[go: nahoru, domu]

blob: 57bed051c2133dd5b0276da20cb5d49ba0b46f3b [file] [log] [blame]
// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/layer_tree_host_common.h"
#include <stddef.h>
#include <algorithm>
#include <memory>
#include <set>
#include <tuple>
#include <vector>
#include "base/memory/ptr_util.h"
#include "base/stl_util.h"
#include "cc/animation/animation_host.h"
#include "cc/animation/animation_id_provider.h"
#include "cc/animation/keyframed_animation_curve.h"
#include "cc/animation/single_keyframe_effect_animation.h"
#include "cc/animation/transform_operations.h"
#include "cc/base/math_util.h"
#include "cc/input/main_thread_scrolling_reason.h"
#include "cc/layers/content_layer_client.h"
#include "cc/layers/effect_tree_layer_list_iterator.h"
#include "cc/layers/layer.h"
#include "cc/layers/layer_client.h"
#include "cc/layers/layer_impl.h"
#include "cc/layers/render_surface_impl.h"
#include "cc/layers/texture_layer_impl.h"
#include "cc/test/animation_test_common.h"
#include "cc/test/fake_content_layer_client.h"
#include "cc/test/fake_impl_task_runner_provider.h"
#include "cc/test/fake_layer_tree_frame_sink.h"
#include "cc/test/fake_layer_tree_host.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "cc/test/fake_picture_layer.h"
#include "cc/test/fake_picture_layer_impl.h"
#include "cc/test/geometry_test_utils.h"
#include "cc/test/layer_test_common.h"
#include "cc/test/test_task_graph_runner.h"
#include "cc/trees/clip_node.h"
#include "cc/trees/draw_property_utils.h"
#include "cc/trees/effect_node.h"
#include "cc/trees/property_tree_builder.h"
#include "cc/trees/scroll_node.h"
#include "cc/trees/single_thread_proxy.h"
#include "cc/trees/task_runner_provider.h"
#include "cc/trees/transform_node.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "components/viz/common/frame_sinks/copy_output_result.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/geometry/quad_f.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
#include "ui/gfx/transform.h"
namespace cc {
namespace {
bool LayerSubtreeHasCopyRequest(Layer* layer) {
LayerTreeHost* host = layer->layer_tree_host();
int index = layer->effect_tree_index();
auto* node = host->property_trees()->effect_tree.Node(index);
return node->subtree_has_copy_request;
}
class VerifyTreeCalcsLayerTreeSettings : public LayerTreeSettings {
public:
VerifyTreeCalcsLayerTreeSettings() = default;
};
class LayerTreeHostCommonTestBase : public LayerTestCommon::LayerImplTest {
public:
LayerTreeHostCommonTestBase()
: LayerTestCommon::LayerImplTest(VerifyTreeCalcsLayerTreeSettings()) {}
explicit LayerTreeHostCommonTestBase(const LayerTreeSettings& settings)
: LayerTestCommon::LayerImplTest(settings) {}
static void SetScrollOffsetDelta(LayerImpl* layer_impl,
const gfx::Vector2dF& delta) {
if (layer_impl->layer_tree_impl()
->property_trees()
->scroll_tree.SetScrollOffsetDeltaForTesting(
layer_impl->element_id(), delta))
layer_impl->layer_tree_impl()->DidUpdateScrollOffset(
layer_impl->element_id());
}
static float GetMaximumAnimationScale(LayerImpl* layer_impl) {
return layer_impl->layer_tree_impl()
->property_trees()
->GetAnimationScales(layer_impl->transform_tree_index(),
layer_impl->layer_tree_impl())
.maximum_animation_scale;
}
static float GetStartingAnimationScale(LayerImpl* layer_impl) {
return layer_impl->layer_tree_impl()
->property_trees()
->GetAnimationScales(layer_impl->transform_tree_index(),
layer_impl->layer_tree_impl())
.starting_animation_scale;
}
void ExecuteCalculateDrawProperties(Layer* root_layer,
float device_scale_factor,
float page_scale_factor,
Layer* page_scale_layer,
Layer* inner_viewport_scroll_layer,
Layer* outer_viewport_scroll_layer) {
EXPECT_TRUE(page_scale_layer || (page_scale_factor == 1.f));
gfx::Size device_viewport_size =
gfx::Size(root_layer->bounds().width() * device_scale_factor,
root_layer->bounds().height() * device_scale_factor);
// We are probably not testing what is intended if the root_layer bounds are
// empty.
DCHECK(!root_layer->bounds().IsEmpty());
LayerTreeHostCommon::CalcDrawPropsMainInputsForTesting inputs(
root_layer, device_viewport_size);
inputs.device_scale_factor = device_scale_factor;
inputs.page_scale_factor = page_scale_factor;
inputs.page_scale_layer = page_scale_layer;
inputs.inner_viewport_scroll_layer = inner_viewport_scroll_layer;
inputs.outer_viewport_scroll_layer = outer_viewport_scroll_layer;
if (page_scale_layer) {
PropertyTrees* property_trees =
root_layer->layer_tree_host()->property_trees();
inputs.page_scale_transform_node = property_trees->transform_tree.Node(
page_scale_layer->transform_tree_index());
}
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
}
void ExecuteCalculateDrawProperties(LayerImpl* root_layer,
float device_scale_factor,
float page_scale_factor,
LayerImpl* page_scale_layer,
LayerImpl* inner_viewport_scroll_layer,
LayerImpl* outer_viewport_scroll_layer) {
if (device_scale_factor !=
root_layer->layer_tree_impl()->device_scale_factor())
root_layer->layer_tree_impl()->property_trees()->needs_rebuild = true;
root_layer->layer_tree_impl()->SetDeviceScaleFactor(device_scale_factor);
EXPECT_TRUE(page_scale_layer || (page_scale_factor == 1.f));
gfx::Size device_viewport_size =
gfx::Size(root_layer->bounds().width() * device_scale_factor,
root_layer->bounds().height() * device_scale_factor);
render_surface_list_impl_.reset(new RenderSurfaceList);
// We are probably not testing what is intended if the root_layer bounds are
// empty.
DCHECK(!root_layer->bounds().IsEmpty());
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, device_viewport_size, render_surface_list_impl_.get());
inputs.device_scale_factor = device_scale_factor;
inputs.page_scale_factor = page_scale_factor;
inputs.page_scale_layer = page_scale_layer;
inputs.inner_viewport_scroll_layer = inner_viewport_scroll_layer;
inputs.outer_viewport_scroll_layer = outer_viewport_scroll_layer;
inputs.can_adjust_raster_scales = true;
if (page_scale_layer) {
PropertyTrees* property_trees =
root_layer->layer_tree_impl()->property_trees();
inputs.page_scale_transform_node = property_trees->transform_tree.Node(
page_scale_layer->transform_tree_index());
}
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
}
template <class LayerType>
void ExecuteCalculateDrawProperties(LayerType* root_layer) {
LayerType* page_scale_application_layer = nullptr;
LayerType* inner_viewport_scroll_layer = nullptr;
LayerType* outer_viewport_scroll_layer = nullptr;
ExecuteCalculateDrawProperties(
root_layer, 1.f, 1.f, page_scale_application_layer,
inner_viewport_scroll_layer, outer_viewport_scroll_layer);
}
template <class LayerType>
void ExecuteCalculateDrawProperties(LayerType* root_layer,
float device_scale_factor) {
LayerType* page_scale_application_layer = nullptr;
LayerType* inner_viewport_scroll_layer = nullptr;
LayerType* outer_viewport_scroll_layer = nullptr;
ExecuteCalculateDrawProperties(
root_layer, device_scale_factor, 1.f, page_scale_application_layer,
inner_viewport_scroll_layer, outer_viewport_scroll_layer);
}
const LayerList* GetUpdateLayerList() { return &update_layer_list_; }
void ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(Layer* root_layer) {
DCHECK(root_layer->layer_tree_host());
const Layer* page_scale_layer =
root_layer->layer_tree_host()->page_scale_layer();
Layer* inner_viewport_scroll_layer =
root_layer->layer_tree_host()->inner_viewport_scroll_layer();
Layer* outer_viewport_scroll_layer =
root_layer->layer_tree_host()->outer_viewport_scroll_layer();
const ElementId overscroll_elasticity_element_id =
root_layer->layer_tree_host()->overscroll_elasticity_element_id();
gfx::Vector2dF elastic_overscroll =
root_layer->layer_tree_host()->elastic_overscroll();
float page_scale_factor = 1.f;
float device_scale_factor = 1.f;
gfx::Size device_viewport_size =
gfx::Size(root_layer->bounds().width() * device_scale_factor,
root_layer->bounds().height() * device_scale_factor);
PropertyTrees* property_trees =
root_layer->layer_tree_host()->property_trees();
update_layer_list_.clear();
PropertyTreeBuilder::BuildPropertyTrees(
root_layer, page_scale_layer, inner_viewport_scroll_layer,
outer_viewport_scroll_layer, overscroll_elasticity_element_id,
elastic_overscroll, page_scale_factor, device_scale_factor,
gfx::Rect(device_viewport_size), gfx::Transform(), property_trees);
draw_property_utils::UpdatePropertyTrees(root_layer->layer_tree_host(),
property_trees);
draw_property_utils::FindLayersThatNeedUpdates(
root_layer->layer_tree_host(), property_trees, &update_layer_list_);
}
void ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(
LayerImpl* root_layer) {
DCHECK(root_layer->layer_tree_impl());
bool can_adjust_raster_scales = true;
const LayerImpl* page_scale_layer = nullptr;
LayerImpl* inner_viewport_scroll_layer =
root_layer->layer_tree_impl()->InnerViewportScrollLayer();
LayerImpl* outer_viewport_scroll_layer =
root_layer->layer_tree_impl()->OuterViewportScrollLayer();
const ElementId overscroll_elasticity_element_id =
root_layer->layer_tree_impl()->OverscrollElasticityElementId();
gfx::Vector2dF elastic_overscroll =
root_layer->layer_tree_impl()->elastic_overscroll()->Current(
root_layer->layer_tree_impl()->IsActiveTree());
float page_scale_factor = 1.f;
float device_scale_factor = 1.f;
gfx::Size device_viewport_size =
gfx::Size(root_layer->bounds().width() * device_scale_factor,
root_layer->bounds().height() * device_scale_factor);
update_layer_impl_list_.reset(new LayerImplList);
root_layer->layer_tree_impl()->BuildLayerListForTesting();
PropertyTrees* property_trees =
root_layer->layer_tree_impl()->property_trees();
PropertyTreeBuilder::BuildPropertyTrees(
root_layer, page_scale_layer, inner_viewport_scroll_layer,
outer_viewport_scroll_layer, overscroll_elasticity_element_id,
elastic_overscroll, page_scale_factor, device_scale_factor,
gfx::Rect(device_viewport_size), gfx::Transform(), property_trees);
draw_property_utils::UpdatePropertyTreesAndRenderSurfaces(
root_layer, property_trees, can_adjust_raster_scales);
draw_property_utils::FindLayersThatNeedUpdates(
root_layer->layer_tree_impl(), property_trees,
update_layer_impl_list_.get());
draw_property_utils::ComputeDrawPropertiesOfVisibleLayers(
update_layer_impl_list(), property_trees);
}
void ExecuteCalculateDrawPropertiesWithoutAdjustingRasterScales(
LayerImpl* root_layer) {
gfx::Size device_viewport_size =
gfx::Size(root_layer->bounds().width(), root_layer->bounds().height());
render_surface_list_impl_.reset(new RenderSurfaceList);
DCHECK(!root_layer->bounds().IsEmpty());
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, device_viewport_size, render_surface_list_impl_.get());
inputs.can_adjust_raster_scales = false;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
}
bool UpdateLayerImplListContains(int id) const {
for (auto* layer : *update_layer_impl_list_) {
if (layer->id() == id)
return true;
}
return false;
}
bool UpdateLayerListContains(int id) const {
for (const auto& layer : update_layer_list_) {
if (layer->id() == id)
return true;
}
return false;
}
const RenderSurfaceList* render_surface_list_impl() const {
return render_surface_list_impl_.get();
}
const LayerImplList* update_layer_impl_list() const {
return update_layer_impl_list_.get();
}
const LayerList& update_layer_list() const { return update_layer_list_; }
bool VerifyLayerInList(scoped_refptr<Layer> layer,
const LayerList* layer_list) {
return base::ContainsValue(*layer_list, layer);
}
private:
std::unique_ptr<RenderSurfaceList> render_surface_list_impl_;
LayerList update_layer_list_;
std::unique_ptr<LayerImplList> update_layer_impl_list_;
};
class LayerTreeHostCommonTest : public LayerTreeHostCommonTestBase,
public testing::Test {};
class LayerTreeSettingsScaleContent : public VerifyTreeCalcsLayerTreeSettings {
public:
LayerTreeSettingsScaleContent() {
layer_transforms_should_scale_layer_contents = true;
}
};
class LayerTreeHostCommonScalingTest : public LayerTreeHostCommonTestBase,
public testing::Test {
public:
LayerTreeHostCommonScalingTest()
: LayerTreeHostCommonTestBase(LayerTreeSettingsScaleContent()) {}
};
class LayerTreeHostCommonDrawRectsTest : public LayerTreeHostCommonTest {
public:
LayerTreeHostCommonDrawRectsTest() : LayerTreeHostCommonTest() {}
LayerImpl* TestVisibleRectAndDrawableContentRect(
const gfx::Rect& target_rect,
const gfx::Transform& layer_transform,
const gfx::Rect& layer_rect) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* target = AddChild<LayerImpl>(root);
LayerImpl* drawing_layer = AddChild<LayerImpl>(target);
root->SetDrawsContent(true);
target->SetDrawsContent(true);
target->SetMasksToBounds(true);
drawing_layer->SetDrawsContent(true);
root->SetBounds(gfx::Size(500, 500));
root->test_properties()->force_render_surface = true;
target->SetPosition(gfx::PointF(target_rect.origin()));
target->SetBounds(target_rect.size());
target->test_properties()->force_render_surface = true;
drawing_layer->test_properties()->transform = layer_transform;
drawing_layer->SetPosition(gfx::PointF(layer_rect.origin()));
drawing_layer->SetBounds(layer_rect.size());
drawing_layer->test_properties()->should_flatten_transform = false;
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
return drawing_layer;
}
};
TEST_F(LayerTreeHostCommonTest, TransformsForNoOpLayer) {
// Sanity check: For layers positioned at zero, with zero size,
// and with identity transforms, then the draw transform,
// screen space transform, and the hierarchy passed on to children
// layers should also be identity transforms.
LayerImpl* parent = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(parent);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
parent->SetBounds(gfx::Size(100, 100));
ExecuteCalculateDrawProperties(parent);
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(), child->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
child->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
grand_child->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
grand_child->ScreenSpaceTransform());
}
TEST_F(LayerTreeHostCommonTest, EffectTreeTransformIdTest) {
// Tests that effect tree node gets a valid transform id when a layer
// has opacity but doesn't create a render surface.
LayerImpl* parent = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(parent);
child->SetDrawsContent(true);
parent->SetBounds(gfx::Size(100, 100));
child->SetPosition(gfx::PointF(10, 10));
child->SetBounds(gfx::Size(100, 100));
child->test_properties()->opacity = 0.f;
ExecuteCalculateDrawProperties(parent);
EffectTree& effect_tree =
parent->layer_tree_impl()->property_trees()->effect_tree;
EffectNode* node = effect_tree.Node(child->effect_tree_index());
const int transform_tree_size = parent->layer_tree_impl()
->property_trees()
->transform_tree.next_available_id();
EXPECT_LT(node->transform_id, transform_tree_size);
}
TEST_F(LayerTreeHostCommonTest, TransformsForSingleLayer) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* layer = AddChild<LayerImpl>(root);
TransformTree& transform_tree =
host_impl()->active_tree()->property_trees()->transform_tree;
EffectTree& effect_tree =
host_impl()->active_tree()->property_trees()->effect_tree;
root->SetBounds(gfx::Size(1, 2));
// Case 1: Setting the bounds of the layer should not affect either the draw
// transform or the screenspace transform.
layer->SetBounds(gfx::Size(10, 12));
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(
gfx::Transform(),
draw_property_utils::DrawTransform(layer, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
gfx::Transform(),
draw_property_utils::ScreenSpaceTransform(layer, transform_tree));
// Case 2: The anchor point by itself (without a layer transform) should have
// no effect on the transforms.
layer->test_properties()->transform_origin = gfx::Point3F(2.5f, 3.0f, 0.f);
layer->SetBounds(gfx::Size(10, 12));
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(
gfx::Transform(),
draw_property_utils::DrawTransform(layer, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
gfx::Transform(),
draw_property_utils::ScreenSpaceTransform(layer, transform_tree));
// Case 3: A change in actual position affects both the draw transform and
// screen space transform.
gfx::Transform position_transform;
position_transform.Translate(0.f, 1.2f);
layer->SetPosition(gfx::PointF(0.f, 1.2f));
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(
position_transform,
draw_property_utils::DrawTransform(layer, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
position_transform,
draw_property_utils::ScreenSpaceTransform(layer, transform_tree));
// Case 4: In the correct sequence of transforms, the layer transform should
// pre-multiply the translation-to-center. This is easily tested by using a
// scale transform, because scale and translation are not commutative.
gfx::Transform layer_transform;
layer_transform.Scale3d(2.0, 2.0, 1.0);
layer->test_properties()->transform = layer_transform;
layer->test_properties()->transform_origin = gfx::Point3F();
layer->SetPosition(gfx::PointF());
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(
layer_transform,
draw_property_utils::DrawTransform(layer, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
layer_transform,
draw_property_utils::ScreenSpaceTransform(layer, transform_tree));
// Case 5: The layer transform should occur with respect to the anchor point.
gfx::Transform translation_to_anchor;
translation_to_anchor.Translate(5.0, 0.0);
gfx::Transform expected_result =
translation_to_anchor * layer_transform * Inverse(translation_to_anchor);
layer->test_properties()->transform_origin = gfx::Point3F(5.f, 0.f, 0.f);
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_result,
draw_property_utils::DrawTransform(layer, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_result,
draw_property_utils::ScreenSpaceTransform(layer, transform_tree));
// Case 6: Verify that position pre-multiplies the layer transform. The
// current implementation of CalculateDrawProperties does this implicitly, but
// it is still worth testing to detect accidental regressions.
expected_result = position_transform * translation_to_anchor *
layer_transform * Inverse(translation_to_anchor);
layer->SetPosition(gfx::PointF(0.f, 1.2f));
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_result,
draw_property_utils::DrawTransform(layer, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_result,
draw_property_utils::ScreenSpaceTransform(layer, transform_tree));
}
TEST_F(LayerTreeHostCommonTest, TransformsAboutScrollOffset) {
const gfx::ScrollOffset kScrollOffset(50, 100);
const gfx::Vector2dF kScrollDelta(2.34f, 5.67f);
const gfx::Vector2d kMaxScrollOffset(200, 200);
const gfx::PointF kScrollLayerPosition(-kScrollOffset.x(),
-kScrollOffset.y());
float page_scale = 0.888f;
const float kDeviceScale = 1.666f;
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
std::unique_ptr<LayerImpl> sublayer_scoped_ptr(
LayerImpl::Create(host_impl.active_tree(), 1));
LayerImpl* sublayer = sublayer_scoped_ptr.get();
sublayer->SetDrawsContent(true);
sublayer->SetBounds(gfx::Size(500, 500));
std::unique_ptr<LayerImpl> scroll_layer_scoped_ptr(
LayerImpl::Create(host_impl.active_tree(), 2));
LayerImpl* scroll_layer = scroll_layer_scoped_ptr.get();
scroll_layer->SetBounds(gfx::Size(10, 20));
scroll_layer->SetElementId(LayerIdToElementIdForTesting(scroll_layer->id()));
scroll_layer->SetScrollable(
gfx::Size(scroll_layer->bounds().width() + kMaxScrollOffset.x(),
scroll_layer->bounds().height() + kMaxScrollOffset.y()));
scroll_layer->test_properties()->AddChild(std::move(sublayer_scoped_ptr));
std::unique_ptr<LayerImpl> root(
LayerImpl::Create(host_impl.active_tree(), 3));
root->SetBounds(gfx::Size(3, 4));
root->test_properties()->AddChild(std::move(scroll_layer_scoped_ptr));
LayerImpl* root_layer = root.get();
host_impl.active_tree()->SetRootLayerForTesting(std::move(root));
host_impl.active_tree()->BuildPropertyTreesForTesting();
auto& scroll_tree = host_impl.active_tree()->property_trees()->scroll_tree;
scroll_tree.UpdateScrollOffsetBaseForTesting(scroll_layer->element_id(),
kScrollOffset);
SetScrollOffsetDelta(scroll_layer, kScrollDelta);
ExecuteCalculateDrawProperties(root_layer, kDeviceScale, page_scale,
scroll_layer->test_properties()->parent,
nullptr, nullptr);
gfx::Transform expected_transform;
gfx::PointF sub_layer_screen_position = kScrollLayerPosition - kScrollDelta;
expected_transform.Translate(
std::round(sub_layer_screen_position.x() * page_scale * kDeviceScale),
std::round(sub_layer_screen_position.y() * page_scale * kDeviceScale));
expected_transform.Scale(page_scale * kDeviceScale,
page_scale * kDeviceScale);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform,
sublayer->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform,
sublayer->ScreenSpaceTransform());
gfx::Transform arbitrary_translate;
const float kTranslateX = 10.6f;
const float kTranslateY = 20.6f;
arbitrary_translate.Translate(kTranslateX, kTranslateY);
scroll_layer->test_properties()->transform = arbitrary_translate;
root_layer->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root_layer, kDeviceScale, page_scale,
scroll_layer->test_properties()->parent,
nullptr, nullptr);
expected_transform.MakeIdentity();
expected_transform.Translate(
std::round(kTranslateX * page_scale * kDeviceScale +
sub_layer_screen_position.x() * page_scale * kDeviceScale),
std::round(kTranslateY * page_scale * kDeviceScale +
sub_layer_screen_position.y() * page_scale * kDeviceScale));
expected_transform.Scale(page_scale * kDeviceScale,
page_scale * kDeviceScale);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform,
sublayer->DrawTransform());
// Test that page scale is updated even when we don't rebuild property trees.
page_scale = 1.888f;
LayerTreeImpl::ViewportLayerIds viewport_ids;
viewport_ids.page_scale = scroll_layer->test_properties()->parent->id();
root_layer->layer_tree_impl()->SetViewportLayersFromIds(viewport_ids);
root_layer->layer_tree_impl()->SetPageScaleOnActiveTree(page_scale);
EXPECT_FALSE(root_layer->layer_tree_impl()->property_trees()->needs_rebuild);
ExecuteCalculateDrawProperties(root_layer, kDeviceScale, page_scale,
scroll_layer->test_properties()->parent,
nullptr, nullptr);
expected_transform.MakeIdentity();
expected_transform.Translate(
std::round(kTranslateX * page_scale * kDeviceScale +
sub_layer_screen_position.x() * page_scale * kDeviceScale),
std::round(kTranslateY * page_scale * kDeviceScale +
sub_layer_screen_position.y() * page_scale * kDeviceScale));
expected_transform.Scale(page_scale * kDeviceScale,
page_scale * kDeviceScale);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform,
sublayer->DrawTransform());
}
TEST_F(LayerTreeHostCommonTest, TransformsForSimpleHierarchy) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* parent = AddChild<LayerImpl>(root);
LayerImpl* child = AddChild<LayerImpl>(parent);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
// One-time setup of root layer
root->SetBounds(gfx::Size(1, 2));
TransformTree& transform_tree =
host_impl()->active_tree()->property_trees()->transform_tree;
EffectTree& effect_tree =
host_impl()->active_tree()->property_trees()->effect_tree;
// Case 1: parent's anchor point should not affect child or grand_child.
parent->test_properties()->transform_origin = gfx::Point3F(2.5f, 3.0f, 0.f);
parent->SetBounds(gfx::Size(10, 12));
child->SetBounds(gfx::Size(16, 18));
grand_child->SetBounds(gfx::Size(76, 78));
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(
gfx::Transform(),
draw_property_utils::DrawTransform(child, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
gfx::Transform(),
draw_property_utils::ScreenSpaceTransform(child, transform_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
gfx::Transform(), draw_property_utils::DrawTransform(
grand_child, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
gfx::Transform(),
draw_property_utils::ScreenSpaceTransform(grand_child, transform_tree));
// Case 2: parent's position affects child and grand_child.
gfx::Transform parent_position_transform;
parent_position_transform.Translate(0.f, 1.2f);
parent->SetPosition(gfx::PointF(0.f, 1.2f));
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(
parent_position_transform,
draw_property_utils::DrawTransform(child, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
parent_position_transform,
draw_property_utils::ScreenSpaceTransform(child, transform_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
parent_position_transform, draw_property_utils::DrawTransform(
grand_child, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
parent_position_transform,
draw_property_utils::ScreenSpaceTransform(grand_child, transform_tree));
// Case 3: parent's local transform affects child and grandchild
gfx::Transform parent_layer_transform;
parent_layer_transform.Scale3d(2.0, 2.0, 1.0);
gfx::Transform parent_translation_to_anchor;
parent_translation_to_anchor.Translate(2.5, 3.0);
gfx::Transform parent_composite_transform =
parent_translation_to_anchor * parent_layer_transform *
Inverse(parent_translation_to_anchor);
parent->test_properties()->transform = parent_layer_transform;
parent->SetPosition(gfx::PointF());
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(
parent_composite_transform,
draw_property_utils::DrawTransform(child, transform_tree, effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
parent_composite_transform,
draw_property_utils::ScreenSpaceTransform(child, transform_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
parent_composite_transform,
draw_property_utils::DrawTransform(grand_child, transform_tree,
effect_tree));
EXPECT_TRANSFORMATION_MATRIX_EQ(
parent_composite_transform,
draw_property_utils::ScreenSpaceTransform(grand_child, transform_tree));
}
TEST_F(LayerTreeHostCommonTest, TransformsForSingleRenderSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* parent = AddChildToRoot<LayerImpl>();
LayerImpl* child = AddChild<LayerImpl>(parent);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
gfx::Transform parent_layer_transform;
parent_layer_transform.Scale3d(1.f, 0.9f, 1.f);
gfx::Transform parent_translation_to_anchor;
parent_translation_to_anchor.Translate(25.0, 30.0);
gfx::Transform parent_composite_transform =
parent_translation_to_anchor * parent_layer_transform *
Inverse(parent_translation_to_anchor);
gfx::Vector2dF parent_composite_scale =
MathUtil::ComputeTransform2dScaleComponents(parent_composite_transform,
1.f);
gfx::Transform surface_sublayer_transform;
surface_sublayer_transform.Scale(parent_composite_scale.x(),
parent_composite_scale.y());
gfx::Transform surface_sublayer_composite_transform =
parent_composite_transform * Inverse(surface_sublayer_transform);
root->SetBounds(gfx::Size(1, 2));
parent->test_properties()->transform = parent_layer_transform;
parent->test_properties()->transform_origin = gfx::Point3F(2.5f, 30.f, 0.f);
parent->SetBounds(gfx::Size(100, 120));
child->SetBounds(gfx::Size(16, 18));
child->test_properties()->force_render_surface = true;
grand_child->SetBounds(gfx::Size(8, 10));
grand_child->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
// Render surface should have been created now.
ASSERT_TRUE(GetRenderSurface(child));
ASSERT_EQ(GetRenderSurface(child), child->render_target());
// The child layer's draw transform should refer to its new render surface.
// The screen-space transform, however, should still refer to the root.
EXPECT_TRANSFORMATION_MATRIX_EQ(surface_sublayer_transform,
child->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(parent_composite_transform,
child->ScreenSpaceTransform());
// Because the grand_child is the only drawable content, the child's render
// surface will tighten its bounds to the grand_child. The scale at which the
// surface's subtree is drawn must be removed from the composite transform.
EXPECT_TRANSFORMATION_MATRIX_EQ(surface_sublayer_composite_transform,
child->render_target()->draw_transform());
// The screen space is the same as the target since the child surface draws
// into the root.
EXPECT_TRANSFORMATION_MATRIX_EQ(
surface_sublayer_composite_transform,
child->render_target()->screen_space_transform());
}
TEST_F(LayerTreeHostCommonTest, TransformsForRenderSurfaceHierarchy) {
// This test creates a more complex tree and verifies it all at once. This
// covers the following cases:
// - layers that are described w.r.t. a render surface: should have draw
// transforms described w.r.t. that surface
// - A render surface described w.r.t. an ancestor render surface: should
// have a draw transform described w.r.t. that ancestor surface
// - Sanity check on recursion: verify transforms of layers described w.r.t.
// a render surface that is described w.r.t. an ancestor render surface.
// - verifying that each layer has a reference to the correct render surface
// and render target values.
LayerImpl* root = root_layer_for_testing();
LayerImpl* parent = AddChildToRoot<LayerImpl>();
parent->SetDrawsContent(true);
LayerImpl* render_surface1 = AddChild<LayerImpl>(parent);
render_surface1->SetDrawsContent(true);
LayerImpl* render_surface2 = AddChild<LayerImpl>(render_surface1);
render_surface2->SetDrawsContent(true);
LayerImpl* child_of_root = AddChild<LayerImpl>(parent);
child_of_root->SetDrawsContent(true);
LayerImpl* child_of_rs1 = AddChild<LayerImpl>(render_surface1);
child_of_rs1->SetDrawsContent(true);
LayerImpl* child_of_rs2 = AddChild<LayerImpl>(render_surface2);
child_of_rs2->SetDrawsContent(true);
LayerImpl* grand_child_of_root = AddChild<LayerImpl>(child_of_root);
grand_child_of_root->SetDrawsContent(true);
LayerImpl* grand_child_of_rs1 = AddChild<LayerImpl>(child_of_rs1);
grand_child_of_rs1->SetDrawsContent(true);
LayerImpl* grand_child_of_rs2 = AddChild<LayerImpl>(child_of_rs2);
grand_child_of_rs2->SetDrawsContent(true);
// In combination with descendant draws content, opacity != 1 forces the layer
// to have a new render surface.
render_surface1->test_properties()->opacity = 0.5f;
render_surface2->test_properties()->opacity = 0.33f;
// All layers in the tree are initialized with an anchor at .25 and a size of
// (10,10). Matrix "A" is the composite layer transform used in all layers.
gfx::Transform translation_to_anchor;
translation_to_anchor.Translate(2.5, 0.0);
gfx::Transform layer_transform;
layer_transform.Translate(1.0, 1.0);
gfx::Transform A =
translation_to_anchor * layer_transform * Inverse(translation_to_anchor);
gfx::Vector2dF surface1_parent_transform_scale =
MathUtil::ComputeTransform2dScaleComponents(A, 1.f);
gfx::Transform surface1_sublayer_transform;
surface1_sublayer_transform.Scale(surface1_parent_transform_scale.x(),
surface1_parent_transform_scale.y());
// SS1 = transform given to the subtree of render_surface1
gfx::Transform SS1 = surface1_sublayer_transform;
// S1 = transform to move from render_surface1 pixels to the layer space of
// the owning layer
gfx::Transform S1 = Inverse(surface1_sublayer_transform);
gfx::Vector2dF surface2_parent_transform_scale =
MathUtil::ComputeTransform2dScaleComponents(SS1 * A, 1.f);
gfx::Transform surface2_sublayer_transform;
surface2_sublayer_transform.Scale(surface2_parent_transform_scale.x(),
surface2_parent_transform_scale.y());
// SS2 = transform given to the subtree of render_surface2
gfx::Transform SS2 = surface2_sublayer_transform;
// S2 = transform to move from render_surface2 pixels to the layer space of
// the owning layer
gfx::Transform S2 = Inverse(surface2_sublayer_transform);
root->SetBounds(gfx::Size(1, 2));
parent->test_properties()->transform_origin = gfx::Point3F(2.5f, 0.f, 0.f);
parent->test_properties()->transform = layer_transform;
parent->SetBounds(gfx::Size(10, 10));
render_surface1->test_properties()->transform_origin =
gfx::Point3F(2.5f, 0.f, 0.f);
render_surface1->test_properties()->transform = layer_transform;
render_surface1->SetBounds(gfx::Size(10, 10));
render_surface1->test_properties()->force_render_surface = true;
render_surface2->test_properties()->transform_origin =
gfx::Point3F(2.5f, 0.f, 0.f);
render_surface2->test_properties()->transform = layer_transform;
render_surface2->SetBounds(gfx::Size(10, 10));
render_surface2->test_properties()->force_render_surface = true;
child_of_root->test_properties()->transform_origin =
gfx::Point3F(2.5f, 0.f, 0.f);
child_of_root->test_properties()->transform = layer_transform;
child_of_root->SetBounds(gfx::Size(10, 10));
child_of_rs1->test_properties()->transform_origin =
gfx::Point3F(2.5f, 0.f, 0.f);
child_of_rs1->test_properties()->transform = layer_transform;
child_of_rs1->SetBounds(gfx::Size(10, 10));
child_of_rs2->test_properties()->transform_origin =
gfx::Point3F(2.5f, 0.f, 0.f);
child_of_rs2->test_properties()->transform = layer_transform;
child_of_rs2->SetBounds(gfx::Size(10, 10));
grand_child_of_root->test_properties()->transform_origin =
gfx::Point3F(2.5f, 0.f, 0.f);
grand_child_of_root->test_properties()->transform = layer_transform;
grand_child_of_root->SetBounds(gfx::Size(10, 10));
grand_child_of_rs1->test_properties()->transform_origin =
gfx::Point3F(2.5f, 0.f, 0.f);
grand_child_of_rs1->test_properties()->transform = layer_transform;
grand_child_of_rs1->SetBounds(gfx::Size(10, 10));
grand_child_of_rs2->test_properties()->transform_origin =
gfx::Point3F(2.5f, 0.f, 0.f);
grand_child_of_rs2->test_properties()->transform = layer_transform;
grand_child_of_rs2->SetBounds(gfx::Size(10, 10));
ExecuteCalculateDrawProperties(root);
// Only layers that are associated with render surfaces should have an actual
// RenderSurface() value.
ASSERT_TRUE(GetRenderSurface(root));
ASSERT_EQ(GetRenderSurface(child_of_root), GetRenderSurface(root));
ASSERT_EQ(GetRenderSurface(grand_child_of_root), GetRenderSurface(root));
ASSERT_NE(GetRenderSurface(render_surface1), GetRenderSurface(root));
ASSERT_EQ(GetRenderSurface(child_of_rs1), GetRenderSurface(render_surface1));
ASSERT_EQ(GetRenderSurface(grand_child_of_rs1),
GetRenderSurface(render_surface1));
ASSERT_NE(GetRenderSurface(render_surface2), GetRenderSurface(root));
ASSERT_NE(GetRenderSurface(render_surface2),
GetRenderSurface(render_surface1));
ASSERT_EQ(GetRenderSurface(child_of_rs2), GetRenderSurface(render_surface2));
ASSERT_EQ(GetRenderSurface(grand_child_of_rs2),
GetRenderSurface(render_surface2));
// Verify all render target accessors
EXPECT_EQ(GetRenderSurface(root), parent->render_target());
EXPECT_EQ(GetRenderSurface(root), child_of_root->render_target());
EXPECT_EQ(GetRenderSurface(root), grand_child_of_root->render_target());
EXPECT_EQ(GetRenderSurface(render_surface1),
render_surface1->render_target());
EXPECT_EQ(GetRenderSurface(render_surface1), child_of_rs1->render_target());
EXPECT_EQ(GetRenderSurface(render_surface1),
grand_child_of_rs1->render_target());
EXPECT_EQ(GetRenderSurface(render_surface2),
render_surface2->render_target());
EXPECT_EQ(GetRenderSurface(render_surface2), child_of_rs2->render_target());
EXPECT_EQ(GetRenderSurface(render_surface2),
grand_child_of_rs2->render_target());
// Verify layer draw transforms note that draw transforms are described with
// respect to the nearest ancestor render surface but screen space transforms
// are described with respect to the root.
EXPECT_TRANSFORMATION_MATRIX_EQ(A, parent->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A, child_of_root->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A * A,
grand_child_of_root->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(SS1, render_surface1->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(SS1 * A, child_of_rs1->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(SS1 * A * A,
grand_child_of_rs1->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(SS2, render_surface2->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(SS2 * A, child_of_rs2->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(SS2 * A * A,
grand_child_of_rs2->DrawTransform());
// Verify layer screen-space transforms
//
EXPECT_TRANSFORMATION_MATRIX_EQ(A, parent->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A, child_of_root->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A * A,
grand_child_of_root->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A,
render_surface1->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A * A,
child_of_rs1->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A * A * A,
grand_child_of_rs1->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A * A,
render_surface2->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A * A * A,
child_of_rs2->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(A * A * A * A * A,
grand_child_of_rs2->ScreenSpaceTransform());
// Verify render surface transforms.
//
// Draw transform of render surface 1 is described with respect to root.
EXPECT_TRANSFORMATION_MATRIX_EQ(
A * A * S1, GetRenderSurface(render_surface1)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(
A * A * S1, GetRenderSurface(render_surface1)->screen_space_transform());
// Draw transform of render surface 2 is described with respect to render
// surface 1.
EXPECT_TRANSFORMATION_MATRIX_EQ(
SS1 * A * S2, GetRenderSurface(render_surface2)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(
A * A * A * S2,
GetRenderSurface(render_surface2)->screen_space_transform());
// Sanity check. If these fail there is probably a bug in the test itself. It
// is expected that we correctly set up transforms so that the y-component of
// the screen-space transform encodes the "depth" of the layer in the tree.
EXPECT_FLOAT_EQ(1.0, parent->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(2.0,
child_of_root->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(
3.0, grand_child_of_root->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(2.0,
render_surface1->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(3.0, child_of_rs1->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(
4.0, grand_child_of_rs1->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(3.0,
render_surface2->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(4.0, child_of_rs2->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(
5.0, grand_child_of_rs2->ScreenSpaceTransform().matrix().get(1, 3));
}
TEST_F(LayerTreeHostCommonTest, TransformsForFlatteningLayer) {
// For layers that flatten their subtree, there should be an orthographic
// projection (for x and y values) in the middle of the transform sequence.
// Note that the way the code is currently implemented, it is not expected to
// use a canonical orthographic projection.
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChildToRoot<LayerImpl>();
child->SetDrawsContent(true);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
grand_child->SetDrawsContent(true);
LayerImpl* great_grand_child = AddChild<LayerImpl>(grand_child);
great_grand_child->SetDrawsContent(true);
gfx::Transform rotation_about_y_axis;
rotation_about_y_axis.RotateAboutYAxis(30.0);
root->SetBounds(gfx::Size(100, 100));
child->test_properties()->transform = rotation_about_y_axis;
child->SetBounds(gfx::Size(10, 10));
child->test_properties()->force_render_surface = true;
grand_child->test_properties()->transform = rotation_about_y_axis;
grand_child->SetBounds(gfx::Size(10, 10));
great_grand_child->SetBounds(gfx::Size(10, 10));
// No layers in this test should preserve 3d.
ASSERT_TRUE(root->test_properties()->should_flatten_transform);
ASSERT_TRUE(child->test_properties()->should_flatten_transform);
ASSERT_TRUE(grand_child->test_properties()->should_flatten_transform);
ASSERT_TRUE(great_grand_child->test_properties()->should_flatten_transform);
gfx::Transform expected_child_draw_transform = rotation_about_y_axis;
gfx::Transform expected_child_screen_space_transform = rotation_about_y_axis;
gfx::Transform expected_grand_child_draw_transform =
rotation_about_y_axis; // draws onto child's render surface
gfx::Transform flattened_rotation_about_y = rotation_about_y_axis;
flattened_rotation_about_y.FlattenTo2d();
gfx::Transform expected_grand_child_screen_space_transform =
flattened_rotation_about_y * rotation_about_y_axis;
gfx::Transform expected_great_grand_child_draw_transform =
flattened_rotation_about_y;
gfx::Transform expected_great_grand_child_screen_space_transform =
flattened_rotation_about_y * flattened_rotation_about_y;
ExecuteCalculateDrawProperties(root);
// The child's draw transform should have been taken by its surface.
ASSERT_TRUE(GetRenderSurface(child));
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_draw_transform,
GetRenderSurface(child)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_child_screen_space_transform,
GetRenderSurface(child)->screen_space_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(), child->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_screen_space_transform,
child->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_draw_transform,
grand_child->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_screen_space_transform,
grand_child->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_draw_transform,
great_grand_child->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_great_grand_child_screen_space_transform,
great_grand_child->ScreenSpaceTransform());
}
TEST_F(LayerTreeHostCommonTest, LayerFullyContainedWithinClipInTargetSpace) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
gfx::Transform child_transform;
child_transform.Translate(50.0, 50.0);
child_transform.RotateAboutZAxis(30.0);
gfx::Transform grand_child_transform;
grand_child_transform.RotateAboutYAxis(90.0);
root->SetBounds(gfx::Size(200, 200));
child->test_properties()->transform = child_transform;
child->SetBounds(gfx::Size(10, 10));
grand_child->test_properties()->transform = grand_child_transform;
grand_child->SetBounds(gfx::Size(100, 100));
grand_child->test_properties()->should_flatten_transform = false;
grand_child->SetDrawsContent(true);
float device_scale_factor = 1.f;
float page_scale_factor = 1.f;
LayerImpl* page_scale_layer = nullptr;
LayerImpl* inner_viewport_scroll_layer = nullptr;
LayerImpl* outer_viewport_scroll_layer = nullptr;
ExecuteCalculateDrawProperties(root, device_scale_factor, page_scale_factor,
page_scale_layer, inner_viewport_scroll_layer,
outer_viewport_scroll_layer);
// Mapping grand_child's bounds to screen space produces an empty rect, but
// only because it is turned sideways. The entire rect is contained inside
// the clip, and is only empty so long as the numerical precision of the
// transform is effectively perfect. Currently we do the calculation the
// other way around, and the Projection of the screen space clip into layer
// space includes the entire bounds.
EXPECT_EQ(gfx::Rect(grand_child->bounds()),
grand_child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, TransformsForDegenerateIntermediateLayer) {
// A layer that is empty in one axis, but not the other, was accidentally
// skipping a necessary translation. Without that translation, the coordinate
// space of the layer's draw transform is incorrect.
//
// Normally this isn't a problem, because the layer wouldn't be drawn anyway,
// but if that layer becomes a render surface, then its draw transform is
// implicitly inherited by the rest of the subtree, which then is positioned
// incorrectly as a result.
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
grand_child->SetDrawsContent(true);
root->SetBounds(gfx::Size(100, 100));
// The child height is zero, but has non-zero width that should be accounted
// for while computing draw transforms.
child->SetBounds(gfx::Size(10, 0));
child->test_properties()->force_render_surface = true;
grand_child->SetBounds(gfx::Size(10, 10));
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(child));
// This is the real test, the rest are sanity checks.
