| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gfx/icon_util.h" |
| |
| #include "base/check_op.h" |
| #include "base/files/file_util.h" |
| #include "base/files/important_file_writer.h" |
| #include "base/memory/ref_counted_memory.h" |
| #include "base/notreached.h" |
| #include "base/scoped_generic.h" |
| #include "base/trace_event/trace_event.h" |
| #include "base/win/resource_util.h" |
| #include "base/win/scoped_gdi_object.h" |
| #include "base/win/scoped_handle.h" |
| #include "base/win/scoped_hdc.h" |
| #include "skia/ext/image_operations.h" |
| #include "skia/ext/skia_utils_win.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/image/image.h" |
| #include "ui/gfx/image/image_family.h" |
| #include "ui/gfx/skbitmap_operations.h" |
| |
| namespace { |
| |
| // Used for indicating that the .ico contains an icon (rather than a cursor) |
| // image. This value is set in the |idType| field of the ICONDIR structure. |
| const int kResourceTypeIcon = 1; |
| |
| struct ScopedICONINFO : ICONINFO { |
| ScopedICONINFO() { |
| hbmColor = nullptr; |
| hbmMask = nullptr; |
| } |
| |
| ScopedICONINFO(const ScopedICONINFO&) = delete; |
| ScopedICONINFO& operator=(const ScopedICONINFO&) = delete; |
| |
| ~ScopedICONINFO() { |
| if (hbmColor) |
| ::DeleteObject(hbmColor); |
| if (hbmMask) |
| ::DeleteObject(hbmMask); |
| } |
| }; |
| |
| // Creates a new ImageFamily, |resized_image_family|, based on the images in |
| // |image_family|, but containing images of specific dimensions desirable for |
| // Windows icons. For each desired image dimension, it chooses the most |
| // appropriate image for that size, and resizes it to the desired size. |
| // Returns true on success, false on failure. Failure can occur if |
| // |image_family| is empty, all images in the family have size 0x0, or an image |
| // has no allocated pixel data. |
| // |resized_image_family| must be empty. |
| bool BuildResizedImageFamily(const gfx::ImageFamily& image_family, |
| gfx::ImageFamily* resized_image_family) { |
| DCHECK(resized_image_family); |
| DCHECK(resized_image_family->empty()); |
| |
| // Determine whether there is an image bigger than 48x48 (kMediumIconSize). |
| const gfx::Image* biggest = |
| image_family.GetBest(IconUtil::kLargeIconSize, IconUtil::kLargeIconSize); |
| if (!biggest || biggest->IsEmpty()) { |
| // Either |image_family| is empty, or all images have size 0x0. |
| return false; |
| } |
| |
| bool has_bigger_than_medium = biggest->Width() > IconUtil::kMediumIconSize || |
| biggest->Height() > IconUtil::kMediumIconSize; |
| |
| for (size_t i = 0; i < IconUtil::kNumIconDimensions; ++i) { |
| int dimension = IconUtil::kIconDimensions[i]; |
| // Windows' "Large icons" view displays icons at full size only if there is |
| // a 256x256 (kLargeIconSize) image in the .ico file. Otherwise, it shrinks |
| // icons to 48x48 (kMediumIconSize). Therefore, if there is no source icon |
| // larger than 48x48, do not create any images larger than 48x48. |
| // kIconDimensions is sorted in ascending order, so it is safe to break |
| // here. |
| if (!has_bigger_than_medium && dimension > IconUtil::kMediumIconSize) |
| break; |
| |
| gfx::Image resized = image_family.CreateExact(dimension, dimension); |
| if (resized.IsEmpty()) { |
| // An error occurred in CreateExact (typically because the image had the |
| // wrong pixel format). |
| return false; |
| } |
| |
| resized_image_family->Add(resized); |
| } |
| return true; |
| } |
| |
| // Creates a set of bitmaps from an image family. |
