| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GOOGLE_APIS_GOOGLE_API_KEYS_H_ |
| #define GOOGLE_APIS_GOOGLE_API_KEYS_H_ |
| |
| // If you add more includes to this file, you also need to add them to |
| // google_api_keys_unittest.cc. |
| #include <string> |
| |
| // These functions enable you to retrieve keys to use for Google APIs |
| // such as Translate and Safe Browsing. |
| // |
| // You can retrieve either an "API key" (sometimes called a developer |
| // key) which identifies you (or the company you work for) as a |
| // developer, or you can retrieve the "client ID" and "client secret" |
| // used by you (or the company you work for) to generate OAuth2 |
| // requests. |
| // |
| // Each developer (or group of developers working together for a |
| // single company) must request a Google API key and the client ID and |
| // client secret for OAuth2. See |
| // https://developers.google.com/console/help/ and |
| // https://developers.google.com/console/. |
| // |
| // The keys must either be provided using preprocessor variables (set |
| // via e.g. ~/.gyp/include.gypi). Alternatively, in Chromium builds, they can be |
| // overridden at runtime using environment variables of the same name. |
| // Environment variable overrides will be ignored for official Google Chrome |
| // builds. |
| // |
| // The names of the preprocessor variables (or environment variables |
| // to override them at runtime in Chromium builds) are as follows: |
| // - GOOGLE_API_KEY: The API key, a.k.a. developer key. |
| // - GOOGLE_DEFAULT_CLIENT_ID: If set, this is used as the default for |
| // all client IDs not otherwise set. This is intended only for |
| // development. |
| // - GOOGLE_DEFAULT_CLIENT_SECRET: If set, this is used as the default |
| // for all client secrets. This is intended only for development. |
| // - GOOGLE_CLIENT_ID_[client name] |
| // (e.g. GOOGLE_CLIENT_ID_CLOUD_PRINT, i.e. one for each item in the |
| // OAuth2Client enumeration below) |
| // - GOOGLE_CLIENT_SECRET_[client name] |
| // (e.g. GOOGLE_CLIENT_SECRET_CLOUD_PRINT, i.e. one for each item in |
| // the OAuth2Client enumeration below) |
| // |
| // The GOOGLE_CLIENT_ID_MAIN and GOOGLE_CLIENT_SECRET_MAIN values can |
| // also be set via the command line (this overrides any other |
| // setting). The command-line parameters are --oauth2-client-id and |
| // --oauth2-client-secret. |
| // |
| // If some of the parameters mentioned above are not provided, |
| // Chromium will still build and run, but services that require them |
| // may fail to work without warning. They should do so gracefully, |
| // similar to what would happen when a network connection is |
| // unavailable. |
| |
| namespace google_apis { |
| |
| extern const char kAPIKeysDevelopersHowToURL[]; |
| |
| // Returns true if no dummy API keys or OAuth2 tokens are set. |
| bool HasKeysConfigured(); |
| |
| // Retrieves the API key, a.k.a. developer key, or a dummy string |
| // if not set. |
| // |
| // Note that the key should be escaped for the context you use it in, |
| // e.g. URL-escaped if you use it in a URL. |
| std::string GetAPIKey(); |
| |
| // Non-stable channels may have a different Google API key. |
| std::string GetNonStableAPIKey(); |
| |
| #if defined(OS_IOS) |
| // Sets the API key. This should be called as early as possible before this |
| // API key is even accessed. |
| void SetAPIKey(const std::string& api_key); |
| #endif |
| |
| // Represents the different sets of client IDs and secrets in use. |
| enum OAuth2Client { |
| CLIENT_MAIN, // Several different features use this. |
| CLIENT_CLOUD_PRINT, |
| CLIENT_REMOTING, |
| CLIENT_REMOTING_HOST, |
| |
| CLIENT_NUM_ITEMS // Must be last item. |
| }; |
| |
| // Retrieves the OAuth2 client ID for the specified client, or the |
| // empty string if not set. |
| // |
| // Note that the ID should be escaped for the context you use it in, |
| // e.g. URL-escaped if you use it in a URL. |
| std::string GetOAuth2ClientID(OAuth2Client client); |
| |
| // Retrieves the OAuth2 client secret for the specified client, or the |
| // empty string if not set. |
| // |
| // Note that the secret should be escaped for the context you use it |
| // in, e.g. URL-escaped if you use it in a URL. |
| std::string GetOAuth2ClientSecret(OAuth2Client client); |
| |
| #if defined(OS_IOS) |
| // Sets the client id for the specified client. Should be called as early as |
| // possible before these ids are accessed. |
| void SetOAuth2ClientID(OAuth2Client client, const std::string& client_id); |
| |
| // Sets the client secret for the specified client. Should be called as early as |
| // possible before these secrets are accessed. |
| void SetOAuth2ClientSecret(OAuth2Client client, |
| const std::string& client_secret); |
| #endif |
| // Returns the auth token for the data reduction proxy. |
| std::string GetSpdyProxyAuthValue(); |
| |
| // Returns if the API key using in the current build is the one for official |
| // Google Chrome. |
| bool IsGoogleChromeAPIKeyUsed(); |
| |
| } // namespace google_apis |
| |
| #endif // GOOGLE_APIS_GOOGLE_API_KEYS_H_ |