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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SCREENSHOT_DELEGATE_H_
#define ASH_SCREENSHOT_DELEGATE_H_
namespace aura {
class Window;
} // namespace aura
namespace gfx {
class Rect;
} // namespace gfx
namespace ash {
// Delegate for taking screenshots.
class ScreenshotDelegate {
public:
virtual ~ScreenshotDelegate() {}
// The actual task of taking a screenshot for each root window.
// This method is called when the user wants to take a screenshot manually.
virtual void HandleTakeScreenshotForAllRootWindows() = 0;
// The actual task of taking a partial screenshot for the given
// window.
virtual void HandleTakePartialScreenshot(aura::Window* window,
const gfx::Rect& rect) = 0;
// The actual task of taking screenshot for the given window.
virtual void HandleTakeWindowScreenshot(aura::Window* window) = 0;
// Returns true if the system is ready to take screenshot.
virtual bool CanTakeScreenshot() = 0;
};
} // namespace ash
#endif // ASH_SCREENSHOT_DELEGATE_H_