| // All images smaller than 256x256 are converted to SkBitmaps, and inserted into |
| // |bitmaps| in order of aspect ratio (thinnest to widest), and then ascending |
| // size order. If an image of exactly 256x256 is specified, it is converted into |
| // PNG format and stored in |png_bytes|. Images with width or height larger than |
| // 256 are ignored. |
| // |bitmaps| must be an empty vector, and not nullptr. |
| // Returns true on success, false on failure. This fails if any image in |
| // |image_family| is not a 32-bit ARGB image, or is otherwise invalid. |
| void ConvertImageFamilyToBitmaps( |
| const gfx::ImageFamily& image_family, |
| std::vector<SkBitmap>* bitmaps, |
| scoped_refptr<base::RefCountedMemory>* png_bytes) { |
| DCHECK(bitmaps); |
| DCHECK(bitmaps->empty()); |
| |
| for (gfx::ImageFamily::const_iterator it = image_family.begin(); |
| it != image_family.end(); ++it) { |
| const gfx::Image& image = *it; |
| |
| // All images should have one of the kIconDimensions sizes. |
| DCHECK_GT(image.Width(), 0); |
| DCHECK_LE(image.Width(), IconUtil::kLargeIconSize); |
| DCHECK_GT(image.Height(), 0); |
| DCHECK_LE(image.Height(), IconUtil::kLargeIconSize); |
| |
| SkBitmap bitmap = image.AsBitmap(); |
| CHECK_EQ(bitmap.colorType(), kN32_SkColorType); |
| CHECK(!bitmap.isNull()); |
| |
| // Special case: Icons exactly 256x256 are stored in PNG format. |
| if (image.Width() == IconUtil::kLargeIconSize && |
| image.Height() == IconUtil::kLargeIconSize) { |
| *png_bytes = image.As1xPNGBytes(); |
| } else { |
| bitmaps->push_back(bitmap); |
| } |
| } |
| } |
| |
| } // namespace |
| |
| // The icon images appear in the icon file in same order in which their |
| // corresponding dimensions appear in this array, so it is important to keep |
| // this array sorted. Also note that the maximum icon image size we can handle |
| // is 256 by 256. See: |
| // http://msdn.microsoft.com/en-us/library/windows/desktop/aa511280.aspx#size |
| const int IconUtil::kIconDimensions[] = { |
| 8, // Recommended by the MSDN as a nice to have icon size. |
| 10, // Used by the Shell (e.g. for shortcuts). |
| 14, // Recommended by the MSDN as a nice to have icon size. |
| 16, // Toolbar, Application and Shell icon sizes. |
| 22, // Recommended by the MSDN as a nice to have icon size. |
| 24, // Used by the Shell (e.g. for shortcuts). |
| 32, // Toolbar, Dialog and Wizard icon size. |
| 40, // Quick Launch. |
| 48, // Alt+Tab icon size. |
| 64, // Recommended by the MSDN as a nice to have icon size. |
| 96, // Recommended by the MSDN as a nice to have icon size. |
| 128, // Used by the Shell (e.g. for shortcuts). |
| 256 // Used by Vista onwards for large icons. |
| }; |
| |
| const size_t IconUtil::kNumIconDimensions = std::size(kIconDimensions); |
| const size_t IconUtil::kNumIconDimensionsUpToMediumSize = 9; |
| |
| base::win::ScopedHICON IconUtil::CreateHICONFromSkBitmap( |
| const SkBitmap& bitmap) { |
| // Only 32 bit ARGB bitmaps are supported. We also try to perform as many |
| // validations as we can on the bitmap. |
| if ((bitmap.colorType() != kN32_SkColorType) || (bitmap.width() <= 0) || |
| (bitmap.height() <= 0) || (bitmap.getPixels() == nullptr)) |
| return base::win::ScopedHICON(); |
| |
| // We start by creating a DIB which we'll use later on in order to create |
| // the HICON. We use BITMAPV5HEADER since the bitmap we are about to convert |
| // may contain an alpha channel and the V5 header allows us to specify the |
| // alpha mask for the DIB. |
| BITMAPV5HEADER bitmap_header; |
| InitializeBitmapHeader(&bitmap_header, bitmap.width(), bitmap.height()); |