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(child)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(), child->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
grand_child->DrawTransform());
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceWithSublayerScale) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChild<LayerImpl>(root);
LayerImpl* child = AddChild<LayerImpl>(render_surface);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
gfx::Transform translate;
translate.Translate3d(5, 5, 5);
root->SetBounds(gfx::Size(100, 100));
render_surface->test_properties()->transform = translate;
render_surface->SetBounds(gfx::Size(100, 100));
render_surface->test_properties()->force_render_surface = true;
child->test_properties()->transform = translate;
child->SetBounds(gfx::Size(100, 100));
grand_child->test_properties()->transform = translate;
grand_child->SetBounds(gfx::Size(100, 100));
grand_child->SetDrawsContent(true);
// render_surface will have a sublayer scale because of device scale factor.
float device_scale_factor = 2.0f;
RenderSurfaceList render_surface_list_impl;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), translate, &render_surface_list_impl);
inputs.device_scale_factor = device_scale_factor;
inputs.property_trees->needs_rebuild = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
// Between grand_child and render_surface, we translate by (10, 10) and scale
// by a factor of 2.
gfx::Vector2dF expected_translation(20.0f, 20.0f);
EXPECT_EQ(grand_child->DrawTransform().To2dTranslation(),
expected_translation);
}
TEST_F(LayerTreeHostCommonTest, TransformAboveRootLayer) {
// Transformations applied at the root of the tree should be forwarded
// to child layers instead of applied to the root RenderSurface.
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
root->SetDrawsContent(true);
root->SetBounds(gfx::Size(100, 100));
child->SetDrawsContent(true);
child->SetBounds(gfx::Size(100, 100));
child->SetMasksToBounds(true);
gfx::Transform translate;
translate.Translate(50, 50);
{
RenderSurfaceList render_surface_list_impl;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), translate, &render_surface_list_impl);
inputs.property_trees->needs_rebuild = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_TRANSFORMATION_MATRIX_EQ(
translate, root->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(
translate, child->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(root)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(translate, child->ScreenSpaceTransform());
EXPECT_EQ(gfx::Rect(50, 50, 100, 100), child->clip_rect());
}
gfx::Transform scale;
scale.Scale(2, 2);
{
RenderSurfaceList render_surface_list_impl;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), scale, &render_surface_list_impl);
inputs.property_trees->needs_rebuild = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_TRANSFORMATION_MATRIX_EQ(
scale, root->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(
scale, child->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(root)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(scale, child->ScreenSpaceTransform());
EXPECT_EQ(gfx::Rect(0, 0, 200, 200), child->clip_rect());
}
gfx::Transform rotate;
rotate.Rotate(2);
{
RenderSurfaceList render_surface_list_impl;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), rotate, &render_surface_list_impl);
inputs.property_trees->needs_rebuild = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_TRANSFORMATION_MATRIX_EQ(
rotate, root->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(
rotate, child->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(root)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(rotate, child->ScreenSpaceTransform());
EXPECT_EQ(gfx::Rect(-4, 0, 104, 104), child->clip_rect());
}
gfx::Transform composite;
composite.ConcatTransform(translate);
composite.ConcatTransform(scale);
composite.ConcatTransform(rotate);
{
RenderSurfaceList render_surface_list_impl;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), composite, &render_surface_list_impl);
inputs.property_trees->needs_rebuild = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_TRANSFORMATION_MATRIX_EQ(
composite, root->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(
composite, child->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(root)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(composite, child->ScreenSpaceTransform());
EXPECT_EQ(gfx::Rect(89, 103, 208, 208), child->clip_rect());
}
// Verify it composes correctly with device scale.
float device_scale_factor = 1.5f;
{
RenderSurfaceList render_surface_list_impl;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), translate, &render_surface_list_impl);
inputs.device_scale_factor = device_scale_factor;
inputs.property_trees->needs_rebuild = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
gfx::Transform device_scaled_translate = translate;
device_scaled_translate.Scale(device_scale_factor, device_scale_factor);
EXPECT_TRANSFORMATION_MATRIX_EQ(
device_scaled_translate,
root->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(
device_scaled_translate,
child->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(root)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(device_scaled_translate,
child->ScreenSpaceTransform());
EXPECT_EQ(gfx::Rect(50, 50, 150, 150), child->clip_rect());
}
// Verify it composes correctly with page scale.
float page_scale_factor = 2.f;
{
RenderSurfaceList render_surface_list_impl;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), translate, &render_surface_list_impl);
inputs.page_scale_factor = page_scale_factor;
inputs.page_scale_layer = root;
inputs.page_scale_transform_node =
inputs.property_trees->transform_tree.Node(
inputs.page_scale_layer->transform_tree_index());
inputs.property_trees->needs_rebuild = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
gfx::Transform page_scaled_translate = translate;
page_scaled_translate.Scale(page_scale_factor, page_scale_factor);
EXPECT_TRANSFORMATION_MATRIX_EQ(
page_scaled_translate, root->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(
page_scaled_translate, child->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(root)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(page_scaled_translate,
child->ScreenSpaceTransform());
EXPECT_EQ(gfx::Rect(50, 50, 200, 200), child->clip_rect());
}
// Verify that it composes correctly with transforms directly on root layer.
root->test_properties()->transform = composite;
{
RenderSurfaceList render_surface_list_impl;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), composite, &render_surface_list_impl);
inputs.property_trees->needs_rebuild = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
gfx::Transform compositeSquared = composite;
compositeSquared.ConcatTransform(composite);
EXPECT_TRANSFORMATION_MATRIX_EQ(
compositeSquared, root->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(
compositeSquared, child->draw_properties().target_space_transform);
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(root)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(compositeSquared,
child->ScreenSpaceTransform());
EXPECT_EQ(gfx::Rect(254, 316, 428, 428), child->clip_rect());
}
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceForNonAxisAlignedClipping) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* rotated_and_transparent = AddChildToRoot<LayerImpl>();
LayerImpl* clips_subtree = AddChild<LayerImpl>(rotated_and_transparent);
LayerImpl* draws_content = AddChild<LayerImpl>(clips_subtree);
root->SetBounds(gfx::Size(10, 10));
rotated_and_transparent->SetBounds(gfx::Size(10, 10));
rotated_and_transparent->test_properties()->opacity = 0.5f;
gfx::Transform rotate;
rotate.Rotate(2);
rotated_and_transparent->test_properties()->transform = rotate;
clips_subtree->SetBounds(gfx::Size(10, 10));
clips_subtree->SetMasksToBounds(true);
draws_content->SetBounds(gfx::Size(10, 10));
draws_content->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EffectTree& effect_tree =
root->layer_tree_impl()->property_trees()->effect_tree;
EffectNode* node = effect_tree.Node(clips_subtree->effect_tree_index());
EXPECT_TRUE(node->has_render_surface);
}
TEST_F(LayerTreeHostCommonTest, EffectNodesForNonAxisAlignedClips) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* rotate_and_clip = AddChildToRoot<LayerImpl>();
LayerImpl* only_clip = AddChild<LayerImpl>(rotate_and_clip);
LayerImpl* rotate_and_clip2 = AddChild<LayerImpl>(only_clip);
gfx::Transform rotate;
rotate.Rotate(2);
root->SetBounds(gfx::Size(10, 10));
rotate_and_clip->SetBounds(gfx::Size(10, 10));
rotate_and_clip->test_properties()->transform = rotate;
rotate_and_clip->SetMasksToBounds(true);
only_clip->SetBounds(gfx::Size(10, 10));
only_clip->SetMasksToBounds(true);
rotate_and_clip2->SetBounds(gfx::Size(10, 10));
rotate_and_clip2->test_properties()->transform = rotate;
rotate_and_clip2->SetMasksToBounds(true);
ExecuteCalculateDrawProperties(root);
// non-axis aligned clip should create an effect node
EXPECT_NE(root->effect_tree_index(), rotate_and_clip->effect_tree_index());
// Since only_clip's clip is in the same non-axis aligned space as
// rotate_and_clip's clip, no new effect node should be created.
EXPECT_EQ(rotate_and_clip->effect_tree_index(),
only_clip->effect_tree_index());
// rotate_and_clip2's clip and only_clip's clip are in different non-axis
// aligned spaces. So, new effect node should be created.
EXPECT_NE(rotate_and_clip2->effect_tree_index(),
only_clip->effect_tree_index());
}
TEST_F(LayerTreeHostCommonTest,
RenderSurfaceListForRenderSurfaceWithClippedLayer) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface1 = AddChildToRoot<LayerImpl>();
LayerImpl* child = AddChild<LayerImpl>(render_surface1);
root->SetBounds(gfx::Size(10, 10));
root->SetMasksToBounds(true);
render_surface1->SetBounds(gfx::Size(10, 10));
render_surface1->test_properties()->force_render_surface = true;
child->SetDrawsContent(true);
child->SetPosition(gfx::PointF(30.f, 30.f));
child->SetBounds(gfx::Size(10, 10));
ExecuteCalculateDrawProperties(root);
// The child layer's content is entirely outside the root's clip rect, so
// the intermediate render surface should not be listed here, even if it was
// forced to be created. Render surfaces without children or visible content
// are unexpected at draw time (e.g. we might try to create a content texture
// of size 0).
ASSERT_TRUE(GetRenderSurface(root));
EXPECT_EQ(1U, render_surface_list_impl()->size());
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceListForTransparentChild) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface1 = AddChild<LayerImpl>(root);
LayerImpl* child = AddChild<LayerImpl>(render_surface1);
render_surface1->SetBounds(gfx::Size(10, 10));
render_surface1->test_properties()->force_render_surface = true;
render_surface1->test_properties()->opacity = 0.f;
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
// Since the layer is transparent, render_surface1->GetRenderSurface() should
// not have gotten added anywhere. Also, the drawable content rect should not
// have been extended by the children.
ASSERT_TRUE(GetRenderSurface(root));
EXPECT_EQ(0, GetRenderSurface(root)->num_contributors());
EXPECT_EQ(1U, render_surface_list.size());
EXPECT_EQ(static_cast<viz::RenderPassId>(root->id()),
render_surface_list.at(0)->id());
EXPECT_EQ(gfx::Rect(), root->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest,
RenderSurfaceListForTransparentChildWithBackgroundFilter) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface1 = AddChild<LayerImpl>(root);
LayerImpl* child = AddChild<LayerImpl>(render_surface1);
root->SetBounds(gfx::Size(10, 10));
render_surface1->SetBounds(gfx::Size(10, 10));
render_surface1->test_properties()->force_render_surface = true;
render_surface1->test_properties()->opacity = 0.f;
render_surface1->SetDrawsContent(true);
FilterOperations filters;
filters.Append(FilterOperation::CreateBlurFilter(1.5f));
render_surface1->test_properties()->background_filters = filters;
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
root->layer_tree_impl()->SetElementIdsForTesting();
{
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_EQ(2U, render_surface_list.size());
}
// The layer is fully transparent, but has a background filter, so it
// shouldn't be skipped and should be drawn.
ASSERT_TRUE(GetRenderSurface(root));
EXPECT_EQ(1, GetRenderSurface(root)->num_contributors());
EXPECT_EQ(gfx::RectF(0, 0, 10, 10),
GetRenderSurface(root)->DrawableContentRect());
EffectTree& effect_tree =
root->layer_tree_impl()->property_trees()->effect_tree;
EffectNode* node = effect_tree.Node(render_surface1->effect_tree_index());
EXPECT_TRUE(node->is_drawn);
// When root is transparent, the layer should not be drawn.
root->layer_tree_impl()->SetOpacityMutated(root->element_id(), 0.f);
root->layer_tree_impl()->SetOpacityMutated(render_surface1->element_id(),
1.f);
render_surface1->set_visible_layer_rect(gfx::Rect());
{
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
}
node = effect_tree.Node(render_surface1->effect_tree_index());
EXPECT_FALSE(node->is_drawn);
EXPECT_EQ(gfx::Rect(), render_surface1->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceListForFilter) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* parent = AddChild<LayerImpl>(root);
LayerImpl* child1 = AddChild<LayerImpl>(parent);
LayerImpl* child2 = AddChild<LayerImpl>(parent);
gfx::Transform scale_matrix;
scale_matrix.Scale(2.0f, 2.0f);
root->SetBounds(gfx::Size(100, 100));
parent->test_properties()->transform = scale_matrix;
FilterOperations filters;
filters.Append(FilterOperation::CreateBlurFilter(10.0f));
parent->test_properties()->filters = filters;
parent->test_properties()->force_render_surface = true;
child1->SetBounds(gfx::Size(25, 25));
child1->SetDrawsContent(true);
child1->test_properties()->force_render_surface = true;
child2->SetPosition(gfx::PointF(25, 25));
child2->SetBounds(gfx::Size(25, 25));
child2->SetDrawsContent(true);
child2->test_properties()->force_render_surface = true;
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
ASSERT_TRUE(GetRenderSurface(parent));
EXPECT_EQ(2, GetRenderSurface(parent)->num_contributors());
EXPECT_EQ(4U, render_surface_list.size());
// The rectangle enclosing child1 and child2 (0,0 50x50), expanded for the
// blur (-30,-30 110x110), and then scaled by the scale matrix
// (-60,-60 220x220).
EXPECT_EQ(gfx::RectF(-60, -60, 220, 220),
GetRenderSurface(parent)->DrawableContentRect());
}
TEST_F(LayerTreeHostCommonTest, DrawableContentRectForReferenceFilter) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(25, 25));
child->SetDrawsContent(true);
child->test_properties()->force_render_surface = true;
FilterOperations filters;
filters.Append(FilterOperation::CreateReferenceFilter(
sk_make_sp<OffsetPaintFilter>(50, 50, nullptr)));
child->test_properties()->filters = filters;
ExecuteCalculateDrawProperties(root);
// The render surface's size should be unaffected by the offset image filter;
// it need only have a drawable content rect large enough to contain the
// contents (at the new offset).
ASSERT_TRUE(GetRenderSurface(child));
EXPECT_EQ(gfx::RectF(50, 50, 25, 25),
GetRenderSurface(child)->DrawableContentRect());
}
TEST_F(LayerTreeHostCommonTest, DrawableContentRectForReferenceFilterHighDpi) {
const float device_scale_factor = 2.0f;
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(25, 25));
child->SetDrawsContent(true);
child->test_properties()->force_render_surface = true;
FilterOperations filters;
filters.Append(FilterOperation::CreateReferenceFilter(
sk_make_sp<OffsetPaintFilter>(50, 50, nullptr)));
child->test_properties()->filters = filters;
ExecuteCalculateDrawProperties(root, device_scale_factor);
// The render surface's size should be unaffected by the offset image filter;
// it need only have a drawable content rect large enough to contain the
// contents (at the new offset). All coordinates should be scaled by 2,
// corresponding to the device scale factor.
ASSERT_TRUE(GetRenderSurface(child));
EXPECT_EQ(gfx::RectF(100, 100, 50, 50),
GetRenderSurface(child)->DrawableContentRect());
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceForBlendMode) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
root->SetBounds(gfx::Size(10, 10));
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
child->test_properties()->blend_mode = SkBlendMode::kMultiply;
child->test_properties()->opacity = 0.5f;
child->test_properties()->force_render_surface = true;
ExecuteCalculateDrawProperties(root);
// Since the child layer has a blend mode other than normal, it should get
// its own render surface.
ASSERT_TRUE(GetRenderSurface(child));
EXPECT_EQ(1.0f, child->draw_opacity());
EXPECT_EQ(0.5f, GetRenderSurface(child)->draw_opacity());
EXPECT_EQ(SkBlendMode::kMultiply, GetRenderSurface(child)->BlendMode());
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceDrawOpacity) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* surface1 = AddChildToRoot<LayerImpl>();
LayerImpl* not_surface = AddChild<LayerImpl>(surface1);
LayerImpl* surface2 = AddChild<LayerImpl>(not_surface);
root->SetBounds(gfx::Size(10, 10));
surface1->SetBounds(gfx::Size(10, 10));
surface1->SetDrawsContent(true);
surface1->test_properties()->opacity = 0.5f;
surface1->test_properties()->force_render_surface = true;
not_surface->SetBounds(gfx::Size(10, 10));
not_surface->test_properties()->opacity = 0.5f;
surface2->SetBounds(gfx::Size(10, 10));
surface2->SetDrawsContent(true);
surface2->test_properties()->opacity = 0.5f;
surface2->test_properties()->force_render_surface = true;
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(surface1));
ASSERT_EQ(GetRenderSurface(not_surface), GetRenderSurface(surface1));
ASSERT_TRUE(GetRenderSurface(surface2));
EXPECT_EQ(0.5f, GetRenderSurface(surface1)->draw_opacity());
// surface2's draw opacity should include the opacity of not-surface and
// itself, but not the opacity of surface1.
EXPECT_EQ(0.25f, GetRenderSurface(surface2)->draw_opacity());
}
TEST_F(LayerTreeHostCommonTest, ForceRenderSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface1 = AddChildToRoot<LayerImpl>();
LayerImpl* child = AddChild<LayerImpl>(render_surface1);
root->SetBounds(gfx::Size(10, 10));
render_surface1->SetBounds(gfx::Size(10, 10));
render_surface1->test_properties()->force_render_surface = true;
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
{
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root);
// The root layer always creates a render surface
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(render_surface1), GetRenderSurface(root));
}
{
render_surface1->test_properties()->force_render_surface = false;
render_surface1->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(render_surface1), GetRenderSurface(root));
}
}
TEST_F(LayerTreeHostCommonTest, RenderSurfacesFlattenScreenSpaceTransform) {
// Render surfaces act as a flattening point for their subtree, so should
// always flatten the target-to-screen space transform seen by descendants.
LayerImpl* root = root_layer_for_testing();
LayerImpl* parent = AddChild<LayerImpl>(root);
LayerImpl* child = AddChild<LayerImpl>(parent);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
gfx::Transform rotation_about_y_axis;
rotation_about_y_axis.RotateAboutYAxis(30.0);
root->SetBounds(gfx::Size(100, 100));
parent->test_properties()->transform = rotation_about_y_axis;
parent->SetBounds(gfx::Size(10, 10));
parent->test_properties()->force_render_surface = true;
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
grand_child->SetBounds(gfx::Size(10, 10));
grand_child->SetDrawsContent(true);
grand_child->test_properties()->should_flatten_transform = false;
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(parent));
EXPECT_EQ(GetRenderSurface(child), GetRenderSurface(parent));
EXPECT_EQ(GetRenderSurface(grand_child), GetRenderSurface(parent));
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(), child->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
grand_child->DrawTransform());
// The screen-space transform inherited by |child| and |grand_child| should
// have been flattened at their render target. In particular, the fact that
// |grand_child| happens to preserve 3d shouldn't affect this flattening.
gfx::Transform flattened_rotation_about_y = rotation_about_y_axis;
flattened_rotation_about_y.FlattenTo2d();
EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_y,
child->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_y,
grand_child->ScreenSpaceTransform());
}
TEST_F(LayerTreeHostCommonTest, ClipRectCullsRenderSurfaces) {
// The entire subtree of layers that are outside the clip rect should be
// culled away, and should not affect the render_surface_list.
//
// The test tree is set up as follows:
// - all layers except the leaf_nodes are forced to be a new render surface
// that have something to draw.
// - parent is a large container layer.
// - child has MasksToBounds=true to cause clipping.
// - grand_child is positioned outside of the child's bounds
// - great_grand_child is also kept outside child's bounds.
//
// In this configuration, grand_child and great_grand_child are completely
// outside the clip rect, and they should never get scheduled on the list of
// render surfaces.
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChildToRoot<LayerImpl>();
LayerImpl* grand_child = AddChild<LayerImpl>(child);
LayerImpl* great_grand_child = AddChild<LayerImpl>(grand_child);
// leaf_node1 ensures that root and child are kept on the render_surface_list,
// even though grand_child and great_grand_child should be clipped.
LayerImpl* leaf_node1 = AddChild<LayerImpl>(child);
LayerImpl* leaf_node2 = AddChild<LayerImpl>(great_grand_child);
root->SetBounds(gfx::Size(500, 500));
child->SetBounds(gfx::Size(20, 20));
child->SetMasksToBounds(true);
child->test_properties()->force_render_surface = true;
grand_child->SetPosition(gfx::PointF(45.f, 45.f));
grand_child->SetBounds(gfx::Size(10, 10));
great_grand_child->SetBounds(gfx::Size(10, 10));
leaf_node1->SetBounds(gfx::Size(500, 500));
leaf_node1->SetDrawsContent(true);
leaf_node1->SetBounds(gfx::Size(20, 20));
leaf_node2->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
ASSERT_EQ(2U, render_surface_list_impl()->size());
EXPECT_EQ(static_cast<uint64_t>(root->id()),
render_surface_list_impl()->at(0)->id());
EXPECT_EQ(static_cast<uint64_t>(child->id()),
render_surface_list_impl()->at(1)->id());
}
TEST_F(LayerTreeHostCommonTest, ClipRectCullsSurfaceWithoutVisibleContent) {
// When a render surface has a clip rect, it is used to clip the content rect
// of the surface.
// The test tree is set up as follows:
// - root is a container layer that masksToBounds=true to cause clipping.
// - child is a render surface, which has a clip rect set to the bounds of
// the root.
// - grand_child is a render surface, and the only visible content in child.
// It is positioned outside of the clip rect from root.
// In this configuration, grand_child should be outside the clipped
// content rect of the child, making grand_child not appear in the
// render_surface_list.
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChildToRoot<LayerImpl>();
LayerImpl* grand_child = AddChild<LayerImpl>(child);
LayerImpl* leaf_node = AddChild<LayerImpl>(grand_child);
root->SetMasksToBounds(true);
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(20, 20));
child->test_properties()->force_render_surface = true;
grand_child->SetPosition(gfx::PointF(200.f, 200.f));
grand_child->SetBounds(gfx::Size(10, 10));
grand_child->test_properties()->force_render_surface = true;
leaf_node->SetBounds(gfx::Size(10, 10));
leaf_node->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
// We should cull child and grand_child from the
// render_surface_list.
ASSERT_EQ(1U, render_surface_list_impl()->size());
EXPECT_EQ(static_cast<uint64_t>(root->id()),
render_surface_list_impl()->at(0)->id());
}
TEST_F(LayerTreeHostCommonTest, IsClippedIsSetCorrectlyLayerImpl) {
// Tests that LayerImpl's IsClipped() property is set to true when:
// - the layer clips its subtree, e.g. masks to bounds,
// - the layer is clipped by an ancestor that contributes to the same
// render target,
// - a surface is clipped by an ancestor that contributes to the same
// render target.
//
// In particular, for a layer that owns a render surface:
// - the render surface inherits any clip from ancestors, and does NOT
// pass that clipped status to the layer itself.
// - but if the layer itself masks to bounds, it is considered clipped
// and propagates the clip to the subtree.
LayerImpl* root = root_layer_for_testing();
LayerImpl* parent = AddChild<LayerImpl>(root);
LayerImpl* child1 = AddChild<LayerImpl>(parent);
LayerImpl* child2 = AddChild<LayerImpl>(parent);
LayerImpl* grand_child = AddChild<LayerImpl>(child1);
LayerImpl* leaf_node1 = AddChild<LayerImpl>(grand_child);
LayerImpl* leaf_node2 = AddChild<LayerImpl>(child2);
root->SetBounds(gfx::Size(100, 100));
parent->SetBounds(gfx::Size(100, 100));
parent->SetDrawsContent(true);
child1->SetBounds(gfx::Size(100, 100));
child1->SetDrawsContent(true);
child2->SetBounds(gfx::Size(100, 100));
child2->SetDrawsContent(true);
child2->test_properties()->force_render_surface = true;
grand_child->SetBounds(gfx::Size(100, 100));
grand_child->SetDrawsContent(true);
leaf_node1->SetBounds(gfx::Size(100, 100));
leaf_node1->SetDrawsContent(true);
leaf_node2->SetBounds(gfx::Size(100, 100));
leaf_node2->SetDrawsContent(true);
// Case 1: nothing is clipped except the root render surface.
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(root));
ASSERT_TRUE(GetRenderSurface(child2));
EXPECT_FALSE(root->is_clipped());
EXPECT_TRUE(GetRenderSurface(root)->is_clipped());
EXPECT_FALSE(parent->is_clipped());
EXPECT_FALSE(child1->is_clipped());
EXPECT_FALSE(child2->is_clipped());
EXPECT_FALSE(GetRenderSurface(child2)->is_clipped());
EXPECT_FALSE(grand_child->is_clipped());
EXPECT_FALSE(leaf_node1->is_clipped());
EXPECT_FALSE(leaf_node2->is_clipped());
// Case 2: parent MasksToBounds, so the parent, child1, and child2's
// surface are clipped. But layers that contribute to child2's surface are
// not clipped explicitly because child2's surface already accounts for
// that clip.
parent->SetMasksToBounds(true);
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(root));
ASSERT_TRUE(GetRenderSurface(child2));
EXPECT_FALSE(root->is_clipped());
EXPECT_TRUE(GetRenderSurface(root)->is_clipped());
EXPECT_TRUE(parent->is_clipped());
EXPECT_TRUE(child1->is_clipped());
EXPECT_FALSE(child2->is_clipped());
EXPECT_TRUE(GetRenderSurface(child2)->is_clipped());
EXPECT_TRUE(grand_child->is_clipped());
EXPECT_TRUE(leaf_node1->is_clipped());
EXPECT_FALSE(leaf_node2->is_clipped());
parent->SetMasksToBounds(false);
// Case 3: child2 MasksToBounds. The layer and subtree are clipped, and
// child2's render surface is not clipped.
child2->SetMasksToBounds(true);
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(root));
ASSERT_TRUE(GetRenderSurface(child2));
EXPECT_FALSE(root->is_clipped());
EXPECT_TRUE(GetRenderSurface(root)->is_clipped());
EXPECT_FALSE(parent->is_clipped());
EXPECT_FALSE(child1->is_clipped());
EXPECT_TRUE(child2->is_clipped());
EXPECT_FALSE(GetRenderSurface(child2)->is_clipped());
EXPECT_FALSE(grand_child->is_clipped());
EXPECT_FALSE(leaf_node1->is_clipped());
EXPECT_TRUE(leaf_node2->is_clipped());
}
TEST_F(LayerTreeHostCommonTest, UpdateClipRectCorrectly) {
// Tests that when as long as layer is clipped, it's clip rect is set to
// correct value.
LayerImpl* root = root_layer_for_testing();
LayerImpl* parent = AddChild<LayerImpl>(root);
LayerImpl* child = AddChild<LayerImpl>(parent);
root->SetBounds(gfx::Size(100, 100));
root->SetDrawsContent(true);
parent->SetBounds(gfx::Size(100, 100));
parent->SetDrawsContent(true);
child->SetBounds(gfx::Size(100, 100));
child->SetDrawsContent(true);
child->SetMasksToBounds(true);
ExecuteCalculateDrawProperties(root);
EXPECT_FALSE(root->is_clipped());
EXPECT_FALSE(parent->is_clipped());
EXPECT_TRUE(child->is_clipped());
EXPECT_EQ(gfx::Rect(100, 100), child->clip_rect());
parent->SetMasksToBounds(true);
child->SetPosition(gfx::PointF(100.f, 100.f));
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_FALSE(root->is_clipped());
EXPECT_TRUE(parent->is_clipped());
EXPECT_TRUE(child->is_clipped());
EXPECT_EQ(gfx::Rect(), child->clip_rect());
}
TEST_F(LayerTreeHostCommonTest, DrawableContentRectForLayers) {
// Verify that layers get the appropriate DrawableContentRect when their
// parent MasksToBounds is true.
//
// grand_child1 - completely inside the region; DrawableContentRect should
// be the layer rect expressed in target space.
// grand_child2 - partially clipped but NOT MasksToBounds; the clip rect
// will be the intersection of layer bounds and the mask region.
// grand_child3 - partially clipped and MasksToBounds; the
// DrawableContentRect will still be the intersection of layer bounds and
// the mask region.
// grand_child4 - outside parent's clip rect; the DrawableContentRect should
// be empty.
LayerImpl* parent = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(parent);
LayerImpl* grand_child1 = AddChild<LayerImpl>(child);
LayerImpl* grand_child2 = AddChild<LayerImpl>(child);
LayerImpl* grand_child3 = AddChild<LayerImpl>(child);
LayerImpl* grand_child4 = AddChild<LayerImpl>(child);
parent->SetBounds(gfx::Size(500, 500));
child->SetMasksToBounds(true);
child->SetBounds(gfx::Size(20, 20));
child->test_properties()->force_render_surface = true;
grand_child1->SetPosition(gfx::PointF(5.f, 5.f));
grand_child1->SetBounds(gfx::Size(10, 10));
grand_child1->SetDrawsContent(true);
grand_child2->SetPosition(gfx::PointF(15.f, 15.f));
grand_child2->SetBounds(gfx::Size(10, 10));
grand_child2->SetDrawsContent(true);
grand_child3->SetPosition(gfx::PointF(15.f, 15.f));
grand_child3->SetMasksToBounds(true);
grand_child3->SetBounds(gfx::Size(10, 10));
grand_child3->SetDrawsContent(true);
grand_child4->SetPosition(gfx::PointF(45.f, 45.f));
grand_child4->SetBounds(gfx::Size(10, 10));
grand_child4->SetDrawsContent(true);
ExecuteCalculateDrawProperties(parent);
EXPECT_EQ(gfx::Rect(5, 5, 10, 10), grand_child1->drawable_content_rect());
EXPECT_EQ(gfx::Rect(15, 15, 5, 5), grand_child3->drawable_content_rect());
EXPECT_EQ(gfx::Rect(15, 15, 5, 5), grand_child3->drawable_content_rect());
EXPECT_TRUE(grand_child4->drawable_content_rect().IsEmpty());
}
TEST_F(LayerTreeHostCommonTest, ClipRectIsPropagatedCorrectlyToSurfaces) {
// Verify that render surfaces (and their layers) get the appropriate
// clip rects when their parent MasksToBounds is true.
//
// Layers that own render surfaces (at least for now) do not inherit any
// clipping; instead the surface will enforce the clip for the entire subtree.
// They may still have a clip rect of their own layer bounds, however, if
// MasksToBounds was true.
LayerImpl* parent = root_layer_for_testing();
LayerImpl* child = AddChildToRoot<LayerImpl>();
LayerImpl* grand_child1 = AddChild<LayerImpl>(child);
LayerImpl* grand_child2 = AddChild<LayerImpl>(child);
LayerImpl* grand_child3 = AddChild<LayerImpl>(child);
LayerImpl* grand_child4 = AddChild<LayerImpl>(child);
// The leaf nodes ensure that these grand_children become render surfaces for
// this test.
LayerImpl* leaf_node1 = AddChild<LayerImpl>(grand_child1);
LayerImpl* leaf_node2 = AddChild<LayerImpl>(grand_child2);
LayerImpl* leaf_node3 = AddChild<LayerImpl>(grand_child3);
LayerImpl* leaf_node4 = AddChild<LayerImpl>(grand_child4);
parent->SetBounds(gfx::Size(500, 500));
child->SetBounds(gfx::Size(20, 20));
child->SetMasksToBounds(true);
child->test_properties()->force_render_surface = true;
grand_child1->SetPosition(gfx::PointF(5.f, 5.f));
grand_child1->SetBounds(gfx::Size(10, 10));
grand_child1->test_properties()->force_render_surface = true;
grand_child2->SetPosition(gfx::PointF(15.f, 15.f));
grand_child2->SetBounds(gfx::Size(10, 10));
grand_child2->test_properties()->force_render_surface = true;
grand_child3->SetPosition(gfx::PointF(15.f, 15.f));
grand_child3->SetBounds(gfx::Size(10, 10));
grand_child3->SetMasksToBounds(true);
grand_child3->test_properties()->force_render_surface = true;
grand_child4->SetPosition(gfx::PointF(45.f, 45.f));
grand_child4->SetBounds(gfx::Size(10, 10));
grand_child4->SetMasksToBounds(true);
grand_child4->test_properties()->force_render_surface = true;
leaf_node1->SetBounds(gfx::Size(10, 10));
leaf_node1->SetDrawsContent(true);
leaf_node2->SetBounds(gfx::Size(10, 10));
leaf_node2->SetDrawsContent(true);
leaf_node3->SetBounds(gfx::Size(10, 10));
leaf_node3->SetDrawsContent(true);
leaf_node4->SetBounds(gfx::Size(10, 10));
leaf_node4->SetDrawsContent(true);
ExecuteCalculateDrawProperties(parent);
ASSERT_TRUE(GetRenderSurface(grand_child1));
ASSERT_TRUE(GetRenderSurface(grand_child2));
ASSERT_TRUE(GetRenderSurface(grand_child3));
// Surfaces are clipped by their parent, but un-affected by the owning layer's
// MasksToBounds.
EXPECT_EQ(gfx::Rect(0, 0, 20, 20),
GetRenderSurface(grand_child1)->clip_rect());
EXPECT_EQ(gfx::Rect(0, 0, 20, 20),
GetRenderSurface(grand_child2)->clip_rect());
EXPECT_EQ(gfx::Rect(0, 0, 20, 20),
GetRenderSurface(grand_child3)->clip_rect());
}
TEST_F(LayerTreeHostCommonTest, AnimationsForRenderSurfaceHierarchy) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface1 = AddChildToRoot<LayerImpl>();
LayerImpl* child_of_rs1 = AddChild<LayerImpl>(render_surface1);
LayerImpl* grand_child_of_rs1 = AddChild<LayerImpl>(child_of_rs1);
LayerImpl* render_surface2 = AddChild<LayerImpl>(render_surface1);
LayerImpl* child_of_rs2 = AddChild<LayerImpl>(render_surface2);
LayerImpl* grand_child_of_rs2 = AddChild<LayerImpl>(child_of_rs2);
LayerImpl* child_of_root = AddChildToRoot<LayerImpl>();
LayerImpl* grand_child_of_root = AddChild<LayerImpl>(child_of_root);
root->SetDrawsContent(true);
render_surface1->SetDrawsContent(true);
child_of_rs1->SetDrawsContent(true);
grand_child_of_rs1->SetDrawsContent(true);
render_surface2->SetDrawsContent(true);
child_of_rs2->SetDrawsContent(true);
grand_child_of_rs2->SetDrawsContent(true);
child_of_root->SetDrawsContent(true);
grand_child_of_root->SetDrawsContent(true);
gfx::Transform layer_transform;
layer_transform.Translate(1.0, 1.0);
root->test_properties()->transform = layer_transform;
root->SetPosition(gfx::PointF(2.5f, 0.f));
root->SetBounds(gfx::Size(10, 10));
root->test_properties()->transform_origin = gfx::Point3F(0.25f, 0.f, 0.f);
render_surface1->test_properties()->transform = layer_transform;
render_surface1->SetPosition(gfx::PointF(2.5f, 0.f));
render_surface1->SetBounds(gfx::Size(10, 10));
render_surface1->test_properties()->transform_origin =
gfx::Point3F(0.25f, 0.f, 0.f);
render_surface1->test_properties()->force_render_surface = true;
render_surface2->test_properties()->transform = layer_transform;
render_surface2->SetPosition(gfx::PointF(2.5f, 0.f));
render_surface2->SetBounds(gfx::Size(10, 10));
render_surface2->test_properties()->transform_origin =
gfx::Point3F(0.25f, 0.f, 0.f);
render_surface2->test_properties()->force_render_surface = true;
child_of_root->test_properties()->transform = layer_transform;
child_of_root->SetPosition(gfx::PointF(2.5f, 0.f));
child_of_root->SetBounds(gfx::Size(10, 10));
child_of_root->test_properties()->transform_origin =
gfx::Point3F(0.25f, 0.f, 0.f);
child_of_rs1->test_properties()->transform = layer_transform;
child_of_rs1->SetPosition(gfx::PointF(2.5f, 0.f));
child_of_rs1->SetBounds(gfx::Size(10, 10));
child_of_rs1->test_properties()->transform_origin =
gfx::Point3F(0.25f, 0.f, 0.f);
child_of_rs2->test_properties()->transform = layer_transform;
child_of_rs2->SetPosition(gfx::PointF(2.5f, 0.f));
child_of_rs2->SetBounds(gfx::Size(10, 10));
child_of_rs2->test_properties()->transform_origin =
gfx::Point3F(0.25f, 0.f, 0.f);
grand_child_of_root->test_properties()->transform = layer_transform;
grand_child_of_root->SetPosition(gfx::PointF(2.5f, 0.f));
grand_child_of_root->SetBounds(gfx::Size(10, 10));
grand_child_of_root->test_properties()->transform_origin =
gfx::Point3F(0.25f, 0.f, 0.f);
grand_child_of_rs1->test_properties()->transform = layer_transform;
grand_child_of_rs1->SetPosition(gfx::PointF(2.5f, 0.f));
grand_child_of_rs1->SetBounds(gfx::Size(10, 10));
grand_child_of_rs1->test_properties()->transform_origin =
gfx::Point3F(0.25f, 0.f, 0.f);
grand_child_of_rs2->test_properties()->transform = layer_transform;
grand_child_of_rs2->SetPosition(gfx::PointF(2.5f, 0.f));
grand_child_of_rs2->SetBounds(gfx::Size(10, 10));
grand_child_of_rs2->test_properties()->transform_origin =
gfx::Point3F(0.25f, 0.f, 0.f);
root->layer_tree_impl()->BuildLayerListAndPropertyTreesForTesting();
// Put an animated opacity on the render surface.
AddOpacityTransitionToElementWithAnimation(
render_surface1->element_id(), timeline_impl(), 10.0, 1.f, 0.f, false);
// Also put an animated opacity on a layer without descendants.
AddOpacityTransitionToElementWithAnimation(grand_child_of_root->element_id(),
timeline_impl(), 10.0, 1.f, 0.f,
false);
// Put a transform animation on the render surface.
AddAnimatedTransformToElementWithAnimation(render_surface2->element_id(),
timeline_impl(), 10.0, 30, 0);
// Also put transform animations on grand_child_of_root, and
// grand_child_of_rs2
AddAnimatedTransformToElementWithAnimation(grand_child_of_root->element_id(),
timeline_impl(), 10.0, 30, 0);
AddAnimatedTransformToElementWithAnimation(grand_child_of_rs2->element_id(),
timeline_impl(), 10.0, 30, 0);
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
// Only layers that are associated with render surfaces should have an actual
// RenderSurface() value.
ASSERT_TRUE(GetRenderSurface(root));
ASSERT_EQ(GetRenderSurface(child_of_root), GetRenderSurface(root));
ASSERT_EQ(GetRenderSurface(grand_child_of_root), GetRenderSurface(root));
ASSERT_NE(GetRenderSurface(render_surface1), GetRenderSurface(root));
ASSERT_EQ(GetRenderSurface(child_of_rs1), GetRenderSurface(render_surface1));
ASSERT_EQ(GetRenderSurface(grand_child_of_rs1),
GetRenderSurface(render_surface1));
ASSERT_NE(GetRenderSurface(render_surface2), GetRenderSurface(root));
ASSERT_NE(GetRenderSurface(render_surface2),
GetRenderSurface(render_surface1));
ASSERT_EQ(GetRenderSurface(child_of_rs2), GetRenderSurface(render_surface2));
ASSERT_EQ(GetRenderSurface(grand_child_of_rs2),
GetRenderSurface(render_surface2));
// Verify all render target accessors
EXPECT_EQ(GetRenderSurface(root), root->render_target());
EXPECT_EQ(GetRenderSurface(root), child_of_root->render_target());
EXPECT_EQ(GetRenderSurface(root), grand_child_of_root->render_target());
EXPECT_EQ(GetRenderSurface(render_surface1),
render_surface1->render_target());
EXPECT_EQ(GetRenderSurface(render_surface1), child_of_rs1->render_target());
EXPECT_EQ(GetRenderSurface(render_surface1),
grand_child_of_rs1->render_target());
EXPECT_EQ(GetRenderSurface(render_surface2),
render_surface2->render_target());
EXPECT_EQ(GetRenderSurface(render_surface2), child_of_rs2->render_target());
EXPECT_EQ(GetRenderSurface(render_surface2),
grand_child_of_rs2->render_target());
// Verify screen_space_transform_is_animating values
EXPECT_FALSE(root->screen_space_transform_is_animating());
EXPECT_FALSE(child_of_root->screen_space_transform_is_animating());
EXPECT_TRUE(grand_child_of_root->screen_space_transform_is_animating());
EXPECT_FALSE(render_surface1->screen_space_transform_is_animating());
EXPECT_FALSE(child_of_rs1->screen_space_transform_is_animating());
EXPECT_FALSE(grand_child_of_rs1->screen_space_transform_is_animating());
EXPECT_TRUE(render_surface2->screen_space_transform_is_animating());
EXPECT_TRUE(child_of_rs2->screen_space_transform_is_animating());
EXPECT_TRUE(grand_child_of_rs2->screen_space_transform_is_animating());
// Sanity check. If these fail there is probably a bug in the test itself.
// It is expected that we correctly set up transforms so that the y-component
// of the screen-space transform encodes the "depth" of the layer in the tree.
