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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_LOGIN_UI_LOGIN_PASSWORD_VIEW_H_
#define ASH_LOGIN_UI_LOGIN_PASSWORD_VIEW_H_
#include <string>
#include "ash/ash_export.h"
#include "ash/ime/ime_controller_impl.h"
#include "ash/login/ui/animated_rounded_image_view.h"
#include "ash/login/ui/login_palette.h"
#include "ash/login/ui/non_accessible_view.h"
#include "ash/public/cpp/session/user_info.h"
#include "base/scoped_observer.h"
#include "base/strings/string16.h"
#include "ui/base/ime/chromeos/ime_keyboard.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/textfield/textfield_controller.h"
#include "ui/views/view.h"
namespace views {
class ImageView;
class Textfield;
class ToggleImageButton;
} // namespace views
namespace ash {
class ArrowButtonView;
enum class EasyUnlockIconId;
// Contains a textfield and a submit button. When the display password button
// is visible, the textfield contains a button in the form of an eye icon that
// the user can click on to reveal the password. Submitting a password will
// make it read only and prevent further submissions until the controller sets
// ReadOnly to false again.
//
// This view is always rendered via layers.
//
//
// When the display password button is hidden, the password view looks
// like this:
//
// * * * * * * (=>)
// ------------------
//
// When the display password button is visible, the password view looks
// like this by default:
//
// * * * * * * (\) (=>)
// ------------------
//
// or this, in display mode:
//
// 1 2 3 4 5 6 (o) (=>)
// ------------------
class ASH_EXPORT LoginPasswordView : public views::View,
public views::TextfieldController,
public ImeControllerImpl::Observer {
public:
// The login password row contains the password textfield and different
// buttons and indicators (easy unlock, display password, caps lock enabled).
class LoginPasswordRow : public views::View {
public:
LoginPasswordRow();
~LoginPasswordRow() override = default;
LoginPasswordRow(const LoginPasswordRow&) = delete;
LoginPasswordRow& operator=(const LoginPasswordRow&) = delete;
void SetHighlight(bool enabled);
bool get_highlight_for_testing() { return is_highlighted_; }
// views::View:
void OnPaint(gfx::Canvas* canvas) override;
private:
bool is_highlighted_ = false;
views::FocusRing* focus_ring_;
};
// TestApi is used for tests to get internal implementation details.
class ASH_EXPORT TestApi {
public:
explicit TestApi(LoginPasswordView* view);
~TestApi();
void SubmitPassword(const std::string& password);
views::Textfield* textfield() const;
views::View* submit_button() const;
views::ToggleImageButton* display_password_button() const;
views::View* easy_unlock_icon() const;
views::View* capslock_icon() const;
LoginPasswordRow* password_row() const;
void set_immediately_hover_easy_unlock_icon();
bool is_capslock_highlight_for_testing() {
return view_->is_capslock_higlight_;
}
private:
LoginPasswordView* view_;
};
using OnPasswordSubmit =
base::RepeatingCallback<void(const std::u16string& password)>;
using OnPasswordTextChanged = base::RepeatingCallback<void(bool is_empty)>;
using OnEasyUnlockIconHovered = base::RepeatingClosure;
// Must call |Init| after construction.
explicit LoginPasswordView(const LoginPalette& palette);
~LoginPasswordView() override;
// |on_submit| is called when the user hits enter or has pressed the submit
// arrow.
// |on_password_text_changed| is called when the text in the password field
// changes.
void Init(const OnPasswordSubmit& on_submit,
const OnPasswordTextChanged& on_password_text_changed,
const OnEasyUnlockIconHovered& on_easy_unlock_icon_hovered,
views::Button::PressedCallback on_easy_unlock_icon_tapped);
// Is the password field enabled when there is no text?
void SetEnabledOnEmptyPassword(bool enabled);
// Change the active icon for easy unlock.
void SetEasyUnlockIcon(EasyUnlockIconId id,
const std::u16string& accessibility_label);
// Set the textfield name used for accessibility.
void SetAccessibleName(const std::u16string& name);
// Enable or disable focus on the child elements (i.e.: password field and
// submit button, or display password button if it is shown).