| |
| void* bits = nullptr; |
| base::win::ScopedBitmap dib; |
| { |
| base::win::ScopedGetDC hdc(nullptr); |
| dib = base::win::ScopedBitmap( |
| ::CreateDIBSection(hdc, reinterpret_cast<BITMAPINFO*>(&bitmap_header), |
| DIB_RGB_COLORS, &bits, nullptr, 0)); |
| } |
| if (!dib.is_valid() || !bits) |
| return base::win::ScopedHICON(); |
| |
| memcpy(bits, bitmap.getPixels(), bitmap.width() * bitmap.height() * 4); |
| |
| // Icons are generally created using an AND and XOR masks where the AND |
| // specifies boolean transparency (the pixel is either opaque or |
| // transparent) and the XOR mask contains the actual image pixels. If the XOR |
| // mask bitmap has an alpha channel, the AND monochrome bitmap won't |
| // actually be used for computing the pixel transparency. Even though all our |
| // bitmap has an alpha channel, Windows might not agree when all alpha values |
| // are zero. So the monochrome bitmap is created with all pixels transparent |
| // for this case. Otherwise, it is created with all pixels opaque. |
| bool bitmap_has_alpha_channel = |
| PixelsHaveAlpha(static_cast<const uint32_t*>(bitmap.getPixels()), |
| bitmap.width() * bitmap.height()); |
| |
| std::unique_ptr<uint8_t[]> mask_bits; |
| if (!bitmap_has_alpha_channel) { |
| // Bytes per line with paddings to make it word alignment. |
| size_t bytes_per_line = (bitmap.width() + 0xF) / 16 * 2; |
| size_t mask_bits_size = bytes_per_line * bitmap.height(); |
| |
| mask_bits = std::make_unique<uint8_t[]>(mask_bits_size); |
| DCHECK(mask_bits.get()); |
| |
| // Make all pixels transparent. |
| memset(mask_bits.get(), 0xFF, mask_bits_size); |
| } |
| |
| base::win::ScopedBitmap mono_bitmap( |
| ::CreateBitmap(bitmap.width(), bitmap.height(), 1, 1, mask_bits.get())); |
| DCHECK(mono_bitmap.is_valid()); |
| |
| ICONINFO icon_info; |
| icon_info.fIcon = TRUE; |
| icon_info.xHotspot = 0; |
| icon_info.yHotspot = 0; |
| icon_info.hbmMask = mono_bitmap.get(); |
| icon_info.hbmColor = dib.get(); |
| base::win::ScopedHICON icon(CreateIconIndirect(&icon_info)); |
| return icon; |
| } |
| |
| SkBitmap IconUtil::CreateSkBitmapFromHICON(HICON icon, const gfx::Size& s) { |
| // We start with validating parameters. |
| if (!icon || s.IsEmpty()) |
| return SkBitmap(); |
| ScopedICONINFO icon_info; |
| if (!::GetIconInfo(icon, &icon_info)) |
| return SkBitmap(); |
| if (!icon_info.fIcon) |
| return SkBitmap(); |
| return CreateSkBitmapFromHICONHelper(icon, s); |
| } |
| |
| // static |
| std::unique_ptr<gfx::ImageFamily> IconUtil::CreateImageFamilyFromIconResource( |
| HMODULE module, |
| int resource_id) { |
| // Read the resource directly so we can get the icon image sizes. This data |
| // will also be used to directly get the PNG bytes for large images. |
| void* icon_dir_data = nullptr; |
| size_t icon_dir_size = 0; |
| if (!base::win::GetResourceFromModule(module, resource_id, RT_GROUP_ICON, |
| &icon_dir_data, &icon_dir_size)) { |
| return nullptr; |
| } |
| DCHECK(icon_dir_data); |
| DCHECK_GE(icon_dir_size, sizeof(GRPICONDIR)); |
| |
| const GRPICONDIR* icon_dir = |
| reinterpret_cast<const GRPICONDIR*>(icon_dir_data); |
| std::unique_ptr<gfx::ImageFamily> result(new gfx::ImageFamily); |
| for (size_t i = 0; i < icon_dir->idCount; ++i) { |
| const GRPICONDIRENTRY* entry = &icon_dir->idEntries[i]; |
| if (entry->bWidth != 0 || entry->bHeight != 0) { |
| // Ignore the low-bit-depth versions of the icon. |
| if (entry->wBitCount != 32) |
| continue; |
| |
| // For everything except the Vista+ 256x256 icons, use |LoadImage()|. |