EXPECT_FLOAT_EQ(1.0, root->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(2.0,
child_of_root->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(
3.0, grand_child_of_root->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(2.0,
render_surface1->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(3.0, child_of_rs1->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(
4.0, grand_child_of_rs1->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(3.0,
render_surface2->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(4.0, child_of_rs2->ScreenSpaceTransform().matrix().get(1, 3));
EXPECT_FLOAT_EQ(
5.0, grand_child_of_rs2->ScreenSpaceTransform().matrix().get(1, 3));
}
TEST_F(LayerTreeHostCommonTest, LargeTransforms) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChildToRoot<LayerImpl>();
LayerImpl* grand_child = AddChild<LayerImpl>(child);
gfx::Transform large_transform;
large_transform.Scale(SkDoubleToMScalar(1e37), SkDoubleToMScalar(1e37));
root->SetBounds(gfx::Size(10, 10));
child->test_properties()->transform = large_transform;
child->SetBounds(gfx::Size(10, 10));
grand_child->test_properties()->transform = large_transform;
grand_child->SetBounds(gfx::Size(10, 10));
grand_child->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(), grand_child->visible_layer_rect());
}
static bool TransformIsAnimating(LayerImpl* layer) {
MutatorHost* host = layer->layer_tree_impl()->mutator_host();
return host->IsAnimatingTransformProperty(
layer->element_id(), layer->GetElementTypeForAnimation());
}
static bool HasPotentiallyRunningTransformAnimation(LayerImpl* layer) {
MutatorHost* host = layer->layer_tree_impl()->mutator_host();
return host->HasPotentiallyRunningTransformAnimation(
layer->element_id(), layer->GetElementTypeForAnimation());
}
TEST_F(LayerTreeHostCommonTest,
ScreenSpaceTransformIsAnimatingWithDelayedAnimation) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
LayerImpl* great_grand_child = AddChild<LayerImpl>(grand_child);
root->SetDrawsContent(true);
child->SetDrawsContent(true);
grand_child->SetDrawsContent(true);
great_grand_child->SetDrawsContent(true);
root->SetBounds(gfx::Size(10, 10));
child->SetBounds(gfx::Size(10, 10));
grand_child->SetBounds(gfx::Size(10, 10));
great_grand_child->SetBounds(gfx::Size(10, 10));
SetElementIdsForTesting();
// Add a transform animation with a start delay to |grand_child|.
std::unique_ptr<KeyframeModel> keyframe_model = KeyframeModel::Create(
std::unique_ptr<AnimationCurve>(new FakeTransformTransition(1.0)), 0, 1,
TargetProperty::TRANSFORM);
keyframe_model->set_fill_mode(KeyframeModel::FillMode::NONE);
keyframe_model->set_time_offset(base::TimeDelta::FromMilliseconds(-1000));
AddKeyframeModelToElementWithAnimation(
grand_child->element_id(), timeline_impl(), std::move(keyframe_model));
ExecuteCalculateDrawProperties(root);
EXPECT_FALSE(root->screen_space_transform_is_animating());
EXPECT_FALSE(child->screen_space_transform_is_animating());
EXPECT_FALSE(TransformIsAnimating(grand_child));
EXPECT_TRUE(HasPotentiallyRunningTransformAnimation(grand_child));
EXPECT_TRUE(grand_child->screen_space_transform_is_animating());
EXPECT_TRUE(great_grand_child->screen_space_transform_is_animating());
}
TEST_F(LayerTreeHostCommonDrawRectsTest, DrawRectsForIdentityTransform) {
// Test visible layer rect and drawable content rect are calculated correctly
// correctly for identity transforms.
gfx::Rect target_surface_rect = gfx::Rect(0, 0, 100, 100);
gfx::Transform layer_to_surface_transform;
// Case 1: Layer is contained within the surface.
gfx::Rect layer_content_rect = gfx::Rect(10, 10, 30, 30);
gfx::Rect expected_visible_layer_rect = gfx::Rect(30, 30);
gfx::Rect expected_drawable_content_rect = gfx::Rect(10, 10, 30, 30);
LayerImpl* drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
// Case 2: Layer is outside the surface rect.
layer_content_rect = gfx::Rect(120, 120, 30, 30);
expected_visible_layer_rect = gfx::Rect();
expected_drawable_content_rect = gfx::Rect();
drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
// Case 3: Layer is partially overlapping the surface rect.
layer_content_rect = gfx::Rect(80, 80, 30, 30);
expected_visible_layer_rect = gfx::Rect(20, 20);
expected_drawable_content_rect = gfx::Rect(80, 80, 20, 20);
drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonDrawRectsTest, DrawRectsFor2DRotations) {
// Test visible layer rect and drawable content rect are calculated correctly
// for rotations about z-axis (i.e. 2D rotations).
gfx::Rect target_surface_rect = gfx::Rect(0, 0, 100, 100);
gfx::Rect layer_content_rect = gfx::Rect(0, 0, 30, 30);
gfx::Transform layer_to_surface_transform;
// Case 1: Layer is contained within the surface.
layer_to_surface_transform.MakeIdentity();
layer_to_surface_transform.Translate(50.0, 50.0);
layer_to_surface_transform.Rotate(45.0);
gfx::Rect expected_visible_layer_rect = gfx::Rect(30, 30);
gfx::Rect expected_drawable_content_rect = gfx::Rect(28, 50, 44, 43);
LayerImpl* drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
// Case 2: Layer is outside the surface rect.
layer_to_surface_transform.MakeIdentity();
layer_to_surface_transform.Translate(-50.0, 0.0);
layer_to_surface_transform.Rotate(45.0);
expected_visible_layer_rect = gfx::Rect();
expected_drawable_content_rect = gfx::Rect();
drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
// Case 3: The layer is rotated about its top-left corner. In surface space,
// the layer is oriented diagonally, with the left half outside of the render
// surface. In this case, the g should still be the entire layer
// (remember the g is computed in layer space); both the top-left
// and bottom-right corners of the layer are still visible.
layer_to_surface_transform.MakeIdentity();
layer_to_surface_transform.Rotate(45.0);
expected_visible_layer_rect = gfx::Rect(30, 30);
expected_drawable_content_rect = gfx::Rect(22, 43);
drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
// Case 4: The layer is rotated about its top-left corner, and translated
// upwards. In surface space, the layer is oriented diagonally, with only the
// top corner of the surface overlapping the layer. In layer space, the render
// surface overlaps the right side of the layer. The g should be
// the layer's right half.
layer_to_surface_transform.MakeIdentity();
layer_to_surface_transform.Translate(0.0, -sqrt(2.0) * 15.0);
layer_to_surface_transform.Rotate(45.0);
// Right half of layer bounds.
expected_visible_layer_rect = gfx::Rect(15, 0, 15, 30);
expected_drawable_content_rect = gfx::Rect(22, 22);
drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonDrawRectsTest, DrawRectsFor3dOrthographicTransform) {
// Test visible layer rect and drawable content rect are calculated correctly
// for 3d transforms.
gfx::Rect target_surface_rect = gfx::Rect(0, 0, 100, 100);
gfx::Rect layer_content_rect = gfx::Rect(0, 0, 100, 100);
gfx::Transform layer_to_surface_transform;
// Case 1: Orthographic projection of a layer rotated about y-axis by 45
// degrees, should be fully contained in the render surface.
// 100 is the un-rotated layer width; divided by sqrt(2) is the rotated width.
layer_to_surface_transform.MakeIdentity();
layer_to_surface_transform.RotateAboutYAxis(45.0);
gfx::Rect expected_visible_layer_rect = gfx::Rect(100, 100);
gfx::Rect expected_drawable_content_rect = gfx::Rect(71, 100);
LayerImpl* drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
// Case 2: Orthographic projection of a layer rotated about y-axis by 45
// degrees, but shifted to the side so only the right-half the layer would be
// visible on the surface.
// 50 is the un-rotated layer width; divided by sqrt(2) is the rotated width.
SkMScalar half_width_of_rotated_layer =
SkDoubleToMScalar((100.0 / sqrt(2.0)) * 0.5);
layer_to_surface_transform.MakeIdentity();
layer_to_surface_transform.Translate(-half_width_of_rotated_layer, 0.0);
layer_to_surface_transform.RotateAboutYAxis(45.0); // Rotates about the left
// edge of the layer.
// Tight half of the layer.
expected_visible_layer_rect = gfx::Rect(50, 0, 50, 100);
expected_drawable_content_rect = gfx::Rect(36, 100);
drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonDrawRectsTest, DrawRectsFor3dPerspectiveTransform) {
// Test visible layer rect and drawable content rect are calculated correctly
// when the layer has a perspective projection onto the target surface.
gfx::Rect target_surface_rect = gfx::Rect(0, 0, 100, 100);
gfx::Rect layer_content_rect = gfx::Rect(-50, -50, 200, 200);
gfx::Transform layer_to_surface_transform;
// Case 1: Even though the layer is twice as large as the surface, due to
// perspective foreshortening, the layer will fit fully in the surface when
// its translated more than the perspective amount.
layer_to_surface_transform.MakeIdentity();
// The following sequence of transforms applies the perspective about the
// center of the surface.
layer_to_surface_transform.Translate(50.0, 50.0);
layer_to_surface_transform.ApplyPerspectiveDepth(9.0);
layer_to_surface_transform.Translate(-50.0, -50.0);
// This translate places the layer in front of the surface's projection plane.
layer_to_surface_transform.Translate3d(0.0, 0.0, -27.0);
// Layer position is (-50, -50), visible rect in layer space is layer bounds
// offset by layer position.
gfx::Rect expected_visible_layer_rect = gfx::Rect(50, 50, 150, 150);
gfx::Rect expected_drawable_content_rect = gfx::Rect(38, 38);
LayerImpl* drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
// Case 2: same projection as before, except that the layer is also translated
// to the side, so that only the right half of the layer should be visible.
//
// Explanation of expected result: The perspective ratio is (z distance
// between layer and camera origin) / (z distance between projection plane and
// camera origin) == ((-27 - 9) / 9) Then, by similar triangles, if we want to
// move a layer by translating -25 units in projected surface units (so that
// only half of it is visible), then we would need to translate by (-36 / 9) *
// -25 == -100 in the layer's units.
layer_to_surface_transform.Translate3d(-100.0, 0.0, 0.0);
// Visible layer rect is moved by 100, and drawable content rect is in target
// space and is moved by 25.
expected_visible_layer_rect = gfx::Rect(150, 50, 50, 150);
expected_drawable_content_rect = gfx::Rect(13, 38);
drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonDrawRectsTest,
DrawRectsFor3dOrthographicIsNotClippedBehindSurface) {
// There is currently no explicit concept of an orthographic projection plane
// in our code (nor in the CSS spec to my knowledge). Therefore, layers that
// are technically behind the surface in an orthographic world should not be
// clipped when they are flattened to the surface.
gfx::Rect target_surface_rect = gfx::Rect(0, 0, 100, 100);
gfx::Rect layer_content_rect = gfx::Rect(0, 0, 100, 100);
gfx::Transform layer_to_surface_transform;
// This sequence of transforms effectively rotates the layer about the y-axis
// at the center of the layer.
layer_to_surface_transform.MakeIdentity();
layer_to_surface_transform.Translate(50.0, 0.0);
layer_to_surface_transform.RotateAboutYAxis(45.0);
layer_to_surface_transform.Translate(-50.0, 0.0);
// Layer is rotated about Y Axis, and its width is 100/sqrt(2) in surface
// space.
gfx::Rect expected_visible_layer_rect = gfx::Rect(100, 100);
gfx::Rect expected_drawable_content_rect = gfx::Rect(14, 0, 72, 100);
LayerImpl* drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonDrawRectsTest,
DrawRectsFor3dPerspectiveWhenClippedByW) {
// Test visible layer rect and drawable content rect are calculated correctly
// when projecting a surface onto a layer, but the layer is partially behind
// the camera (not just behind the projection plane). In this case, the
// cartesian coordinates may seem to be valid, but actually they are not. The
// visible rect needs to be properly clipped by the w = 0 plane in homogeneous
// coordinates before converting to cartesian coordinates. The drawable
// content rect would be entire surface rect because layer is rotated at the
// camera position.
gfx::Rect target_surface_rect = gfx::Rect(0, 0, 200, 200);
gfx::Rect layer_content_rect = gfx::Rect(0, 0, 20, 2);
gfx::Transform layer_to_surface_transform;
// The layer is positioned so that the right half of the layer should be in
// front of the camera, while the other half is behind the surface's
// projection plane. The following sequence of transforms applies the
// perspective and rotation about the center of the layer.
layer_to_surface_transform.MakeIdentity();
layer_to_surface_transform.ApplyPerspectiveDepth(1.0);
layer_to_surface_transform.Translate3d(10.0, 0.0, 1.0);
layer_to_surface_transform.RotateAboutYAxis(-45.0);
layer_to_surface_transform.Translate(-10, -1);
// Sanity check that this transform does indeed cause w < 0 when applying the
// transform, otherwise this code is not testing the intended scenario.
bool clipped;
MathUtil::MapQuad(layer_to_surface_transform,
gfx::QuadF(gfx::RectF(layer_content_rect)),
&clipped);
ASSERT_TRUE(clipped);
gfx::Rect expected_visible_layer_rect = gfx::Rect(0, 1, 10, 1);
gfx::Rect expected_drawable_content_rect = target_surface_rect;
LayerImpl* drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
}
static bool ProjectionClips(const gfx::Transform& map_transform,
const gfx::RectF& mapped_rect) {
gfx::Transform inverse(Inverse(map_transform));
bool clipped = false;
if (!clipped)
MathUtil::ProjectPoint(inverse, mapped_rect.top_right(), &clipped);
if (!clipped)
MathUtil::ProjectPoint(inverse, mapped_rect.origin(), &clipped);
if (!clipped)
MathUtil::ProjectPoint(inverse, mapped_rect.bottom_right(), &clipped);
if (!clipped)
MathUtil::ProjectPoint(inverse, mapped_rect.bottom_left(), &clipped);
return clipped;
}
TEST_F(LayerTreeHostCommonDrawRectsTest, DrawRectsForPerspectiveUnprojection) {
// To determine visible rect in layer space, there needs to be an
// un-projection from surface space to layer space. When the original
// transform was a perspective projection that was clipped, it returns a rect
// that encloses the clipped bounds. Un-projecting this new rect may require
// clipping again.
// This sequence of transforms causes one corner of the layer to protrude
// across the w = 0 plane, and should be clipped.
gfx::Rect target_surface_rect = gfx::Rect(0, 0, 150, 150);
gfx::Rect layer_content_rect = gfx::Rect(0, 0, 20, 20);
gfx::Transform layer_to_surface_transform;
layer_to_surface_transform.MakeIdentity();
layer_to_surface_transform.Translate(10, 10);
layer_to_surface_transform.ApplyPerspectiveDepth(1.0);
layer_to_surface_transform.Translate3d(0.0, 0.0, -5.0);
layer_to_surface_transform.RotateAboutYAxis(45.0);
layer_to_surface_transform.RotateAboutXAxis(80.0);
layer_to_surface_transform.Translate(-10, -10);
// Sanity check that un-projection does indeed cause w < 0, otherwise this
// code is not testing the intended scenario.
gfx::RectF clipped_rect = MathUtil::MapClippedRect(
layer_to_surface_transform, gfx::RectF(layer_content_rect));
ASSERT_TRUE(ProjectionClips(layer_to_surface_transform, clipped_rect));
// Only the corner of the layer is not visible on the surface because of being
// clipped. But, the net result of rounding visible region to an axis-aligned
// rect is that the entire layer should still be considered visible.
gfx::Rect expected_visible_layer_rect = layer_content_rect;
gfx::Rect expected_drawable_content_rect = target_surface_rect;
LayerImpl* drawing_layer = TestVisibleRectAndDrawableContentRect(
target_surface_rect, layer_to_surface_transform, layer_content_rect);
EXPECT_EQ(expected_visible_layer_rect, drawing_layer->visible_layer_rect());
EXPECT_EQ(expected_drawable_content_rect,
drawing_layer->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest,
VisibleRectsForPositionedRootLayerClippedByViewport) {
LayerImpl* root = root_layer_for_testing();
root->SetPosition(gfx::PointF(60, 70));
root->SetBounds(gfx::Size(100, 100));
root->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::RectF(100.f, 100.f),
GetRenderSurface(root)->DrawableContentRect());
// In target space, not clipped.
EXPECT_EQ(gfx::Rect(60, 70, 100, 100), root->drawable_content_rect());
// In layer space, clipped.
EXPECT_EQ(gfx::Rect(40, 30), root->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, DrawableAndVisibleContentRectsForSimpleLayers) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child1_layer = AddChildToRoot<LayerImpl>();
LayerImpl* child2_layer = AddChildToRoot<LayerImpl>();
LayerImpl* child3_layer = AddChildToRoot<LayerImpl>();
root->SetBounds(gfx::Size(100, 100));
child1_layer->SetBounds(gfx::Size(50, 50));
child1_layer->SetDrawsContent(true);
child2_layer->SetPosition(gfx::PointF(75.f, 75.f));
child2_layer->SetBounds(gfx::Size(50, 50));
child2_layer->SetDrawsContent(true);
child3_layer->SetPosition(gfx::PointF(125.f, 125.f));
child3_layer->SetBounds(gfx::Size(50, 50));
child3_layer->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::RectF(100.f, 100.f),
GetRenderSurface(root)->DrawableContentRect());
// Layers that do not draw content should have empty visible_layer_rects.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), root->visible_layer_rect());
// layer visible_layer_rects are clipped by their target surface.
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), child1_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 25, 25), child2_layer->visible_layer_rect());
EXPECT_TRUE(child3_layer->visible_layer_rect().IsEmpty());
// layer drawable_content_rects are not clipped.
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), child1_layer->drawable_content_rect());
EXPECT_EQ(gfx::Rect(75, 75, 50, 50), child2_layer->drawable_content_rect());
EXPECT_EQ(gfx::Rect(125, 125, 50, 50), child3_layer->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest,
DrawableAndVisibleContentRectsForLayersClippedByLayer) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChildToRoot<LayerImpl>();
LayerImpl* grand_child1 = AddChild<LayerImpl>(child);
LayerImpl* grand_child2 = AddChild<LayerImpl>(child);
LayerImpl* grand_child3 = AddChild<LayerImpl>(child);
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(100, 100));
child->SetMasksToBounds(true);
grand_child1->SetPosition(gfx::PointF(5.f, 5.f));
grand_child1->SetBounds(gfx::Size(50, 50));
grand_child1->SetDrawsContent(true);
grand_child2->SetPosition(gfx::PointF(75.f, 75.f));
grand_child2->SetBounds(gfx::Size(50, 50));
grand_child2->SetDrawsContent(true);
grand_child3->SetPosition(gfx::PointF(125.f, 125.f));
grand_child3->SetBounds(gfx::Size(50, 50));
grand_child3->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::RectF(100.f, 100.f),
GetRenderSurface(root)->DrawableContentRect());
// Layers that do not draw content should have empty visible content rects.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), root->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), child->visible_layer_rect());
// All grandchild visible content rects should be clipped by child.
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), grand_child1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 25, 25), grand_child2->visible_layer_rect());
EXPECT_TRUE(grand_child3->visible_layer_rect().IsEmpty());
// All grandchild DrawableContentRects should also be clipped by child.
EXPECT_EQ(gfx::Rect(5, 5, 50, 50), grand_child1->drawable_content_rect());
EXPECT_EQ(gfx::Rect(75, 75, 25, 25), grand_child2->drawable_content_rect());
EXPECT_TRUE(grand_child3->drawable_content_rect().IsEmpty());
}
TEST_F(LayerTreeHostCommonTest, VisibleContentRectWithClippingAndScaling) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
gfx::Transform child_scale_matrix;
child_scale_matrix.Scale(0.25f, 0.25f);
gfx::Transform grand_child_scale_matrix;
grand_child_scale_matrix.Scale(0.246f, 0.246f);
root->SetBounds(gfx::Size(100, 100));
child->test_properties()->transform = child_scale_matrix;
child->SetBounds(gfx::Size(10, 10));
child->SetMasksToBounds(true);
grand_child->test_properties()->transform = grand_child_scale_matrix;
grand_child->SetBounds(gfx::Size(100, 100));
grand_child->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
// The visible rect is expanded to integer coordinates.
EXPECT_EQ(gfx::Rect(41, 41), grand_child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, VisibleRectWithClippingAndFilters) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip = AddChild<LayerImpl>(root);
LayerImpl* filter = AddChild<LayerImpl>(clip);
LayerImpl* filter_child = AddChild<LayerImpl>(filter);
root->SetBounds(gfx::Size(100, 100));
clip->SetBounds(gfx::Size(10, 10));
filter->test_properties()->force_render_surface = true;
filter_child->SetBounds(gfx::Size(2000, 2000));
filter_child->SetPosition(gfx::PointF(-50, -50));
filter_child->SetDrawsContent(true);
clip->SetMasksToBounds(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(50, 50, 10, 10), filter_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), GetRenderSurface(filter)->content_rect());
FilterOperations blur_filter;
blur_filter.Append(FilterOperation::CreateBlurFilter(4.0f));
filter->test_properties()->filters = blur_filter;
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(38, 38, 34, 34), filter_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(-12, -12, 34, 34),
GetRenderSurface(filter)->content_rect());
gfx::Transform vertical_flip;
vertical_flip.Scale(1, -1);
sk_sp<PaintFilter> flip_filter = sk_make_sp<MatrixPaintFilter>(
vertical_flip.matrix(), kLow_SkFilterQuality, nullptr);
FilterOperations reflection_filter;
reflection_filter.Append(
FilterOperation::CreateReferenceFilter(sk_make_sp<XfermodePaintFilter>(
SkBlendMode::kSrcOver, std::move(flip_filter), nullptr)));
filter->test_properties()->filters = reflection_filter;
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(49, 39, 12, 21), filter_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(-1, -11, 12, 21),
GetRenderSurface(filter)->content_rect());
}
TEST_F(LayerTreeHostCommonTest, VisibleRectWithScalingClippingAndFilters) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* scale = AddChild<LayerImpl>(root);
LayerImpl* clip = AddChild<LayerImpl>(scale);
LayerImpl* filter = AddChild<LayerImpl>(clip);
LayerImpl* filter_child = AddChild<LayerImpl>(filter);
root->SetBounds(gfx::Size(100, 100));
clip->SetBounds(gfx::Size(10, 10));
filter->test_properties()->force_render_surface = true;
filter_child->SetBounds(gfx::Size(2000, 2000));
filter_child->SetPosition(gfx::PointF(-50, -50));
filter_child->SetDrawsContent(true);
clip->SetMasksToBounds(true);
gfx::Transform scale_transform;
scale_transform.Scale(3, 3);
scale->test_properties()->transform = scale_transform;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(50, 50, 10, 10), filter_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(30, 30), GetRenderSurface(filter)->content_rect());
FilterOperations blur_filter;
blur_filter.Append(FilterOperation::CreateBlurFilter(4.0f));
filter->test_properties()->filters = blur_filter;
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(38, 38, 34, 34), filter_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(-36, -36, 102, 102),
GetRenderSurface(filter)->content_rect());
gfx::Transform vertical_flip;
vertical_flip.Scale(1, -1);
sk_sp<PaintFilter> flip_filter = sk_make_sp<MatrixPaintFilter>(
vertical_flip.matrix(), kLow_SkFilterQuality, nullptr);
FilterOperations reflection_filter;
reflection_filter.Append(
FilterOperation::CreateReferenceFilter(sk_make_sp<XfermodePaintFilter>(
SkBlendMode::kSrcOver, std::move(flip_filter), nullptr)));
filter->test_properties()->filters = reflection_filter;
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(49, 39, 12, 21), filter_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(-1, -31, 32, 61),
GetRenderSurface(filter)->content_rect());
}
TEST_F(LayerTreeHostCommonTest, ClipRectWithClipParentAndFilters) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip = AddChild<LayerImpl>(root);
LayerImpl* filter = AddChild<LayerImpl>(clip);
LayerImpl* filter_child_1 = AddChild<LayerImpl>(filter);
LayerImpl* filter_child_2 = AddChild<LayerImpl>(filter);
root->SetBounds(gfx::Size(100, 100));
clip->SetBounds(gfx::Size(10, 10));
filter->test_properties()->force_render_surface = true;
filter_child_1->SetBounds(gfx::Size(20, 20));
filter_child_1->SetDrawsContent(true);
filter_child_2->SetBounds(gfx::Size(20, 20));
filter_child_2->SetDrawsContent(true);
root->SetMasksToBounds(true);
clip->SetMasksToBounds(true);
root->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
root->test_properties()->clip_children->insert(filter_child_1);
filter_child_1->test_properties()->clip_parent = root;
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(filter_child_1->is_clipped());
EXPECT_TRUE(filter_child_2->is_clipped());
EXPECT_EQ(gfx::Rect(100, 100), filter_child_1->clip_rect());
EXPECT_EQ(gfx::Rect(10, 10), filter_child_2->clip_rect());
FilterOperations blur_filter;
blur_filter.Append(FilterOperation::CreateBlurFilter(4.0f));
filter->test_properties()->filters = blur_filter;
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(filter_child_1->is_clipped());
EXPECT_TRUE(filter_child_2->is_clipped());
EXPECT_EQ(gfx::Rect(100, 100), filter_child_1->clip_rect());
EXPECT_EQ(gfx::Rect(10, 10), filter_child_2->clip_rect());
}
TEST_F(LayerTreeHostCommonTest, ClipRectWithClippedDescendantOfFilter) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* filter = AddChild<LayerImpl>(root);
LayerImpl* clip = AddChild<LayerImpl>(filter);
LayerImpl* filter_grand_child = AddChild<LayerImpl>(clip);
root->SetBounds(gfx::Size(100, 100));
filter->test_properties()->force_render_surface = true;
clip->SetBounds(gfx::Size(10, 10));
clip->SetMasksToBounds(true);
filter_grand_child->SetBounds(gfx::Size(20, 20));
filter_grand_child->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(filter_grand_child->is_clipped());
EXPECT_EQ(gfx::Rect(10, 10), filter_grand_child->clip_rect());
FilterOperations blur_filter;
blur_filter.Append(FilterOperation::CreateBlurFilter(4.0f));
filter->test_properties()->filters = blur_filter;
host_impl()->active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(filter_grand_child->is_clipped());
EXPECT_EQ(gfx::Rect(10, 10), filter_grand_child->clip_rect());
}
TEST_F(LayerTreeHostCommonTest,
DrawableAndVisibleContentRectsForLayersInUnclippedRenderSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChildToRoot<LayerImpl>();
LayerImpl* child1 = AddChild<LayerImpl>(render_surface);
LayerImpl* child2 = AddChild<LayerImpl>(render_surface);
LayerImpl* child3 = AddChild<LayerImpl>(render_surface);
root->SetBounds(gfx::Size(100, 100));
render_surface->SetBounds(gfx::Size(3, 4));
render_surface->test_properties()->force_render_surface = true;
child1->SetPosition(gfx::PointF(5.f, 5.f));
child1->SetBounds(gfx::Size(50, 50));
child1->SetDrawsContent(true);
child2->SetPosition(gfx::PointF(75.f, 75.f));
child2->SetBounds(gfx::Size(50, 50));
child2->SetDrawsContent(true);
child3->SetPosition(gfx::PointF(125.f, 125.f));
child3->SetBounds(gfx::Size(50, 50));
child3->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(render_surface));
EXPECT_EQ(gfx::RectF(100.f, 100.f),
GetRenderSurface(root)->DrawableContentRect());
// Layers that do not draw content should have empty visible content rects.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), root->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), render_surface->visible_layer_rect());
// An unclipped surface grows its DrawableContentRect to include all drawable
// regions of the subtree.
EXPECT_EQ(gfx::RectF(5.f, 5.f, 170.f, 170.f),
GetRenderSurface(render_surface)->DrawableContentRect());
// All layers that draw content into the unclipped surface are also unclipped.
// Only the viewport clip should apply
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), child1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 25, 25), child2->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), child3->visible_layer_rect());
EXPECT_EQ(gfx::Rect(5, 5, 50, 50), child1->drawable_content_rect());
EXPECT_EQ(gfx::Rect(75, 75, 50, 50), child2->drawable_content_rect());
EXPECT_EQ(gfx::Rect(125, 125, 50, 50), child3->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest,
VisibleContentRectsForClippedSurfaceWithEmptyClip) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child1 = AddChild<LayerImpl>(root);
LayerImpl* child2 = AddChild<LayerImpl>(root);
LayerImpl* child3 = AddChild<LayerImpl>(root);
root->SetBounds(gfx::Size(100, 100));
child1->SetPosition(gfx::PointF(5.f, 5.f));
child1->SetBounds(gfx::Size(50, 50));
child1->SetDrawsContent(true);
child2->SetPosition(gfx::PointF(75.f, 75.f));
child2->SetBounds(gfx::Size(50, 50));
child2->SetDrawsContent(true);
child3->SetPosition(gfx::PointF(125.f, 125.f));
child3->SetBounds(gfx::Size(50, 50));
child3->SetDrawsContent(true);
RenderSurfaceList render_surface_list_impl;
// Now set the root render surface an empty clip.
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, gfx::Size(), &render_surface_list_impl);
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
ASSERT_TRUE(GetRenderSurface(root));
EXPECT_FALSE(root->is_clipped());
gfx::Rect empty;
EXPECT_EQ(empty, GetRenderSurface(root)->clip_rect());
EXPECT_TRUE(GetRenderSurface(root)->is_clipped());
// Visible content rect calculation will check if the target surface is
// clipped or not. An empty clip rect does not indicate the render surface
// is unclipped.
EXPECT_EQ(empty, child1->visible_layer_rect());
EXPECT_EQ(empty, child2->visible_layer_rect());
EXPECT_EQ(empty, child3->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest,
DrawableAndVisibleContentRectsForLayersWithUninvertibleTransform) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChildToRoot<LayerImpl>();
root->SetBounds(gfx::Size(100, 100));
child->SetPosition(gfx::PointF(5.f, 5.f));
child->SetBounds(gfx::Size(50, 50));
child->SetDrawsContent(true);
// Case 1: a truly degenerate matrix
gfx::Transform uninvertible_matrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
ASSERT_FALSE(uninvertible_matrix.IsInvertible());
child->test_properties()->transform = uninvertible_matrix;
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(child->visible_layer_rect().IsEmpty());
EXPECT_TRUE(child->drawable_content_rect().IsEmpty());
// Case 2: a matrix with flattened z, uninvertible and not visible according
// to the CSS spec.
uninvertible_matrix.MakeIdentity();
uninvertible_matrix.matrix().set(2, 2, 0.0);
ASSERT_FALSE(uninvertible_matrix.IsInvertible());
child->test_properties()->transform = uninvertible_matrix;
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(child->visible_layer_rect().IsEmpty());
EXPECT_TRUE(child->drawable_content_rect().IsEmpty());
// Case 3: a matrix with flattened z, also uninvertible and not visible.
uninvertible_matrix.MakeIdentity();
uninvertible_matrix.Translate(500.0, 0.0);
uninvertible_matrix.matrix().set(2, 2, 0.0);
ASSERT_FALSE(uninvertible_matrix.IsInvertible());
child->test_properties()->transform = uninvertible_matrix;
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(child->visible_layer_rect().IsEmpty());
EXPECT_TRUE(child->drawable_content_rect().IsEmpty());
}
TEST_F(LayerTreeHostCommonTest,
VisibleContentRectForLayerWithUninvertibleDrawTransform) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChildToRoot<LayerImpl>();
LayerImpl* grand_child = AddChild<LayerImpl>(child);
gfx::Transform perspective;
perspective.ApplyPerspectiveDepth(SkDoubleToMScalar(1e-12));
gfx::Transform rotation;
rotation.RotateAboutYAxis(45.0);
root->SetBounds(gfx::Size(100, 100));
child->test_properties()->transform = perspective;
child->SetPosition(gfx::PointF(10.f, 10.f));
child->SetBounds(gfx::Size(100, 100));
child->SetDrawsContent(true);
child->test_properties()->sorting_context_id = 1;
child->test_properties()->should_flatten_transform = false;
grand_child->test_properties()->transform = rotation;
grand_child->SetBounds(gfx::Size(100, 100));
grand_child->SetDrawsContent(true);
child->test_properties()->sorting_context_id = 1;
grand_child->test_properties()->should_flatten_transform = false;
grand_child->test_properties()->sorting_context_id = 1;
ExecuteCalculateDrawProperties(root);
// Though all layers have invertible transforms, matrix multiplication using
// floating-point math makes the draw transform uninvertible.
EXPECT_FALSE(root->layer_tree_impl()
->property_trees()
->transform_tree.Node(grand_child->transform_tree_index())
->ancestors_are_invertible);
// CalcDrawProps skips a subtree when a layer's screen space transform is
// uninvertible
EXPECT_EQ(gfx::Rect(), grand_child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, OcclusionBySiblingOfTarget) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
std::unique_ptr<LayerTreeFrameSink> layer_tree_frame_sink =
FakeLayerTreeFrameSink::Create3d();
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.active_tree(), 1);
std::unique_ptr<LayerImpl> child =
LayerImpl::Create(host_impl.active_tree(), 2);
std::unique_ptr<TextureLayerImpl> surface =
TextureLayerImpl::Create(host_impl.active_tree(), 3);
std::unique_ptr<TextureLayerImpl> surface_child =
TextureLayerImpl::Create(host_impl.active_tree(), 4);
std::unique_ptr<TextureLayerImpl> surface_sibling =
TextureLayerImpl::Create(host_impl.active_tree(), 5);
std::unique_ptr<TextureLayerImpl> surface_child_mask =
TextureLayerImpl::Create(host_impl.active_tree(), 6);
surface->SetDrawsContent(true);
surface_child->SetDrawsContent(true);
surface_sibling->SetDrawsContent(true);
surface_child_mask->SetDrawsContent(true);
surface->SetContentsOpaque(true);
surface_child->SetContentsOpaque(true);
surface_sibling->SetContentsOpaque(true);
surface_child_mask->SetContentsOpaque(true);
gfx::Transform translate;
translate.Translate(20.f, 20.f);
root->SetBounds(gfx::Size(1000, 1000));
child->SetBounds(gfx::Size(300, 300));
surface->test_properties()->transform = translate;
surface->SetBounds(gfx::Size(300, 300));
surface->test_properties()->force_render_surface = true;
surface_child->SetBounds(gfx::Size(300, 300));
surface_child->test_properties()->force_render_surface = true;
surface_sibling->SetBounds(gfx::Size(200, 200));
LayerImpl* surface_ptr = surface.get();
LayerImpl* surface_child_ptr = surface_child.get();
LayerImpl* surface_child_mask_ptr = surface_child_mask.get();
host_impl.active_tree()->SetDeviceViewportSize(root->bounds());
surface_child->test_properties()->SetMaskLayer(std::move(surface_child_mask));
surface->test_properties()->AddChild(std::move(surface_child));
child->test_properties()->AddChild(std::move(surface));
child->test_properties()->AddChild(std::move(surface_sibling));
root->test_properties()->AddChild(std::move(child));
host_impl.active_tree()->SetRootLayerForTesting(std::move(root));
host_impl.SetVisible(true);
host_impl.InitializeFrameSink(layer_tree_frame_sink.get());
host_impl.active_tree()->BuildLayerListAndPropertyTreesForTesting();
host_impl.active_tree()->UpdateDrawProperties();
EXPECT_TRANSFORMATION_MATRIX_EQ(
GetRenderSurface(surface_ptr)->draw_transform(), translate);
// surface_sibling draws into the root render surface and occludes
// surface_child's contents.
Occlusion actual_occlusion =
GetRenderSurface(surface_child_ptr)->occlusion_in_content_space();
Occlusion expected_occlusion(translate, SimpleEnclosedRegion(gfx::Rect()),
SimpleEnclosedRegion(gfx::Rect(200, 200)));
EXPECT_TRUE(expected_occlusion.IsEqual(actual_occlusion));
// Mask layer should have the same occlusion.
actual_occlusion =
surface_child_mask_ptr->draw_properties().occlusion_in_content_space;
EXPECT_TRUE(expected_occlusion.IsEqual(actual_occlusion));
}
TEST_F(LayerTreeHostCommonTest, TextureLayerSnapping) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
std::unique_ptr<LayerTreeFrameSink> layer_tree_frame_sink =
FakeLayerTreeFrameSink::Create3d();
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.active_tree(), 1);
std::unique_ptr<TextureLayerImpl> child =
TextureLayerImpl::Create(host_impl.active_tree(), 2);
LayerImpl* child_ptr = child.get();
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(100, 100));
child->SetDrawsContent(true);
gfx::Transform fractional_translate;
fractional_translate.Translate(10.5f, 20.3f);
child->test_properties()->transform = fractional_translate;
host_impl.active_tree()->SetDeviceViewportSize(root->bounds());
root->test_properties()->AddChild(std::move(child));
host_impl.active_tree()->SetRootLayerForTesting(std::move(root));
host_impl.SetVisible(true);
host_impl.InitializeFrameSink(layer_tree_frame_sink.get());
host_impl.active_tree()->BuildLayerListAndPropertyTreesForTesting();
host_impl.active_tree()->UpdateDrawProperties();
EXPECT_NE(child_ptr->ScreenSpaceTransform(), fractional_translate);
fractional_translate.RoundTranslationComponents();
EXPECT_TRANSFORMATION_MATRIX_EQ(child_ptr->ScreenSpaceTransform(),
fractional_translate);
gfx::RectF layer_bounds_in_screen_space =
MathUtil::MapClippedRect(child_ptr->ScreenSpaceTransform(),
gfx::RectF(gfx::SizeF(child_ptr->bounds())));
EXPECT_EQ(layer_bounds_in_screen_space, gfx::RectF(11.f, 20.f, 100.f, 100.f));
}
TEST_F(LayerTreeHostCommonTest,
OcclusionForLayerWithUninvertibleDrawTransform) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
std::unique_ptr<LayerTreeFrameSink> layer_tree_frame_sink =
FakeLayerTreeFrameSink::Create3d();
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.active_tree(), 1);
std::unique_ptr<LayerImpl> child =
LayerImpl::Create(host_impl.active_tree(), 2);
std::unique_ptr<LayerImpl> grand_child =
LayerImpl::Create(host_impl.active_tree(), 3);
std::unique_ptr<LayerImpl> occluding_child =
LayerImpl::Create(host_impl.active_tree(), 4);
gfx::Transform perspective;
perspective.ApplyPerspectiveDepth(SkDoubleToMScalar(1e-12));
gfx::Transform rotation;
rotation.RotateAboutYAxis(45.0);
root->SetBounds(gfx::Size(1000, 1000));
child->test_properties()->transform = perspective;
child->SetPosition(gfx::PointF(10.f, 10.f));
child->SetBounds(gfx::Size(300, 300));
child->test_properties()->should_flatten_transform = false;
child->test_properties()->sorting_context_id = 1;
grand_child->test_properties()->transform = rotation;
grand_child->SetBounds(gfx::Size(200, 200));
grand_child->test_properties()->should_flatten_transform = false;
grand_child->test_properties()->sorting_context_id = 1;
occluding_child->SetBounds(gfx::Size(200, 200));
occluding_child->test_properties()->should_flatten_transform = false;
child->SetDrawsContent(true);
grand_child->SetDrawsContent(true);
occluding_child->SetDrawsContent(true);
occluding_child->SetContentsOpaque(true);
host_impl.active_tree()->SetDeviceViewportSize(root->bounds());
child->test_properties()->AddChild(std::move(grand_child));
root->test_properties()->AddChild(std::move(child));
root->test_properties()->AddChild(std::move(occluding_child));
host_impl.active_tree()->SetRootLayerForTesting(std::move(root));
host_impl.SetVisible(true);
host_impl.InitializeFrameSink(layer_tree_frame_sink.get());
host_impl.active_tree()->BuildLayerListAndPropertyTreesForTesting();
host_impl.active_tree()->UpdateDrawProperties();
LayerImpl* grand_child_ptr = host_impl.active_tree()
->root_layer_for_testing()
->test_properties()
->children[0]
->test_properties()
->children[0];
// Though all layers have invertible transforms, matrix multiplication using
// floating-point math makes the draw transform uninvertible.
EXPECT_FALSE(
host_impl.active_tree()
->property_trees()
->transform_tree.Node(grand_child_ptr->transform_tree_index())
->ancestors_are_invertible);
// Since |grand_child| has an uninvertible screen space transform, it is
// skipped so
// that we are not computing its occlusion_in_content_space.
gfx::Rect layer_bounds = gfx::Rect();
EXPECT_EQ(
layer_bounds,
grand_child_ptr->draw_properties()
.occlusion_in_content_space.GetUnoccludedContentRect(layer_bounds));
}
TEST_F(LayerTreeHostCommonTest,
DrawableAndVisibleContentRectsForLayersInClippedRenderSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChildToRoot<LayerImpl>();
LayerImpl* child1 = AddChild<LayerImpl>(render_surface);
LayerImpl* child2 = AddChild<LayerImpl>(render_surface);
LayerImpl* child3 = AddChild<LayerImpl>(render_surface);
root->SetBounds(gfx::Size(100, 100));
root->SetMasksToBounds(true);
render_surface->SetBounds(gfx::Size(3, 4));
render_surface->test_properties()->force_render_surface = true;
child1->SetPosition(gfx::PointF(5.f, 5.f));
child1->SetBounds(gfx::Size(50, 50));
child1->SetDrawsContent(true);
child2->SetPosition(gfx::PointF(75.f, 75.f));
child2->SetBounds(gfx::Size(50, 50));
child2->SetDrawsContent(true);
child3->SetPosition(gfx::PointF(125.f, 125.f));
child3->SetBounds(gfx::Size(50, 50));
child3->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(render_surface));
EXPECT_EQ(gfx::RectF(100.f, 100.f),
GetRenderSurface(root)->DrawableContentRect());
// Layers that do not draw content should have empty visible content rects.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), root->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), render_surface->visible_layer_rect());
// A clipped surface grows its DrawableContentRect to include all drawable
// regions of the subtree, but also gets clamped by the ancestor's clip.
EXPECT_EQ(gfx::RectF(5.f, 5.f, 95.f, 95.f),
GetRenderSurface(render_surface)->DrawableContentRect());
// All layers that draw content into the surface have their visible content
// rect clipped by the surface clip rect.
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), child1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 25, 25), child2->visible_layer_rect());
EXPECT_TRUE(child3->visible_layer_rect().IsEmpty());
// But the DrawableContentRects are unclipped.
EXPECT_EQ(gfx::Rect(5, 5, 50, 50), child1->drawable_content_rect());
EXPECT_EQ(gfx::Rect(75, 75, 50, 50), child2->drawable_content_rect());
EXPECT_EQ(gfx::Rect(125, 125, 50, 50), child3->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest,
DrawableAndVisibleContentRectsForSurfaceHierarchy) {
// Check that clipping does not propagate down surfaces.
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface1 = AddChildToRoot<LayerImpl>();
LayerImpl* render_surface2 = AddChild<LayerImpl>(render_surface1);
LayerImpl* child1 = AddChild<LayerImpl>(render_surface2);
LayerImpl* child2 = AddChild<LayerImpl>(render_surface2);
LayerImpl* child3 = AddChild<LayerImpl>(render_surface2);
root->SetBounds(gfx::Size(100, 100));
root->SetMasksToBounds(true);
render_surface1->SetBounds(gfx::Size(3, 4));
render_surface1->test_properties()->force_render_surface = true;
render_surface2->SetBounds(gfx::Size(7, 13));
render_surface2->test_properties()->force_render_surface = true;
child1->SetPosition(gfx::PointF(5.f, 5.f));
child1->SetBounds(gfx::Size(50, 50));
child1->SetDrawsContent(true);
child2->SetPosition(gfx::PointF(75.f, 75.f));
child2->SetBounds(gfx::Size(50, 50));
child2->SetDrawsContent(true);
child3->SetPosition(gfx::PointF(125.f, 125.f));
child3->SetBounds(gfx::Size(50, 50));
child3->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(render_surface1));
ASSERT_TRUE(GetRenderSurface(render_surface2));
EXPECT_EQ(gfx::RectF(100.f, 100.f),
GetRenderSurface(root)->DrawableContentRect());
// Layers that do not draw content should have empty visible content rects.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), root->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), render_surface1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), render_surface2->visible_layer_rect());
// A clipped surface grows its DrawableContentRect to include all drawable
// regions of the subtree, but also gets clamped by the ancestor's clip.