void SetFocusEnabledForTextfield(bool enable);
// Sets whether the display password button is visible.
void SetDisplayPasswordButtonVisible(bool visible);
// Clear the text and put the password into hide mode.
void Reset();
// Clear all currently entered text.
void Clear();
// Inserts the given numeric value to the textfield at the current cursor
// position (most likely the end).
void InsertNumber(int value);
// Erase the last entered value.
void Backspace();
// Set password field placeholder. The password view cannot set the text by
// itself because it doesn't know which auth methods are enabled.
void SetPlaceholderText(const std::u16string& placeholder_text);
// Makes the textfield read-only and enables/disables submitting.
void SetReadOnly(bool read_only);
// views::View:
const char* GetClassName() const override;
gfx::Size CalculatePreferredSize() const override;
void RequestFocus() override;
bool OnKeyPressed(const ui::KeyEvent& event) override;
// Invert the textfield type and toggle the display password button.
void InvertPasswordDisplayingState();
// Hides the password. When |chromevox_exception| is true, the password is not
// hidden if ChromeVox is enabled.
void HidePassword(bool chromevox_exception);
// views::TextfieldController:
void ContentsChanged(views::Textfield* sender,
const std::u16string& new_contents) override;
bool HandleKeyEvent(views::Textfield* sender,
const ui::KeyEvent& key_event) override;
// ImeControllerImpl::Observer:
void OnCapsLockChanged(bool enabled) override;
void OnKeyboardLayoutNameChanged(const std::string&) override {}
void HandleLeftIconsVisibilities(bool handling_capslock);
// Submits the current password field text to mojo call and resets the text
// field.
void SubmitPassword();
// When theme changes, palette should be updated and some subviews
// recalculated.
void UpdatePalette(const LoginPalette& palette);
private:
class EasyUnlockIcon;
class DisplayPasswordButton;
class LoginTextfield;
class AlternateIconsView;
friend class TestApi;
// Increases/decreases the contrast of the capslock icon.
void SetCapsLockHighlighted(bool highlight);
// Highlight or remove highlight from password row.
void SetPasswordRowHighlighted(bool highlight);
// Add highlight to caps lock and password row, when textfield gets focus.
void AddHighlightToCapsLockAndRow();
// Remove highlight from caps lock and password row, when textfield looses
// focus.
void RemoveHighlightFromCapsLockAndRow();
// Needs to be true in order for SubmitPassword to be ran. Returns true if the
// textfield is not empty or if |enabled_on_empty_password| is true.
bool IsPasswordSubmittable();
// UpdateUiState enables/disables the submit button, and the display password
// button when it is visible.
void UpdateUiState();
OnPasswordSubmit on_submit_;
OnPasswordTextChanged on_password_text_changed_;
// Is the password field enabled when there is no text?
bool enabled_on_empty_password_ = false;
// Clears the password field after a time without action if the display
// password button is visible.
std::unique_ptr<base::RetainingOneShotTimer> clear_password_timer_;
// Hides the password after a short delay if the password is shown, except if
// ChromeVox is enabled (otherwise, the user would not have time to navigate
// through the password and make the characters read out loud one by one).
std::unique_ptr<base::RetainingOneShotTimer> hide_password_timer_;
LoginPalette palette_;
LoginPasswordRow* password_row_ = nullptr;
LoginTextfield* textfield_ = nullptr;
ArrowButtonView* submit_button_ = nullptr;
DisplayPasswordButton* display_password_button_ = nullptr;
NonAccessibleView* password_end_space_ = nullptr;
// Could show either the caps lock icon or the easy unlock icon.
AlternateIconsView* left_icon_ = nullptr;
views::ImageView* capslock_icon_ = nullptr;
bool should_show_capslock_ = false;
EasyUnlockIcon* easy_unlock_icon_ = nullptr;
bool should_show_easy_unlock_ = false;
bool is_capslock_higlight_ = false;
DISALLOW_COPY_AND_ASSIGN(LoginPasswordView);
};
} // namespace ash
#endif // ASH_LOGIN_UI_LOGIN_PASSWORD_VIEW_H_