| base::win::ScopedHICON icon_handle(static_cast<HICON>(LoadImage( |
| module, MAKEINTRESOURCE(resource_id), IMAGE_ICON, entry->bWidth, |
| entry->bHeight, LR_DEFAULTCOLOR | LR_DEFAULTSIZE))); |
| result->Add(gfx::Image::CreateFrom1xBitmap( |
| IconUtil::CreateSkBitmapFromHICON(icon_handle.get()))); |
| } else { |
| // 256x256 icons are stored with width and height set to 0. |
| // See: http://en.wikipedia.org/wiki/ICO_(file_format) |
| void* png_data = nullptr; |
| size_t png_size = 0; |
| if (!base::win::GetResourceFromModule(module, entry->nID, RT_ICON, |
| &png_data, &png_size)) { |
| return nullptr; |
| } |
| DCHECK(png_data); |
| DCHECK_EQ(png_size, entry->dwBytesInRes); |
| |
| result->Add(gfx::Image::CreateFrom1xPNGBytes( |
| new base::RefCountedStaticMemory(png_data, png_size))); |
| } |
| } |
| return result; |
| } |
| |
| SkBitmap IconUtil::CreateSkBitmapFromHICON(HICON icon) { |
| // We start with validating parameters. |
| if (!icon) |
| return SkBitmap(); |
| |
| ScopedICONINFO icon_info; |
| BITMAP bitmap_info = { 0 }; |
| |
| if (!::GetIconInfo(icon, &icon_info)) |
| return SkBitmap(); |
| |
| if (!::GetObject(icon_info.hbmMask, sizeof(bitmap_info), &bitmap_info)) |
| return SkBitmap(); |
| |
| // For non-color cursors, the mask contains both an AND and an XOR mask and |
| // the height includes both. Thus, the mask width is the same as image width, |
| // but we need to divide mask height by 2 to get the image height. |
| const int height = bitmap_info.bmHeight / (icon_info.hbmColor ? 1 : 2); |
| gfx::Size icon_size(bitmap_info.bmWidth, height); |
| return CreateSkBitmapFromHICONHelper(icon, icon_size); |
| } |
| |
| base::win::ScopedHICON IconUtil::CreateCursorFromSkBitmap( |
| const SkBitmap& bitmap, |
| const gfx::Point& hotspot) { |
| if (bitmap.empty()) |
| return base::win::ScopedHICON(); |
| |
| // Only 32 bit ARGB bitmaps are supported. |
| if (bitmap.colorType() != kN32_SkColorType) { |
| NOTIMPLEMENTED() << " unsupported color type: " << bitmap.colorType(); |
| return base::win::ScopedHICON(); |
| } |
| |
| BITMAPINFO icon_bitmap_info = {}; |
| skia::CreateBitmapHeaderForN32SkBitmap( |
| bitmap, reinterpret_cast<BITMAPINFOHEADER*>(&icon_bitmap_info)); |
| |
| base::win::ScopedCreateDC working_dc; |
| base::win::ScopedBitmap bitmap_handle; |
| { |
| base::win::ScopedGetDC dc(nullptr); |
| working_dc = base::win::ScopedCreateDC(CreateCompatibleDC(dc)); |
| bitmap_handle = base::win::ScopedBitmap( |
| CreateDIBSection(dc, &icon_bitmap_info, DIB_RGB_COLORS, 0, 0, 0)); |
| } |
| SetDIBits(0, bitmap_handle.get(), 0, bitmap.height(), bitmap.getPixels(), |
| &icon_bitmap_info, DIB_RGB_COLORS); |
| |
| HBITMAP old_bitmap = reinterpret_cast<HBITMAP>( |
| SelectObject(working_dc.Get(), bitmap_handle.get())); |
| SetBkMode(working_dc.Get(), TRANSPARENT); |
| SelectObject(working_dc.Get(), old_bitmap); |
| |
| base::win::ScopedBitmap mask( |
| CreateBitmap(bitmap.width(), bitmap.height(), 1, 1, nullptr)); |
| ICONINFO ii = {0}; |
| ii.fIcon = FALSE; |
| ii.xHotspot = hotspot.x(); |
| ii.yHotspot = hotspot.y(); |
| ii.hbmMask = mask.get(); |
| ii.hbmColor = bitmap_handle.get(); |
| |
| return base::win::ScopedHICON(CreateIconIndirect(&ii)); |
| } |
| |
| gfx::Point IconUtil::GetHotSpotFromHICON(HICON icon) { |
| ScopedICONINFO icon_info; |
| gfx::Point hotspot; |
| if (::GetIconInfo(icon, &icon_info)) |
| hotspot = gfx::Point(icon_info.xHotspot, icon_info.yHotspot); |
| |
| return hotspot; |
| } |
| |
| // static |
| SkBitmap IconUtil::CreateSkBitmapFromHICONHelper(HICON icon, |
| const gfx::Size& s) { |