EXPECT_EQ(gfx::RectF(5.f, 5.f, 95.f, 95.f),
GetRenderSurface(render_surface1)->DrawableContentRect());
// render_surface1 lives in the "unclipped universe" of render_surface1, and
// is only implicitly clipped by render_surface1's content rect. So,
// render_surface2 grows to enclose all drawable content of its subtree.
EXPECT_EQ(gfx::RectF(5.f, 5.f, 170.f, 170.f),
GetRenderSurface(render_surface2)->DrawableContentRect());
// All layers that draw content into render_surface2 think they are unclipped
// by the surface. So, only the viewport clip applies.
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), child1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 25, 25), child2->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), child3->visible_layer_rect());
// DrawableContentRects are also unclipped.
EXPECT_EQ(gfx::Rect(5, 5, 50, 50), child1->drawable_content_rect());
EXPECT_EQ(gfx::Rect(75, 75, 50, 50), child2->drawable_content_rect());
EXPECT_EQ(gfx::Rect(125, 125, 50, 50), child3->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest,
VisibleRectsForClippedDescendantsOfUnclippedSurfaces) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface1 = AddChildToRoot<LayerImpl>();
LayerImpl* child1 = AddChild<LayerImpl>(render_surface1);
LayerImpl* child2 = AddChild<LayerImpl>(child1);
LayerImpl* render_surface2 = AddChild<LayerImpl>(child2);
root->SetBounds(gfx::Size(100, 100));
render_surface1->SetBounds(gfx::Size(100, 100));
render_surface1->test_properties()->force_render_surface = true;
child1->SetBounds(gfx::Size(500, 500));
child1->SetDrawsContent(true);
child2->SetBounds(gfx::Size(700, 700));
child2->SetDrawsContent(true);
render_surface2->SetBounds(gfx::Size(1000, 1000));
render_surface2->test_properties()->force_render_surface = true;
render_surface2->SetDrawsContent(true);
child1->SetMasksToBounds(true);
child2->SetMasksToBounds(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(100, 100), child1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(100, 100), render_surface2->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest,
VisibleRectsWhenClipChildIsBetweenTwoRenderSurfaces) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* render_surface1 = AddChild<LayerImpl>(clip_parent);
LayerImpl* clip_child = AddChild<LayerImpl>(render_surface1);
LayerImpl* render_surface2 = AddChild<LayerImpl>(clip_child);
root->SetBounds(gfx::Size(100, 100));
clip_parent->SetBounds(gfx::Size(50, 50));
clip_parent->SetMasksToBounds(true);
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
render_surface1->SetBounds(gfx::Size(20, 20));
render_surface1->SetMasksToBounds(true);
render_surface1->SetDrawsContent(true);
render_surface1->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(60, 60));
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
render_surface2->SetBounds(gfx::Size(60, 60));
render_surface2->SetDrawsContent(true);
render_surface2->test_properties()->force_render_surface = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(20, 20), render_surface1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(50, 50), clip_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(50, 50), render_surface2->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, ClipRectOfSurfaceWhoseParentIsAClipChild) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* clip_layer = AddChild<LayerImpl>(clip_parent);
LayerImpl* render_surface1 = AddChild<LayerImpl>(clip_layer);
LayerImpl* clip_child = AddChild<LayerImpl>(render_surface1);
LayerImpl* render_surface2 = AddChild<LayerImpl>(clip_child);
root->SetBounds(gfx::Size(100, 100));
clip_parent->SetPosition(gfx::PointF(2.f, 2.f));
clip_parent->SetBounds(gfx::Size(50, 50));
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
clip_layer->SetBounds(gfx::Size(50, 50));
render_surface1->SetBounds(gfx::Size(20, 20));
render_surface1->SetDrawsContent(true);
render_surface1->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(60, 60));
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
render_surface2->SetBounds(gfx::Size(60, 60));
render_surface2->SetDrawsContent(true);
render_surface2->test_properties()->force_render_surface = true;
clip_parent->SetMasksToBounds(true);
clip_layer->SetMasksToBounds(true);
render_surface1->SetMasksToBounds(true);
float device_scale_factor = 1.f;
ExecuteCalculateDrawProperties(root, device_scale_factor);
EXPECT_EQ(gfx::Rect(50, 50), GetRenderSurface(render_surface2)->clip_rect());
device_scale_factor = 2.f;
ExecuteCalculateDrawProperties(root, device_scale_factor);
EXPECT_EQ(gfx::Rect(100, 100),
GetRenderSurface(render_surface2)->clip_rect());
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceContentRectWhenLayerNotDrawn) {
// Test that only drawn layers contribute to render surface content rect.
LayerImpl* root = root_layer_for_testing();
LayerImpl* surface = AddChildToRoot<LayerImpl>();
LayerImpl* test_layer = AddChild<LayerImpl>(surface);
root->SetBounds(gfx::Size(200, 200));
surface->SetBounds(gfx::Size(100, 100));
surface->SetDrawsContent(true);
surface->test_properties()->force_render_surface = true;
test_layer->SetBounds(gfx::Size(150, 150));
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(100, 100), GetRenderSurface(surface)->content_rect());
test_layer->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(150, 150), GetRenderSurface(surface)->content_rect());
}
TEST_F(LayerTreeHostCommonTest, VisibleRectsMultipleSurfaces) {
// Tests visible rects computation when we have unclipped_surface->
// surface_with_unclipped_descendants->clipped_surface, checks that the bounds
// of surface_with_unclipped_descendants doesn't propagate to the
// clipped_surface below it.
LayerImpl* root = root_layer_for_testing();
LayerImpl* unclipped_surface = AddChildToRoot<LayerImpl>();
LayerImpl* clip_parent = AddChild<LayerImpl>(unclipped_surface);
LayerImpl* unclipped_desc_surface = AddChild<LayerImpl>(clip_parent);
LayerImpl* clip_child = AddChild<LayerImpl>(unclipped_desc_surface);
LayerImpl* clipped_surface = AddChild<LayerImpl>(clip_child);
root->SetBounds(gfx::Size(100, 100));
unclipped_surface->SetBounds(gfx::Size(30, 30));
unclipped_surface->SetDrawsContent(true);
unclipped_surface->test_properties()->force_render_surface = true;
clip_parent->SetBounds(gfx::Size(50, 50));
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
unclipped_desc_surface->SetBounds(gfx::Size(20, 20));
unclipped_desc_surface->SetDrawsContent(true);
unclipped_desc_surface->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(60, 60));
clip_child->test_properties()->clip_parent = clip_parent;
clipped_surface->SetBounds(gfx::Size(60, 60));
clipped_surface->SetDrawsContent(true);
clipped_surface->test_properties()->force_render_surface = true;
clip_parent->SetMasksToBounds(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(30, 30), unclipped_surface->visible_layer_rect());
EXPECT_EQ(gfx::Rect(20, 20), unclipped_desc_surface->visible_layer_rect());
EXPECT_EQ(gfx::Rect(50, 50), clipped_surface->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, RootClipPropagationToClippedSurface) {
// Tests visible rects computation when we have unclipped_surface->
// surface_with_unclipped_descendants->clipped_surface, checks that the bounds
// of root propagate to the clipped_surface.
LayerImpl* root = root_layer_for_testing();
LayerImpl* unclipped_surface = AddChildToRoot<LayerImpl>();
LayerImpl* clip_parent = AddChild<LayerImpl>(unclipped_surface);
LayerImpl* unclipped_desc_surface = AddChild<LayerImpl>(clip_parent);
LayerImpl* clip_child = AddChild<LayerImpl>(unclipped_desc_surface);
LayerImpl* clipped_surface = AddChild<LayerImpl>(clip_child);
root->SetBounds(gfx::Size(10, 10));
unclipped_surface->SetBounds(gfx::Size(50, 50));
unclipped_surface->SetDrawsContent(true);
unclipped_surface->test_properties()->force_render_surface = true;
clip_parent->SetBounds(gfx::Size(50, 50));
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
unclipped_desc_surface->SetBounds(gfx::Size(100, 100));
unclipped_desc_surface->SetDrawsContent(true);
unclipped_desc_surface->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(100, 100));
clip_child->test_properties()->clip_parent = clip_parent;
clipped_surface->SetBounds(gfx::Size(50, 50));
clipped_surface->SetDrawsContent(true);
clipped_surface->test_properties()->force_render_surface = true;
clip_parent->SetMasksToBounds(true);
unclipped_desc_surface->SetMasksToBounds(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(10, 10), unclipped_surface->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), unclipped_desc_surface->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), clipped_surface->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest,
DrawableAndVisibleContentRectsWithTransformOnUnclippedSurface) {
// Layers that have non-axis aligned bounds (due to transforms) have an
// expanded, axis-aligned DrawableContentRect and visible content rect.
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChildToRoot<LayerImpl>();
LayerImpl* child1 = AddChild<LayerImpl>(render_surface);
gfx::Transform child_rotation;
child_rotation.Rotate(45.0);
root->SetBounds(gfx::Size(100, 100));
render_surface->SetBounds(gfx::Size(3, 4));
render_surface->test_properties()->force_render_surface = true;
child1->test_properties()->transform = child_rotation;
child1->SetPosition(gfx::PointF(25.f, 25.f));
child1->SetBounds(gfx::Size(50, 50));
child1->SetDrawsContent(true);
child1->test_properties()->transform_origin = gfx::Point3F(25.f, 25.f, 0.f);
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(render_surface));
EXPECT_EQ(gfx::RectF(100.f, 100.f),
GetRenderSurface(root)->DrawableContentRect());
// Layers that do not draw content should have empty visible content rects.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), root->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), render_surface->visible_layer_rect());
// The unclipped surface grows its DrawableContentRect to include all drawable
// regions of the subtree.
int diagonal_radius = ceil(sqrt(2.0) * 25.0);
gfx::Rect expected_surface_drawable_content =
gfx::Rect(50 - diagonal_radius,
50 - diagonal_radius,
diagonal_radius * 2,
diagonal_radius * 2);
EXPECT_EQ(gfx::RectF(expected_surface_drawable_content),
GetRenderSurface(render_surface)->DrawableContentRect());
// All layers that draw content into the unclipped surface are also unclipped.
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), child1->visible_layer_rect());
EXPECT_EQ(expected_surface_drawable_content, child1->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest,
DrawableAndVisibleContentRectsWithTransformOnClippedSurface) {
// Layers that have non-axis aligned bounds (due to transforms) have an
// expanded, axis-aligned DrawableContentRect and visible content rect.
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChildToRoot<LayerImpl>();
LayerImpl* child1 = AddChild<LayerImpl>(render_surface);
gfx::Transform child_rotation;
child_rotation.Rotate(45.0);
root->SetBounds(gfx::Size(50, 50));
root->SetMasksToBounds(true);
render_surface->SetBounds(gfx::Size(3, 4));
render_surface->test_properties()->force_render_surface = true;
child1->SetPosition(gfx::PointF(25.f, 25.f));
child1->SetBounds(gfx::Size(50, 50));
child1->SetDrawsContent(true);
child1->test_properties()->transform = child_rotation;
child1->test_properties()->transform_origin = gfx::Point3F(25.f, 25.f, 0.f);
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(render_surface));
// The clipped surface clamps the DrawableContentRect that encloses the
// rotated layer.
int diagonal_radius = ceil(sqrt(2.0) * 25.0);
gfx::Rect unclipped_surface_content = gfx::Rect(50 - diagonal_radius,
50 - diagonal_radius,
diagonal_radius * 2,
diagonal_radius * 2);
gfx::RectF expected_surface_drawable_content(
gfx::IntersectRects(unclipped_surface_content, gfx::Rect(50, 50)));
EXPECT_EQ(expected_surface_drawable_content,
GetRenderSurface(render_surface)->DrawableContentRect());
// On the clipped surface, only a quarter of the child1 is visible, but when
// rotating it back to child1's content space, the actual enclosing rect ends
// up covering the full left half of child1.
EXPECT_EQ(gfx::Rect(0, 0, 25, 50), child1->visible_layer_rect());
// The child's DrawableContentRect is unclipped.
EXPECT_EQ(unclipped_surface_content, child1->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest, DrawableAndVisibleContentRectsInHighDPI) {
LayerImpl* root = root_layer_for_testing();
FakePictureLayerImpl* render_surface1 =
AddChildToRoot<FakePictureLayerImpl>();
FakePictureLayerImpl* render_surface2 =
AddChild<FakePictureLayerImpl>(render_surface1);
FakePictureLayerImpl* child1 =
AddChild<FakePictureLayerImpl>(render_surface2);
FakePictureLayerImpl* child2 =
AddChild<FakePictureLayerImpl>(render_surface2);
FakePictureLayerImpl* child3 =
AddChild<FakePictureLayerImpl>(render_surface2);
root->SetBounds(gfx::Size(100, 100));
root->SetMasksToBounds(true);
render_surface1->SetBounds(gfx::Size(3, 4));
render_surface1->SetPosition(gfx::PointF(5.f, 5.f));
render_surface1->SetDrawsContent(true);
render_surface1->test_properties()->force_render_surface = true;
render_surface2->SetBounds(gfx::Size(7, 13));
render_surface2->SetPosition(gfx::PointF(5.f, 5.f));
render_surface2->SetDrawsContent(true);
render_surface2->test_properties()->force_render_surface = true;
child1->SetBounds(gfx::Size(50, 50));
child1->SetPosition(gfx::PointF(5.f, 5.f));
child1->SetDrawsContent(true);
child2->SetBounds(gfx::Size(50, 50));
child2->SetPosition(gfx::PointF(75.f, 75.f));
child2->SetDrawsContent(true);
child3->SetBounds(gfx::Size(50, 50));
child3->SetPosition(gfx::PointF(125.f, 125.f));
child3->SetDrawsContent(true);
float device_scale_factor = 2.f;
ExecuteCalculateDrawProperties(root, device_scale_factor);
ASSERT_TRUE(GetRenderSurface(render_surface1));
ASSERT_TRUE(GetRenderSurface(render_surface2));
// drawable_content_rects for all layers and surfaces are scaled by
// device_scale_factor.
EXPECT_EQ(gfx::RectF(200.f, 200.f),
GetRenderSurface(root)->DrawableContentRect());
EXPECT_EQ(gfx::RectF(10.f, 10.f, 190.f, 190.f),
GetRenderSurface(render_surface1)->DrawableContentRect());
// render_surface2 lives in the "unclipped universe" of render_surface1, and
// is only implicitly clipped by render_surface1.
EXPECT_EQ(gfx::RectF(10.f, 10.f, 350.f, 350.f),
GetRenderSurface(render_surface2)->DrawableContentRect());
EXPECT_EQ(gfx::Rect(10, 10, 100, 100), child1->drawable_content_rect());
EXPECT_EQ(gfx::Rect(150, 150, 100, 100), child2->drawable_content_rect());
EXPECT_EQ(gfx::Rect(250, 250, 100, 100), child3->drawable_content_rect());
// The root layer does not actually draw content of its own.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), root->visible_layer_rect());
// All layer visible content rects are not expressed in content space of each
// layer, so they are not scaled by the device_scale_factor.
EXPECT_EQ(gfx::Rect(0, 0, 3, 4), render_surface1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 7, 13), render_surface2->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), child1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 15, 15), child2->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0, 0, 0), child3->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, BackFaceCullingWithoutPreserves3d) {
// Verify the behavior of back-face culling when there are no preserve-3d
// layers. Note that 3d transforms still apply in this case, but they are
// "flattened" to each parent layer according to current W3C spec.
LayerImpl* root = root_layer_for_testing();
LayerImpl* front_facing_child = AddChildToRoot<LayerImpl>();
LayerImpl* back_facing_child = AddChildToRoot<LayerImpl>();
LayerImpl* front_facing_surface = AddChildToRoot<LayerImpl>();
LayerImpl* back_facing_surface = AddChildToRoot<LayerImpl>();
LayerImpl* front_facing_child_of_front_facing_surface =
AddChild<LayerImpl>(front_facing_surface);
LayerImpl* back_facing_child_of_front_facing_surface =
AddChild<LayerImpl>(front_facing_surface);
LayerImpl* front_facing_child_of_back_facing_surface =
AddChild<LayerImpl>(back_facing_surface);
LayerImpl* back_facing_child_of_back_facing_surface =
AddChild<LayerImpl>(back_facing_surface);
// Nothing is double-sided
front_facing_child->test_properties()->double_sided = false;
back_facing_child->test_properties()->double_sided = false;
front_facing_surface->test_properties()->double_sided = false;
back_facing_surface->test_properties()->double_sided = false;
front_facing_child_of_front_facing_surface->test_properties()->double_sided =
false;
back_facing_child_of_front_facing_surface->test_properties()->double_sided =
false;
front_facing_child_of_back_facing_surface->test_properties()->double_sided =
false;
back_facing_child_of_back_facing_surface->test_properties()->double_sided =
false;
// Everything draws content.
front_facing_child->SetDrawsContent(true);
back_facing_child->SetDrawsContent(true);
front_facing_surface->SetDrawsContent(true);
back_facing_surface->SetDrawsContent(true);
front_facing_child_of_front_facing_surface->SetDrawsContent(true);
back_facing_child_of_front_facing_surface->SetDrawsContent(true);
front_facing_child_of_back_facing_surface->SetDrawsContent(true);
back_facing_child_of_back_facing_surface->SetDrawsContent(true);
gfx::Transform backface_matrix;
backface_matrix.Translate(50.0, 50.0);
backface_matrix.RotateAboutYAxis(180.0);
backface_matrix.Translate(-50.0, -50.0);
root->SetBounds(gfx::Size(100, 100));
front_facing_child->SetBounds(gfx::Size(100, 100));
back_facing_child->SetBounds(gfx::Size(100, 100));
front_facing_surface->SetBounds(gfx::Size(100, 100));
back_facing_surface->SetBounds(gfx::Size(100, 100));
front_facing_child_of_front_facing_surface->SetBounds(gfx::Size(100, 100));
back_facing_child_of_front_facing_surface->SetBounds(gfx::Size(100, 100));
front_facing_child_of_back_facing_surface->SetBounds(gfx::Size(100, 100));
back_facing_child_of_back_facing_surface->SetBounds(gfx::Size(100, 100));
front_facing_surface->test_properties()->force_render_surface = true;
back_facing_surface->test_properties()->force_render_surface = true;
back_facing_child->test_properties()->transform = backface_matrix;
back_facing_surface->test_properties()->transform = backface_matrix;
back_facing_child_of_front_facing_surface->test_properties()->transform =
backface_matrix;
back_facing_child_of_back_facing_surface->test_properties()->transform =
backface_matrix;
// Note: No layers preserve 3d. According to current W3C CSS gfx::Transforms
// spec, these layers should blindly use their own local transforms to
// determine back-face culling.
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root);
// Verify which render surfaces were created.
EXPECT_EQ(GetRenderSurface(front_facing_child), GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(back_facing_child), GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(front_facing_surface), GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(back_facing_surface), GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(back_facing_surface),
GetRenderSurface(front_facing_surface));
EXPECT_EQ(GetRenderSurface(front_facing_child_of_front_facing_surface),
GetRenderSurface(front_facing_surface));
EXPECT_EQ(GetRenderSurface(back_facing_child_of_front_facing_surface),
GetRenderSurface(front_facing_surface));
EXPECT_EQ(GetRenderSurface(front_facing_child_of_back_facing_surface),
GetRenderSurface(back_facing_surface));
EXPECT_EQ(GetRenderSurface(back_facing_child_of_back_facing_surface),
GetRenderSurface(back_facing_surface));
EXPECT_EQ(3u, update_layer_impl_list()->size());
EXPECT_TRUE(UpdateLayerImplListContains(front_facing_child->id()));
EXPECT_TRUE(UpdateLayerImplListContains(front_facing_surface->id()));
EXPECT_TRUE(UpdateLayerImplListContains(
front_facing_child_of_front_facing_surface->id()));
}
TEST_F(LayerTreeHostCommonTest, BackFaceCullingWithPreserves3d) {
// Verify the behavior of back-face culling when preserves-3d transform style
// is used.
LayerImpl* root = root_layer_for_testing();
LayerImpl* front_facing_child = AddChildToRoot<LayerImpl>();
LayerImpl* back_facing_child = AddChildToRoot<LayerImpl>();
LayerImpl* front_facing_surface = AddChildToRoot<LayerImpl>();
LayerImpl* back_facing_surface = AddChildToRoot<LayerImpl>();
LayerImpl* front_facing_child_of_front_facing_surface =
AddChild<LayerImpl>(front_facing_surface);
LayerImpl* back_facing_child_of_front_facing_surface =
AddChild<LayerImpl>(front_facing_surface);
LayerImpl* front_facing_child_of_back_facing_surface =
AddChild<LayerImpl>(back_facing_surface);
LayerImpl* back_facing_child_of_back_facing_surface =
AddChild<LayerImpl>(back_facing_surface);
// Opacity will not force creation of render surfaces in this case because of
// the preserve-3d transform style. Instead, an example of when a surface
// would be created with preserve-3d is when there is a mask layer.
LayerImpl* dummy_mask_layer1 = AddMaskLayer<LayerImpl>(front_facing_surface);
LayerImpl* dummy_mask_layer2 = AddMaskLayer<LayerImpl>(back_facing_surface);
// Nothing is double-sided
front_facing_child->test_properties()->double_sided = false;
back_facing_child->test_properties()->double_sided = false;
front_facing_surface->test_properties()->double_sided = false;
back_facing_surface->test_properties()->double_sided = false;
front_facing_child_of_front_facing_surface->test_properties()->double_sided =
false;
back_facing_child_of_front_facing_surface->test_properties()->double_sided =
false;
front_facing_child_of_back_facing_surface->test_properties()->double_sided =
false;
back_facing_child_of_back_facing_surface->test_properties()->double_sided =
false;
// Everything draws content.
front_facing_child->SetDrawsContent(true);
back_facing_child->SetDrawsContent(true);
front_facing_surface->SetDrawsContent(true);
back_facing_surface->SetDrawsContent(true);
front_facing_child_of_front_facing_surface->SetDrawsContent(true);
back_facing_child_of_front_facing_surface->SetDrawsContent(true);
front_facing_child_of_back_facing_surface->SetDrawsContent(true);
back_facing_child_of_back_facing_surface->SetDrawsContent(true);
dummy_mask_layer1->SetDrawsContent(true);
dummy_mask_layer2->SetDrawsContent(true);
gfx::Transform backface_matrix;
backface_matrix.Translate(50.0, 50.0);
backface_matrix.RotateAboutYAxis(180.0);
backface_matrix.Translate(-50.0, -50.0);
root->SetBounds(gfx::Size(100, 100));
front_facing_child->SetBounds(gfx::Size(100, 100));
back_facing_child->SetBounds(gfx::Size(100, 100));
front_facing_surface->SetBounds(gfx::Size(100, 100));
back_facing_surface->SetBounds(gfx::Size(100, 100));
front_facing_child_of_front_facing_surface->SetBounds(gfx::Size(100, 100));
back_facing_child_of_front_facing_surface->SetBounds(gfx::Size(100, 100));
front_facing_child_of_back_facing_surface->SetBounds(gfx::Size(100, 100));
back_facing_child_of_back_facing_surface->SetBounds(gfx::Size(100, 100));
back_facing_child->test_properties()->transform = backface_matrix;
back_facing_surface->test_properties()->transform = backface_matrix;
back_facing_child_of_front_facing_surface->test_properties()->transform =
backface_matrix;
back_facing_child_of_back_facing_surface->test_properties()->transform =
backface_matrix;
// Each surface creates its own new 3d rendering context (as defined by W3C
// spec). According to current W3C CSS gfx::Transforms spec, layers in a 3d
// rendering context should use the transform with respect to that context.
// This 3d rendering context occurs when (a) parent's transform style is flat
// and (b) the layer's transform style is preserve-3d.
front_facing_surface->test_properties()->should_flatten_transform = false;
front_facing_surface->test_properties()->sorting_context_id = 1;
back_facing_surface->test_properties()->should_flatten_transform = false;
back_facing_surface->test_properties()->sorting_context_id = 1;
front_facing_child_of_front_facing_surface->test_properties()
->sorting_context_id = 1;
back_facing_child_of_front_facing_surface->test_properties()
->sorting_context_id = 1;
front_facing_child_of_back_facing_surface->test_properties()
->sorting_context_id = 1;
back_facing_child_of_back_facing_surface->test_properties()
->sorting_context_id = 1;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root);
// Verify which render surfaces were created and used.
EXPECT_EQ(GetRenderSurface(front_facing_child), GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(back_facing_child), GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(front_facing_surface), GetRenderSurface(root));
// We expect that a has_render_surface was created but not used.
EXPECT_NE(GetRenderSurface(back_facing_surface), GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(back_facing_surface),
GetRenderSurface(front_facing_surface));
EXPECT_EQ(GetRenderSurface(front_facing_child_of_front_facing_surface),
GetRenderSurface(front_facing_surface));
EXPECT_EQ(GetRenderSurface(back_facing_child_of_front_facing_surface),
GetRenderSurface(front_facing_surface));
EXPECT_EQ(GetRenderSurface(front_facing_child_of_back_facing_surface),
GetRenderSurface(back_facing_surface));
EXPECT_EQ(GetRenderSurface(back_facing_child_of_back_facing_surface),
GetRenderSurface(back_facing_surface));
EXPECT_EQ(3u, update_layer_impl_list()->size());
EXPECT_TRUE(UpdateLayerImplListContains(front_facing_child->id()));
EXPECT_TRUE(UpdateLayerImplListContains(front_facing_surface->id()));
EXPECT_TRUE(UpdateLayerImplListContains(
front_facing_child_of_front_facing_surface->id()));
}
TEST_F(LayerTreeHostCommonTest, BackFaceCullingWithAnimatingTransforms) {
// Verify that layers are appropriately culled when their back face is showing
// and they are not double sided, while animations are going on.
//
// Even layers that are animating get culled if their back face is showing and
// they are not double sided.
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChildToRoot<LayerImpl>();
LayerImpl* animating_surface = AddChildToRoot<LayerImpl>();
LayerImpl* child_of_animating_surface =
AddChild<LayerImpl>(animating_surface);
LayerImpl* animating_child = AddChildToRoot<LayerImpl>();
LayerImpl* child2 = AddChildToRoot<LayerImpl>();
// Nothing is double-sided
child->test_properties()->double_sided = false;
child2->test_properties()->double_sided = false;
animating_surface->test_properties()->double_sided = false;
child_of_animating_surface->test_properties()->double_sided = false;
animating_child->test_properties()->double_sided = false;
// Everything draws content.
child->SetDrawsContent(true);
child2->SetDrawsContent(true);
animating_surface->SetDrawsContent(true);
child_of_animating_surface->SetDrawsContent(true);
animating_child->SetDrawsContent(true);
gfx::Transform backface_matrix;
backface_matrix.Translate(50.0, 50.0);
backface_matrix.RotateAboutYAxis(180.0);
backface_matrix.Translate(-50.0, -50.0);
SetElementIdsForTesting();
// Animate the transform on the render surface.
AddAnimatedTransformToElementWithAnimation(animating_surface->element_id(),
timeline_impl(), 10.0, 30, 0);
// This is just an animating layer, not a surface.
AddAnimatedTransformToElementWithAnimation(animating_child->element_id(),
timeline_impl(), 10.0, 30, 0);
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(100, 100));
child->test_properties()->transform = backface_matrix;
animating_surface->SetBounds(gfx::Size(100, 100));
animating_surface->test_properties()->transform = backface_matrix;
animating_surface->test_properties()->force_render_surface = true;
child_of_animating_surface->SetBounds(gfx::Size(100, 100));
child_of_animating_surface->test_properties()->transform = backface_matrix;
animating_child->SetBounds(gfx::Size(100, 100));
animating_child->test_properties()->transform = backface_matrix;
child2->SetBounds(gfx::Size(100, 100));
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root);
EXPECT_EQ(GetRenderSurface(child), GetRenderSurface(root));
EXPECT_TRUE(GetRenderSurface(animating_surface));
EXPECT_EQ(GetRenderSurface(child_of_animating_surface),
GetRenderSurface(animating_surface));
EXPECT_EQ(GetRenderSurface(animating_child), GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(child2), GetRenderSurface(root));
EXPECT_EQ(1u, update_layer_impl_list()->size());
// The back facing layers are culled from the layer list, and have an empty
// visible rect.
EXPECT_TRUE(UpdateLayerImplListContains(child2->id()));
EXPECT_TRUE(child->visible_layer_rect().IsEmpty());
EXPECT_TRUE(animating_surface->visible_layer_rect().IsEmpty());
EXPECT_TRUE(child_of_animating_surface->visible_layer_rect().IsEmpty());
EXPECT_TRUE(animating_child->visible_layer_rect().IsEmpty());
EXPECT_EQ(gfx::Rect(100, 100), child2->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest,
BackFaceCullingWithPreserves3dForFlatteningSurface) {
// Verify the behavior of back-face culling for a render surface that is
// created when it flattens its subtree, and its parent has preserves-3d.
LayerImpl* root = root_layer_for_testing();
LayerImpl* front_facing_surface = AddChildToRoot<LayerImpl>();
LayerImpl* back_facing_surface = AddChildToRoot<LayerImpl>();
LayerImpl* child1 = AddChild<LayerImpl>(front_facing_surface);
LayerImpl* child2 = AddChild<LayerImpl>(back_facing_surface);
// RenderSurfaces are not double-sided
front_facing_surface->test_properties()->double_sided = false;
back_facing_surface->test_properties()->double_sided = false;
// Everything draws content.
front_facing_surface->SetDrawsContent(true);
back_facing_surface->SetDrawsContent(true);
child1->SetDrawsContent(true);
child2->SetDrawsContent(true);
gfx::Transform backface_matrix;
backface_matrix.Translate(50.0, 50.0);
backface_matrix.RotateAboutYAxis(180.0);
backface_matrix.Translate(-50.0, -50.0);
root->SetBounds(gfx::Size(100, 100));
front_facing_surface->SetBounds(gfx::Size(100, 100));
front_facing_surface->test_properties()->force_render_surface = true;
back_facing_surface->SetBounds(gfx::Size(100, 100));
back_facing_surface->test_properties()->transform = backface_matrix;
back_facing_surface->test_properties()->force_render_surface = true;
child1->SetBounds(gfx::Size(100, 100));
child2->SetBounds(gfx::Size(100, 100));
front_facing_surface->test_properties()->sorting_context_id = 1;
back_facing_surface->test_properties()->sorting_context_id = 1;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root);
// Verify which render surfaces were created and used.
EXPECT_TRUE(GetRenderSurface(front_facing_surface));
// We expect the render surface to have been created, but remain unused.
EXPECT_NE(GetRenderSurface(back_facing_surface), GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(child1), GetRenderSurface(front_facing_surface));
EXPECT_EQ(GetRenderSurface(child2), GetRenderSurface(back_facing_surface));
EXPECT_EQ(2u, update_layer_impl_list()->size());
EXPECT_TRUE(UpdateLayerImplListContains(front_facing_surface->id()));
EXPECT_TRUE(UpdateLayerImplListContains(child1->id()));
}
TEST_F(LayerTreeHostCommonScalingTest, LayerTransformsInHighDPI) {
// Verify draw and screen space transforms of layers not in a surface.
LayerImpl* root = root_layer_for_testing();
root->SetBounds(gfx::Size(100, 100));
root->SetDrawsContent(true);
LayerImpl* child = AddChildToRoot<LayerImpl>();
child->SetPosition(gfx::PointF(2.f, 2.f));
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
LayerImpl* child2 = AddChildToRoot<LayerImpl>();
child2->SetPosition(gfx::PointF(2.f, 2.f));
child2->SetBounds(gfx::Size(5, 5));
child2->SetDrawsContent(true);
float device_scale_factor = 2.5f;
ExecuteCalculateDrawProperties(root, device_scale_factor);
EXPECT_FLOAT_EQ(device_scale_factor, root->GetIdealContentsScale());
EXPECT_FLOAT_EQ(device_scale_factor, child->GetIdealContentsScale());
EXPECT_FLOAT_EQ(device_scale_factor, child2->GetIdealContentsScale());
EXPECT_EQ(1u, render_surface_list_impl()->size());
// Verify root transforms
gfx::Transform expected_root_transform;
expected_root_transform.Scale(device_scale_factor, device_scale_factor);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_root_transform,
root->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_root_transform,
root->DrawTransform());
// Verify results of transformed root rects
gfx::RectF root_bounds(gfx::SizeF(root->bounds()));
gfx::RectF root_draw_rect =
MathUtil::MapClippedRect(root->DrawTransform(), root_bounds);
gfx::RectF root_screen_space_rect =
MathUtil::MapClippedRect(root->ScreenSpaceTransform(), root_bounds);
gfx::RectF expected_root_draw_rect(gfx::SizeF(root->bounds()));
expected_root_draw_rect.Scale(device_scale_factor);
EXPECT_FLOAT_RECT_EQ(expected_root_draw_rect, root_draw_rect);
EXPECT_FLOAT_RECT_EQ(expected_root_draw_rect, root_screen_space_rect);
// Verify child and child2 transforms. They should match.
gfx::Transform expected_child_transform;
expected_child_transform.Scale(device_scale_factor, device_scale_factor);
expected_child_transform.Translate(child->position().x(),
child->position().y());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
child->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
child->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
child2->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
child2->ScreenSpaceTransform());
// Verify results of transformed child and child2 rects. They should
// match.
gfx::RectF child_bounds(gfx::SizeF(child->bounds()));
gfx::RectF child_draw_rect =
MathUtil::MapClippedRect(child->DrawTransform(), child_bounds);
gfx::RectF child_screen_space_rect =
MathUtil::MapClippedRect(child->ScreenSpaceTransform(), child_bounds);
gfx::RectF child2_draw_rect =
MathUtil::MapClippedRect(child2->DrawTransform(), child_bounds);
gfx::RectF child2_screen_space_rect =
MathUtil::MapClippedRect(child2->ScreenSpaceTransform(), child_bounds);
gfx::RectF expected_child_draw_rect(child->position(),
gfx::SizeF(child->bounds()));
expected_child_draw_rect.Scale(device_scale_factor);
EXPECT_FLOAT_RECT_EQ(expected_child_draw_rect, child_draw_rect);
EXPECT_FLOAT_RECT_EQ(expected_child_draw_rect, child_screen_space_rect);
EXPECT_FLOAT_RECT_EQ(expected_child_draw_rect, child2_draw_rect);
EXPECT_FLOAT_RECT_EQ(expected_child_draw_rect, child2_screen_space_rect);
}
TEST_F(LayerTreeHostCommonScalingTest, SurfaceLayerTransformsInHighDPI) {
// Verify draw and screen space transforms of layers in a surface.
gfx::Transform perspective_matrix;
perspective_matrix.ApplyPerspectiveDepth(2.0);
gfx::Transform scale_small_matrix;
scale_small_matrix.Scale(SK_MScalar1 / 10.f, SK_MScalar1 / 12.f);
LayerImpl* root = root_layer_for_testing();
root->SetBounds(gfx::Size(100, 100));
LayerImpl* page_scale = AddChildToRoot<LayerImpl>();
page_scale->SetBounds(gfx::Size(100, 100));
LayerImpl* parent = AddChild<LayerImpl>(page_scale);
parent->SetBounds(gfx::Size(100, 100));
parent->SetDrawsContent(true);
LayerImpl* perspective_surface = AddChild<LayerImpl>(parent);
perspective_surface->SetPosition(gfx::PointF(2.f, 2.f));
perspective_surface->SetBounds(gfx::Size(10, 10));
perspective_surface->test_properties()->transform =
perspective_matrix * scale_small_matrix;
perspective_surface->SetDrawsContent(true);
perspective_surface->test_properties()->force_render_surface = true;
LayerImpl* scale_surface = AddChild<LayerImpl>(parent);
scale_surface->SetPosition(gfx::PointF(2.f, 2.f));
scale_surface->SetBounds(gfx::Size(10, 10));
scale_surface->test_properties()->transform = scale_small_matrix;
scale_surface->SetDrawsContent(true);
scale_surface->test_properties()->force_render_surface = true;
float device_scale_factor = 2.5f;
float page_scale_factor = 3.f;
LayerTreeImpl::ViewportLayerIds viewport_ids;
viewport_ids.page_scale = page_scale->id();
root->layer_tree_impl()->SetViewportLayersFromIds(viewport_ids);
root->layer_tree_impl()->BuildLayerListAndPropertyTreesForTesting();
root->layer_tree_impl()->SetPageScaleOnActiveTree(page_scale_factor);
ExecuteCalculateDrawProperties(root, device_scale_factor, page_scale_factor,
root, nullptr, nullptr);
EXPECT_FLOAT_EQ(device_scale_factor * page_scale_factor,
parent->GetIdealContentsScale());
EXPECT_FLOAT_EQ(device_scale_factor * page_scale_factor,
perspective_surface->GetIdealContentsScale());
// Ideal scale is the max 2d scale component of the combined transform up to
// the nearest render target. Here this includes the layer transform as well
// as the device and page scale factors.
gfx::Transform transform = scale_small_matrix;
transform.Scale(device_scale_factor * page_scale_factor,
device_scale_factor * page_scale_factor);
gfx::Vector2dF scales =
MathUtil::ComputeTransform2dScaleComponents(transform, 0.f);
float max_2d_scale = std::max(scales.x(), scales.y());
EXPECT_FLOAT_EQ(max_2d_scale, scale_surface->GetIdealContentsScale());
// The ideal scale will draw 1:1 with its render target space along
// the larger-scale axis.
gfx::Vector2dF target_space_transform_scales =
MathUtil::ComputeTransform2dScaleComponents(
scale_surface->draw_properties().target_space_transform, 0.f);
EXPECT_FLOAT_EQ(max_2d_scale,
std::max(target_space_transform_scales.x(),
target_space_transform_scales.y()));
EXPECT_EQ(3u, render_surface_list_impl()->size());
gfx::Transform expected_parent_draw_transform;
expected_parent_draw_transform.Scale(device_scale_factor * page_scale_factor,
device_scale_factor * page_scale_factor);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_parent_draw_transform,
parent->DrawTransform());
// The scale for the perspective surface is not known, so it is rendered 1:1
// with the screen, and then scaled during drawing.
gfx::Transform expected_perspective_surface_draw_transform;
expected_perspective_surface_draw_transform.Translate(
device_scale_factor * page_scale_factor *
perspective_surface->position().x(),
device_scale_factor * page_scale_factor *
perspective_surface->position().y());
expected_perspective_surface_draw_transform.PreconcatTransform(
perspective_matrix);
expected_perspective_surface_draw_transform.PreconcatTransform(
scale_small_matrix);
gfx::Transform expected_perspective_surface_layer_draw_transform;
expected_perspective_surface_layer_draw_transform.Scale(
device_scale_factor * page_scale_factor,
device_scale_factor * page_scale_factor);
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_perspective_surface_draw_transform,
GetRenderSurface(perspective_surface)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_perspective_surface_layer_draw_transform,
perspective_surface->DrawTransform());
}
TEST_F(LayerTreeHostCommonScalingTest, SmallIdealScale) {
gfx::Transform parent_scale_matrix;
SkMScalar initial_parent_scale = 1.75;
parent_scale_matrix.Scale(initial_parent_scale, initial_parent_scale);
gfx::Transform child_scale_matrix;
SkMScalar initial_child_scale = 0.25;
child_scale_matrix.Scale(initial_child_scale, initial_child_scale);
LayerImpl* root = root_layer_for_testing();
root->SetBounds(gfx::Size(100, 100));
LayerImpl* parent = AddChildToRoot<LayerImpl>();
parent->SetBounds(gfx::Size(100, 100));
parent->test_properties()->transform = parent_scale_matrix;
parent->SetDrawsContent(true);
LayerImpl* child_scale = AddChild<LayerImpl>(parent);
child_scale->SetPosition(gfx::PointF(2.f, 2.f));
child_scale->SetBounds(gfx::Size(10, 10));
child_scale->test_properties()->transform = child_scale_matrix;
child_scale->SetDrawsContent(true);
float device_scale_factor = 2.5f;
float page_scale_factor = 0.01f;
{
ExecuteCalculateDrawProperties(root, device_scale_factor, page_scale_factor,
root, nullptr, nullptr);
// The ideal scale is able to go below 1.
float expected_ideal_scale =
device_scale_factor * page_scale_factor * initial_parent_scale;
EXPECT_LT(expected_ideal_scale, 1.f);
EXPECT_FLOAT_EQ(expected_ideal_scale, parent->GetIdealContentsScale());
expected_ideal_scale = device_scale_factor * page_scale_factor *
initial_parent_scale * initial_child_scale;
EXPECT_LT(expected_ideal_scale, 1.f);
EXPECT_FLOAT_EQ(expected_ideal_scale, child_scale->GetIdealContentsScale());
}
}
TEST_F(LayerTreeHostCommonScalingTest, IdealScaleForAnimatingLayer) {
gfx::Transform parent_scale_matrix;
SkMScalar initial_parent_scale = 1.75;
parent_scale_matrix.Scale(initial_parent_scale, initial_parent_scale);
gfx::Transform child_scale_matrix;
SkMScalar initial_child_scale = 1.25;
child_scale_matrix.Scale(initial_child_scale, initial_child_scale);
LayerImpl* root = root_layer_for_testing();
root->SetBounds(gfx::Size(100, 100));
LayerImpl* parent = AddChildToRoot<LayerImpl>();
parent->SetBounds(gfx::Size(100, 100));
parent->test_properties()->transform = parent_scale_matrix;
parent->SetDrawsContent(true);
LayerImpl* child_scale = AddChild<LayerImpl>(parent);
child_scale->SetBounds(gfx::Size(10, 10));
child_scale->SetPosition(gfx::PointF(2.f, 2.f));
child_scale->test_properties()->transform = child_scale_matrix;
child_scale->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_FLOAT_EQ(initial_parent_scale, parent->GetIdealContentsScale());
// Animating layers compute ideal scale in the same way as when
// they are static.
EXPECT_FLOAT_EQ(initial_child_scale * initial_parent_scale,
child_scale->GetIdealContentsScale());
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceTransformsInHighDPI) {
LayerImpl* parent = root_layer_for_testing();
parent->SetBounds(gfx::Size(30, 30));
parent->SetDrawsContent(true);
parent->test_properties()->should_flatten_transform = false;
parent->test_properties()->sorting_context_id = 1;
LayerImpl* child = AddChildToRoot<LayerImpl>();
child->SetBounds(gfx::Size(10, 10));
child->SetPosition(gfx::PointF(2.f, 2.f));
child->SetDrawsContent(true);
child->test_properties()->force_render_surface = true;
// This layer should end up in the same surface as child, with the same draw
// and screen space transforms.
