| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SCREEN_UTIL_H_ |
| #define ASH_SCREEN_UTIL_H_ |
| |
| #include "ash/ash_export.h" |
| #include "base/macros.h" |
| |
| namespace aura { |
| class Window; |
| } |
| |
| namespace gfx { |
| class Rect; |
| } |
| |
| namespace ash { |
| |
| class ASH_EXPORT ScreenUtil { |
| public: |
| // Returns the bounds for maximized windows in parent coordinates. |
| // Maximized windows trigger auto-hiding the shelf. |
| static gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window); |
| |
| // Returns the display bounds in parent coordinates. |
| static gfx::Rect GetDisplayBoundsInParent(aura::Window* window); |
| |
| // Returns the display's work area bounds in parent coordinates. |
| static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window); |
| |
| // Returns the display's work area bounds in parent coordinates on lock |
| // screen, i.e. for work area with forced bottom alignment. |
| // Note that unlike |GetDisplayWorkAreaBoundsInParent|, this method uses |
| // work area bounds that are updated when the screen is locked. For example |
| // if shelf alignment is set to right before screen lock, |
| // |GetDisplayWorkAreaBoundsInParent| will return work are bounds for right |
| // shelf alignment - this method will return work area for bottom shelf |
| // alignment (which is always used on lock screen). |
| static gfx::Rect GetDisplayWorkAreaBoundsInParentForLockScreen( |
| aura::Window* window); |
| |
| // Returns the bounds of the physical display containing the shelf for |
| // |window|. Physical displays can differ from logical displays in unified |
| // desktop mode. |
| // TODO(oshima): Consider using physical displays in window layout, instead of |
| // root windows, and only use logical display in display management code. |
| static gfx::Rect GetDisplayBoundsWithShelf(aura::Window* window); |
| |
| private: |
| DISALLOW_IMPLICIT_CONSTRUCTORS(ScreenUtil); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_SCREEN_UTIL_H_ |