| DCHECK(icon); |
| DCHECK(!s.IsEmpty()); |
| |
| // Allocating memory for the SkBitmap object. We are going to create an ARGB |
| // bitmap so we should set the configuration appropriately. |
| SkBitmap bitmap; |
| bitmap.allocN32Pixels(s.width(), s.height()); |
| bitmap.eraseARGB(0, 0, 0, 0); |
| |
| // Now we should create a DIB so that we can use ::DrawIconEx in order to |
| // obtain the icon's image. |
| BITMAPV5HEADER h; |
| InitializeBitmapHeader(&h, s.width(), s.height()); |
| void* bits; |
| base::win::ScopedBitmap dib; |
| base::win::ScopedCreateDC dib_dc; |
| { |
| base::win::ScopedGetDC hdc(nullptr); |
| dib = base::win::ScopedBitmap( |
| ::CreateDIBSection(hdc, reinterpret_cast<BITMAPINFO*>(&h), |
| DIB_RGB_COLORS, &bits, nullptr, 0)); |
| dib_dc = base::win::ScopedCreateDC(CreateCompatibleDC(hdc)); |
| } |
| DCHECK(dib.is_valid()); |
| DCHECK(dib_dc.IsValid()); |
| HGDIOBJ old_obj = ::SelectObject(dib_dc.Get(), dib.get()); |
| |
| // Windows icons are defined using two different masks. The XOR mask, which |
| // represents the icon image and an AND mask which is a monochrome bitmap |
| // which indicates the transparency of each pixel. |
| // |
| // To make things more complex, the icon image itself can be an ARGB bitmap |
| // and therefore contain an alpha channel which specifies the transparency |
| // for each pixel. Unfortunately, there is no easy way to determine whether |
| // or not a bitmap has an alpha channel and therefore constructing the bitmap |
| // for the icon is nothing but straightforward. |
| // |
| // The idea is to read the AND mask but use it only if we know for sure that |
| // the icon image does not have an alpha channel. The only way to tell if the |
| // bitmap has an alpha channel is by looking through the pixels and checking |
| // whether there are non-zero alpha bytes. |
| // |
| // We start by drawing the AND mask into our DIB. |
| size_t num_pixels = s.GetArea(); |
| memset(bits, 0, num_pixels * 4); |
| ::DrawIconEx(dib_dc.Get(), 0, 0, icon, s.width(), s.height(), 0, nullptr, |
| DI_MASK); |
| |
| // Capture boolean opacity. We may not use it if we find out the bitmap has |
| // an alpha channel. |
| std::unique_ptr<bool[]> opaque(new bool[num_pixels]); |
| for (size_t i = 0; i < num_pixels; ++i) |
| opaque[i] = !static_cast<uint32_t*>(bits)[i]; |
| |
| // Then draw the image itself which is really the XOR mask. |
| memset(bits, 0, num_pixels * 4); |
| ::DrawIconEx(dib_dc.Get(), 0, 0, icon, s.width(), s.height(), 0, nullptr, |
| DI_NORMAL); |
| memcpy(bitmap.getPixels(), bits, num_pixels * 4); |
| |
| // Finding out whether the bitmap has an alpha channel. |
| bool bitmap_has_alpha_channel = PixelsHaveAlpha( |
| static_cast<const uint32_t*>(bitmap.getPixels()), num_pixels); |
| |
| // If the bitmap does not have an alpha channel, we need to build it using |
| // the previously captured AND mask. Otherwise, we are done. |
| if (!bitmap_has_alpha_channel) { |
| uint32_t* p = static_cast<uint32_t*>(bitmap.getPixels()); |
| for (size_t i = 0; i < num_pixels; ++p, ++i) { |
| DCHECK_EQ((*p & 0xff000000), 0u); |
| if (opaque[i]) |
| *p |= 0xff000000; |
| else |
| *p &= 0x00ffffff; |
| } |
| } |
| |
| ::SelectObject(dib_dc.Get(), old_obj); |
| |
| return bitmap; |
| } |
| |
| // static |
| bool IconUtil::CreateIconFileFromImageFamily( |
| const gfx::ImageFamily& image_family, |
| const base::FilePath& icon_path, |
| WriteType write_type) { |
| // Creating a set of bitmaps corresponding to the icon images we'll end up |
| // storing in the icon file. Each bitmap is created by resizing the most |