LayerImpl* duplicate_child_non_owner = AddChild<LayerImpl>(child);
duplicate_child_non_owner->SetBounds(gfx::Size(10, 10));
duplicate_child_non_owner->SetDrawsContent(true);
float device_scale_factor = 1.5f;
ExecuteCalculateDrawProperties(parent, device_scale_factor);
// We should have two render surfaces. The root's render surface and child's
// render surface (it needs one because of force_render_surface).
EXPECT_EQ(2u, render_surface_list_impl()->size());
gfx::Transform expected_parent_transform;
expected_parent_transform.Scale(device_scale_factor, device_scale_factor);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_parent_transform,
parent->ScreenSpaceTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_parent_transform,
parent->DrawTransform());
gfx::Transform expected_draw_transform;
expected_draw_transform.Scale(device_scale_factor, device_scale_factor);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_draw_transform,
child->DrawTransform());
gfx::Transform expected_screen_space_transform;
expected_screen_space_transform.Scale(device_scale_factor,
device_scale_factor);
expected_screen_space_transform.Translate(child->position().x(),
child->position().y());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_screen_space_transform,
child->ScreenSpaceTransform());
gfx::Transform expected_duplicate_child_draw_transform =
child->DrawTransform();
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_duplicate_child_draw_transform,
duplicate_child_non_owner->DrawTransform());
EXPECT_TRANSFORMATION_MATRIX_EQ(
child->ScreenSpaceTransform(),
duplicate_child_non_owner->ScreenSpaceTransform());
EXPECT_EQ(child->drawable_content_rect(),
duplicate_child_non_owner->drawable_content_rect());
EXPECT_EQ(child->bounds(), duplicate_child_non_owner->bounds());
gfx::Transform expected_render_surface_draw_transform;
expected_render_surface_draw_transform.Translate(
device_scale_factor * child->position().x(),
device_scale_factor * child->position().y());
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_render_surface_draw_transform,
GetRenderSurface(child)->draw_transform());
gfx::Transform expected_surface_draw_transform;
expected_surface_draw_transform.Translate(device_scale_factor * 2.f,
device_scale_factor * 2.f);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_surface_draw_transform,
GetRenderSurface(child)->draw_transform());
gfx::Transform expected_surface_screen_space_transform;
expected_surface_screen_space_transform.Translate(device_scale_factor * 2.f,
device_scale_factor * 2.f);
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_surface_screen_space_transform,
GetRenderSurface(child)->screen_space_transform());
}
TEST_F(LayerTreeHostCommonTest,
RenderSurfaceTransformsInHighDPIAccurateScaleZeroPosition) {
LayerImpl* parent = root_layer_for_testing();
parent->SetBounds(gfx::Size(33, 31));
parent->SetDrawsContent(true);
LayerImpl* child = AddChildToRoot<LayerImpl>();
child->SetBounds(gfx::Size(13, 11));
child->SetDrawsContent(true);
child->test_properties()->force_render_surface = true;
float device_scale_factor = 1.7f;
ExecuteCalculateDrawProperties(parent, device_scale_factor);
// We should have two render surfaces. The root's render surface and child's
// render surface (it needs one because of force_render_surface).
EXPECT_EQ(2u, render_surface_list_impl()->size());
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(child)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(gfx::Transform(),
GetRenderSurface(child)->draw_transform());
EXPECT_TRANSFORMATION_MATRIX_EQ(
gfx::Transform(), GetRenderSurface(child)->screen_space_transform());
}
TEST_F(LayerTreeHostCommonTest, LayerSearch) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> child = Layer::Create();
scoped_refptr<Layer> grand_child = Layer::Create();
FakeContentLayerClient client;
scoped_refptr<PictureLayer> mask_layer = PictureLayer::Create(&client);
child->AddChild(grand_child.get());
child->SetMaskLayer(mask_layer.get());
root->AddChild(child.get());
host()->SetRootLayer(root);
int nonexistent_id = -1;
EXPECT_EQ(root.get(), host()->LayerById(root->id()));
EXPECT_EQ(child.get(), host()->LayerById(child->id()));
EXPECT_EQ(grand_child.get(), host()->LayerById(grand_child->id()));
EXPECT_EQ(mask_layer.get(), host()->LayerById(mask_layer->id()));
EXPECT_FALSE(host()->LayerById(nonexistent_id));
}
TEST_F(LayerTreeHostCommonTest, TransparentChildRenderSurfaceCreation) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(10, 10));
child->test_properties()->opacity = 0.5f;
grand_child->SetBounds(gfx::Size(10, 10));
grand_child->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(GetRenderSurface(child), GetRenderSurface(root));
}
TEST_F(LayerTreeHostCommonTest, OpacityAnimatingOnPendingTree) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(host()->GetSettings(), &task_runner_provider,
&task_graph_runner);
host_impl.CreatePendingTree();
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.pending_tree(), 1);
root->SetBounds(gfx::Size(100, 100));
root->SetDrawsContent(true);
std::unique_ptr<LayerImpl> child =
LayerImpl::Create(host_impl.pending_tree(), 2);
child->SetBounds(gfx::Size(50, 50));
child->SetDrawsContent(true);
child->test_properties()->opacity = 0.0f;
const int child_id = child->id();
root->test_properties()->AddChild(std::move(child));
LayerImpl* root_layer = root.get();
host_impl.pending_tree()->SetRootLayerForTesting(std::move(root));
host_impl.pending_tree()->BuildLayerListAndPropertyTreesForTesting();
// Add opacity animation.
scoped_refptr<AnimationTimeline> timeline =
AnimationTimeline::Create(AnimationIdProvider::NextTimelineId());
host_impl.animation_host()->AddAnimationTimeline(timeline);
ElementId child_element_id =
host_impl.pending_tree()->LayerById(child_id)->element_id();
AddOpacityTransitionToElementWithAnimation(child_element_id, timeline, 10.0,
0.0f, 1.0f, false);
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, root_layer->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
// We should have one render surface and two layers. The child
// layer should be included even though it is transparent.
ASSERT_EQ(1u, render_surface_list.size());
ASSERT_EQ(2, GetRenderSurface(root_layer)->num_contributors());
// If the root itself is hidden, the child should not be drawn even if it has
// an animating opacity.
root_layer->test_properties()->opacity = 0.0f;
root_layer->layer_tree_impl()->property_trees()->needs_rebuild = true;
RenderSurfaceList render_surface_list2;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs2(
root_layer, root_layer->bounds(), &render_surface_list2);
inputs2.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs2);
LayerImpl* child_ptr = root_layer->layer_tree_impl()->LayerById(2);
EffectTree& tree =
root_layer->layer_tree_impl()->property_trees()->effect_tree;
EffectNode* node = tree.Node(child_ptr->effect_tree_index());
EXPECT_FALSE(node->is_drawn);
// A layer should be drawn and it should contribute to drawn surface when
// it has animating opacity even if it has opacity 0.
root_layer->test_properties()->opacity = 1.0f;
child_ptr->test_properties()->opacity = 0.0f;
root_layer->layer_tree_impl()->property_trees()->needs_rebuild = true;
RenderSurfaceList render_surface_list3;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs3(
root_layer, root_layer->bounds(), &render_surface_list3);
inputs3.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs3);
child_ptr = root_layer->layer_tree_impl()->LayerById(2);
tree = root_layer->layer_tree_impl()->property_trees()->effect_tree;
node = tree.Node(child_ptr->effect_tree_index());
EXPECT_TRUE(node->is_drawn);
EXPECT_TRUE(tree.ContributesToDrawnSurface(child_ptr->effect_tree_index()));
// But if the opacity of the layer remains 0 after activation, it should not
// be drawn.
host_impl.ActivateSyncTree();
LayerImpl* active_root = host_impl.active_tree()->LayerById(root_layer->id());
LayerImpl* active_child = host_impl.active_tree()->LayerById(child_ptr->id());
EffectTree& active_effect_tree =
host_impl.active_tree()->property_trees()->effect_tree;
EXPECT_TRUE(active_effect_tree.needs_update());
ExecuteCalculateDrawProperties(active_root);
node = active_effect_tree.Node(active_child->effect_tree_index());
EXPECT_FALSE(node->is_drawn);
EXPECT_FALSE(active_effect_tree.ContributesToDrawnSurface(
active_child->effect_tree_index()));
}
using LCDTextTestParam = std::tuple<bool, bool, bool>;
class LCDTextTest : public LayerTreeHostCommonTestBase,
public testing::TestWithParam<LCDTextTestParam> {
public:
LCDTextTest()
: LayerTreeHostCommonTestBase(LCDTextTestLayerTreeSettings()),
host_impl_(LCDTextTestLayerTreeSettings(),
&task_runner_provider_,
&task_graph_runner_) {}
scoped_refptr<AnimationTimeline> timeline() { return timeline_; }
protected:
LayerTreeSettings LCDTextTestLayerTreeSettings() {
LayerTreeSettings settings = VerifyTreeCalcsLayerTreeSettings();
can_use_lcd_text_ = std::get<0>(GetParam());
layers_always_allowed_lcd_text_ = std::get<1>(GetParam());
settings.can_use_lcd_text = can_use_lcd_text_;
settings.layers_always_allowed_lcd_text = layers_always_allowed_lcd_text_;
return settings;
}
void SetUp() override {
timeline_ =
AnimationTimeline::Create(AnimationIdProvider::NextTimelineId());
host_impl_.animation_host()->AddAnimationTimeline(timeline_);
std::unique_ptr<LayerImpl> root_ptr =
LayerImpl::Create(host_impl_.active_tree(), 1);
std::unique_ptr<LayerImpl> child_ptr =
LayerImpl::Create(host_impl_.active_tree(), 2);
std::unique_ptr<LayerImpl> grand_child_ptr =
LayerImpl::Create(host_impl_.active_tree(), 3);
// Stash raw pointers to look at later.
root_ = root_ptr.get();
child_ = child_ptr.get();
grand_child_ = grand_child_ptr.get();
child_->test_properties()->AddChild(std::move(grand_child_ptr));
root_->test_properties()->AddChild(std::move(child_ptr));
host_impl_.active_tree()->SetRootLayerForTesting(std::move(root_ptr));
host_impl_.active_tree()->SetElementIdsForTesting();
root_->SetContentsOpaque(true);
child_->SetContentsOpaque(true);
grand_child_->SetContentsOpaque(true);
root_->SetDrawsContent(true);
child_->SetDrawsContent(true);
grand_child_->SetDrawsContent(true);
root_->SetBounds(gfx::Size(1, 1));
child_->SetBounds(gfx::Size(1, 1));
grand_child_->SetBounds(gfx::Size(1, 1));
child_->test_properties()->force_render_surface = std::get<2>(GetParam());
}
bool can_use_lcd_text_;
bool layers_always_allowed_lcd_text_;
FakeImplTaskRunnerProvider task_runner_provider_;
TestTaskGraphRunner task_graph_runner_;
FakeLayerTreeHostImpl host_impl_;
scoped_refptr<AnimationTimeline> timeline_;
LayerImpl* root_ = nullptr;
LayerImpl* child_ = nullptr;
LayerImpl* grand_child_ = nullptr;
};
TEST_P(LCDTextTest, CanUseLCDText) {
bool expect_lcd_text = can_use_lcd_text_ || layers_always_allowed_lcd_text_;
bool expect_not_lcd_text = layers_always_allowed_lcd_text_;
// Case 1: Identity transform.
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, grand_child_->CanUseLCDText());
// Case 2: Integral translation.
gfx::Transform integral_translation;
integral_translation.Translate(1.0, 2.0);
child_->test_properties()->transform = integral_translation;
child_->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, grand_child_->CanUseLCDText());
// Case 3: Non-integral translation.
gfx::Transform non_integral_translation;
non_integral_translation.Translate(1.5, 2.5);
child_->test_properties()->transform = non_integral_translation;
child_->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, grand_child_->CanUseLCDText());
// Case 4: Rotation.
gfx::Transform rotation;
rotation.Rotate(10.0);
child_->test_properties()->transform = rotation;
child_->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, grand_child_->CanUseLCDText());
// Case 5: Scale.
gfx::Transform scale;
scale.Scale(2.0, 2.0);
child_->test_properties()->transform = scale;
child_->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, grand_child_->CanUseLCDText());
// Case 6: Skew.
gfx::Transform skew;
skew.Skew(10.0, 0.0);
child_->test_properties()->transform = skew;
child_->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, grand_child_->CanUseLCDText());
// Case 7: Translucent.
child_->test_properties()->transform = gfx::Transform();
child_->layer_tree_impl()->property_trees()->needs_rebuild = true;
child_->test_properties()->opacity = 0.5f;
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, grand_child_->CanUseLCDText());
// Case 8: Sanity check: restore transform and opacity.
child_->test_properties()->transform = gfx::Transform();
child_->layer_tree_impl()->property_trees()->needs_rebuild = true;
child_->test_properties()->opacity = 1.f;
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, grand_child_->CanUseLCDText());
// Case 9: Non-opaque content.
child_->SetContentsOpaque(false);
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, grand_child_->CanUseLCDText());
// Case 10: Sanity check: restore content opaqueness.
child_->SetContentsOpaque(true);
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, grand_child_->CanUseLCDText());
}
TEST_P(LCDTextTest, CanUseLCDTextWithAnimation) {
bool expect_lcd_text = can_use_lcd_text_ || layers_always_allowed_lcd_text_;
bool expect_not_lcd_text = layers_always_allowed_lcd_text_;
// Sanity check: Make sure can_use_lcd_text_ is set on each node.
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, grand_child_->CanUseLCDText());
// Add opacity animation.
child_->test_properties()->opacity = 0.9f;
child_->layer_tree_impl()->property_trees()->needs_rebuild = true;
SetElementIdsForTesting();
AddOpacityTransitionToElementWithAnimation(child_->element_id(), timeline(),
10.0, 0.9f, 0.1f, false);
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
// Text LCD should be adjusted while animation is active.
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, grand_child_->CanUseLCDText());
}
TEST_P(LCDTextTest, CanUseLCDTextWithAnimationContentsOpaque) {
bool expect_lcd_text = can_use_lcd_text_ || layers_always_allowed_lcd_text_;
bool expect_not_lcd_text = layers_always_allowed_lcd_text_;
// Sanity check: Make sure can_use_lcd_text_ is set on each node.
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, grand_child_->CanUseLCDText());
SetElementIdsForTesting();
// Mark contents non-opaque within the first animation frame.
child_->SetContentsOpaque(false);
AddOpacityTransitionToElementWithAnimation(child_->element_id(), timeline(),
10.0, 0.9f, 0.1f, false);
ExecuteCalculateDrawProperties(root_, 1.f, 1.f, nullptr, nullptr, nullptr);
// LCD text should be disabled for non-opaque layers even during animations.
EXPECT_EQ(expect_lcd_text, root_->CanUseLCDText());
EXPECT_EQ(expect_not_lcd_text, child_->CanUseLCDText());
EXPECT_EQ(expect_lcd_text, grand_child_->CanUseLCDText());
}
INSTANTIATE_TEST_CASE_P(LayerTreeHostCommonTest,
LCDTextTest,
testing::Combine(testing::Bool(),
testing::Bool(),
testing::Bool()));
TEST_F(LayerTreeHostCommonTest, SubtreeHidden_SingleLayerImpl) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
host_impl.CreatePendingTree();
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.pending_tree(), 1);
root->SetBounds(gfx::Size(50, 50));
root->SetDrawsContent(true);
LayerImpl* root_layer = root.get();
std::unique_ptr<LayerImpl> child =
LayerImpl::Create(host_impl.pending_tree(), 2);
child->SetBounds(gfx::Size(40, 40));
child->SetDrawsContent(true);
LayerImpl* child_layer = child.get();
std::unique_ptr<LayerImpl> grand_child =
LayerImpl::Create(host_impl.pending_tree(), 3);
grand_child->SetBounds(gfx::Size(30, 30));
grand_child->SetDrawsContent(true);
grand_child->test_properties()->hide_layer_and_subtree = true;
LayerImpl* grand_child_layer = grand_child.get();
child->test_properties()->AddChild(std::move(grand_child));
root->test_properties()->AddChild(std::move(child));
host_impl.pending_tree()->SetRootLayerForTesting(std::move(root));
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, root_layer->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
// We should have one render surface and two layers. The grand child has
// hidden itself.
ASSERT_EQ(1u, render_surface_list.size());
ASSERT_EQ(2, GetRenderSurface(root_layer)->num_contributors());
EXPECT_TRUE(root_layer->contributes_to_drawn_render_surface());
EXPECT_TRUE(child_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child_layer->contributes_to_drawn_render_surface());
}
TEST_F(LayerTreeHostCommonTest, SubtreeHidden_TwoLayersImpl) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
host_impl.CreatePendingTree();
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.pending_tree(), 1);
root->SetBounds(gfx::Size(50, 50));
root->SetDrawsContent(true);
LayerImpl* root_layer = root.get();
std::unique_ptr<LayerImpl> child =
LayerImpl::Create(host_impl.pending_tree(), 2);
child->SetBounds(gfx::Size(40, 40));
child->SetDrawsContent(true);
child->test_properties()->hide_layer_and_subtree = true;
LayerImpl* child_layer = child.get();
std::unique_ptr<LayerImpl> grand_child =
LayerImpl::Create(host_impl.pending_tree(), 3);
grand_child->SetBounds(gfx::Size(30, 30));
grand_child->SetDrawsContent(true);
LayerImpl* grand_child_layer = grand_child.get();
child->test_properties()->AddChild(std::move(grand_child));
root->test_properties()->AddChild(std::move(child));
host_impl.pending_tree()->SetRootLayerForTesting(std::move(root));
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, root_layer->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
// We should have one render surface and one layer. The child has
// hidden itself and the grand child.
ASSERT_EQ(1u, render_surface_list.size());
ASSERT_EQ(1, GetRenderSurface(root_layer)->num_contributors());
EXPECT_TRUE(root_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(child_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child_layer->contributes_to_drawn_render_surface());
}
TEST_F(LayerTreeHostCommonTest, SubtreeHiddenWithCopyRequest) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
host_impl.CreatePendingTree();
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.pending_tree(), 1);
root->SetBounds(gfx::Size(50, 50));
root->SetDrawsContent(true);
LayerImpl* root_layer = root.get();
std::unique_ptr<LayerImpl> copy_grand_parent =
LayerImpl::Create(host_impl.pending_tree(), 2);
copy_grand_parent->SetBounds(gfx::Size(40, 40));
copy_grand_parent->SetDrawsContent(true);
LayerImpl* copy_grand_parent_layer = copy_grand_parent.get();
std::unique_ptr<LayerImpl> copy_parent =
LayerImpl::Create(host_impl.pending_tree(), 3);
copy_parent->SetBounds(gfx::Size(30, 30));
copy_parent->SetDrawsContent(true);
copy_parent->test_properties()->force_render_surface = true;
LayerImpl* copy_parent_layer = copy_parent.get();
std::unique_ptr<LayerImpl> copy_request =
LayerImpl::Create(host_impl.pending_tree(), 4);
copy_request->SetBounds(gfx::Size(20, 20));
copy_request->SetDrawsContent(true);
copy_request->test_properties()->force_render_surface = true;
LayerImpl* copy_layer = copy_request.get();
std::unique_ptr<LayerImpl> copy_child =
LayerImpl::Create(host_impl.pending_tree(), 5);
copy_child->SetBounds(gfx::Size(20, 20));
copy_child->SetDrawsContent(true);
LayerImpl* copy_child_layer = copy_child.get();
std::unique_ptr<LayerImpl> copy_grand_child =
LayerImpl::Create(host_impl.pending_tree(), 6);
copy_grand_child->SetBounds(gfx::Size(20, 20));
copy_grand_child->SetDrawsContent(true);
LayerImpl* copy_grand_child_layer = copy_grand_child.get();
std::unique_ptr<LayerImpl> copy_grand_parent_sibling_before =
LayerImpl::Create(host_impl.pending_tree(), 7);
copy_grand_parent_sibling_before->SetBounds(gfx::Size(40, 40));
copy_grand_parent_sibling_before->SetDrawsContent(true);
LayerImpl* copy_grand_parent_sibling_before_layer =
copy_grand_parent_sibling_before.get();
std::unique_ptr<LayerImpl> copy_grand_parent_sibling_after =
LayerImpl::Create(host_impl.pending_tree(), 8);
copy_grand_parent_sibling_after->SetBounds(gfx::Size(40, 40));
copy_grand_parent_sibling_after->SetDrawsContent(true);
LayerImpl* copy_grand_parent_sibling_after_layer =
copy_grand_parent_sibling_after.get();
copy_child->test_properties()->AddChild(std::move(copy_grand_child));
copy_request->test_properties()->AddChild(std::move(copy_child));
copy_parent->test_properties()->AddChild(std::move(copy_request));
copy_grand_parent->test_properties()->AddChild(std::move(copy_parent));
root->test_properties()->AddChild(
std::move(copy_grand_parent_sibling_before));
root->test_properties()->AddChild(std::move(copy_grand_parent));
root->test_properties()->AddChild(std::move(copy_grand_parent_sibling_after));
host_impl.pending_tree()->SetRootLayerForTesting(std::move(root));
// Hide the copy_grand_parent and its subtree. But make a copy request in that
// hidden subtree on copy_layer. Also hide the copy grand child and its
// subtree.
copy_grand_parent_layer->test_properties()->hide_layer_and_subtree = true;
copy_grand_parent_sibling_before_layer->test_properties()
->hide_layer_and_subtree = true;
copy_grand_parent_sibling_after_layer->test_properties()
->hide_layer_and_subtree = true;
copy_grand_child_layer->test_properties()->hide_layer_and_subtree = true;
copy_layer->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, root_layer->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
auto& effect_tree =
root_layer->layer_tree_impl()->property_trees()->effect_tree;
EXPECT_TRUE(effect_tree.Node(root_layer->effect_tree_index())
->subtree_has_copy_request);
EXPECT_TRUE(effect_tree.Node(copy_grand_parent_layer->effect_tree_index())
->subtree_has_copy_request);
EXPECT_TRUE(effect_tree.Node(copy_parent_layer->effect_tree_index())
->subtree_has_copy_request);
EXPECT_TRUE(effect_tree.Node(copy_layer->effect_tree_index())
->subtree_has_copy_request);
// We should have four render surfaces, one for the root, one for the grand
// parent since it has opacity and two drawing descendants, one for the parent
// since it owns a surface, and one for the copy_layer.
ASSERT_EQ(4u, render_surface_list.size());
EXPECT_EQ(static_cast<uint64_t>(root_layer->id()),
render_surface_list.at(0)->id());
EXPECT_EQ(static_cast<uint64_t>(copy_grand_parent_layer->id()),
render_surface_list.at(1)->id());
EXPECT_EQ(static_cast<uint64_t>(copy_parent_layer->id()),
render_surface_list.at(2)->id());
EXPECT_EQ(static_cast<uint64_t>(copy_layer->id()),
render_surface_list.at(3)->id());
// The root render surface should have 2 contributing layers.
EXPECT_EQ(2, GetRenderSurface(root_layer)->num_contributors());
EXPECT_TRUE(root_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(copy_grand_parent_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(copy_grand_parent_sibling_before_layer
->contributes_to_drawn_render_surface());
EXPECT_FALSE(copy_grand_parent_sibling_after_layer
->contributes_to_drawn_render_surface());
// Nothing actually draws into the copy parent, so only the copy_layer will
// appear in its list, since it needs to be drawn for the copy request.
ASSERT_EQ(1, GetRenderSurface(copy_parent_layer)->num_contributors());
EXPECT_FALSE(copy_parent_layer->contributes_to_drawn_render_surface());
// The copy layer's render surface should have 2 contributing layers.
ASSERT_EQ(2, GetRenderSurface(copy_layer)->num_contributors());
EXPECT_TRUE(copy_layer->contributes_to_drawn_render_surface());
EXPECT_TRUE(copy_child_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(copy_grand_child_layer->contributes_to_drawn_render_surface());
// copy_grand_parent, copy_parent shouldn't be drawn because they are hidden,
// but the copy_layer and copy_child should be drawn for the copy request.
// copy grand child should not be drawn as its hidden even in the copy
// request.
EffectTree& tree =
root_layer->layer_tree_impl()->property_trees()->effect_tree;
EffectNode* node = tree.Node(copy_grand_parent_layer->effect_tree_index());
EXPECT_FALSE(node->is_drawn);
node = tree.Node(copy_parent_layer->effect_tree_index());
EXPECT_FALSE(node->is_drawn);
node = tree.Node(copy_layer->effect_tree_index());
EXPECT_TRUE(node->is_drawn);
node = tree.Node(copy_child_layer->effect_tree_index());
EXPECT_TRUE(node->is_drawn);
node = tree.Node(copy_grand_child_layer->effect_tree_index());
EXPECT_FALSE(node->is_drawn);
// Though copy_layer is drawn, it shouldn't contribute to drawn surface as its
// actually hidden.
EXPECT_FALSE(GetRenderSurface(copy_layer)->contributes_to_drawn_surface());
}
TEST_F(LayerTreeHostCommonTest, ClippedOutCopyRequest) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
host_impl.CreatePendingTree();
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.pending_tree(), 1);
root->SetBounds(gfx::Size(50, 50));
root->SetDrawsContent(true);
std::unique_ptr<LayerImpl> copy_parent =
LayerImpl::Create(host_impl.pending_tree(), 2);
copy_parent->SetDrawsContent(true);
copy_parent->SetMasksToBounds(true);
std::unique_ptr<LayerImpl> copy_layer =
LayerImpl::Create(host_impl.pending_tree(), 3);
copy_layer->SetBounds(gfx::Size(30, 30));
copy_layer->SetDrawsContent(true);
copy_layer->test_properties()->force_render_surface = true;
std::unique_ptr<LayerImpl> copy_child =
LayerImpl::Create(host_impl.pending_tree(), 4);
copy_child->SetBounds(gfx::Size(20, 20));
copy_child->SetDrawsContent(true);
copy_layer->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
copy_layer->test_properties()->AddChild(std::move(copy_child));
copy_parent->test_properties()->AddChild(std::move(copy_layer));
root->test_properties()->AddChild(std::move(copy_parent));
RenderSurfaceList render_surface_list;
LayerImpl* root_layer = root.get();
root_layer->layer_tree_impl()->SetRootLayerForTesting(std::move(root));
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, root_layer->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
// We should have two render surface, as the others are clipped out.
ASSERT_EQ(2u, render_surface_list.size());
EXPECT_EQ(static_cast<uint64_t>(root_layer->id()),
render_surface_list.at(0)->id());
// The root render surface should have only 2 contributing layer, since the
// other layers are clipped away.
ASSERT_EQ(2, GetRenderSurface(root_layer)->num_contributors());
EXPECT_TRUE(root_layer->contributes_to_drawn_render_surface());
}
TEST_F(LayerTreeHostCommonTest, SingularTransformAndCopyRequests) {
LayerImpl* root = root_layer_for_testing();
root->SetBounds(gfx::Size(50, 50));
root->SetDrawsContent(true);
LayerImpl* singular_transform_layer = AddChild<LayerImpl>(root);
singular_transform_layer->SetBounds(gfx::Size(100, 100));
singular_transform_layer->SetDrawsContent(true);
gfx::Transform singular;
singular.Scale3d(6.f, 6.f, 0.f);
singular_transform_layer->test_properties()->transform = singular;
LayerImpl* copy_layer = AddChild<LayerImpl>(singular_transform_layer);
copy_layer->SetBounds(gfx::Size(100, 100));
copy_layer->SetDrawsContent(true);
copy_layer->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
LayerImpl* copy_child = AddChild<LayerImpl>(copy_layer);
copy_child->SetBounds(gfx::Size(100, 100));
copy_child->SetDrawsContent(true);
LayerImpl* copy_grand_child = AddChild<LayerImpl>(copy_child);
copy_grand_child->SetBounds(gfx::Size(100, 100));
copy_grand_child->SetDrawsContent(true);
copy_grand_child->test_properties()->transform = singular;
DCHECK(!copy_layer->test_properties()->copy_requests.empty());
ExecuteCalculateDrawProperties(root);
DCHECK(copy_layer->test_properties()->copy_requests.empty());
// A layer with singular transform should not contribute to drawn render
// surface.
EXPECT_FALSE(singular_transform_layer->contributes_to_drawn_render_surface());
// Even though copy_layer and copy_child have singular screen space transform,
// they still contribute to drawn render surface as their transform to the
// closest ancestor with copy request is not singular.
EXPECT_TRUE(copy_layer->contributes_to_drawn_render_surface());
EXPECT_TRUE(copy_child->contributes_to_drawn_render_surface());
// copy_grand_child's transform to its closest ancestor with copy request is
// also singular. So, it doesn't contribute to drawn render surface.
EXPECT_FALSE(copy_grand_child->contributes_to_drawn_render_surface());
}
TEST_F(LayerTreeHostCommonTest, VisibleRectInNonRootCopyRequest) {
LayerImpl* root = root_layer_for_testing();
root->SetBounds(gfx::Size(50, 50));
root->SetDrawsContent(true);
root->SetMasksToBounds(true);
LayerImpl* copy_layer = AddChild<LayerImpl>(root);
copy_layer->SetBounds(gfx::Size(100, 100));
copy_layer->SetDrawsContent(true);
copy_layer->test_properties()->force_render_surface = true;
LayerImpl* copy_child = AddChild<LayerImpl>(copy_layer);
copy_child->SetPosition(gfx::PointF(40.f, 40.f));
copy_child->SetBounds(gfx::Size(20, 20));
copy_child->SetDrawsContent(true);
LayerImpl* copy_clip = AddChild<LayerImpl>(copy_layer);
copy_clip->SetBounds(gfx::Size(55, 55));
copy_clip->SetMasksToBounds(true);
LayerImpl* copy_clipped_child = AddChild<LayerImpl>(copy_clip);
copy_clipped_child->SetPosition(gfx::PointF(40.f, 40.f));
copy_clipped_child->SetBounds(gfx::Size(20, 20));
copy_clipped_child->SetDrawsContent(true);
LayerImpl* copy_surface = AddChild<LayerImpl>(copy_clip);
copy_surface->SetPosition(gfx::PointF(45.f, 45.f));
copy_surface->SetBounds(gfx::Size(20, 20));
copy_surface->SetDrawsContent(true);
copy_surface->test_properties()->force_render_surface = true;
copy_layer->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
DCHECK(!copy_layer->test_properties()->copy_requests.empty());
ExecuteCalculateDrawProperties(root);
DCHECK(copy_layer->test_properties()->copy_requests.empty());
EXPECT_EQ(gfx::Rect(100, 100), copy_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(20, 20), copy_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(15, 15), copy_clipped_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), copy_surface->visible_layer_rect());
// Case 2: When the non root copy request layer is clipped.
copy_layer->SetBounds(gfx::Size(50, 50));
copy_layer->SetMasksToBounds(true);
copy_layer->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
DCHECK(!copy_layer->test_properties()->copy_requests.empty());
ExecuteCalculateDrawProperties(root);
DCHECK(copy_layer->test_properties()->copy_requests.empty());
EXPECT_EQ(gfx::Rect(50, 50), copy_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), copy_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), copy_clipped_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(5, 5), copy_surface->visible_layer_rect());
// Case 3: When there is device scale factor.
float device_scale_factor = 2.f;
copy_layer->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
DCHECK(!copy_layer->test_properties()->copy_requests.empty());
ExecuteCalculateDrawProperties(root, device_scale_factor);
DCHECK(copy_layer->test_properties()->copy_requests.empty());
EXPECT_EQ(gfx::Rect(50, 50), copy_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), copy_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), copy_clipped_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(5, 5), copy_surface->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, TransformedClipParent) {
// Ensure that a transform between the layer and its render surface is not a
// problem. Constructs the following layer tree.
//
// root (a render surface)
// + render_surface
// + clip_parent (scaled)
// + intervening_clipping_layer
// + clip_child
//
// The render surface should be resized correctly and the clip child should
// inherit the right clip rect.
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChildToRoot<LayerImpl>();
LayerImpl* clip_parent = AddChild<LayerImpl>(render_surface);
clip_parent->SetDrawsContent(true);
LayerImpl* intervening = AddChild<LayerImpl>(clip_parent);
intervening->SetDrawsContent(true);
LayerImpl* clip_child = AddChild<LayerImpl>(intervening);
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
std::unique_ptr<std::set<LayerImpl*>> clip_children(new std::set<LayerImpl*>);
clip_children->insert(clip_child);
clip_parent->test_properties()->clip_children = std::move(clip_children);
intervening->SetMasksToBounds(true);
clip_parent->SetMasksToBounds(true);
gfx::Transform scale_transform;
scale_transform.Scale(2, 2);
root->SetBounds(gfx::Size(50, 50));
render_surface->SetBounds(gfx::Size(10, 10));
render_surface->test_properties()->force_render_surface = true;
clip_parent->test_properties()->transform = scale_transform;
clip_parent->SetPosition(gfx::PointF(1.f, 1.f));
clip_parent->SetBounds(gfx::Size(10, 10));
intervening->SetPosition(gfx::PointF(1.f, 1.f));
intervening->SetBounds(gfx::Size(5, 5));
clip_child->SetPosition(gfx::PointF(1.f, 1.f));
clip_child->SetBounds(gfx::Size(10, 10));
ExecuteCalculateDrawProperties(root);
ASSERT_TRUE(GetRenderSurface(root));
ASSERT_TRUE(GetRenderSurface(render_surface));
// Ensure that we've inherited our clip parent's clip and weren't affected
// by the intervening clip layer.
ASSERT_EQ(gfx::Rect(1, 1, 20, 20), clip_parent->clip_rect());
ASSERT_EQ(clip_parent->clip_rect(), clip_child->clip_rect());
ASSERT_EQ(gfx::Rect(3, 3, 10, 10), intervening->clip_rect());
// Ensure that the render surface reports a content rect that has been grown
// to accomodate for the clip child.
ASSERT_EQ(gfx::Rect(1, 1, 20, 20),
GetRenderSurface(render_surface)->content_rect());
// The above check implies the two below, but they nicely demonstrate that
// we've grown, despite the intervening layer's clip.
ASSERT_TRUE(clip_parent->clip_rect().Contains(
GetRenderSurface(render_surface)->content_rect()));
ASSERT_FALSE(intervening->clip_rect().Contains(
GetRenderSurface(render_surface)->content_rect()));
}
TEST_F(LayerTreeHostCommonTest, ClipParentWithInterveningRenderSurface) {
// Ensure that intervening render surfaces are not a problem in the basic
// case. In the following tree, both render surfaces should be resized to
// accomodate for the clip child, despite an intervening clip.
//
// root (a render surface)
// + clip_parent (masks to bounds)
// + render_surface1 (sets opacity)
// + intervening (masks to bounds)
// + render_surface2 (also sets opacity)
// + clip_child
//
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* render_surface1 = AddChild<LayerImpl>(clip_parent);
LayerImpl* intervening = AddChild<LayerImpl>(render_surface1);
LayerImpl* render_surface2 = AddChild<LayerImpl>(intervening);
LayerImpl* clip_child = AddChild<LayerImpl>(render_surface2);
render_surface1->SetDrawsContent(true);
render_surface2->SetDrawsContent(true);
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
intervening->SetMasksToBounds(true);
clip_parent->SetMasksToBounds(true);
gfx::Transform translation_transform;
translation_transform.Translate(2, 2);
root->SetBounds(gfx::Size(50, 50));
clip_parent->SetPosition(gfx::PointF(1.f, 1.f));
clip_parent->SetBounds(gfx::Size(40, 40));
render_surface1->SetBounds(gfx::Size(10, 10));
render_surface1->test_properties()->force_render_surface = true;
intervening->SetPosition(gfx::PointF(1.f, 1.f));
intervening->SetBounds(gfx::Size(5, 5));
render_surface2->SetBounds(gfx::Size(10, 10));
render_surface2->test_properties()->force_render_surface = true;
clip_child->SetPosition(gfx::PointF(-10.f, -10.f));
clip_child->SetBounds(gfx::Size(60, 60));
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_TRUE(GetRenderSurface(render_surface1));
EXPECT_TRUE(GetRenderSurface(render_surface2));
// render_surface1 should apply the clip from clip_parent. Though there is a
// clip child, render_surface1 can apply the clip as there are no clips
// between the clip parent and render_surface1
EXPECT_EQ(gfx::Rect(1, 1, 40, 40),
GetRenderSurface(render_surface1)->clip_rect());
EXPECT_TRUE(GetRenderSurface(render_surface1)->is_clipped());
EXPECT_EQ(gfx::Rect(), render_surface1->clip_rect());
EXPECT_FALSE(render_surface1->is_clipped());
// render_surface2 could have expanded, as there is a clip between
// clip_child's clip (clip_parent) and render_surface2's clip (intervening).
// So, it should not be clipped (their bounds would no longer be reliable).
// We should resort to layer clipping in this case.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0),
GetRenderSurface(render_surface2)->clip_rect());
EXPECT_FALSE(GetRenderSurface(render_surface2)->is_clipped());
// This value is inherited from the clipping ancestor layer, 'intervening'.
EXPECT_EQ(gfx::Rect(0, 0, 5, 5), render_surface2->clip_rect());
EXPECT_TRUE(render_surface2->is_clipped());
// The content rects of render_surface2 should have expanded to contain the
// clip child.
EXPECT_EQ(gfx::Rect(0, 0, 40, 40),
GetRenderSurface(render_surface1)->content_rect());
EXPECT_EQ(gfx::Rect(-10, -10, 60, 60),
GetRenderSurface(render_surface2)->content_rect());
// The clip child should have inherited the clip parent's clip (projected to
// the right space, of course), but as render_surface1 already applies that
// clip, clip_child need not apply it again.
EXPECT_EQ(gfx::Rect(), clip_child->clip_rect());
EXPECT_EQ(gfx::Rect(9, 9, 40, 40), clip_child->visible_layer_rect());
EXPECT_FALSE(clip_child->is_clipped());
}
TEST_F(LayerTreeHostCommonTest, ClipParentScrolledInterveningLayer) {
// Ensure that intervening render surfaces are not a problem, even if there
// is a scroll involved. Note, we do _not_ have to consider any other sort
// of transform.
//
// root (a render surface)
// + clip_parent (masks to bounds)
// + render_surface1 (sets opacity)
// + intervening (masks to bounds AND scrolls)
// + render_surface2 (also sets opacity)
// + clip_child
//
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* render_surface1 = AddChild<LayerImpl>(clip_parent);
LayerImpl* intervening = AddChild<LayerImpl>(render_surface1);
LayerImpl* render_surface2 = AddChild<LayerImpl>(intervening);
LayerImpl* clip_child = AddChild<LayerImpl>(render_surface2);
render_surface1->SetDrawsContent(true);
render_surface2->SetDrawsContent(true);
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
intervening->SetMasksToBounds(true);
clip_parent->SetMasksToBounds(true);
intervening->SetScrollable(gfx::Size(1, 1));
intervening->SetElementId(LayerIdToElementIdForTesting(intervening->id()));
gfx::Transform translation_transform;
translation_transform.Translate(2, 2);
root->SetBounds(gfx::Size(50, 50));
clip_parent->test_properties()->transform = translation_transform;
clip_parent->SetPosition(gfx::PointF(1.f, 1.f));
clip_parent->SetBounds(gfx::Size(40, 40));
render_surface1->SetBounds(gfx::Size(10, 10));
render_surface1->test_properties()->force_render_surface = true;
intervening->SetPosition(gfx::PointF(1.f, 1.f));
intervening->SetBounds(gfx::Size(5, 5));
render_surface2->SetBounds(gfx::Size(10, 10));
render_surface2->test_properties()->force_render_surface = true;
clip_child->SetPosition(gfx::PointF(-10.f, -10.f));
clip_child->SetBounds(gfx::Size(60, 60));
BuildPropertyTreesForTesting();
intervening->SetCurrentScrollOffset(gfx::ScrollOffset(3, 3));
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_TRUE(GetRenderSurface(render_surface1));
EXPECT_TRUE(GetRenderSurface(render_surface2));
// render_surface1 should apply the clip from clip_parent. Though there is a
// clip child, render_surface1 can apply the clip as there are no clips
// between the clip parent and render_surface1
EXPECT_EQ(gfx::Rect(3, 3, 40, 40),
GetRenderSurface(render_surface1)->clip_rect());
EXPECT_TRUE(GetRenderSurface(render_surface1)->is_clipped());
EXPECT_EQ(gfx::Rect(), render_surface1->clip_rect());
EXPECT_FALSE(render_surface1->is_clipped());
// render_surface2 could have expanded, as there is a clip between
// clip_child's clip (clip_parent) and render_surface2's clip (intervening).
// So, it should not be clipped (their bounds would no longer be reliable).
// We should resort to layer clipping in this case.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0),
GetRenderSurface(render_surface2)->clip_rect());
EXPECT_FALSE(GetRenderSurface(render_surface2)->is_clipped());
// This value is inherited from the clipping ancestor layer, 'intervening'.
EXPECT_EQ(gfx::Rect(0, 0, 5, 5), render_surface2->clip_rect());
EXPECT_TRUE(render_surface2->is_clipped());
// The content rects of render_surface2 should have expanded to contain the
// clip child.
EXPECT_EQ(gfx::Rect(0, 0, 40, 40),
GetRenderSurface(render_surface1)->content_rect());
EXPECT_EQ(gfx::Rect(-10, -10, 60, 60),
GetRenderSurface(render_surface2)->content_rect());
// The clip child should have inherited the clip parent's clip (projected to
// the right space, of course), but as render_surface1 already applies that
// clip, clip_child need not apply it again.
EXPECT_EQ(gfx::Rect(), clip_child->clip_rect());
EXPECT_EQ(gfx::Rect(12, 12, 40, 40), clip_child->visible_layer_rect());
EXPECT_FALSE(clip_child->is_clipped());
}
TEST_F(LayerTreeHostCommonTest, DescendantsOfClipChildren) {
// Ensures that descendants of the clip child inherit the correct clip.
//
// root (a render surface)
// + clip_parent (masks to bounds)
// + intervening (masks to bounds)
// + clip_child
// + child
//
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChild<LayerImpl>(root);
LayerImpl* intervening = AddChild<LayerImpl>(clip_parent);
LayerImpl* clip_child = AddChild<LayerImpl>(intervening);
LayerImpl* child = AddChild<LayerImpl>(clip_child);
clip_child->SetDrawsContent(true);
child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
root->SetBounds(gfx::Size(50, 50));
clip_parent->SetBounds(gfx::Size(40, 40));
clip_parent->SetMasksToBounds(true);
intervening->SetBounds(gfx::Size(5, 5));
intervening->SetMasksToBounds(true);
clip_child->SetBounds(gfx::Size(60, 60));
child->SetBounds(gfx::Size(60, 60));
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
// Neither the clip child nor its descendant should have inherited the clip
// from |intervening|.
