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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_NETWORK_NETWORK_TRAY_VIEW_H_
#define ASH_SYSTEM_NETWORK_NETWORK_TRAY_VIEW_H_
#include <memory>
#include "ash/public/cpp/session/session_observer.h"
#include "ash/system/network/active_network_icon.h"
#include "ash/system/network/network_icon_animation_observer.h"
#include "ash/system/network/tray_network_state_observer.h"
#include "ash/system/tray/tray_item_view.h"
#include "base/macros.h"
namespace ash {
namespace tray {
// View class containing an ImageView for a network icon in the tray.
// The ActiveNetworkIcon::Type parameter determines what type of icon is
// displayed. Generation and update of the icon is handled by ActiveNetworkIcon.
class NetworkTrayView : public TrayItemView,
public network_icon::AnimationObserver,
public SessionObserver,
public TrayNetworkStateObserver {
public:
~NetworkTrayView() override;
NetworkTrayView(Shelf* shelf, ActiveNetworkIcon::Type type);
std::u16string GetAccessibleNameString() const;
const char* GetClassName() const override;
// views::View:
void GetAccessibleNodeData(ui::AXNodeData* node_data) override;
views::View* GetTooltipHandlerForPoint(const gfx::Point& point) override;
std::u16string GetTooltipText(const gfx::Point& p) const override;
// TrayItemView:
void HandleLocaleChange() override;
// network_icon::AnimationObserver:
void NetworkIconChanged() override;
// SessionObserver:
void OnSessionStateChanged(session_manager::SessionState state) override;
// TrayNetworkStateObserver:
void ActiveNetworkStateChanged() override;
void NetworkListChanged() override;
private:
void UpdateIcon(bool tray_icon_visible, const gfx::ImageSkia& image);
void UpdateNetworkStateHandlerIcon();
// Updates the tooltip and calls NotifyAccessibilityEvent when necessary.
void UpdateConnectionStatus(bool notify_a11y);
ActiveNetworkIcon::Type type_;
// The name provided by GetAccessibleNodeData, which includes the network
// name and connection state.
std::u16string accessible_name_;
// The description provided by GetAccessibleNodeData. For wifi networks this
// is the signal strength of the network. Otherwise it is empty.
std::u16string accessible_description_;
// The tooltip for the icon. Includes the network name and signal strength
// (for wireless networks).
std::u16string tooltip_;
DISALLOW_COPY_AND_ASSIGN(NetworkTrayView);
};
} // namespace tray
} // namespace ash
#endif // ASH_SYSTEM_NETWORK_NETWORK_TRAY_VIEW_H_