| // appropriate image from |image_family| to the desired size. |
| gfx::ImageFamily resized_image_family; |
| if (!BuildResizedImageFamily(image_family, &resized_image_family)) |
| return false; |
| |
| std::vector<SkBitmap> bitmaps; |
| scoped_refptr<base::RefCountedMemory> png_bytes; |
| ConvertImageFamilyToBitmaps(resized_image_family, &bitmaps, &png_bytes); |
| |
| // Guaranteed true because BuildResizedImageFamily will provide at least one |
| // image < 256x256. |
| DCHECK(!bitmaps.empty()); |
| // ICONDIR's idCount is a WORD, so check for overflow. |
| DCHECK_LE(bitmaps.size(), |
| static_cast<size_t>(USHRT_MAX - (png_bytes.get() ? 1 : 0))); |
| WORD bitmap_count = |
| static_cast<WORD>(bitmaps.size()); // Not including PNG image. |
| // Including PNG image, if any. |
| WORD image_count = bitmap_count + (png_bytes.get() ? 1 : 0); |
| |
| // Computing the total size of the buffer we need in order to store the |
| // images in the desired icon format. |
| size_t buffer_size = ComputeIconFileBufferSize(bitmaps); |
| // Account for the bytes needed for the PNG entry. |
| if (png_bytes.get()) |
| buffer_size += sizeof(ICONDIRENTRY) + png_bytes->size(); |
| |
| // Setting the information in the structures residing within the buffer. |
| // First, we set the information which doesn't require iterating through the |
| // bitmap set and then we set the bitmap specific structures. In the latter |
| // step we also copy the actual bits. |
| std::vector<uint8_t> buffer(buffer_size); |
| ICONDIR* icon_dir = reinterpret_cast<ICONDIR*>(&buffer[0]); |
| icon_dir->idType = kResourceTypeIcon; |
| icon_dir->idCount = image_count; |
| // - 1 because there is already one ICONDIRENTRY in ICONDIR. |
| DWORD icon_dir_count = image_count - 1; |
| |
| DWORD offset = sizeof(ICONDIR) + (sizeof(ICONDIRENTRY) * icon_dir_count); |
| for (size_t i = 0; i < bitmap_count; i++) { |
| ICONIMAGE* image = reinterpret_cast<ICONIMAGE*>(&buffer[offset]); |
| DCHECK_LT(offset, buffer_size); |
| size_t icon_image_size = 0; |
| SetSingleIconImageInformation(bitmaps[i], i, icon_dir, image, offset, |
| &icon_image_size); |
| DCHECK_GT(icon_image_size, 0U); |
| offset += icon_image_size; |
| } |
| |
| // Add the PNG entry, if necessary. |
| if (png_bytes.get()) { |
| ICONDIRENTRY* entry = &icon_dir->idEntries[bitmap_count]; |
| entry->bWidth = 0; |
| entry->bHeight = 0; |
| entry->wPlanes = 1; |
| entry->wBitCount = 32; |
| entry->dwBytesInRes = static_cast<DWORD>(png_bytes->size()); |
| entry->dwImageOffset = offset; |
| memcpy(&buffer[offset], png_bytes->front(), png_bytes->size()); |
| offset += png_bytes->size(); |
| } |
| |
| DCHECK_EQ(offset, buffer_size); |
| |
| if (write_type == NORMAL_WRITE) { |
| if (base::WriteFile(icon_path, buffer)) |
| return true; |
| bool delete_success = base::DeleteFile(icon_path); |
| DCHECK(delete_success); |
| return false; |
| } |
| |
| std::string data(buffer.begin(), buffer.end()); |
| return base::ImportantFileWriter::WriteFileAtomically(icon_path, data); |
| } |
| |
| bool IconUtil::PixelsHaveAlpha(const uint32_t* pixels, size_t num_pixels) { |
| for (const uint32_t* end = pixels + num_pixels; pixels != end; ++pixels) { |
| if ((*pixels & 0xff000000) != 0) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void IconUtil::InitializeBitmapHeader(BITMAPV5HEADER* header, int width, |
| int height) { |
| DCHECK(header); |
| memset(header, 0, sizeof(BITMAPV5HEADER)); |
| header->bV5Size = sizeof(BITMAPV5HEADER); |
| |
| // Note that icons are created using top-down DIBs so we must negate the |
