceBetweenUserViewAndPasswordDp);
if (state.has_pin_input)
return SizeFromHeight(kDistanceBetweenUserViewAndPinInputDp);
if (state.force_online_sign_in)
return SizeFromHeight(kDistanceBetweenUserViewAndOnlineSigninDp);
if (state.has_challenge_response)
return SizeFromHeight(kDistanceBetweenUserViewAndChallengeResponseDp);
return SizeFromHeight(0);
}
gfx::Size LoginAuthUserView::GetPaddingBelowPasswordView() const {
const UiState state{this};
if (state.has_pinpad)
return SizeFromHeight(kDistanceBetweenPasswordFieldAndPinKeyboardDp);
if (state.has_fingerprint)
return SizeFromHeight(kDistanceBetweenPasswordFieldAndFingerprintViewDp);
if (state.has_challenge_response)
return SizeFromHeight(kDistanceBetweenPwdFieldAndChallengeResponseViewDp);
return SizeFromHeight(0);
}
std::u16string LoginAuthUserView::GetPinPasswordToggleText() {
if (input_field_mode_ == InputFieldMode::PWD_WITH_TOGGLE)
return l10n_util::GetStringUTF16(IDS_ASH_LOGIN_SWITCH_TO_PIN);
else
return l10n_util::GetStringUTF16(IDS_ASH_LOGIN_SWITCH_TO_PASSWORD);
}
std::u16string LoginAuthUserView::GetPasswordViewPlaceholder() const {
// Note: |AUTH_TAP| must have higher priority than |AUTH_PIN| when
// determining the placeholder.
if (HasAuthMethod(AUTH_TAP))
return l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_POD_PASSWORD_TAP_PLACEHOLDER);
if (input_field_mode_ == InputFieldMode::PIN_AND_PASSWORD)
return l10n_util::GetStringUTF16(
IDS_ASH_LOGIN_POD_PASSWORD_PIN_PLACEHOLDER);
return l10n_util::GetStringUTF16(IDS_ASH_LOGIN_POD_PASSWORD_PLACEHOLDER);
}
} // namespace ash