EXPECT_EQ(gfx::Rect(0, 0, 40, 40), clip_child->clip_rect());
EXPECT_TRUE(clip_child->is_clipped());
EXPECT_EQ(gfx::Rect(0, 0, 40, 40), child->visible_layer_rect());
EXPECT_TRUE(child->is_clipped());
}
TEST_F(LayerTreeHostCommonTest,
SurfacesShouldBeUnaffectedByNonDescendantClipChildren) {
// Ensures that non-descendant clip children in the tree do not affect
// render surfaces.
//
// root (a render surface)
// + clip_parent (masks to bounds)
// + clip_layer (masks to bounds)
// + render_surface1
// + clip_child
// + render_surface2
// + non_clip_child
//
// In this example render_surface2 should be unaffected by clip_child.
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* clip_layer = AddChild<LayerImpl>(clip_parent);
LayerImpl* render_surface1 = AddChild<LayerImpl>(clip_layer);
LayerImpl* clip_child = AddChild<LayerImpl>(render_surface1);
LayerImpl* render_surface2 = AddChild<LayerImpl>(clip_layer);
LayerImpl* non_clip_child = AddChild<LayerImpl>(render_surface2);
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
clip_parent->SetMasksToBounds(true);
clip_layer->SetMasksToBounds(true);
render_surface1->SetDrawsContent(true);
clip_child->SetDrawsContent(true);
render_surface2->SetDrawsContent(true);
non_clip_child->SetDrawsContent(true);
root->SetBounds(gfx::Size(15, 15));
clip_parent->SetBounds(gfx::Size(10, 10));
clip_layer->SetBounds(gfx::Size(10, 10));
render_surface1->SetPosition(gfx::PointF(5, 5));
render_surface1->SetBounds(gfx::Size(5, 5));
render_surface1->test_properties()->force_render_surface = true;
render_surface2->SetBounds(gfx::Size(5, 5));
render_surface2->test_properties()->force_render_surface = true;
clip_child->SetPosition(gfx::PointF(-1, 1));
clip_child->SetBounds(gfx::Size(10, 10));
non_clip_child->SetBounds(gfx::Size(5, 5));
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_TRUE(GetRenderSurface(render_surface1));
EXPECT_TRUE(GetRenderSurface(render_surface2));
EXPECT_EQ(gfx::Rect(-5, -5, 10, 10), render_surface1->clip_rect());
EXPECT_TRUE(render_surface1->is_clipped());
// The render surface should not clip (it has unclipped descendants), instead
// it should rely on layer clipping.
EXPECT_EQ(gfx::Rect(0, 0, 0, 0),
GetRenderSurface(render_surface1)->clip_rect());
EXPECT_FALSE(GetRenderSurface(render_surface1)->is_clipped());
// That said, it should have grown to accomodate the unclipped descendant and
// its own size.
EXPECT_EQ(gfx::Rect(-1, 0, 6, 5),
GetRenderSurface(render_surface1)->content_rect());
// This render surface should clip. It has no unclipped descendants.
EXPECT_EQ(gfx::Rect(0, 0, 10, 10),
GetRenderSurface(render_surface2)->clip_rect());
EXPECT_TRUE(GetRenderSurface(render_surface2)->is_clipped());
EXPECT_FALSE(render_surface2->is_clipped());
// It also shouldn't have grown to accomodate the clip child.
EXPECT_EQ(gfx::Rect(0, 0, 5, 5),
GetRenderSurface(render_surface2)->content_rect());
}
TEST_F(LayerTreeHostCommonTest,
CreateRenderSurfaceWhenFlattenInsideRenderingContext) {
// Verifies that Render Surfaces are created at the edge of rendering context.
LayerImpl* root = root_layer_for_testing();
LayerImpl* child1 = AddChildToRoot<LayerImpl>();
LayerImpl* child2 = AddChild<LayerImpl>(child1);
LayerImpl* child3 = AddChild<LayerImpl>(child2);
root->SetDrawsContent(true);
gfx::Size bounds(100, 100);
root->SetBounds(bounds);
child1->SetBounds(bounds);
child1->SetDrawsContent(true);
child1->test_properties()->should_flatten_transform = false;
child1->test_properties()->sorting_context_id = 1;
child2->SetBounds(bounds);
child2->SetDrawsContent(true);
child2->test_properties()->sorting_context_id = 1;
child3->SetBounds(bounds);
child3->SetDrawsContent(true);
child3->test_properties()->sorting_context_id = 1;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root);
// Verify which render surfaces were created.
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(child1), GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(child2), GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(child3), GetRenderSurface(child2));
}
TEST_F(LayerTreeHostCommonTest, DoNotIncludeBackfaceInvisibleSurfaces) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* back_facing = AddChild<LayerImpl>(root);
LayerImpl* render_surface1 = AddChild<LayerImpl>(back_facing);
LayerImpl* child1 = AddChild<LayerImpl>(render_surface1);
LayerImpl* flattener = AddChild<LayerImpl>(back_facing);
LayerImpl* render_surface2 = AddChild<LayerImpl>(flattener);
LayerImpl* child2 = AddChild<LayerImpl>(render_surface2);
child1->SetDrawsContent(true);
child2->SetDrawsContent(true);
root->SetBounds(gfx::Size(50, 50));
back_facing->SetBounds(gfx::Size(50, 50));
back_facing->test_properties()->should_flatten_transform = false;
render_surface1->SetBounds(gfx::Size(30, 30));
render_surface1->test_properties()->should_flatten_transform = false;
render_surface1->test_properties()->force_render_surface = true;
render_surface1->test_properties()->double_sided = false;
child1->SetBounds(gfx::Size(20, 20));
flattener->SetBounds(gfx::Size(30, 30));
render_surface2->SetBounds(gfx::Size(30, 30));
render_surface2->test_properties()->should_flatten_transform = false;
render_surface2->test_properties()->force_render_surface = true;
render_surface2->test_properties()->double_sided = false;
child2->SetBounds(gfx::Size(20, 20));
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(3u, render_surface_list_impl()->size());
EXPECT_EQ(2, render_surface_list_impl()->at(0)->num_contributors());
EXPECT_EQ(1, render_surface_list_impl()->at(1)->num_contributors());
gfx::Transform rotation_transform;
rotation_transform.RotateAboutXAxis(180.0);
back_facing->test_properties()->transform = rotation_transform;
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
// render_surface1 is in the same 3d rendering context as back_facing and is
// not double sided, so it should not be in RSLL. render_surface2 is also not
// double-sided, but will still be in RSLL as it's in a different 3d rendering
// context.
EXPECT_EQ(2u, render_surface_list_impl()->size());
EXPECT_EQ(1, render_surface_list_impl()->at(0)->num_contributors());
}
TEST_F(LayerTreeHostCommonTest, DoNotIncludeBackfaceInvisibleLayers) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
root->SetBounds(gfx::Size(50, 50));
root->test_properties()->should_flatten_transform = false;
child->SetBounds(gfx::Size(30, 30));
child->test_properties()->double_sided = false;
child->test_properties()->should_flatten_transform = false;
grand_child->SetBounds(gfx::Size(20, 20));
grand_child->SetDrawsContent(true);
grand_child->SetUseParentBackfaceVisibility(true);
grand_child->test_properties()->should_flatten_transform = false;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(1u, render_surface_list_impl()->size());
EXPECT_TRUE(grand_child->contributes_to_drawn_render_surface());
// A ll layers with invisible backfgaces should be checked.
EXPECT_FALSE(root->should_check_backface_visibility());
EXPECT_TRUE(child->should_check_backface_visibility());
EXPECT_TRUE(grand_child->should_check_backface_visibility());
gfx::Transform rotation_transform;
rotation_transform.RotateAboutXAxis(180.0);
child->test_properties()->transform = rotation_transform;
child->test_properties()->sorting_context_id = 1;
grand_child->test_properties()->sorting_context_id = 1;
child->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(1u, render_surface_list_impl()->size());
EXPECT_EQ(0, render_surface_list_impl()->at(0)->num_contributors());
// We should check for backface visibilty of child as it has a rotation
// transform. We should also check for grand_child as it uses the backface
// visibility of its parent.
EXPECT_FALSE(root->should_check_backface_visibility());
EXPECT_TRUE(child->should_check_backface_visibility());
EXPECT_TRUE(grand_child->should_check_backface_visibility());
grand_child->SetUseParentBackfaceVisibility(false);
grand_child->test_properties()->double_sided = false;
grand_child->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(1u, render_surface_list_impl()->size());
EXPECT_EQ(0, render_surface_list_impl()->at(0)->num_contributors());
// We should check the backface visibility of child as it has a rotation
// transform and for grand_child as it is in a 3d rendering context and not
// the root of it.
EXPECT_FALSE(root->should_check_backface_visibility());
EXPECT_TRUE(child->should_check_backface_visibility());
EXPECT_TRUE(grand_child->should_check_backface_visibility());
}
TEST_F(LayerTreeHostCommonTest, TransformAnimationUpdatesBackfaceVisibility) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* back_facing = AddChild<LayerImpl>(root);
LayerImpl* render_surface1 = AddChild<LayerImpl>(back_facing);
LayerImpl* render_surface2 = AddChild<LayerImpl>(back_facing);
gfx::Transform rotate_about_y;
rotate_about_y.RotateAboutYAxis(180.0);
root->SetBounds(gfx::Size(50, 50));
root->test_properties()->should_flatten_transform = false;
root->test_properties()->sorting_context_id = 1;
back_facing->test_properties()->transform = rotate_about_y;
back_facing->SetBounds(gfx::Size(50, 50));
back_facing->test_properties()->should_flatten_transform = false;
back_facing->test_properties()->sorting_context_id = 1;
render_surface1->SetBounds(gfx::Size(30, 30));
render_surface1->test_properties()->should_flatten_transform = false;
render_surface1->test_properties()->double_sided = false;
render_surface1->test_properties()->force_render_surface = true;
render_surface1->test_properties()->sorting_context_id = 1;
render_surface2->SetBounds(gfx::Size(30, 30));
render_surface2->test_properties()->should_flatten_transform = false;
render_surface2->test_properties()->double_sided = false;
render_surface2->test_properties()->force_render_surface = true;
render_surface2->test_properties()->sorting_context_id = 1;
SetElementIdsForTesting();
ExecuteCalculateDrawProperties(root);
const EffectTree& tree =
root->layer_tree_impl()->property_trees()->effect_tree;
EXPECT_TRUE(tree.Node(render_surface1->effect_tree_index())
->hidden_by_backface_visibility);
EXPECT_TRUE(tree.Node(render_surface2->effect_tree_index())
->hidden_by_backface_visibility);
root->layer_tree_impl()->SetTransformMutated(back_facing->element_id(),
gfx::Transform());
root->layer_tree_impl()->SetTransformMutated(render_surface2->element_id(),
rotate_about_y);
ExecuteCalculateDrawProperties(root);
EXPECT_FALSE(tree.Node(render_surface1->effect_tree_index())
->hidden_by_backface_visibility);
EXPECT_TRUE(tree.Node(render_surface2->effect_tree_index())
->hidden_by_backface_visibility);
root->layer_tree_impl()->SetTransformMutated(render_surface1->element_id(),
rotate_about_y);
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(tree.Node(render_surface1->effect_tree_index())
->hidden_by_backface_visibility);
EXPECT_TRUE(tree.Node(render_surface2->effect_tree_index())
->hidden_by_backface_visibility);
}
TEST_F(LayerTreeHostCommonTest, ClippedByScrollParent) {
// Checks that the simple case (being clipped by a scroll parent that would
// have been processed before you anyhow) results in the right clips.
//
// + root
// + scroll_parent_border
// | + scroll_parent_clip
// | + scroll_parent
// + scroll_child
//
LayerImpl* root = root_layer_for_testing();
LayerImpl* scroll_parent_border = AddChildToRoot<LayerImpl>();
LayerImpl* scroll_parent_clip = AddChild<LayerImpl>(scroll_parent_border);
LayerImpl* scroll_parent = AddChild<LayerImpl>(scroll_parent_clip);
LayerImpl* scroll_child = AddChild<LayerImpl>(root);
scroll_parent->SetDrawsContent(true);
scroll_child->SetDrawsContent(true);
scroll_parent_clip->SetMasksToBounds(true);
scroll_child->test_properties()->scroll_parent = scroll_parent;
root->SetBounds(gfx::Size(50, 50));
scroll_parent_border->SetBounds(gfx::Size(40, 40));
scroll_parent_clip->SetBounds(gfx::Size(30, 30));
scroll_parent->SetBounds(gfx::Size(50, 50));
scroll_child->SetBounds(gfx::Size(50, 50));
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_EQ(gfx::Rect(0, 0, 30, 30), scroll_child->clip_rect());
EXPECT_TRUE(scroll_child->is_clipped());
}
TEST_F(LayerTreeHostCommonTest, ScrollChildAndScrollParentDifferentTargets) {
// Tests the computation of draw transform for the scroll child when its
// target is different from its scroll parent's target.
LayerImpl* root = root_layer_for_testing();
LayerImpl* scroll_child_target = AddChildToRoot<LayerImpl>();
LayerImpl* scroll_child = AddChild<LayerImpl>(scroll_child_target);
LayerImpl* scroll_parent_target = AddChild<LayerImpl>(scroll_child_target);
LayerImpl* scroll_parent = AddChild<LayerImpl>(scroll_parent_target);
scroll_parent->SetDrawsContent(true);
scroll_child->SetDrawsContent(true);
scroll_child->test_properties()->scroll_parent = scroll_parent;
root->SetBounds(gfx::Size(50, 50));
scroll_child_target->SetBounds(gfx::Size(50, 50));
scroll_child_target->test_properties()->force_render_surface = true;
scroll_child->SetBounds(gfx::Size(50, 50));
scroll_parent_target->SetPosition(gfx::PointF(10, 10));
scroll_parent_target->SetBounds(gfx::Size(50, 50));
scroll_parent_target->SetMasksToBounds(true);
scroll_parent_target->test_properties()->force_render_surface = true;
scroll_parent->SetBounds(gfx::Size(50, 50));
float device_scale_factor = 1.5f;
RenderSurfaceList render_surface_list_impl;
gfx::Size device_viewport_size =
gfx::Size(root->bounds().width() * device_scale_factor,
root->bounds().height() * device_scale_factor);
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, device_viewport_size, gfx::Transform(), &render_surface_list_impl);
inputs.device_scale_factor = device_scale_factor;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_EQ(scroll_child->effect_tree_index(),
scroll_child_target->effect_tree_index());
EXPECT_EQ(scroll_child->visible_layer_rect(), gfx::Rect(10, 10, 40, 40));
EXPECT_EQ(scroll_child->clip_rect(), gfx::Rect(15, 15, 75, 75));
gfx::Transform scale;
scale.Scale(1.5f, 1.5f);
EXPECT_TRANSFORMATION_MATRIX_EQ(scroll_child->DrawTransform(), scale);
}
TEST_F(LayerTreeHostCommonTest, SingularTransformSubtreesDoNotDraw) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* parent = AddChildToRoot<LayerImpl>();
LayerImpl* child = AddChild<LayerImpl>(parent);
root->SetBounds(gfx::Size(50, 50));
root->SetDrawsContent(true);
root->test_properties()->sorting_context_id = 1;
parent->SetBounds(gfx::Size(30, 30));
parent->SetDrawsContent(true);
parent->test_properties()->force_render_surface = true;
parent->test_properties()->sorting_context_id = 1;
child->SetBounds(gfx::Size(20, 20));
child->SetDrawsContent(true);
child->test_properties()->force_render_surface = true;
child->test_properties()->sorting_context_id = 1;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(3u, render_surface_list_impl()->size());
gfx::Transform singular_transform;
singular_transform.Scale3d(
SkDoubleToMScalar(1.0), SkDoubleToMScalar(1.0), SkDoubleToMScalar(0.0));
child->test_properties()->transform = singular_transform;
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(2u, render_surface_list_impl()->size());
// Ensure that the entire subtree under a layer with singular transform does
// not get rendered.
parent->test_properties()->transform = singular_transform;
child->test_properties()->transform = gfx::Transform();
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(1u, render_surface_list_impl()->size());
}
TEST_F(LayerTreeHostCommonTest, ClippedByOutOfOrderScrollParent) {
// Checks that clipping by a scroll parent that follows you in paint order
// still results in correct clipping.
//
// + root
// + scroll_parent_border
// + scroll_parent_clip
// + scroll_parent
// + scroll_child
//
LayerImpl* root = root_layer_for_testing();
LayerImpl* scroll_parent_border = AddChild<LayerImpl>(root);
LayerImpl* scroll_parent_clip = AddChild<LayerImpl>(scroll_parent_border);
LayerImpl* scroll_parent = AddChild<LayerImpl>(scroll_parent_clip);
LayerImpl* scroll_child = AddChild<LayerImpl>(root);
scroll_parent->SetDrawsContent(true);
scroll_child->SetDrawsContent(true);
root->SetBounds(gfx::Size(50, 50));
scroll_parent_border->SetBounds(gfx::Size(40, 40));
scroll_parent_clip->SetBounds(gfx::Size(30, 30));
scroll_parent_clip->SetMasksToBounds(true);
scroll_parent->SetBounds(gfx::Size(50, 50));
scroll_child->SetBounds(gfx::Size(50, 50));
scroll_child->test_properties()->scroll_parent = scroll_parent;
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_EQ(gfx::Rect(0, 0, 30, 30), scroll_child->clip_rect());
EXPECT_TRUE(scroll_child->is_clipped());
}
TEST_F(LayerTreeHostCommonTest, ClippedByOutOfOrderScrollGrandparent) {
// Checks that clipping by a scroll parent and scroll grandparent that follow
// you in paint order still results in correct clipping.
//
// + root
// + scroll_child
// + scroll_parent_border
// | + scroll_parent_clip
// | + scroll_parent
// + scroll_grandparent_border
// + scroll_grandparent_clip
// + scroll_grandparent
//
LayerImpl* root = root_layer_for_testing();
LayerImpl* scroll_child = AddChild<LayerImpl>(root);
LayerImpl* scroll_parent_border = AddChild<LayerImpl>(root);
LayerImpl* scroll_parent_clip = AddChild<LayerImpl>(scroll_parent_border);
LayerImpl* scroll_parent = AddChild<LayerImpl>(scroll_parent_clip);
LayerImpl* scroll_grandparent_border = AddChild<LayerImpl>(root);
LayerImpl* scroll_grandparent_clip =
AddChild<LayerImpl>(scroll_grandparent_border);
LayerImpl* scroll_grandparent = AddChild<LayerImpl>(scroll_grandparent_clip);
scroll_parent->SetDrawsContent(true);
scroll_grandparent->SetDrawsContent(true);
scroll_child->SetDrawsContent(true);
scroll_parent_clip->SetMasksToBounds(true);
scroll_grandparent_clip->SetMasksToBounds(true);
scroll_child->test_properties()->scroll_parent = scroll_parent;
scroll_parent_border->test_properties()->scroll_parent = scroll_grandparent;
root->SetBounds(gfx::Size(50, 50));
scroll_grandparent_border->SetBounds(gfx::Size(40, 40));
scroll_grandparent_clip->SetBounds(gfx::Size(20, 20));
scroll_grandparent->SetBounds(gfx::Size(50, 50));
scroll_parent_border->SetBounds(gfx::Size(40, 40));
scroll_parent_clip->SetBounds(gfx::Size(30, 30));
scroll_parent->SetBounds(gfx::Size(50, 50));
scroll_child->SetBounds(gfx::Size(50, 50));
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_EQ(gfx::Rect(0, 0, 20, 20), scroll_child->clip_rect());
EXPECT_TRUE(scroll_child->is_clipped());
// Despite the fact that we visited the above layers out of order to get the
// correct clip, the layer lists should be unaffected.
EXPECT_EQ(3, GetRenderSurface(root)->num_contributors());
EXPECT_TRUE(scroll_child->contributes_to_drawn_render_surface());
EXPECT_TRUE(scroll_parent->contributes_to_drawn_render_surface());
EXPECT_TRUE(scroll_grandparent->contributes_to_drawn_render_surface());
}
TEST_F(LayerTreeHostCommonTest, OutOfOrderClippingRequiresRSLLSorting) {
// Ensures that even if we visit layers out of order, we still produce a
// correctly ordered render surface layer list.
// + root
// + scroll_child
// + scroll_parent_border
// + scroll_parent_clip
// + scroll_parent
// + render_surface2
// + scroll_grandparent_border
// + scroll_grandparent_clip
// + scroll_grandparent
// + render_surface1
//
LayerImpl* root = root_layer_for_testing();
root->SetDrawsContent(true);
LayerImpl* scroll_child = AddChild<LayerImpl>(root);
scroll_child->SetDrawsContent(true);
LayerImpl* scroll_parent_border = AddChild<LayerImpl>(root);
LayerImpl* scroll_parent_clip = AddChild<LayerImpl>(scroll_parent_border);
LayerImpl* scroll_parent = AddChild<LayerImpl>(scroll_parent_clip);
LayerImpl* render_surface2 = AddChild<LayerImpl>(scroll_parent);
LayerImpl* scroll_grandparent_border = AddChild<LayerImpl>(root);
LayerImpl* scroll_grandparent_clip =
AddChild<LayerImpl>(scroll_grandparent_border);
LayerImpl* scroll_grandparent = AddChild<LayerImpl>(scroll_grandparent_clip);
LayerImpl* render_surface1 = AddChild<LayerImpl>(scroll_grandparent);
scroll_parent->SetDrawsContent(true);
render_surface1->SetDrawsContent(true);
scroll_grandparent->SetDrawsContent(true);
render_surface2->SetDrawsContent(true);
scroll_parent_clip->SetMasksToBounds(true);
scroll_grandparent_clip->SetMasksToBounds(true);
scroll_child->test_properties()->scroll_parent = scroll_parent;
scroll_parent_border->test_properties()->scroll_parent = scroll_grandparent;
root->SetBounds(gfx::Size(50, 50));
scroll_grandparent_border->SetBounds(gfx::Size(40, 40));
scroll_grandparent_clip->SetBounds(gfx::Size(20, 20));
scroll_grandparent->SetBounds(gfx::Size(50, 50));
render_surface1->SetBounds(gfx::Size(50, 50));
render_surface1->test_properties()->force_render_surface = true;
scroll_parent_border->SetBounds(gfx::Size(40, 40));
scroll_parent_clip->SetBounds(gfx::Size(30, 30));
scroll_parent->SetBounds(gfx::Size(50, 50));
render_surface2->SetBounds(gfx::Size(50, 50));
render_surface2->test_properties()->force_render_surface = true;
scroll_child->SetBounds(gfx::Size(50, 50));
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_EQ(gfx::Rect(0, 0, 20, 20), scroll_child->clip_rect());
EXPECT_TRUE(scroll_child->is_clipped());
// Despite the fact that we had to process the layers out of order to get the
// right clip, our render_surface_list's order should be unaffected.
EXPECT_EQ(3u, render_surface_list_impl()->size());
EXPECT_EQ(GetRenderSurface(root), render_surface_list_impl()->at(0));
EXPECT_EQ(GetRenderSurface(render_surface2),
render_surface_list_impl()->at(1));
EXPECT_EQ(GetRenderSurface(render_surface1),
render_surface_list_impl()->at(2));
}
TEST_F(LayerTreeHostCommonTest, FixedPositionWithInterveningRenderSurface) {
// Ensures that when we have a render surface between a fixed position layer
// and its container, we compute the fixed position layer's draw transform
// with respect to that intervening render surface, not with respect to its
// container's render target.
//
// + root
// + render_surface
// + fixed
// + child
//
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChild<LayerImpl>(root);
LayerImpl* fixed = AddChild<LayerImpl>(render_surface);
LayerImpl* child = AddChild<LayerImpl>(fixed);
render_surface->test_properties()->force_render_surface = true;
root->test_properties()->is_container_for_fixed_position_layers = true;
LayerPositionConstraint constraint;
constraint.set_is_fixed_position(true);
fixed->test_properties()->position_constraint = constraint;
root->SetBounds(gfx::Size(50, 50));
render_surface->SetPosition(gfx::PointF(7.f, 9.f));
render_surface->SetBounds(gfx::Size(50, 50));
render_surface->SetDrawsContent(true);
fixed->SetPosition(gfx::PointF(10.f, 15.f));
fixed->SetBounds(gfx::Size(50, 50));
fixed->SetDrawsContent(true);
child->SetPosition(gfx::PointF(1.f, 2.f));
child->SetBounds(gfx::Size(50, 50));
child->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
TransformTree& transform_tree =
host_impl()->active_tree()->property_trees()->transform_tree;
EffectTree& effect_tree =
host_impl()->active_tree()->property_trees()->effect_tree;
gfx::Transform expected_fixed_draw_transform;
expected_fixed_draw_transform.Translate(10.f, 15.f);
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_fixed_draw_transform,
draw_property_utils::DrawTransform(fixed, transform_tree, effect_tree));
gfx::Transform expected_fixed_screen_space_transform;
expected_fixed_screen_space_transform.Translate(17.f, 24.f);
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_fixed_screen_space_transform,
draw_property_utils::ScreenSpaceTransform(fixed, transform_tree));
gfx::Transform expected_child_draw_transform;
expected_child_draw_transform.Translate(11.f, 17.f);
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_child_draw_transform,
draw_property_utils::DrawTransform(child, transform_tree, effect_tree));
gfx::Transform expected_child_screen_space_transform;
expected_child_screen_space_transform.Translate(18.f, 26.f);
EXPECT_TRANSFORMATION_MATRIX_EQ(
expected_child_screen_space_transform,
draw_property_utils::ScreenSpaceTransform(child, transform_tree));
}
TEST_F(LayerTreeHostCommonTest, ScrollCompensationWithRounding) {
// This test verifies that a scrolling layer that gets snapped to
// integer coordinates doesn't move a fixed position child.
//
// + root
// + container
// + scroller
// + fixed
//
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
host_impl.CreatePendingTree();
std::unique_ptr<LayerImpl> root_ptr =
LayerImpl::Create(host_impl.active_tree(), 1);
LayerImpl* root = root_ptr.get();
std::unique_ptr<LayerImpl> container =
LayerImpl::Create(host_impl.active_tree(), 2);
LayerImpl* container_layer = container.get();
std::unique_ptr<LayerImpl> scroller =
LayerImpl::Create(host_impl.active_tree(), 3);
LayerImpl* scroll_layer = scroller.get();
std::unique_ptr<LayerImpl> fixed =
LayerImpl::Create(host_impl.active_tree(), 4);
LayerImpl* fixed_layer = fixed.get();
container->test_properties()->is_container_for_fixed_position_layers = true;
LayerPositionConstraint constraint;
constraint.set_is_fixed_position(true);
fixed->test_properties()->position_constraint = constraint;
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
gfx::Transform container_transform;
container_transform.Translate3d(10.0, 20.0, 0.0);
gfx::Vector2dF container_offset = container_transform.To2dTranslation();
root->SetBounds(gfx::Size(50, 50));
container->test_properties()->transform = container_transform;
container->SetBounds(gfx::Size(40, 40));
container->SetDrawsContent(true);
scroller->SetBounds(gfx::Size(30, 30));
scroller->SetScrollable(container->bounds());
scroller->SetDrawsContent(true);
fixed->SetBounds(gfx::Size(50, 50));
fixed->SetDrawsContent(true);
scroller->test_properties()->AddChild(std::move(fixed));
container->test_properties()->AddChild(std::move(scroller));
root->test_properties()->AddChild(std::move(container));
root->layer_tree_impl()->SetRootLayerForTesting(std::move(root_ptr));
root->layer_tree_impl()->BuildPropertyTreesForTesting();
// Rounded to integers already.
{
gfx::Vector2dF scroll_delta(3.0, 5.0);
SetScrollOffsetDelta(scroll_layer, scroll_delta);
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), &render_surface_list);
root->layer_tree_impl()
->property_trees()
->transform_tree.set_source_to_parent_updates_allowed(false);
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_TRANSFORMATION_MATRIX_EQ(
container_layer->draw_properties().screen_space_transform,
fixed_layer->draw_properties().screen_space_transform);
EXPECT_VECTOR_EQ(
fixed_layer->draw_properties().screen_space_transform.To2dTranslation(),
container_offset);
EXPECT_VECTOR_EQ(scroll_layer->draw_properties()
.screen_space_transform.To2dTranslation(),
container_offset - scroll_delta);
}
// Scroll delta requiring rounding.
{
gfx::Vector2dF scroll_delta(4.1f, 8.1f);
SetScrollOffsetDelta(scroll_layer, scroll_delta);
gfx::Vector2dF rounded_scroll_delta(4.f, 8.f);
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), &render_surface_list);
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_TRANSFORMATION_MATRIX_EQ(
container_layer->draw_properties().screen_space_transform,
fixed_layer->draw_properties().screen_space_transform);
EXPECT_VECTOR_EQ(
fixed_layer->draw_properties().screen_space_transform.To2dTranslation(),
container_offset);
EXPECT_VECTOR_EQ(scroll_layer->draw_properties()
.screen_space_transform.To2dTranslation(),
container_offset - rounded_scroll_delta);
}
// Scale is applied earlier in the tree.
{
SetScrollOffsetDelta(scroll_layer, gfx::Vector2dF());
gfx::Transform scaled_container_transform = container_transform;
scaled_container_transform.Scale3d(2.0, 2.0, 1.0);
container_layer->test_properties()->transform = scaled_container_transform;
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
gfx::Vector2dF scroll_delta(4.5f, 8.5f);
SetScrollOffsetDelta(scroll_layer, scroll_delta);
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), &render_surface_list);
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_TRANSFORMATION_MATRIX_EQ(
container_layer->draw_properties().screen_space_transform,
fixed_layer->draw_properties().screen_space_transform);
EXPECT_VECTOR_EQ(
fixed_layer->draw_properties().screen_space_transform.To2dTranslation(),
container_offset);
container_layer->test_properties()->transform = container_transform;
}
}
TEST_F(LayerTreeHostCommonTest,
ScrollSnappingWithAnimatedScreenSpaceTransform) {
// This test verifies that a scrolling layer whose screen space transform is
// animating doesn't get snapped to integer coordinates.
//
// + root
// + animated layer
// + surface
// + container
// + scroller
//
LayerImpl* root = root_layer_for_testing();
LayerImpl* animated_layer = AddChildToRoot<FakePictureLayerImpl>();
LayerImpl* surface = AddChild<LayerImpl>(animated_layer);
LayerImpl* container = AddChild<LayerImpl>(surface);
LayerImpl* scroller = AddChild<LayerImpl>(container);
gfx::Transform start_scale;
start_scale.Scale(1.5f, 1.5f);
root->SetBounds(gfx::Size(50, 50));
animated_layer->test_properties()->transform = start_scale;
animated_layer->SetBounds(gfx::Size(50, 50));
surface->SetBounds(gfx::Size(50, 50));
surface->test_properties()->force_render_surface = true;
container->SetBounds(gfx::Size(50, 50));
scroller->SetBounds(gfx::Size(100, 100));
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
scroller->SetScrollable(container->bounds());
scroller->SetDrawsContent(true);
gfx::Transform end_scale;
end_scale.Scale(2.f, 2.f);
TransformOperations start_operations;
start_operations.AppendMatrix(start_scale);
TransformOperations end_operations;
end_operations.AppendMatrix(end_scale);
SetElementIdsForTesting();
AddAnimatedTransformToElementWithAnimation(animated_layer->element_id(),
timeline_impl(), 1.0,
start_operations, end_operations);
BuildPropertyTreesForTesting();
gfx::Vector2dF scroll_delta(5.f, 9.f);
SetScrollOffsetDelta(scroller, scroll_delta);
ExecuteCalculateDrawProperties(root);
gfx::Vector2dF expected_draw_transform_translation(-7.5f, -13.5f);
EXPECT_VECTOR2DF_EQ(expected_draw_transform_translation,
scroller->DrawTransform().To2dTranslation());
}
TEST_F(LayerTreeHostCommonTest, ScrollSnappingWithScrollChild) {
// This test verifies that a scrolling child of a scrolling layer doesn't get
// snapped to integer coordinates.
//
// + root
// + container
// + scroller
// + scroll_child
//
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> scroll_child = Layer::Create();
root->AddChild(container);
root->AddChild(scroll_child);
container->AddChild(scroller);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
scroll_child->SetScrollParent(scroller.get());
gfx::Transform rotate;
rotate.RotateAboutYAxis(30);
root->SetBounds(gfx::Size(50, 50));
container->SetBounds(gfx::Size(50, 50));
scroller->SetBounds(gfx::Size(100, 100));
scroller->SetScrollable(container->bounds());
scroller->SetPosition(gfx::PointF(10.3f, 10.3f));
scroll_child->SetBounds(gfx::Size(10, 10));
scroll_child->SetTransform(rotate);
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* scroll_child_impl = layer_tree_impl->LayerById(scroll_child->id());
gfx::Vector2dF scroll_delta(5.f, 9.f);
SetScrollOffsetDelta(scroller_impl, scroll_delta);
ExecuteCalculateDrawProperties(root_impl);
gfx::Vector2dF expected_scroller_screen_space_transform_translation(5.f, 1.f);
EXPECT_VECTOR2DF_EQ(expected_scroller_screen_space_transform_translation,
scroller_impl->ScreenSpaceTransform().To2dTranslation());
gfx::Transform expected_scroll_child_screen_space_transform;
expected_scroll_child_screen_space_transform.Translate(-5.3f, -9.3f);
expected_scroll_child_screen_space_transform.RotateAboutYAxis(30);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected_scroll_child_screen_space_transform,
scroll_child_impl->ScreenSpaceTransform());
}
TEST_F(LayerTreeHostCommonTest, StickyPositionTop) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(sticky_pos);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_top = true;
sticky_position.top_offset = 10.0f;
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(10, 20, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 0, 50, 50);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(100, 100));
container->SetBounds(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(1000, 1000));
scroller->SetScrollable(container->bounds());
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(10, 20));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(10.f, 20.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll less than sticking point, sticky element should move with scroll as
// we haven't gotten to the initial sticky item location yet.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(5.f, 5.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(5.f, 15.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the sticking point, the Y coordinate should now be clamped.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(15.f, 15.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(-5.f, 10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(15.f, 25.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(-5.f, 10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the end of the sticky container (note: this element does not
// have its own layer as it does not need to be composited).
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(15.f, 50.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(-5.f, -10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
TEST_F(LayerTreeHostCommonTest, StickyPositionTopScrollParent) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
root->AddChild(sticky_pos);
sticky_pos->SetScrollParent(scroller.get());
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
// The sticky layer has already been scrolled on the main thread side, and has
// stuck. This test then checks that further changes from cc-only scrolling
// are handled correctly.
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_top = true;
sticky_position.top_offset = 10.0f;
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(10, 20, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 0, 50, 50);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(200, 200));
container->SetBounds(gfx::Size(100, 100));
container->SetPosition(gfx::PointF(50, 50));
scroller->SetBounds(gfx::Size(1000, 1000));
scroller->SetScrollable(container->bounds());
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(60, 70));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(60.f, 70.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll less than sticking point, sticky element should move with scroll as
// we haven't gotten to the initial sticky item location yet.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(5.f, 5.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(55.f, 65.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the sticking point, the Y coordinate should now be clamped.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(15.f, 15.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(45.f, 60.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(15.f, 25.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(45.f, 60.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the end of the sticky container (note: this element does not
// have its own layer as it does not need to be composited).
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(15.f, 50.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(45.f, 40.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
TEST_F(LayerTreeHostCommonTest, StickyPositionSubpixelScroll) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(sticky_pos);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_bottom = true;
sticky_position.bottom_offset = 10.0f;
sticky_position.constraint_box_rect = gfx::RectF(0, 0, 100, 100);
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(0, 200, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 0, 100, 500);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(100, 100));
container->SetBounds(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(100, 1000));
scroller->SetScrollable(container->bounds());
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(0, 200));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
ExecuteCalculateDrawProperties(root_impl);
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 0.8f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 80.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
TEST_F(LayerTreeHostCommonTest, StickyPositionBottom) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(sticky_pos);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_bottom = true;
sticky_position.bottom_offset = 10.0f;
sticky_position.constraint_box_rect = gfx::RectF(0, 0, 100, 100);
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(0, 150, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 100, 50, 50);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(100, 100));
container->SetBounds(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(1000, 1000));
scroller->SetScrollable(container->bounds());
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(0, 150));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
// Initially the sticky element is moved up to the top of the container.
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 100.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 5.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 95.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Once we get past the top of the container it moves to be aligned 10px
// up from the the bottom of the scroller.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 25.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 80.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 30.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 80.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Once we scroll past its initial location, it sticks there.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 150.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
TEST_F(LayerTreeHostCommonTest, StickyPositionBottomOuterViewportDelta) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> page_scale = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> outer_clip = Layer::Create();
scoped_refptr<Layer> outer_viewport = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(page_scale);
page_scale->AddChild(scroller);
scroller->AddChild(outer_clip);
outer_clip->AddChild(outer_viewport);
outer_viewport->AddChild(sticky_pos);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
LayerTreeHost::ViewportLayers viewport_layers;
viewport_layers.page_scale = page_scale;
viewport_layers.inner_viewport_container = root;
viewport_layers.outer_viewport_container = outer_clip;
viewport_layers.inner_viewport_scroll = scroller;
viewport_layers.outer_viewport_scroll = outer_viewport;
host()->RegisterViewportLayers(viewport_layers);
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_bottom = true;
sticky_position.bottom_offset = 10.0f;
sticky_position.constraint_box_rect = gfx::RectF(0, 0, 100, 100);
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(0, 70, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 60, 100, 100);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(100, 100));
scroller->SetScrollable(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(100, 1000));
outer_clip->SetBounds(gfx::Size(100, 100));
outer_viewport->SetScrollable(gfx::Size(100, 100));
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(0, 70));
ExecuteCalculateDrawProperties(root.get(), 1.f, 1.f, root.get(),
scroller.get(), outer_viewport.get());
host()->CommitAndCreateLayerImplTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
ASSERT_EQ(outer_viewport->id(),
layer_tree_impl->OuterViewportScrollLayer()->id());
LayerImpl* inner_scroll = layer_tree_impl->InnerViewportScrollLayer();
LayerImpl* outer_scroll = layer_tree_impl->OuterViewportScrollLayer();
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
LayerImpl* outer_clip_impl = layer_tree_impl->LayerById(outer_clip->id());
// Initially the sticky element is moved to the bottom of the container.
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 70.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// We start to hide the toolbar, but not far enough that the sticky element
// should be moved up yet.
outer_clip_impl->SetViewportBoundsDelta(gfx::Vector2dF(0.f, -10.f));
ExecuteCalculateDrawProperties(root_impl, 1.f, 1.f, root_impl, inner_scroll,
outer_scroll);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 70.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// On hiding more of the toolbar the sticky element starts to stick.
outer_clip_impl->SetViewportBoundsDelta(gfx::Vector2dF(0.f, -20.f));
ExecuteCalculateDrawProperties(root_impl, 1.f, 1.f, root_impl, inner_scroll,
outer_scroll);
// On hiding more the sticky element stops moving as it has reached its
// limit.
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 60.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
outer_clip_impl->SetViewportBoundsDelta(gfx::Vector2dF(0.f, -30.f));
ExecuteCalculateDrawProperties(root_impl, 1.f, 1.f, root_impl, inner_scroll,
outer_scroll);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 60.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
TEST_F(LayerTreeHostCommonTest, StickyPositionLeftRight) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(sticky_pos);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_left = true;
sticky_position.is_anchored_right = true;
sticky_position.left_offset = 10.f;
sticky_position.right_offset = 10.f;
sticky_position.constraint_box_rect = gfx::RectF(0, 0, 100, 100);
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(145, 0, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(100, 0, 100, 100);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(100, 100));
container->SetBounds(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(1000, 1000));
scroller->SetScrollable(container->bounds());
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(145, 0));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
// Initially the sticky element is moved the leftmost side of the container.
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(100.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(5.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(95.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Once we get past the left side of the container it moves to be aligned 10px
// up from the the right of the scroller.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(25.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(80.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(30.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(80.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// When we get to the sticky element's original position we stop sticking
// to the right.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(95.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(50.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(105.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(40.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// The element starts sticking to the left once we scroll far enough.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(150.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(10.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(155.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(10.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Finally it stops sticking when it hits the right side of the container.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(190.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(195.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(-5.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
// This test ensures that the compositor sticky position code correctly accounts
// for the element having been given a position from the main thread sticky
// position code.
TEST_F(LayerTreeHostCommonTest, StickyPositionMainThreadUpdates) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(sticky_pos);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_top = true;
sticky_position.top_offset = 10.0f;
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(10, 20, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 0, 50, 50);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(100, 100));
container->SetBounds(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(1000, 1000));
scroller->SetScrollable(container->bounds());
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(10, 20));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(10.f, 20.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll less than sticking point, sticky element should move with scroll as
// we haven't gotten to the initial sticky item location yet.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(5.f, 5.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(5.f, 15.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the sticking point, the Y coordinate should now be clamped.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(15.f, 15.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(-5.f, 10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Now the main thread commits the new position of the sticky element.
scroller->SetScrollOffset(gfx::ScrollOffset(15, 15));
// Shift the layer by -offset_for_position_sticky.
sticky_pos->SetPosition(gfx::PointF(10, 25) - gfx::Vector2dF(0, 5));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
layer_tree_impl = host()->host_impl()->active_tree();
root_impl = layer_tree_impl->LayerById(root->id());
scroller_impl = layer_tree_impl->LayerById(scroller->id());
sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
// The element should still be where it was before. We reset the delta to
// (0, 0) because we have synced a scroll offset of (15, 15) from the main
// thread.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(-5.f, 10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// And if we scroll a little further it remains there.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 10.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(-5.f, 10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
// This tests the main thread updates with a composited sticky container. In
// this case the position received from main is relative to the container but
// the constraint rects are relative to the ancestor scroller.
TEST_F(LayerTreeHostCommonTest, StickyPositionCompositedContainer) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> sticky_container = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(sticky_container);
sticky_container->AddChild(sticky_pos);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_top = true;
sticky_position.top_offset = 10.0f;
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(20, 30, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(20, 20, 30, 30);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(100, 100));
container->SetBounds(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(1000, 1000));
scroller->SetScrollable(container->bounds());
sticky_container->SetPosition(gfx::PointF(20, 20));
sticky_container->SetBounds(gfx::Size(30, 30));
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(0, 10));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(20.f, 30.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll less than sticking point, sticky element should move with scroll as
// we haven't gotten to the initial sticky item location yet.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 5.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(20.f, 25.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the sticking point, the Y coordinate should now be clamped.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 25.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(20.f, 10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Now the main thread commits the new position of the sticky element.
scroller->SetScrollOffset(gfx::ScrollOffset(0, 25));
// Shift the layer by -offset_for_position_sticky.
sticky_pos->SetPosition(gfx::PointF(0, 15) - gfx::Vector2dF(0, 5));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
layer_tree_impl = host()->host_impl()->active_tree();
root_impl = layer_tree_impl->LayerById(root->id());
scroller_impl = layer_tree_impl->LayerById(scroller->id());
sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
// The element should still be where it was before. We reset the delta to
// (0, 0) because we have synced a scroll offset of (0, 25) from the main
// thread.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 0.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(20.f, 10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// And if we scroll a little further it remains there.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 5.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(20.f, 10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// And hits the bottom of the container.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 10.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(20.f, 5.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
// A transform on a sticky element should not affect its sticky position.