| // value used for the icon's height. |
| header->bV5Width = width; |
| header->bV5Height = -height; |
| header->bV5Planes = 1; |
| header->bV5Compression = BI_RGB; |
| |
| // Initializing the bitmap format to 32 bit ARGB. |
| header->bV5BitCount = 32; |
| header->bV5RedMask = 0x00FF0000; |
| header->bV5GreenMask = 0x0000FF00; |
| header->bV5BlueMask = 0x000000FF; |
| header->bV5AlphaMask = 0xFF000000; |
| |
| // Use the system color space. The default value is LCS_CALIBRATED_RGB, which |
| // causes us to crash if we don't specify the approprite gammas, etc. See |
| // <http://msdn.microsoft.com/en-us/library/ms536531(VS.85).aspx> and |
| // <http://b/1283121>. |
| header->bV5CSType = LCS_WINDOWS_COLOR_SPACE; |
| |
| // Use a valid value for bV5Intent as 0 is not a valid one. |
| // <http://msdn.microsoft.com/en-us/library/dd183381(VS.85).aspx> |
| header->bV5Intent = LCS_GM_IMAGES; |
| } |
| |
| void IconUtil::SetSingleIconImageInformation(const SkBitmap& bitmap, |
| size_t index, |
| ICONDIR* icon_dir, |
| ICONIMAGE* icon_image, |
| DWORD image_offset, |
| size_t* image_byte_count) { |
| DCHECK(icon_dir); |
| DCHECK(icon_image); |
| DCHECK_GT(image_offset, 0U); |
| DCHECK(image_byte_count); |
| DCHECK_LT(bitmap.width(), kLargeIconSize); |
| DCHECK_LT(bitmap.height(), kLargeIconSize); |
| |
| // We start by computing certain image values we'll use later on. |
| size_t xor_mask_size; |
| DWORD bytes_in_resource; |
| ComputeBitmapSizeComponents(bitmap, |
| &xor_mask_size, |
| &bytes_in_resource); |
| |
| icon_dir->idEntries[index].bWidth = static_cast<BYTE>(bitmap.width()); |
| icon_dir->idEntries[index].bHeight = static_cast<BYTE>(bitmap.height()); |
| icon_dir->idEntries[index].wPlanes = 1; |
| icon_dir->idEntries[index].wBitCount = 32; |
| icon_dir->idEntries[index].dwBytesInRes = bytes_in_resource; |
| icon_dir->idEntries[index].dwImageOffset = image_offset; |
| icon_image->icHeader.biSize = sizeof(BITMAPINFOHEADER); |
| |
| // The width field in the BITMAPINFOHEADER structure accounts for the height |
| // of both the AND mask and the XOR mask so we need to multiply the bitmap's |
| // height by 2. The same does NOT apply to the width field. |
| icon_image->icHeader.biHeight = bitmap.height() * 2; |
| icon_image->icHeader.biWidth = bitmap.width(); |
| icon_image->icHeader.biPlanes = 1; |
| icon_image->icHeader.biBitCount = 32; |
| |
| // We use a helper function for copying to actual bits from the SkBitmap |
| // object into the appropriate space in the buffer. We use a helper function |
| // (rather than just copying the bits) because there is no way to specify the |
| // orientation (bottom-up vs. top-down) of a bitmap residing in a .ico file. |
| // Thus, if we just copy the bits, we'll end up with a bottom up bitmap in |
| // the .ico file which will result in the icon being displayed upside down. |
| // The helper function copies the image into the buffer one scanline at a |
| // time. |
| // |
| // Note that we don't need to initialize the AND mask since the memory |
| // allocated for the icon data buffer was initialized to zero. The icon we |
| // create will therefore use an AND mask containing only zeros, which is OK |
| // because the underlying image has an alpha channel. An AND mask containing |
| // only zeros essentially means we'll initially treat all the pixels as |
| // opaque. |
| unsigned char* image_addr = reinterpret_cast<unsigned char*>(icon_image); |
| unsigned char* xor_mask_addr = image_addr + sizeof(BITMAPINFOHEADER); |
| |
| // Make sure pixels are not premultiplied by alpha. |
| SkBitmap unpremul_bitmap = SkBitmapOperations::UnPreMultiply(bitmap); |
| CopySkBitmapBitsIntoIconBuffer(unpremul_bitmap, xor_mask_addr, xor_mask_size); |
| |
| *image_byte_count = bytes_in_resource; |
| } |
| |
| void IconUtil::CopySkBitmapBitsIntoIconBuffer(const SkBitmap& bitmap, |
| unsigned char* buffer, |
| size_t buffer_size) { |
| unsigned char* bitmap_ptr = static_cast<unsigned char*>(bitmap.getPixels()); |
| size_t bitmap_size = bitmap.height() * bitmap.width() * 4; |
| DCHECK_EQ(buffer_size, bitmap_size); |
| for (size_t i = 0; i < bitmap_size; i += bitmap.width() * 4) { |
| memcpy(buffer + bitmap_size - bitmap.width() * 4 - i, |
| bitmap_ptr + i, |
| bitmap.width() * 4); |
| } |
| } |
| |
| size_t IconUtil::ComputeIconFileBufferSize(const std::vector<SkBitmap>& set) { |
| DCHECK(!set.empty()); |
| |
| // We start by counting the bytes for the structures that don't depend on the |
| // number of icon images. Note that sizeof(ICONDIR) already accounts for a |
| // single ICONDIRENTRY structure, which is why we subtract one from the |
| // number of bitmaps. |
| size_t total_buffer_size = sizeof(ICONDIR); |
| size_t bitmap_count = set.size(); |
| total_buffer_size += sizeof(ICONDIRENTRY) * (bitmap_count - 1); |
| // May not have all icon sizes, but must have at least up to medium icon size. |
| DCHECK_GE(bitmap_count, kNumIconDimensionsUpToMediumSize); |
| |
| // Add the bitmap specific structure sizes. |
| for (size_t i = 0; i < bitmap_count; i++) { |
| size_t xor_mask_size; |
| DWORD bytes_in_resource; |
| ComputeBitmapSizeComponents(set[i], |
| &xor_mask_size, |
| &bytes_in_resource); |
| total_buffer_size += bytes_in_resource; |
| } |
| return total_buffer_size; |
| } |
| |
| void IconUtil::ComputeBitmapSizeComponents(const SkBitmap& bitmap, |
| size_t* xor_mask_size, |
| DWORD* bytes_in_resource) { |
| // The XOR mask size is easy to calculate since we only deal with 32bpp |
| // images. |
| *xor_mask_size = bitmap.width() * bitmap.height() * 4; |
| |
| // Computing the AND mask is a little trickier since it is a monochrome |
| // bitmap (regardless of the number of bits per pixels used in the XOR mask). |
| // There are two things we must make sure we do when computing the AND mask |
| // size: |
| // |
| // 1. Make sure the right number of bytes is allocated for each AND mask |
| // scan line in case the number of pixels in the image is not divisible by |
| // 8. For example, in a 15X15 image, 15 / 8 is one byte short of |
| // containing the number of bits we need in order to describe a single |
| // image scan line so we need to add a byte. Thus, we need 2 bytes instead |
| // of 1 for each scan line. |
| // |
| // 2. Make sure each scan line in the AND mask is 4 byte aligned (so that the |
| // total icon image has a 4 byte alignment). In the 15X15 image example |
| // above, we can not use 2 bytes so we increase it to the next multiple of |
| // 4 which is 4. |
| // |
| // Once we compute the size for a singe AND mask scan line, we multiply that |
| // number by the image height in order to get the total number of bytes for |
| // the AND mask. Thus, for a 15X15 image, we need 15 * 4 which is 60 bytes |
| // for the monochrome bitmap representing the AND mask. |
| size_t and_line_length = (bitmap.width() + 7) >> 3; |
| and_line_length = (and_line_length + 3) & ~3; |
| size_t and_mask_size = and_line_length * bitmap.height(); |
| size_t masks_size = *xor_mask_size + and_mask_size; |
| *bytes_in_resource = |
| static_cast<DWORD>(masks_size + sizeof(BITMAPINFOHEADER)); |
| } |