TEST_F(LayerTreeHostCommonTest, StickyPositionScaledStickyBox) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(sticky_pos);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
gfx::Transform t;
t.Scale(2, 2);
sticky_pos->SetTransform(t);
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_top = true;
sticky_position.top_offset = 0.0f;
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(0, 20, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 0, 50, 50);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(100, 100));
container->SetBounds(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(1000, 1000));
scroller->SetScrollable(container->bounds());
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(0, 20));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 20.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll less than sticking point, sticky element should move with scroll as
// we haven't gotten to the initial sticky item location yet.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 15.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 5.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the sticking point, the box is positioned at the scroller
// edge.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 25.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 30.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 0.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the end of the sticky container.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 50.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, -10.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
// Tests that a transform does not affect the sticking points. The sticky
// element will however move relative to the viewport due to its transform.
TEST_F(LayerTreeHostCommonTest, StickyPositionScaledContainer) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> sticky_container = Layer::Create();
scoped_refptr<Layer> sticky_pos = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(sticky_container);
sticky_container->AddChild(sticky_pos);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
gfx::Transform t;
t.Scale(2, 2);
sticky_container->SetTransform(t);
LayerStickyPositionConstraint sticky_position;
sticky_position.is_sticky = true;
sticky_position.is_anchored_top = true;
sticky_position.top_offset = 0.0f;
sticky_position.scroll_container_relative_sticky_box_rect =
gfx::Rect(0, 20, 10, 10);
sticky_position.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 0, 50, 50);
sticky_pos->SetStickyPositionConstraint(sticky_position);
root->SetBounds(gfx::Size(100, 100));
container->SetBounds(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(1000, 1000));
scroller->SetScrollable(container->bounds());
sticky_container->SetBounds(gfx::Size(50, 50));
sticky_pos->SetBounds(gfx::Size(10, 10));
sticky_pos->SetPosition(gfx::PointF(0, 20));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* sticky_pos_impl = layer_tree_impl->LayerById(sticky_pos->id());
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 40.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll less than sticking point, sticky element should move with scroll as
// we haven't gotten to the initial sticky item location yet.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 15.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 25.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the sticking point, the box is positioned at the scroller
// edge but is also scaled by its container so it begins to move down.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 25.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 25.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 30.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 30.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll past the end of the sticky container.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 50.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 30.f),
sticky_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
TEST_F(LayerTreeHostCommonTest, StickyPositionNested) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> outer_sticky = Layer::Create();
scoped_refptr<Layer> inner_sticky = Layer::Create();
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(outer_sticky);
outer_sticky->AddChild(inner_sticky);
host()->SetRootLayer(root);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
outer_sticky->SetElementId(LayerIdToElementIdForTesting(outer_sticky->id()));
root->SetBounds(gfx::Size(100, 100));
container->SetBounds(gfx::Size(100, 100));
scroller->SetBounds(gfx::Size(100, 1000));
scroller->SetScrollable(container->bounds());
outer_sticky->SetBounds(gfx::Size(10, 50));
outer_sticky->SetPosition(gfx::PointF(0, 50));
inner_sticky->SetBounds(gfx::Size(10, 10));
inner_sticky->SetPosition(gfx::PointF(0, 0));
LayerStickyPositionConstraint outer_sticky_pos;
outer_sticky_pos.is_sticky = true;
outer_sticky_pos.is_anchored_top = true;
outer_sticky_pos.top_offset = 10.0f;
outer_sticky_pos.scroll_container_relative_sticky_box_rect =
gfx::Rect(0, 50, 10, 50);
outer_sticky_pos.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 0, 50, 400);
outer_sticky->SetStickyPositionConstraint(outer_sticky_pos);
LayerStickyPositionConstraint inner_sticky_pos;
inner_sticky_pos.is_sticky = true;
inner_sticky_pos.is_anchored_top = true;
inner_sticky_pos.top_offset = 25.0f;
inner_sticky_pos.scroll_container_relative_sticky_box_rect =
gfx::Rect(0, 50, 10, 10);
inner_sticky_pos.scroll_container_relative_containing_block_rect =
gfx::Rect(0, 50, 10, 50);
inner_sticky_pos.nearest_element_shifting_containing_block =
outer_sticky->element_id();
inner_sticky->SetStickyPositionConstraint(inner_sticky_pos);
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* outer_sticky_impl = layer_tree_impl->LayerById(outer_sticky->id());
LayerImpl* inner_sticky_impl = layer_tree_impl->LayerById(inner_sticky->id());
ExecuteCalculateDrawProperties(root_impl);
// Before any scrolling is done, the sticky elements should still be at their
// original positions.
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 50.f),
outer_sticky_impl->ScreenSpaceTransform().To2dTranslation());
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 50.f),
inner_sticky_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll less than the sticking point. Both sticky elements should move with
// scroll as we haven't gotten to the sticky item locations yet.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 5.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 45.f),
outer_sticky_impl->ScreenSpaceTransform().To2dTranslation());
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 45.f),
inner_sticky_impl->ScreenSpaceTransform().To2dTranslation());
// Scroll such that the inner sticky should stick, but the outer one should
// keep going as it hasn't reached its position yet.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 30.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 20.f),
outer_sticky_impl->ScreenSpaceTransform().To2dTranslation());
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 25.f),
inner_sticky_impl->ScreenSpaceTransform().To2dTranslation());
// Keep going, both should stick.
SetScrollOffsetDelta(scroller_impl, gfx::Vector2dF(0.f, 100.f));
ExecuteCalculateDrawProperties(root_impl);
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 10.f),
outer_sticky_impl->ScreenSpaceTransform().To2dTranslation());
EXPECT_VECTOR2DF_EQ(
gfx::Vector2dF(0.f, 25.f),
inner_sticky_impl->ScreenSpaceTransform().To2dTranslation());
}
TEST_F(LayerTreeHostCommonTest, NonFlatContainerForFixedPosLayer) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> fixed_pos = Layer::Create();
scroller->SetIsContainerForFixedPositionLayers(true);
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(fixed_pos);
host()->SetRootLayer(root);
LayerPositionConstraint fixed_position;
fixed_position.set_is_fixed_position(true);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
fixed_pos->SetPositionConstraint(fixed_position);
root->SetBounds(gfx::Size(50, 50));
container->SetBounds(gfx::Size(50, 50));
scroller->SetBounds(gfx::Size(50, 50));
scroller->SetScrollable(container->bounds());
fixed_pos->SetBounds(gfx::Size(50, 50));
gfx::Transform rotate;
rotate.RotateAboutXAxis(20);
container->SetTransform(rotate);
ExecuteCalculateDrawProperties(root.get());
TransformTree& tree =
root->layer_tree_host()->property_trees()->transform_tree;
gfx::Transform transform;
tree.ComputeTranslation(fixed_pos->transform_tree_index(),
container->transform_tree_index(), &transform);
EXPECT_TRUE(transform.IsIdentity());
}
TEST_F(LayerTreeHostCommonTest, ScrollSnappingWithFixedPosChild) {
// This test verifies that a fixed pos child of a scrolling layer doesn't get
// snapped to integer coordinates.
//
// + root
// + container
// + scroller
// + fixed_pos
//
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> container = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> fixed_pos = Layer::Create();
scroller->SetIsContainerForFixedPositionLayers(true);
root->AddChild(container);
container->AddChild(scroller);
scroller->AddChild(fixed_pos);
host()->SetRootLayer(root);
LayerPositionConstraint fixed_position;
fixed_position.set_is_fixed_position(true);
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
fixed_pos->SetPositionConstraint(fixed_position);
root->SetBounds(gfx::Size(50, 50));
container->SetBounds(gfx::Size(50, 50));
scroller->SetBounds(gfx::Size(100, 100));
scroller->SetScrollable(container->bounds());
scroller->SetPosition(gfx::PointF(10.3f, 10.3f));
fixed_pos->SetBounds(gfx::Size(10, 10));
ExecuteCalculateDrawProperties(root.get());
host()->host_impl()->CreatePendingTree();
host()->CommitAndCreatePendingTree();
host()->host_impl()->ActivateSyncTree();
LayerTreeImpl* layer_tree_impl = host()->host_impl()->active_tree();
LayerImpl* root_impl = layer_tree_impl->LayerById(root->id());
LayerImpl* scroller_impl = layer_tree_impl->LayerById(scroller->id());
LayerImpl* fixed_pos_impl = layer_tree_impl->LayerById(fixed_pos->id());
gfx::Vector2dF scroll_delta(5.f, 9.f);
SetScrollOffsetDelta(scroller_impl, scroll_delta);
ExecuteCalculateDrawProperties(root_impl);
gfx::Vector2dF expected_scroller_screen_space_transform_translation(5.f, 1.f);
EXPECT_VECTOR2DF_EQ(expected_scroller_screen_space_transform_translation,
scroller_impl->ScreenSpaceTransform().To2dTranslation());
gfx::Vector2dF expected_fixed_pos_screen_space_transform_translation(10.3f,
10.3f);
EXPECT_VECTOR2DF_EQ(expected_fixed_pos_screen_space_transform_translation,
fixed_pos_impl->ScreenSpaceTransform().To2dTranslation());
}
class AnimationScaleFactorTrackingLayerImpl : public LayerImpl {
public:
static std::unique_ptr<AnimationScaleFactorTrackingLayerImpl> Create(
LayerTreeImpl* tree_impl,
int id) {
return base::WrapUnique(
new AnimationScaleFactorTrackingLayerImpl(tree_impl, id));
}
~AnimationScaleFactorTrackingLayerImpl() override = default;
private:
explicit AnimationScaleFactorTrackingLayerImpl(LayerTreeImpl* tree_impl,
int id)
: LayerImpl(tree_impl, id) {
SetDrawsContent(true);
}
};
TEST_F(LayerTreeHostCommonTest, MaximumAnimationScaleFactor) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
LayerTreeSettings settings = host()->GetSettings();
settings.layer_transforms_should_scale_layer_contents = true;
FakeLayerTreeHostImpl host_impl(settings, &task_runner_provider,
&task_graph_runner);
std::unique_ptr<AnimationScaleFactorTrackingLayerImpl> grand_parent =
AnimationScaleFactorTrackingLayerImpl::Create(host_impl.active_tree(), 1);
std::unique_ptr<AnimationScaleFactorTrackingLayerImpl> parent =
AnimationScaleFactorTrackingLayerImpl::Create(host_impl.active_tree(), 2);
std::unique_ptr<AnimationScaleFactorTrackingLayerImpl> child =
AnimationScaleFactorTrackingLayerImpl::Create(host_impl.active_tree(), 3);
std::unique_ptr<AnimationScaleFactorTrackingLayerImpl> grand_child =
AnimationScaleFactorTrackingLayerImpl::Create(host_impl.active_tree(), 4);
AnimationScaleFactorTrackingLayerImpl* parent_raw = parent.get();
AnimationScaleFactorTrackingLayerImpl* child_raw = child.get();
AnimationScaleFactorTrackingLayerImpl* grand_child_raw = grand_child.get();
AnimationScaleFactorTrackingLayerImpl* grand_parent_raw = grand_parent.get();
grand_parent->SetBounds(gfx::Size(1, 2));
parent->SetBounds(gfx::Size(1, 2));
child->SetBounds(gfx::Size(1, 2));
grand_child->SetBounds(gfx::Size(1, 2));
child->test_properties()->AddChild(std::move(grand_child));
parent->test_properties()->AddChild(std::move(child));
grand_parent->test_properties()->AddChild(std::move(parent));
host_impl.active_tree()->SetRootLayerForTesting(std::move(grand_parent));
ExecuteCalculateDrawProperties(grand_parent_raw);
// No layers have animations.
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_child_raw));
TransformOperations translation;
translation.AppendTranslate(1.f, 2.f, 3.f);
scoped_refptr<AnimationTimeline> timeline;
timeline = AnimationTimeline::Create(AnimationIdProvider::NextTimelineId());
host_impl.animation_host()->AddAnimationTimeline(timeline);
host_impl.active_tree()->SetElementIdsForTesting();
scoped_refptr<SingleKeyframeEffectAnimation> grand_parent_animation =
SingleKeyframeEffectAnimation::Create(
AnimationIdProvider::NextAnimationId());
timeline->AttachAnimation(grand_parent_animation);
grand_parent_animation->AttachElement(grand_parent_raw->element_id());
scoped_refptr<SingleKeyframeEffectAnimation> parent_animation =
SingleKeyframeEffectAnimation::Create(
AnimationIdProvider::NextAnimationId());
timeline->AttachAnimation(parent_animation);
parent_animation->AttachElement(parent_raw->element_id());
scoped_refptr<SingleKeyframeEffectAnimation> child_animation =
SingleKeyframeEffectAnimation::Create(
AnimationIdProvider::NextAnimationId());
timeline->AttachAnimation(child_animation);
child_animation->AttachElement(child_raw->element_id());
scoped_refptr<SingleKeyframeEffectAnimation> grand_child_animation =
SingleKeyframeEffectAnimation::Create(
AnimationIdProvider::NextAnimationId());
timeline->AttachAnimation(grand_child_animation);
grand_child_animation->AttachElement(grand_child_raw->element_id());
AddAnimatedTransformToAnimation(parent_animation.get(), 1.0,
TransformOperations(), translation);
// No layers have scale-affecting animations.
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_child_raw));
TransformOperations scale;
scale.AppendScale(5.f, 4.f, 3.f);
AddAnimatedTransformToAnimation(child_animation.get(), 1.0,
TransformOperations(), scale);
child_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(grand_parent_raw);
// Only |child| has a scale-affecting animation.
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(parent_raw));
EXPECT_EQ(5.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(5.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(1.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(1.f, GetStartingAnimationScale(grand_child_raw));
AddAnimatedTransformToAnimation(grand_parent_animation.get(), 1.0,
TransformOperations(), scale);
grand_parent_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(grand_parent_raw);
// |grand_parent| and |child| have scale-affecting animations.
EXPECT_EQ(5.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(5.f, GetMaximumAnimationScale(parent_raw));
// We don't support combining animated scales from two nodes; 0.f means
// that the maximum scale could not be computed.
EXPECT_EQ(0.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(1.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(1.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_child_raw));
AddAnimatedTransformToAnimation(parent_animation.get(), 1.0,
TransformOperations(), scale);
parent_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(grand_parent_raw);
// |grand_parent|, |parent|, and |child| have scale-affecting animations.
EXPECT_EQ(5.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(1.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_child_raw));
grand_parent_animation->AbortKeyframeModelsWithProperty(
TargetProperty::TRANSFORM, false);
parent_animation->AbortKeyframeModelsWithProperty(TargetProperty::TRANSFORM,
false);
child_animation->AbortKeyframeModelsWithProperty(TargetProperty::TRANSFORM,
false);
TransformOperations perspective;
perspective.AppendPerspective(10.f);
AddAnimatedTransformToAnimation(child_animation.get(), 1.0,
TransformOperations(), perspective);
child_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(grand_parent_raw);
// |child| has a scale-affecting animation but computing the maximum of this
// animation is not supported.
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_child_raw));
child_animation->AbortKeyframeModelsWithProperty(TargetProperty::TRANSFORM,
false);
gfx::Transform scale_matrix;
scale_matrix.Scale(1.f, 2.f);
grand_parent_raw->test_properties()->transform = scale_matrix;
parent_raw->test_properties()->transform = scale_matrix;
grand_parent_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
AddAnimatedTransformToAnimation(parent_animation.get(), 1.0,
TransformOperations(), scale);
ExecuteCalculateDrawProperties(grand_parent_raw);
// |grand_parent| and |parent| each have scale 2.f. |parent| has a scale
// animation with maximum scale 5.f.
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(10.f, GetMaximumAnimationScale(parent_raw));
EXPECT_EQ(10.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(10.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(2.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(2.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(2.f, GetStartingAnimationScale(grand_child_raw));
gfx::Transform perspective_matrix;
perspective_matrix.ApplyPerspectiveDepth(2.f);
child_raw->test_properties()->transform = perspective_matrix;
grand_parent_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(grand_parent_raw);
// |child| has a transform that's neither a translation nor a scale.
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(10.f, GetMaximumAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(2.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_child_raw));
parent_raw->test_properties()->transform = perspective_matrix;
grand_parent_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(grand_parent_raw);
// |parent| and |child| have transforms that are neither translations nor
// scales.
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_child_raw));
parent_raw->test_properties()->transform = gfx::Transform();
child_raw->test_properties()->transform = gfx::Transform();
grand_parent_raw->test_properties()->transform = perspective_matrix;
grand_parent_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(grand_parent_raw);
// |grand_parent| has a transform that's neither a translation nor a scale.
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(child_raw));
EXPECT_EQ(0.f, GetMaximumAnimationScale(grand_child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(parent_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(child_raw));
EXPECT_EQ(0.f, GetStartingAnimationScale(grand_child_raw));
}
static void GatherDrawnLayers(LayerTreeImpl* tree_impl,
std::set<LayerImpl*>* drawn_layers) {
for (EffectTreeLayerListIterator it(tree_impl);
it.state() != EffectTreeLayerListIterator::State::END; ++it) {
if (it.state() == EffectTreeLayerListIterator::State::LAYER)
drawn_layers->insert(it.current_layer());
if (it.state() != EffectTreeLayerListIterator::State::CONTRIBUTING_SURFACE)
continue;
if (it.current_render_surface()->MaskLayer())
drawn_layers->insert(it.current_render_surface()->MaskLayer());
}
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceLayerListMembership) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
std::unique_ptr<LayerImpl> grand_parent =
LayerImpl::Create(host_impl.active_tree(), 1);
std::unique_ptr<LayerImpl> parent =
LayerImpl::Create(host_impl.active_tree(), 3);
std::unique_ptr<LayerImpl> child =
LayerImpl::Create(host_impl.active_tree(), 5);
std::unique_ptr<LayerImpl> grand_child1 =
LayerImpl::Create(host_impl.active_tree(), 7);
std::unique_ptr<LayerImpl> grand_child2 =
LayerImpl::Create(host_impl.active_tree(), 9);
LayerImpl* grand_parent_raw = grand_parent.get();
LayerImpl* parent_raw = parent.get();
LayerImpl* child_raw = child.get();
LayerImpl* grand_child1_raw = grand_child1.get();
LayerImpl* grand_child2_raw = grand_child2.get();
grand_parent->SetBounds(gfx::Size(1, 2));
parent->SetBounds(gfx::Size(1, 2));
child->SetBounds(gfx::Size(1, 2));
grand_child1->SetBounds(gfx::Size(1, 2));
grand_child2->SetBounds(gfx::Size(1, 2));
child->test_properties()->AddChild(std::move(grand_child1));
child->test_properties()->AddChild(std::move(grand_child2));
parent->test_properties()->AddChild(std::move(child));
grand_parent->test_properties()->AddChild(std::move(parent));
host_impl.active_tree()->SetRootLayerForTesting(std::move(grand_parent));
// Start with nothing being drawn.
ExecuteCalculateDrawProperties(grand_parent_raw);
EXPECT_FALSE(grand_parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(child_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child1_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child2_raw->contributes_to_drawn_render_surface());
std::set<LayerImpl*> expected;
std::set<LayerImpl*> actual;
GatherDrawnLayers(host_impl.active_tree(), &actual);
EXPECT_EQ(expected, actual);
// If we force render surface, but none of the layers are in the layer list,
// then this layer should not appear in RSLL.
grand_child1_raw->test_properties()->force_render_surface = true;
grand_child1_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(grand_parent_raw);
EXPECT_FALSE(grand_parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(child_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child1_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child2_raw->contributes_to_drawn_render_surface());
expected.clear();
actual.clear();
GatherDrawnLayers(host_impl.active_tree(), &actual);
EXPECT_EQ(expected, actual);
// However, if we say that this layer also draws content, it will appear in
// RSLL.
grand_child1_raw->SetDrawsContent(true);
ExecuteCalculateDrawProperties(grand_parent_raw);
EXPECT_FALSE(grand_parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(child_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(grand_child1_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child2_raw->contributes_to_drawn_render_surface());
expected.clear();
expected.insert(grand_child1_raw);
actual.clear();
GatherDrawnLayers(host_impl.active_tree(), &actual);
EXPECT_EQ(expected, actual);
// Now child is forced to have a render surface, and one if its children draws
// content.
grand_child1_raw->SetDrawsContent(false);
grand_child1_raw->test_properties()->force_render_surface = false;
grand_child1_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
child_raw->test_properties()->force_render_surface = true;
grand_child2_raw->SetDrawsContent(true);
ExecuteCalculateDrawProperties(grand_parent_raw);
EXPECT_FALSE(grand_parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(child_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child1_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(grand_child2_raw->contributes_to_drawn_render_surface());
expected.clear();
expected.insert(grand_child2_raw);
actual.clear();
GatherDrawnLayers(host_impl.active_tree(), &actual);
EXPECT_EQ(expected, actual);
// Add a mask layer to child.
child_raw->test_properties()->SetMaskLayer(
LayerImpl::Create(host_impl.active_tree(), 6));
child_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(grand_parent_raw);
EXPECT_FALSE(grand_parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(child_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(child_raw->test_properties()
->mask_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child1_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(grand_child2_raw->contributes_to_drawn_render_surface());
expected.clear();
expected.insert(grand_child2_raw);
expected.insert(child_raw->test_properties()->mask_layer);
expected.clear();
expected.insert(grand_child2_raw);
expected.insert(child_raw->test_properties()->mask_layer);
actual.clear();
GatherDrawnLayers(host_impl.active_tree(), &actual);
EXPECT_EQ(expected, actual);
ExecuteCalculateDrawProperties(grand_parent_raw);
EXPECT_FALSE(grand_parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(child_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(child_raw->test_properties()
->mask_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child1_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(grand_child2_raw->contributes_to_drawn_render_surface());
expected.clear();
expected.insert(grand_child2_raw);
expected.insert(child_raw->test_properties()->mask_layer);
actual.clear();
GatherDrawnLayers(host_impl.active_tree(), &actual);
EXPECT_EQ(expected, actual);
child_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
// With nothing drawing, we should have no layers.
grand_child2_raw->SetDrawsContent(false);
ExecuteCalculateDrawProperties(grand_parent_raw);
EXPECT_FALSE(grand_parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(child_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(child_raw->test_properties()
->mask_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child1_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child2_raw->contributes_to_drawn_render_surface());
expected.clear();
actual.clear();
GatherDrawnLayers(host_impl.active_tree(), &actual);
EXPECT_EQ(expected, actual);
// Child itself draws means that we should have the child and the mask in the
// list.
child_raw->SetDrawsContent(true);
ExecuteCalculateDrawProperties(grand_parent_raw);
EXPECT_FALSE(grand_parent_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(parent_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(child_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(child_raw->test_properties()
->mask_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child1_raw->contributes_to_drawn_render_surface());
EXPECT_FALSE(grand_child2_raw->contributes_to_drawn_render_surface());
expected.clear();
expected.insert(child_raw);
expected.insert(child_raw->test_properties()->mask_layer);
actual.clear();
GatherDrawnLayers(host_impl.active_tree(), &actual);
EXPECT_EQ(expected, actual);
child_raw->test_properties()->SetMaskLayer(nullptr);
child_raw->layer_tree_impl()->property_trees()->needs_rebuild = true;
// Now everyone's a member!
grand_parent_raw->SetDrawsContent(true);
parent_raw->SetDrawsContent(true);
child_raw->SetDrawsContent(true);
grand_child1_raw->SetDrawsContent(true);
grand_child2_raw->SetDrawsContent(true);
ExecuteCalculateDrawProperties(grand_parent_raw);
EXPECT_TRUE(grand_parent_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(parent_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(child_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(grand_child1_raw->contributes_to_drawn_render_surface());
EXPECT_TRUE(grand_child2_raw->contributes_to_drawn_render_surface());
expected.clear();
expected.insert(grand_parent_raw);
expected.insert(parent_raw);
expected.insert(child_raw);
expected.insert(grand_child1_raw);
expected.insert(grand_child2_raw);
actual.clear();
GatherDrawnLayers(host_impl.active_tree(), &actual);
EXPECT_EQ(expected, actual);
}
TEST_F(LayerTreeHostCommonTest, DrawPropertyScales) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
LayerTreeSettings settings = host()->GetSettings();
settings.layer_transforms_should_scale_layer_contents = true;
FakeLayerTreeHostImpl host_impl(settings, &task_runner_provider,
&task_graph_runner);
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.active_tree(), 1);
LayerImpl* root_layer = root.get();
std::unique_ptr<LayerImpl> child1 =
LayerImpl::Create(host_impl.active_tree(), 2);
LayerImpl* child1_layer = child1.get();
std::unique_ptr<LayerImpl> child2 =
LayerImpl::Create(host_impl.active_tree(), 3);
LayerImpl* child2_layer = child2.get();
gfx::Transform scale_transform_child1, scale_transform_child2;
scale_transform_child1.Scale(2, 3);
scale_transform_child2.Scale(4, 5);
root->SetBounds(gfx::Size(1, 1));
root->SetDrawsContent(true);
child1_layer->test_properties()->transform = scale_transform_child1;
child1_layer->SetBounds(gfx::Size(1, 1));
child1_layer->SetDrawsContent(true);
child1_layer->test_properties()->SetMaskLayer(
LayerImpl::Create(host_impl.active_tree(), 4));
root->test_properties()->AddChild(std::move(child1));
root->test_properties()->AddChild(std::move(child2));
host_impl.active_tree()->SetRootLayerForTesting(std::move(root));
host_impl.active_tree()->SetElementIdsForTesting();
ExecuteCalculateDrawProperties(root_layer);
TransformOperations scale;
scale.AppendScale(5.f, 8.f, 3.f);
scoped_refptr<AnimationTimeline> timeline =
AnimationTimeline::Create(AnimationIdProvider::NextTimelineId());
host_impl.animation_host()->AddAnimationTimeline(timeline);
child2_layer->test_properties()->transform = scale_transform_child2;
child2_layer->SetBounds(gfx::Size(1, 1));
child2_layer->SetDrawsContent(true);
AddAnimatedTransformToElementWithAnimation(
child2_layer->element_id(), timeline, 1.0, TransformOperations(), scale);
root_layer->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root_layer);
EXPECT_FLOAT_EQ(1.f, root_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(3.f, child1_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(
3.f,
child1_layer->test_properties()->mask_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(5.f, child2_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(root_layer));
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(child1_layer));
EXPECT_FLOAT_EQ(8.f, GetMaximumAnimationScale(child2_layer));
// Changing page-scale would affect ideal_contents_scale and
// maximum_animation_contents_scale.
float page_scale_factor = 3.f;
float device_scale_factor = 1.0f;
RenderSurfaceList render_surface_list;
gfx::Size device_viewport_size =
gfx::Size(root_layer->bounds().width() * device_scale_factor,
root_layer->bounds().height() * device_scale_factor);
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, device_viewport_size, &render_surface_list);
inputs.page_scale_factor = page_scale_factor;
inputs.can_adjust_raster_scales = true;
inputs.page_scale_layer = root_layer;
inputs.page_scale_transform_node = inputs.property_trees->transform_tree.Node(
inputs.page_scale_layer->transform_tree_index());
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_FLOAT_EQ(3.f, root_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(9.f, child1_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(
9.f,
child1_layer->test_properties()->mask_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(15.f, child2_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(root_layer));
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(child1_layer));
EXPECT_FLOAT_EQ(24.f, GetMaximumAnimationScale(child2_layer));
// Changing device-scale would affect ideal_contents_scale and
// maximum_animation_contents_scale.
device_scale_factor = 4.0f;
inputs.device_scale_factor = device_scale_factor;
inputs.can_adjust_raster_scales = true;
root_layer->layer_tree_impl()->property_trees()->needs_rebuild = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_FLOAT_EQ(12.f, root_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(36.f, child1_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(
36.f,
child1_layer->test_properties()->mask_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(60.f, child2_layer->GetIdealContentsScale());
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(root_layer));
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(child1_layer));
EXPECT_FLOAT_EQ(96.f, GetMaximumAnimationScale(child2_layer));
}
TEST_F(LayerTreeHostCommonTest, AnimationScales) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
LayerTreeSettings settings = host()->GetSettings();
settings.layer_transforms_should_scale_layer_contents = true;
FakeLayerTreeHostImpl host_impl(settings, &task_runner_provider,
&task_graph_runner);
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.active_tree(), 1);
LayerImpl* root_layer = root.get();
std::unique_ptr<LayerImpl> child1 =
LayerImpl::Create(host_impl.active_tree(), 2);
LayerImpl* child1_layer = child1.get();
std::unique_ptr<LayerImpl> child2 =
LayerImpl::Create(host_impl.active_tree(), 3);
LayerImpl* child2_layer = child2.get();
root->test_properties()->AddChild(std::move(child1));
child1_layer->test_properties()->AddChild(std::move(child2));
host_impl.active_tree()->SetRootLayerForTesting(std::move(root));
host_impl.active_tree()->SetElementIdsForTesting();
gfx::Transform scale_transform_child1, scale_transform_child2;
scale_transform_child1.Scale(2, 3);
scale_transform_child2.Scale(4, 5);
root_layer->SetBounds(gfx::Size(1, 1));
child1_layer->test_properties()->transform = scale_transform_child1;
child1_layer->SetBounds(gfx::Size(1, 1));
child2_layer->test_properties()->transform = scale_transform_child2;
child2_layer->SetBounds(gfx::Size(1, 1));
TransformOperations scale;
scale.AppendScale(5.f, 8.f, 3.f);
scoped_refptr<AnimationTimeline> timeline =
AnimationTimeline::Create(AnimationIdProvider::NextTimelineId());
host_impl.animation_host()->AddAnimationTimeline(timeline);
AddAnimatedTransformToElementWithAnimation(
child2_layer->element_id(), timeline, 1.0, TransformOperations(), scale);
// Correctly computes animation scale when rebuilding property trees.
root_layer->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root_layer);
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(root_layer));
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(child1_layer));
EXPECT_FLOAT_EQ(24.f, GetMaximumAnimationScale(child2_layer));
EXPECT_FLOAT_EQ(0.f, GetStartingAnimationScale(root_layer));
EXPECT_FLOAT_EQ(0.f, GetStartingAnimationScale(child1_layer));
EXPECT_FLOAT_EQ(3.f, GetStartingAnimationScale(child2_layer));
// Correctly updates animation scale when layer property changes.
child1_layer->test_properties()->transform = gfx::Transform();
root_layer->layer_tree_impl()->SetTransformMutated(child1_layer->element_id(),
gfx::Transform());
root_layer->layer_tree_impl()->property_trees()->needs_rebuild = false;
ExecuteCalculateDrawProperties(root_layer);
EXPECT_FLOAT_EQ(8.f, GetMaximumAnimationScale(child2_layer));
EXPECT_FLOAT_EQ(1.f, GetStartingAnimationScale(child2_layer));
// Do not update animation scale if already updated.
host_impl.active_tree()->property_trees()->SetAnimationScalesForTesting(
child2_layer->transform_tree_index(), 100.f, 100.f);
EXPECT_FLOAT_EQ(100.f, GetMaximumAnimationScale(child2_layer));
EXPECT_FLOAT_EQ(100.f, GetStartingAnimationScale(child2_layer));
}
TEST_F(LayerTreeHostCommonTest,
AnimationScaleWhenLayerTransformShouldNotScaleLayerBounds) {
// Returns empty scale if layer_transforms_should_scale_layer_contents is
// false.
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
LayerTreeSettings settings = host()->GetSettings();
settings.layer_transforms_should_scale_layer_contents = false;
FakeLayerTreeHostImpl host_impl(settings, &task_runner_provider,
&task_graph_runner);
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.active_tree(), 1);
LayerImpl* root_layer = root.get();
std::unique_ptr<LayerImpl> child =
LayerImpl::Create(host_impl.active_tree(), 2);
LayerImpl* child_layer = child.get();
root->test_properties()->AddChild(std::move(child));
host_impl.active_tree()->SetRootLayerForTesting(std::move(root));
host_impl.active_tree()->SetElementIdsForTesting();
gfx::Transform scale_transform_child;
scale_transform_child.Scale(4, 5);
root_layer->SetBounds(gfx::Size(1, 1));
child_layer->test_properties()->transform = scale_transform_child;
child_layer->SetBounds(gfx::Size(1, 1));
TransformOperations scale;
scale.AppendScale(5.f, 8.f, 3.f);
scoped_refptr<AnimationTimeline> timeline =
AnimationTimeline::Create(AnimationIdProvider::NextTimelineId());
host_impl.animation_host()->AddAnimationTimeline(timeline);
AddAnimatedTransformToElementWithAnimation(
child_layer->element_id(), timeline, 1.0, TransformOperations(), scale);
root_layer->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root_layer);
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(root_layer));
EXPECT_FLOAT_EQ(0.f, GetMaximumAnimationScale(child_layer));
EXPECT_FLOAT_EQ(0.f, GetStartingAnimationScale(root_layer));
EXPECT_FLOAT_EQ(0.f, GetStartingAnimationScale(child_layer));
}
TEST_F(LayerTreeHostCommonTest, VisibleContentRectInChildRenderSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip = AddChild<LayerImpl>(root);
LayerImpl* content = AddChild<LayerImpl>(clip);
root->SetBounds(gfx::Size(768 / 2, 3000));
root->SetDrawsContent(true);
clip->SetBounds(gfx::Size(768 / 2, 10000));
clip->SetMasksToBounds(true);
content->SetBounds(gfx::Size(768 / 2, 10000));
content->SetDrawsContent(true);
content->test_properties()->force_render_surface = true;
gfx::Size device_viewport_size(768, 582);
RenderSurfaceList render_surface_list_impl;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, device_viewport_size, gfx::Transform(), &render_surface_list_impl);
inputs.device_scale_factor = 2.f;
inputs.page_scale_factor = 1.f;
inputs.page_scale_layer = nullptr;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
// Layers in the root render surface have their visible content rect clipped
// by the viewport.
EXPECT_EQ(gfx::Rect(768 / 2, 582 / 2), root->visible_layer_rect());
// Layers drawing to a child render surface should still have their visible
// content rect clipped by the viewport.
EXPECT_EQ(gfx::Rect(768 / 2, 582 / 2), content->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, ViewportBoundsDeltaAffectVisibleContentRect) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
// Set two layers: the root layer clips it's child,
// the child draws its content.
gfx::Size root_size = gfx::Size(300, 500);
// Sublayer should be bigger than the root enlarged by bounds_delta.
gfx::Size sublayer_size = gfx::Size(300, 1000);
// Device viewport accomidated the root and the browser controls.
gfx::Size device_viewport_size = gfx::Size(300, 600);
host_impl.active_tree()->SetDeviceViewportSize(device_viewport_size);
host_impl.active_tree()->SetRootLayerForTesting(
LayerImpl::Create(host_impl.active_tree(), 1));
LayerImpl* root = host_impl.active_tree()->root_layer_for_testing();
root->SetBounds(root_size);
root->SetMasksToBounds(true);
// Make root the inner viewport scroll layer. This ensures the later call to
// |SetViewportBoundsDelta| will be on a viewport layer.
LayerTreeImpl::ViewportLayerIds viewport_ids;
viewport_ids.inner_viewport_scroll = root->id();
host_impl.active_tree()->SetViewportLayersFromIds(viewport_ids);
root->test_properties()->AddChild(
LayerImpl::Create(host_impl.active_tree(), 2));
LayerImpl* sublayer = root->test_properties()->children[0];
sublayer->SetBounds(sublayer_size);
sublayer->SetDrawsContent(true);
host_impl.active_tree()->BuildPropertyTreesForTesting();
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, device_viewport_size, &render_surface_list);
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
EXPECT_EQ(gfx::Rect(root_size), sublayer->visible_layer_rect());
root->SetViewportBoundsDelta(gfx::Vector2dF(0.0, 50.0));
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
gfx::Rect affected_by_delta(0, 0, root_size.width(),
root_size.height() + 50);
EXPECT_EQ(affected_by_delta, sublayer->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, NodesAffectedByViewportBoundsDeltaGetUpdated) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> page_scale_layer = Layer::Create();
scoped_refptr<Layer> inner_viewport_container_layer = Layer::Create();
scoped_refptr<Layer> inner_viewport_scroll_layer = Layer::Create();
scoped_refptr<Layer> outer_viewport_container_layer = Layer::Create();
scoped_refptr<Layer> outer_viewport_scroll_layer = Layer::Create();
root->AddChild(inner_viewport_container_layer);
inner_viewport_container_layer->AddChild(page_scale_layer);
page_scale_layer->AddChild(inner_viewport_scroll_layer);
inner_viewport_scroll_layer->AddChild(outer_viewport_container_layer);
outer_viewport_container_layer->AddChild(outer_viewport_scroll_layer);
inner_viewport_scroll_layer->SetIsContainerForFixedPositionLayers(true);
outer_viewport_scroll_layer->SetIsContainerForFixedPositionLayers(true);
outer_viewport_scroll_layer->SetIsResizedByBrowserControls(true);
host()->SetRootLayer(root);
LayerTreeHost::ViewportLayers viewport_layers;
viewport_layers.page_scale = page_scale_layer;
viewport_layers.inner_viewport_container = inner_viewport_container_layer;
viewport_layers.outer_viewport_container = outer_viewport_container_layer;
viewport_layers.inner_viewport_scroll = inner_viewport_scroll_layer;
viewport_layers.outer_viewport_scroll = outer_viewport_scroll_layer;
host()->RegisterViewportLayers(viewport_layers);
scoped_refptr<Layer> fixed_to_inner = Layer::Create();
scoped_refptr<Layer> fixed_to_outer = Layer::Create();
inner_viewport_scroll_layer->AddChild(fixed_to_inner);
outer_viewport_scroll_layer->AddChild(fixed_to_outer);
LayerPositionConstraint fixed_to_right;
fixed_to_right.set_is_fixed_position(true);
fixed_to_right.set_is_fixed_to_right_edge(true);
fixed_to_inner->SetPositionConstraint(fixed_to_right);
fixed_to_outer->SetPositionConstraint(fixed_to_right);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
TransformTree& transform_tree = host()->property_trees()->transform_tree;
EXPECT_TRUE(transform_tree.HasNodesAffectedByOuterViewportBoundsDelta());
LayerPositionConstraint fixed_to_left;
fixed_to_left.set_is_fixed_position(true);
fixed_to_inner->SetPositionConstraint(fixed_to_left);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_TRUE(transform_tree.HasNodesAffectedByOuterViewportBoundsDelta());
fixed_to_outer->SetPositionConstraint(fixed_to_left);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_FALSE(transform_tree.HasNodesAffectedByOuterViewportBoundsDelta());
}
TEST_F(LayerTreeHostCommonTest, VisibleContentRectForAnimatedLayer) {
host_impl()->CreatePendingTree();
std::unique_ptr<LayerImpl> pending_root =
LayerImpl::Create(host_impl()->pending_tree(), 1);
LayerImpl* root = pending_root.get();
host_impl()->pending_tree()->SetRootLayerForTesting(std::move(pending_root));
std::unique_ptr<LayerImpl> animated_ptr =
LayerImpl::Create(host_impl()->pending_tree(), 2);
LayerImpl* animated = animated_ptr.get();
root->test_properties()->AddChild(std::move(animated_ptr));
animated->SetDrawsContent(true);
host_impl()->pending_tree()->SetElementIdsForTesting();
root->SetBounds(gfx::Size(100, 100));
root->SetMasksToBounds(true);
root->test_properties()->force_render_surface = true;
animated->test_properties()->opacity = 0.f;
animated->SetBounds(gfx::Size(20, 20));
AddOpacityTransitionToElementWithAnimation(
animated->element_id(), timeline_impl(), 10.0, 0.f, 1.f, false);
animated->test_properties()->opacity_can_animate = true;
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root);
EXPECT_FALSE(animated->visible_layer_rect().IsEmpty());
}
TEST_F(LayerTreeHostCommonTest,
VisibleContentRectForAnimatedLayerWithSingularTransform) {
host_impl()->CreatePendingTree();
std::unique_ptr<LayerImpl> root_ptr =
LayerImpl::Create(host_impl()->pending_tree(), 1);
LayerImpl* root = root_ptr.get();
host_impl()->pending_tree()->SetRootLayerForTesting(std::move(root_ptr));
std::unique_ptr<LayerImpl> clip_ptr =
LayerImpl::Create(host_impl()->pending_tree(), 2);
LayerImpl* clip = clip_ptr.get();
root->test_properties()->AddChild(std::move(clip_ptr));
std::unique_ptr<LayerImpl> animated_ptr =
LayerImpl::Create(host_impl()->pending_tree(), 3);
LayerImpl* animated = animated_ptr.get();
clip->test_properties()->AddChild(std::move(animated_ptr));
std::unique_ptr<LayerImpl> surface_ptr =
LayerImpl::Create(host_impl()->pending_tree(), 4);
LayerImpl* surface = surface_ptr.get();
animated->test_properties()->AddChild(std::move(surface_ptr));
std::unique_ptr<LayerImpl> descendant_of_keyframe_model_ptr =
LayerImpl::Create(host_impl()->pending_tree(), 5);
LayerImpl* descendant_of_keyframe_model =
descendant_of_keyframe_model_ptr.get();
surface->test_properties()->AddChild(
std::move(descendant_of_keyframe_model_ptr));
host_impl()->pending_tree()->SetElementIdsForTesting();
root->SetDrawsContent(true);
animated->SetDrawsContent(true);
surface->SetDrawsContent(true);
descendant_of_keyframe_model->SetDrawsContent(true);
gfx::Transform uninvertible_matrix;
uninvertible_matrix.Scale3d(6.f, 6.f, 0.f);
root->SetBounds(gfx::Size(100, 100));
clip->SetBounds(gfx::Size(10, 10));
clip->SetMasksToBounds(true);
animated->test_properties()->transform = uninvertible_matrix;
animated->SetBounds(gfx::Size(120, 120));
surface->SetBounds(gfx::Size(100, 100));
surface->test_properties()->force_render_surface = true;
descendant_of_keyframe_model->SetBounds(gfx::Size(200, 200));
TransformOperations start_transform_operations;
start_transform_operations.AppendMatrix(uninvertible_matrix);
TransformOperations end_transform_operations;
AddAnimatedTransformToElementWithAnimation(
animated->element_id(), timeline_impl(), 10.0, start_transform_operations,
end_transform_operations);
ExecuteCalculateDrawProperties(root);
// Since animated has singular transform, it is not be part of render
// surface layer list but should be rastered.
EXPECT_FALSE(animated->contributes_to_drawn_render_surface());
EXPECT_TRUE(animated->raster_even_if_not_drawn());
// The animated layer has a singular transform and maps to a non-empty rect in
// clipped target space, so is treated as fully visible.
EXPECT_EQ(gfx::Rect(120, 120), animated->visible_layer_rect());
// The singular transform on |animated| is flattened when inherited by
// |surface|, and this happens to make it invertible.
EXPECT_EQ(gfx::Rect(2, 2), surface->visible_layer_rect());
EXPECT_EQ(gfx::Rect(2, 2),
descendant_of_keyframe_model->visible_layer_rect());
gfx::Transform zero_matrix;
zero_matrix.Scale3d(0.f, 0.f, 0.f);
root->layer_tree_impl()->SetTransformMutated(animated->element_id(),
zero_matrix);
ExecuteCalculateDrawProperties(root);
// The animated layer will be treated as fully visible when we combine clips
// in screen space.
EXPECT_EQ(gfx::Rect(120, 120), animated->visible_layer_rect());
// This time, flattening does not make |animated|'s transform invertible. This
// means the clip cannot be projected into |surface|'s space, so we treat
// |surface| and layers that draw into it as having empty visible rect.
EXPECT_EQ(gfx::Rect(100, 100), surface->visible_layer_rect());
EXPECT_EQ(gfx::Rect(200, 200),
descendant_of_keyframe_model->visible_layer_rect());
host_impl()->ActivateSyncTree();
LayerImpl* active_root = host_impl()->active_tree()->LayerById(root->id());
ExecuteCalculateDrawProperties(active_root);
// Since the animated has singular transform, it is not be part of render
// surface layer list.
LayerImpl* active_animated =
host_impl()->active_tree()->LayerById(animated->id());
EXPECT_TRUE(active_root->contributes_to_drawn_render_surface());
EXPECT_FALSE(active_animated->contributes_to_drawn_render_surface());
// Since animated has singular transform, it is not be part of render
// surface layer list but should be rastered.
EXPECT_TRUE(animated->raster_even_if_not_drawn());
EXPECT_EQ(gfx::Rect(120, 120), active_animated->visible_layer_rect());
}
// Verify that having animated opacity but current opacity 1 still creates
// a render surface.
TEST_F(LayerTreeHostCommonTest, AnimatedOpacityCreatesRenderSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grandchild = AddChild<LayerImpl>(child);
root->SetBounds(gfx::Size(50, 50));
child->SetBounds(gfx::Size(50, 50));
child->SetDrawsContent(true);
grandchild->SetBounds(gfx::Size(50, 50));
grandchild->SetDrawsContent(true);
SetElementIdsForTesting();
AddOpacityTransitionToElementWithAnimation(
child->element_id(), timeline_impl(), 10.0, 1.f, 0.2f, false);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(1.f, child->Opacity());
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(child), GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(grandchild), GetRenderSurface(child));
}
static bool FilterIsAnimating(LayerImpl* layer) {
MutatorHost* host = layer->layer_tree_impl()->mutator_host();
return host->IsAnimatingFilterProperty(layer->element_id(),
layer->GetElementTypeForAnimation());
}
// Verify that having an animated filter (but no current filter, as these
// are mutually exclusive) correctly creates a render surface.
TEST_F(LayerTreeHostCommonTest, AnimatedFilterCreatesRenderSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grandchild = AddChild<LayerImpl>(child);
root->SetBounds(gfx::Size(50, 50));
child->SetBounds(gfx::Size(50, 50));
grandchild->SetBounds(gfx::Size(50, 50));
SetElementIdsForTesting();
AddAnimatedFilterToElementWithAnimation(child->element_id(), timeline_impl(),
10.0, 0.1f, 0.2f);
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(child), GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(grandchild), GetRenderSurface(child));
EXPECT_TRUE(GetRenderSurface(root)->Filters().IsEmpty());
EXPECT_TRUE(GetRenderSurface(child)->Filters().IsEmpty());
EXPECT_FALSE(FilterIsAnimating(root));
EXPECT_TRUE(FilterIsAnimating(child));
EXPECT_FALSE(FilterIsAnimating(grandchild));
}
bool HasPotentiallyRunningFilterAnimation(const LayerImpl& layer) {
MutatorHost* host = layer.layer_tree_impl()->mutator_host();
return host->HasPotentiallyRunningFilterAnimation(
layer.element_id(), layer.GetElementTypeForAnimation());
}
// Verify that having a filter animation with a delayed start time creates a
// render surface.
TEST_F(LayerTreeHostCommonTest, DelayedFilterAnimationCreatesRenderSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grandchild = AddChild<LayerImpl>(child);
root->SetBounds(gfx::Size(50, 50));
child->SetBounds(gfx::Size(50, 50));
grandchild->SetBounds(gfx::Size(50, 50));
SetElementIdsForTesting();
std::unique_ptr<KeyframedFilterAnimationCurve> curve(
KeyframedFilterAnimationCurve::Create());
FilterOperations start_filters;
start_filters.Append(FilterOperation::CreateBrightnessFilter(0.1f));
FilterOperations end_filters;
end_filters.Append(FilterOperation::CreateBrightnessFilter(0.3f));
curve->AddKeyframe(
FilterKeyframe::Create(base::TimeDelta(), start_filters, nullptr));
curve->AddKeyframe(FilterKeyframe::Create(
base::TimeDelta::FromMilliseconds(100), end_filters, nullptr));
std::unique_ptr<KeyframeModel> keyframe_model =
KeyframeModel::Create(std::move(curve), 0, 1, TargetProperty::FILTER);
keyframe_model->set_fill_mode(KeyframeModel::FillMode::NONE);
keyframe_model->set_time_offset(base::TimeDelta::FromMilliseconds(-1000));
AddKeyframeModelToElementWithAnimation(child->element_id(), timeline_impl(),
std::move(keyframe_model));
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_NE(GetRenderSurface(child), GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(grandchild), GetRenderSurface(child));
EXPECT_TRUE(GetRenderSurface(root)->Filters().IsEmpty());
EXPECT_TRUE(GetRenderSurface(child)->Filters().IsEmpty());
EXPECT_FALSE(FilterIsAnimating(root));
EXPECT_FALSE(HasPotentiallyRunningFilterAnimation(*root));
EXPECT_FALSE(FilterIsAnimating(child));
EXPECT_TRUE(HasPotentiallyRunningFilterAnimation(*child));
EXPECT_FALSE(FilterIsAnimating(grandchild));
EXPECT_FALSE(HasPotentiallyRunningFilterAnimation(*grandchild));
}
// Ensures that the property tree code accounts for offsets between fixed
// position layers and their respective containers.
TEST_F(LayerTreeHostCommonTest, PropertyTreesAccountForFixedParentOffset) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grandchild = AddChild<LayerImpl>(child);
root->SetBounds(gfx::Size(50, 50));
root->SetMasksToBounds(true);
root->test_properties()->is_container_for_fixed_position_layers = true;
child->SetPosition(gfx::PointF(1000, 1000));
child->SetBounds(gfx::Size(50, 50));
grandchild->SetPosition(gfx::PointF(-1000, -1000));
grandchild->SetBounds(gfx::Size(50, 50));
grandchild->SetDrawsContent(true);
LayerPositionConstraint constraint;
constraint.set_is_fixed_position(true);
grandchild->test_properties()->position_constraint = constraint;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), grandchild->visible_layer_rect());
}
// Ensures that the property tree code accounts for offsets between fixed
// position containers and their transform tree parents, when a fixed position
// layer's container is its layer tree parent, but this parent doesn't have its
// own transform tree node.
TEST_F(LayerTreeHostCommonTest,
PropertyTreesAccountForFixedParentOffsetWhenContainerIsParent) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grandchild = AddChild<LayerImpl>(child);
root->SetBounds(gfx::Size(50, 50));
root->SetMasksToBounds(true);
root->test_properties()->is_container_for_fixed_position_layers = true;
child->SetPosition(gfx::PointF(1000, 1000));
child->SetBounds(gfx::Size(50, 50));
child->test_properties()->is_container_for_fixed_position_layers = true;
grandchild->SetPosition(gfx::PointF(-1000, -1000));
grandchild->SetBounds(gfx::Size(50, 50));
grandchild->SetDrawsContent(true);
LayerPositionConstraint constraint;
constraint.set_is_fixed_position(true);
grandchild->test_properties()->position_constraint = constraint;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), grandchild->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, OnlyApplyFixedPositioningOnce) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* frame_clip = AddChild<LayerImpl>(root);
LayerImpl* fixed = AddChild<LayerImpl>(frame_clip);
gfx::Transform translate_z;
translate_z.Translate3d(0, 0, 10);
root->SetBounds(gfx::Size(800, 800));
root->test_properties()->is_container_for_fixed_position_layers = true;
frame_clip->SetPosition(gfx::PointF(500, 100));
frame_clip->SetBounds(gfx::Size(100, 100));
frame_clip->SetMasksToBounds(true);
fixed->SetBounds(gfx::Size(1000, 1000));
fixed->SetDrawsContent(true);
LayerPositionConstraint constraint;
constraint.set_is_fixed_position(true);
fixed->test_properties()->position_constraint = constraint;
ExecuteCalculateDrawProperties(root);
gfx::Rect expected(0, 0, 100, 100);
EXPECT_EQ(expected, fixed->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, FixedClipsShouldBeAssociatedWithTheRightNode) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* frame_clip = AddChild<LayerImpl>(root);
LayerImpl* scroller = AddChild<LayerImpl>(frame_clip);
LayerImpl* fixed = AddChild<LayerImpl>(scroller);
root->SetBounds(gfx::Size(800, 800));
root->SetDrawsContent(true);
root->test_properties()->is_container_for_fixed_position_layers = true;
frame_clip->SetPosition(gfx::PointF(500, 100));
frame_clip->SetBounds(gfx::Size(100, 100));
frame_clip->SetMasksToBounds(true);
frame_clip->SetDrawsContent(true);
scroller->SetBounds(gfx::Size(1000, 1000));
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
scroller->SetElementId(LayerIdToElementIdForTesting(scroller->id()));
scroller->SetScrollable(frame_clip->bounds());
scroller->SetDrawsContent(true);
fixed->SetPosition(gfx::PointF(100, 100));
fixed->SetBounds(gfx::Size(50, 50));
fixed->SetMasksToBounds(true);
fixed->SetDrawsContent(true);
fixed->test_properties()->force_render_surface = true;
BuildPropertyTreesForTesting();
scroller->SetCurrentScrollOffset(gfx::ScrollOffset(100, 100));
LayerPositionConstraint constraint;
constraint.set_is_fixed_position(true);
fixed->test_properties()->position_constraint = constraint;
ExecuteCalculateDrawProperties(root);
gfx::Rect expected(0, 0, 50, 50);
EXPECT_EQ(expected, fixed->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, ChangingAxisAlignmentTriggersRebuild) {
gfx::Transform translate;
gfx::Transform rotate;
translate.Translate(10, 10);
rotate.Rotate(45);
scoped_refptr<Layer> root = Layer::Create();
root->SetBounds(gfx::Size(800, 800));
root->SetIsContainerForFixedPositionLayers(true);
host()->SetRootLayer(root);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_FALSE(host()->property_trees()->needs_rebuild);
root->SetTransform(translate);
EXPECT_FALSE(host()->property_trees()->needs_rebuild);
root->SetTransform(rotate);
EXPECT_TRUE(host()->property_trees()->needs_rebuild);
}
TEST_F(LayerTreeHostCommonTest, ChangeTransformOrigin) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
gfx::Transform scale_matrix;
scale_matrix.Scale(2.f, 2.f);
root->SetBounds(gfx::Size(100, 100));
root->SetDrawsContent(true);
child->test_properties()->transform = scale_matrix;
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(10, 10), child->visible_layer_rect());
child->test_properties()->transform_origin = gfx::Point3F(10.f, 10.f, 10.f);
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(5, 5, 5, 5), child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, UpdateScrollChildPosition) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* scroll_parent = AddChild<LayerImpl>(root);
LayerImpl* scroll_child = AddChild<LayerImpl>(scroll_parent);
gfx::Transform scale;
scale.Scale(2.f, 2.f);
root->SetBounds(gfx::Size(50, 50));
scroll_child->test_properties()->transform = scale;
scroll_child->SetBounds(gfx::Size(40, 40));
scroll_child->SetDrawsContent(true);
scroll_parent->SetBounds(gfx::Size(30, 30));
scroll_parent->SetScrollable(gfx::Size(50, 50));
scroll_parent->SetElementId(
LayerIdToElementIdForTesting(scroll_parent->id()));
scroll_parent->SetDrawsContent(true);
scroll_child->test_properties()->scroll_parent = scroll_parent;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(25, 25), scroll_child->visible_layer_rect());
scroll_child->SetPosition(gfx::PointF(0, -10.f));
scroll_parent->SetCurrentScrollOffset(gfx::ScrollOffset(0.f, 10.f));
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(0, 5, 25, 25), scroll_child->visible_layer_rect());
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(0, 10, 25, 25), scroll_child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, HasCopyRequestsInTargetSubtree) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> child1 = Layer::Create();
scoped_refptr<Layer> child2 = Layer::Create();
scoped_refptr<Layer> grandchild = Layer::Create();
scoped_refptr<Layer> greatgrandchild = Layer::Create();
root->AddChild(child1);
root->AddChild(child2);
child1->AddChild(grandchild);
grandchild->AddChild(greatgrandchild);
host()->SetRootLayer(root);
child1->RequestCopyOfOutput(viz::CopyOutputRequest::CreateStubForTesting());
greatgrandchild->RequestCopyOfOutput(
viz::CopyOutputRequest::CreateStubForTesting());
child2->SetOpacity(0.f);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_TRUE(LayerSubtreeHasCopyRequest(root.get()));
EXPECT_TRUE(LayerSubtreeHasCopyRequest(child1.get()));
EXPECT_FALSE(LayerSubtreeHasCopyRequest(child2.get()));
EXPECT_TRUE(LayerSubtreeHasCopyRequest(grandchild.get()));
EXPECT_TRUE(LayerSubtreeHasCopyRequest(greatgrandchild.get()));
}
TEST_F(LayerTreeHostCommonTest, SkippingSubtreeMain) {
FakeContentLayerClient client;
scoped_refptr<Layer> root = Layer::Create();
client.set_bounds(root->bounds());
scoped_refptr<Layer> child = Layer::Create();
child->SetIsDrawable(true);
scoped_refptr<Layer> grandchild = Layer::Create();
grandchild->SetIsDrawable(true);
scoped_refptr<FakePictureLayer> greatgrandchild(
FakePictureLayer::Create(&client));
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(10, 10));
grandchild->SetBounds(gfx::Size(10, 10));
greatgrandchild->SetBounds(gfx::Size(10, 10));
root->AddChild(child);
child->AddChild(grandchild);
grandchild->AddChild(greatgrandchild);
host()->SetRootLayer(root);
host()->SetElementIdsForTesting();
// Check the non-skipped case.
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
const LayerList* update_list = GetUpdateLayerList();
EXPECT_TRUE(VerifyLayerInList(grandchild, update_list));
// Now we will reset the visible rect from property trees for the grandchild,
// and we will configure |child| in several ways that should force the subtree
// to be skipped. The visible content rect for |grandchild| should, therefore,
// remain empty.
gfx::Transform singular;
singular.matrix().set(0, 0, 0);
child->SetTransform(singular);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
update_list = GetUpdateLayerList();
EXPECT_FALSE(VerifyLayerInList(grandchild, update_list));
child->SetTransform(gfx::Transform());
child->SetHideLayerAndSubtree(true);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
update_list = GetUpdateLayerList();
EXPECT_FALSE(VerifyLayerInList(grandchild, update_list));
child->SetHideLayerAndSubtree(false);
gfx::Transform zero_z_scale;
zero_z_scale.Scale3d(1, 1, 0);
child->SetTransform(zero_z_scale);
// Add a transform animation with a start delay. Now, even though |child| has
// a singular transform, the subtree should still get processed.
int keyframe_model_id = 0;
std::unique_ptr<KeyframeModel> keyframe_model = KeyframeModel::Create(
std::unique_ptr<AnimationCurve>(new FakeTransformTransition(1.0)),
keyframe_model_id, 1, TargetProperty::TRANSFORM);
keyframe_model->set_fill_mode(KeyframeModel::FillMode::NONE);
keyframe_model->set_time_offset(base::TimeDelta::FromMilliseconds(-1000));
AddKeyframeModelToElementWithAnimation(child->element_id(), timeline(),
std::move(keyframe_model));
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
update_list = GetUpdateLayerList();
EXPECT_TRUE(VerifyLayerInList(grandchild, update_list));
RemoveKeyframeModelFromElementWithExistingKeyframeEffect(
child->element_id(), timeline(), keyframe_model_id);
child->SetTransform(gfx::Transform());
child->SetOpacity(0.f);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
update_list = GetUpdateLayerList();
EXPECT_FALSE(VerifyLayerInList(grandchild, update_list));
// Now, even though child has zero opacity, we will configure |grandchild| and
// |greatgrandchild| in several ways that should force the subtree to be
// processed anyhow.
grandchild->RequestCopyOfOutput(
viz::CopyOutputRequest::CreateStubForTesting());
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
update_list = GetUpdateLayerList();
EXPECT_TRUE(VerifyLayerInList(grandchild, update_list));
// Add an opacity animation with a start delay.
keyframe_model_id = 1;
keyframe_model = KeyframeModel::Create(
std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)),
keyframe_model_id, 1, TargetProperty::OPACITY);
keyframe_model->set_fill_mode(KeyframeModel::FillMode::NONE);
keyframe_model->set_time_offset(base::TimeDelta::FromMilliseconds(-1000));
AddKeyframeModelToElementWithExistingKeyframeEffect(
child->element_id(), timeline(), std::move(keyframe_model));
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
update_list = GetUpdateLayerList();
EXPECT_TRUE(VerifyLayerInList(grandchild, update_list));
}
TEST_F(LayerTreeHostCommonTest, SkippingLayerImpl) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.active_tree(), 1);
std::unique_ptr<LayerImpl> child =
LayerImpl::Create(host_impl.active_tree(), 2);
std::unique_ptr<LayerImpl> grandchild =
LayerImpl::Create(host_impl.active_tree(), 3);
std::unique_ptr<FakePictureLayerImpl> greatgrandchild(
FakePictureLayerImpl::Create(host_impl.active_tree(), 4));
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
grandchild->SetBounds(gfx::Size(10, 10));
grandchild->SetDrawsContent(true);
greatgrandchild->SetDrawsContent(true);
LayerImpl* root_ptr = root.get();
LayerImpl* child_ptr = child.get();
LayerImpl* grandchild_ptr = grandchild.get();
child->test_properties()->AddChild(std::move(grandchild));
root->test_properties()->AddChild(std::move(child));
host_impl.active_tree()->SetRootLayerForTesting(std::move(root));
host_impl.active_tree()->SetElementIdsForTesting();
// Check the non-skipped case.
// ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
// EXPECT_EQ(gfx::Rect(10, 10), grandchild_ptr->visible_layer_rect());
// Now we will reset the visible rect from property trees for the grandchild,
// and we will configure |child| in several ways that should force the subtree
// to be skipped. The visible content rect for |grandchild| should, therefore,
// remain empty.
grandchild_ptr->set_visible_layer_rect(gfx::Rect());
gfx::Transform singular;
singular.matrix().set(0, 0, 0);
// This line is used to make the results of skipping and not skipping layers
// different.
singular.matrix().set(0, 1, 1);
gfx::Transform rotate;
rotate.Rotate(90);
gfx::Transform rotate_back_and_translate;
rotate_back_and_translate.RotateAboutYAxis(180);
rotate_back_and_translate.Translate(-10, 0);
child_ptr->test_properties()->transform = singular;
host_impl.active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(0, 0), grandchild_ptr->visible_layer_rect());
child_ptr->test_properties()->transform = gfx::Transform();
child_ptr->test_properties()->hide_layer_and_subtree = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(0, 0), grandchild_ptr->visible_layer_rect());
child_ptr->test_properties()->hide_layer_and_subtree = false;
child_ptr->test_properties()->opacity = 0.f;
host_impl.active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(0, 0), grandchild_ptr->visible_layer_rect());
child_ptr->test_properties()->opacity = 1.f;
root_ptr->test_properties()->transform = singular;
// Force transform tree to have a node for child, so that ancestor's
// invertible transform can be tested.
child_ptr->test_properties()->transform = rotate;
host_impl.active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(0, 0), grandchild_ptr->visible_layer_rect());
root_ptr->test_properties()->transform = gfx::Transform();
child_ptr->test_properties()->transform = gfx::Transform();
root_ptr->test_properties()->opacity = 0.f;
child_ptr->test_properties()->opacity = 0.7f;
host_impl.active_tree()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(0, 0), grandchild_ptr->visible_layer_rect());
root_ptr->test_properties()->opacity = 1.f;
child_ptr->test_properties()->opacity = 0.f;
// Now, even though child has zero opacity, we will configure |grandchild| and
// |greatgrandchild| in several ways that should force the subtree to be
// processed anyhow.
grandchild_ptr->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
root_ptr->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(10, 10), grandchild_ptr->visible_layer_rect());
host_impl.active_tree()->property_trees()->effect_tree.ClearCopyRequests();
child_ptr->test_properties()->opacity = 1.f;
// A double sided render surface with backface visible should not be skipped
grandchild_ptr->set_visible_layer_rect(gfx::Rect());
child_ptr->test_properties()->force_render_surface = true;
child_ptr->test_properties()->double_sided = true;
child_ptr->test_properties()->transform = rotate_back_and_translate;
root_ptr->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(10, 10), grandchild_ptr->visible_layer_rect());
child_ptr->test_properties()->transform = gfx::Transform();
std::unique_ptr<KeyframedTransformAnimationCurve> curve(
KeyframedTransformAnimationCurve::Create());
TransformOperations start;
start.AppendTranslate(1.f, 2.f, 3.f);
gfx::Transform transform;
transform.Scale3d(1.0, 2.0, 3.0);
TransformOperations operation;
operation.AppendMatrix(transform);
curve->AddKeyframe(
TransformKeyframe::Create(base::TimeDelta(), start, nullptr));
curve->AddKeyframe(TransformKeyframe::Create(
base::TimeDelta::FromSecondsD(1.0), operation, nullptr));
std::unique_ptr<KeyframeModel> transform_animation(
KeyframeModel::Create(std::move(curve), 3, 3, TargetProperty::TRANSFORM));
scoped_refptr<SingleKeyframeEffectAnimation> animation(
SingleKeyframeEffectAnimation::Create(1));
timeline()->AttachAnimation(animation);
// TODO(smcgruer): Should attach a timeline and element rather than call this
// directly. See http://crbug.com/771316
host_impl.animation_host()->RegisterKeyframeEffectForElement(
root_ptr->element_id(), animation->keyframe_effect());
animation->AddKeyframeModel(std::move(transform_animation));
grandchild_ptr->set_visible_layer_rect(gfx::Rect());
root_ptr->test_properties()->transform = singular;
child_ptr->test_properties()->transform = singular;
root_ptr->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(0, 0), grandchild_ptr->visible_layer_rect());
host_impl.animation_host()->UnregisterKeyframeEffectForElement(
root_ptr->element_id(), animation->keyframe_effect());
host_impl.animation_host()->RemoveFromTicking(animation.get());
timeline()->DetachAnimation(animation);
}
TEST_F(LayerTreeHostCommonTest, LayerSkippingInSubtreeOfSingularTransform) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
LayerImpl* grand_child = AddChild<LayerImpl>(child);
SetElementIdsForTesting();
gfx::Transform singular;
singular.matrix().set(0, 0, 0);
singular.matrix().set(0, 1, 1);
root->SetBounds(gfx::Size(10, 10));
child->test_properties()->transform = singular;
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
grand_child->SetBounds(gfx::Size(10, 10));
grand_child->SetDrawsContent(true);
std::unique_ptr<KeyframedTransformAnimationCurve> curve(
KeyframedTransformAnimationCurve::Create());
TransformOperations start;
start.AppendTranslate(1.f, 2.f, 3.f);
gfx::Transform transform;
transform.Scale3d(1.0, 2.0, 3.0);
TransformOperations operation;
operation.AppendMatrix(transform);
curve->AddKeyframe(
TransformKeyframe::Create(base::TimeDelta(), start, nullptr));
curve->AddKeyframe(TransformKeyframe::Create(
base::TimeDelta::FromSecondsD(1.0), operation, nullptr));
std::unique_ptr<KeyframeModel> transform_animation(
KeyframeModel::Create(std::move(curve), 3, 3, TargetProperty::TRANSFORM));
scoped_refptr<SingleKeyframeEffectAnimation> animation(
SingleKeyframeEffectAnimation::Create(1));
timeline()->AttachAnimation(animation);
// TODO(smcgruer): Should attach a timeline and element rather than call this
// directly. See http://crbug.com/771316
host_impl()->animation_host()->RegisterKeyframeEffectForElement(
grand_child->element_id(), animation->keyframe_effect());
animation->AddKeyframeModel(std::move(transform_animation));
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(0, 0), grand_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(0, 0), child->visible_layer_rect());
host_impl()->animation_host()->UnregisterKeyframeEffectForElement(
grand_child->element_id(), animation->keyframe_effect());
host_impl()->animation_host()->RemoveFromTicking(animation.get());
timeline()->DetachAnimation(animation);
}
TEST_F(LayerTreeHostCommonTest, SkippingPendingLayerImpl) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
host_impl.CreatePendingTree();
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.pending_tree(), 1);
std::unique_ptr<LayerImpl> child =
LayerImpl::Create(host_impl.pending_tree(), 2);
std::unique_ptr<LayerImpl> grandchild =
LayerImpl::Create(host_impl.pending_tree(), 3);
std::unique_ptr<FakePictureLayerImpl> greatgrandchild(
FakePictureLayerImpl::Create(host_impl.pending_tree(), 4));
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
grandchild->SetBounds(gfx::Size(10, 10));
grandchild->SetDrawsContent(true);
greatgrandchild->SetDrawsContent(true);
LayerImpl* root_ptr = root.get();
LayerImpl* grandchild_ptr = grandchild.get();
child->test_properties()->AddChild(std::move(grandchild));
root->test_properties()->AddChild(std::move(child));
host_impl.pending_tree()->SetRootLayerForTesting(std::move(root));
host_impl.pending_tree()->SetElementIdsForTesting();
// Check the non-skipped case.
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(10, 10), grandchild_ptr->visible_layer_rect());
std::unique_ptr<KeyframedFloatAnimationCurve> curve(
KeyframedFloatAnimationCurve::Create());
std::unique_ptr<TimingFunction> func =
CubicBezierTimingFunction::CreatePreset(
CubicBezierTimingFunction::EaseType::EASE);
curve->AddKeyframe(
FloatKeyframe::Create(base::TimeDelta(), 0.9f, std::move(func)));
curve->AddKeyframe(
FloatKeyframe::Create(base::TimeDelta::FromSecondsD(1.0), 0.3f, nullptr));
std::unique_ptr<KeyframeModel> keyframe_model(
KeyframeModel::Create(std::move(curve), 3, 3, TargetProperty::OPACITY));
scoped_refptr<SingleKeyframeEffectAnimation> animation(
SingleKeyframeEffectAnimation::Create(1));
timeline()->AttachAnimation(animation);
// TODO(smcgruer): Should attach a timeline and element rather than call this
// directly. See http://crbug.com/771316
host_impl.animation_host()->RegisterKeyframeEffectForElement(
root_ptr->element_id(), animation->keyframe_effect());
animation->AddKeyframeModel(std::move(keyframe_model));
root_ptr->test_properties()->opacity = 0.f;
grandchild_ptr->set_visible_layer_rect(gfx::Rect());
root_ptr->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root_ptr);
EXPECT_EQ(gfx::Rect(10, 10), grandchild_ptr->visible_layer_rect());
host_impl.animation_host()->UnregisterKeyframeEffectForElement(
root_ptr->element_id(), animation->keyframe_effect());
host_impl.animation_host()->RemoveFromTicking(animation.get());
timeline()->DetachAnimation(animation);
}
TEST_F(LayerTreeHostCommonTest, SkippingLayer) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(10, 10));
child->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(10, 10), child->visible_layer_rect());
child->set_visible_layer_rect(gfx::Rect());
child->test_properties()->hide_layer_and_subtree = true;
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(0, 0), child->visible_layer_rect());
child->test_properties()->hide_layer_and_subtree = false;
child->SetBounds(gfx::Size());
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(0, 0), child->visible_layer_rect());
child->SetBounds(gfx::Size(10, 10));
gfx::Transform rotate;
child->test_properties()->double_sided = false;
rotate.RotateAboutXAxis(180.f);
child->test_properties()->transform = rotate;
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(0, 0), child->visible_layer_rect());
child->test_properties()->double_sided = true;
child->test_properties()->transform = gfx::Transform();
child->test_properties()->opacity = 0.f;
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(0, 0), child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, LayerTreeRebuildTest) {
// Ensure that the treewalk in LayerTreeHostCommom::
// PreCalculateMetaInformation happens when its required.
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> parent = Layer::Create();
scoped_refptr<Layer> child = Layer::Create();
root->SetBounds(gfx::Size(100, 100));
parent->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(100, 100));
child->SetClipParent(root.get());
root->AddChild(parent);
parent->AddChild(child);
host()->SetRootLayer(root);
child->RequestCopyOfOutput(viz::CopyOutputRequest::CreateStubForTesting());
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_TRUE(LayerSubtreeHasCopyRequest(root.get()));
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_TRUE(LayerSubtreeHasCopyRequest(root.get()));
}
TEST_F(LayerTreeHostCommonTest, ResetPropertyTreeIndices) {
scoped_refptr<Layer> root = Layer::Create();
root->SetBounds(gfx::Size(800, 800));
gfx::Transform translate_z;
translate_z.Translate3d(0, 0, 10);
scoped_refptr<Layer> child = Layer::Create();
child->SetTransform(translate_z);
child->SetBounds(gfx::Size(100, 100));
root->AddChild(child);
host()->SetRootLayer(root);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_NE(-1, child->transform_tree_index());
child->RemoveFromParent();
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_EQ(-1, child->transform_tree_index());
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceClipsSubtree) {
// Ensure that a Clip Node is added when a render surface applies clip.
LayerImpl* root = root_layer_for_testing();
LayerImpl* significant_transform = AddChildToRoot<LayerImpl>();
LayerImpl* layer_clips_subtree = AddChild<LayerImpl>(significant_transform);
LayerImpl* render_surface = AddChild<LayerImpl>(layer_clips_subtree);
LayerImpl* test_layer = AddChild<LayerImpl>(render_surface);
// This transform should be a significant one so that a transform node is
// formed for it.
gfx::Transform transform1;
transform1.RotateAboutYAxis(45);
transform1.RotateAboutXAxis(30);
// This transform should be a 3d transform as we want the render surface
// to flatten the transform
gfx::Transform transform2;
transform2.Translate3d(10, 10, 10);
root->SetBounds(gfx::Size(30, 30));
significant_transform->test_properties()->transform = transform1;
significant_transform->SetBounds(gfx::Size(30, 30));
layer_clips_subtree->SetBounds(gfx::Size(30, 30));
layer_clips_subtree->SetMasksToBounds(true);
layer_clips_subtree->test_properties()->force_render_surface = true;
render_surface->test_properties()->transform = transform2;
render_surface->SetBounds(gfx::Size(30, 30));
render_surface->test_properties()->force_render_surface = true;
test_layer->SetBounds(gfx::Size(30, 30));
test_layer->SetDrawsContent(true);
float device_scale_factor = 1.f;
float page_scale_factor = 1.f;
LayerImpl* page_scale_layer = nullptr;
LayerImpl* inner_viewport_scroll_layer = nullptr;
LayerImpl* outer_viewport_scroll_layer = nullptr;
ExecuteCalculateDrawProperties(root, device_scale_factor, page_scale_factor,
page_scale_layer, inner_viewport_scroll_layer,
outer_viewport_scroll_layer);
EXPECT_TRUE(GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(significant_transform), GetRenderSurface(root));
EXPECT_TRUE(GetRenderSurface(layer_clips_subtree));
EXPECT_NE(GetRenderSurface(render_surface), GetRenderSurface(root));
EXPECT_EQ(GetRenderSurface(test_layer), GetRenderSurface(render_surface));
EXPECT_EQ(gfx::Rect(30, 20), test_layer->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, TransformOfParentClipNodeAncestorOfTarget) {
// Ensure that when parent clip node's transform is an ancestor of current
// clip node's target, clip is 'projected' from parent space to current
// target space and visible rects are calculated correctly.
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_layer = AddChild<LayerImpl>(root);
LayerImpl* target_layer = AddChild<LayerImpl>(clip_layer);
LayerImpl* test_layer = AddChild<LayerImpl>(target_layer);
gfx::Transform transform;
transform.RotateAboutYAxis(45);
root->SetBounds(gfx::Size(30, 30));
clip_layer->test_properties()->transform = transform;
clip_layer->SetBounds(gfx::Size(30, 30));
clip_layer->SetMasksToBounds(true);
target_layer->test_properties()->transform = transform;
target_layer->SetBounds(gfx::Size(30, 30));
target_layer->SetMasksToBounds(true);
test_layer->SetBounds(gfx::Size(30, 30));
test_layer->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(30, 30), test_layer->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest,
RenderSurfaceWithUnclippedDescendantsClipsSubtree) {
// Ensure clip rect is calculated correctly when render surface has unclipped
// descendants.
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* between_clip_parent_and_child = AddChild<LayerImpl>(clip_parent);
LayerImpl* render_surface =
AddChild<LayerImpl>(between_clip_parent_and_child);
LayerImpl* test_layer = AddChild<LayerImpl>(render_surface);
gfx::Transform translate;
translate.Translate(2.0, 2.0);
root->SetBounds(gfx::Size(30, 30));
clip_parent->test_properties()->transform = translate;
clip_parent->SetBounds(gfx::Size(30, 30));
clip_parent->SetMasksToBounds(true);
between_clip_parent_and_child->test_properties()->transform = translate;
between_clip_parent_and_child->SetBounds(gfx::Size(30, 30));
between_clip_parent_and_child->SetMasksToBounds(true);
render_surface->SetBounds(gfx::Size(30, 30));
render_surface->test_properties()->force_render_surface = true;
test_layer->SetBounds(gfx::Size(30, 30));
test_layer->SetDrawsContent(true);
render_surface->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(render_surface);
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(test_layer->is_clipped());
EXPECT_FALSE(test_layer->render_target()->is_clipped());
EXPECT_EQ(gfx::Rect(-2, -2, 30, 30), test_layer->clip_rect());
EXPECT_EQ(gfx::Rect(28, 28), test_layer->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest,
RenderSurfaceWithUnclippedDescendantsButDoesntApplyOwnClip) {
// Ensure that the visible layer rect of a descendant of a surface with
// unclipped descendants is computed correctly, when the surface doesn't apply
// a clip.
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* render_surface = AddChild<LayerImpl>(clip_parent);
LayerImpl* clip_child = AddChild<LayerImpl>(render_surface);
LayerImpl* child = AddChild<LayerImpl>(render_surface);
root->SetBounds(gfx::Size(30, 10));
clip_parent->SetBounds(gfx::Size(30, 30));
render_surface->SetBounds(gfx::Size(10, 15));
render_surface->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(10, 10));
clip_child->SetDrawsContent(true);
child->SetBounds(gfx::Size(40, 40));
child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(30, 10), child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest,
RenderSurfaceClipsSubtreeAndHasUnclippedDescendants) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* render_surface = AddChild<LayerImpl>(clip_parent);
LayerImpl* test_layer1 = AddChild<LayerImpl>(render_surface);
LayerImpl* clip_child = AddChild<LayerImpl>(test_layer1);
LayerImpl* test_layer2 = AddChild<LayerImpl>(clip_child);
root->SetBounds(gfx::Size(30, 30));
root->SetMasksToBounds(true);
clip_parent->SetBounds(gfx::Size(30, 30));
render_surface->SetBounds(gfx::Size(50, 50));
render_surface->SetMasksToBounds(true);
render_surface->SetDrawsContent(true);
render_surface->test_properties()->force_render_surface = true;
test_layer1->SetBounds(gfx::Size(50, 50));
test_layer1->SetDrawsContent(true);
clip_child->SetBounds(gfx::Size(50, 50));
clip_child->SetDrawsContent(true);
test_layer2->SetBounds(gfx::Size(50, 50));
test_layer2->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(30, 30), render_surface->visible_layer_rect());
EXPECT_EQ(gfx::Rect(30, 30), test_layer1->visible_layer_rect());
EXPECT_EQ(gfx::Rect(30, 30), clip_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(30, 30), test_layer2->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, UnclippedClipParent) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* render_surface = AddChild<LayerImpl>(clip_parent);
LayerImpl* clip_child = AddChild<LayerImpl>(render_surface);
root->SetBounds(gfx::Size(50, 50));
clip_parent->SetBounds(gfx::Size(50, 50));
clip_parent->SetDrawsContent(true);
render_surface->SetBounds(gfx::Size(30, 30));
render_surface->test_properties()->force_render_surface = true;
render_surface->SetMasksToBounds(true);
render_surface->SetDrawsContent(true);
clip_child->SetBounds(gfx::Size(50, 50));
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
ExecuteCalculateDrawProperties(root);
// The clip child should inherit its clip parent's clipping state, not its
// tree parent's clipping state.
EXPECT_FALSE(clip_parent->is_clipped());
EXPECT_TRUE(render_surface->is_clipped());
EXPECT_FALSE(clip_child->is_clipped());
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceContentRectWithMultipleSurfaces) {
// Tests the value of render surface content rect when we have multiple types
// of surfaces : unclipped surfaces, surfaces with unclipped surfaces and
// clipped surfaces.
LayerImpl* root = root_layer_for_testing();
LayerImpl* unclipped_surface = AddChildToRoot<LayerImpl>();
LayerImpl* clip_parent = AddChild<LayerImpl>(unclipped_surface);
LayerImpl* clip_layer = AddChild<LayerImpl>(clip_parent);
LayerImpl* unclipped_desc_surface = AddChild<LayerImpl>(clip_layer);
LayerImpl* unclipped_desc_surface2 =
AddChild<LayerImpl>(unclipped_desc_surface);
LayerImpl* clip_child = AddChild<LayerImpl>(unclipped_desc_surface2);
LayerImpl* clipped_surface = AddChild<LayerImpl>(clip_child);
root->SetBounds(gfx::Size(80, 80));
unclipped_surface->SetBounds(gfx::Size(50, 50));
unclipped_surface->SetMasksToBounds(true);
unclipped_surface->SetDrawsContent(true);
unclipped_surface->test_properties()->force_render_surface = true;
clip_parent->SetBounds(gfx::Size(50, 50));
clip_parent->SetMasksToBounds(true);
clip_layer->SetMasksToBounds(true);
clip_layer->SetBounds(gfx::Size(100, 100));
unclipped_desc_surface->SetBounds(gfx::Size(100, 100));
unclipped_desc_surface->SetDrawsContent(true);
unclipped_desc_surface->test_properties()->force_render_surface = true;
unclipped_desc_surface2->SetBounds(gfx::Size(60, 60));
unclipped_desc_surface2->SetDrawsContent(true);
unclipped_desc_surface2->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(100, 100));
clipped_surface->SetBounds(gfx::Size(70, 70));
clipped_surface->SetDrawsContent(true);
clipped_surface->test_properties()->force_render_surface = true;
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(50, 50),
GetRenderSurface(unclipped_surface)->content_rect());
EXPECT_EQ(gfx::Rect(50, 50),
GetRenderSurface(unclipped_desc_surface)->content_rect());
EXPECT_EQ(gfx::Rect(60, 60),
GetRenderSurface(unclipped_desc_surface2)->content_rect());
EXPECT_EQ(gfx::Rect(50, 50),
GetRenderSurface(clipped_surface)->content_rect());
}
TEST_F(LayerTreeHostCommonTest, ClipBetweenClipChildTargetAndClipParentTarget) {
// Tests the value of render surface content rect when we have a layer that
// clips between the clip parent's target and clip child's target.
LayerImpl* root = root_layer_for_testing();
LayerImpl* surface = AddChildToRoot<LayerImpl>();
LayerImpl* clip_layer = AddChild<LayerImpl>(surface);
LayerImpl* clip_parent = AddChild<LayerImpl>(clip_layer);
LayerImpl* unclipped_desc_surface = AddChild<LayerImpl>(clip_parent);
LayerImpl* clip_child = AddChild<LayerImpl>(unclipped_desc_surface);
gfx::Transform translate;
translate.Translate(10, 10);
gfx::Transform rotate;
rotate.RotateAboutXAxis(10);
root->SetBounds(gfx::Size(100, 100));
surface->SetBounds(gfx::Size(100, 100));
surface->SetMasksToBounds(true);
surface->test_properties()->force_render_surface = true;
surface->test_properties()->transform = rotate;
clip_layer->SetBounds(gfx::Size(20, 20));
clip_layer->SetMasksToBounds(true);
clip_parent->SetBounds(gfx::Size(50, 50));
unclipped_desc_surface->test_properties()->transform = translate;
unclipped_desc_surface->SetBounds(gfx::Size(100, 100));
unclipped_desc_surface->SetDrawsContent(true);
unclipped_desc_surface->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(100, 100));
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(10, 10),
GetRenderSurface(unclipped_desc_surface)->content_rect());
}
TEST_F(LayerTreeHostCommonTest, VisibleRectForDescendantOfScaledSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* surface = AddChildToRoot<LayerImpl>();
LayerImpl* clip_layer = AddChild<LayerImpl>(surface);
LayerImpl* clip_parent = AddChild<LayerImpl>(clip_layer);
LayerImpl* unclipped_desc_surface = AddChild<LayerImpl>(clip_parent);
LayerImpl* clip_child = AddChild<LayerImpl>(unclipped_desc_surface);
gfx::Transform scale;
scale.Scale(2, 2);
root->SetBounds(gfx::Size(100, 100));
surface->test_properties()->transform = scale;
surface->SetBounds(gfx::Size(100, 100));
surface->SetMasksToBounds(true);
surface->test_properties()->force_render_surface = true;
clip_layer->SetBounds(gfx::Size(20, 20));
clip_layer->SetMasksToBounds(true);
clip_parent->SetBounds(gfx::Size(50, 50));
unclipped_desc_surface->SetBounds(gfx::Size(100, 100));
unclipped_desc_surface->SetDrawsContent(true);
unclipped_desc_surface->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(100, 100));
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(20, 20), clip_child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, LayerWithInputHandlerAndZeroOpacity) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChild<LayerImpl>(root);
LayerImpl* test_layer = AddChild<LayerImpl>(render_surface);
gfx::Transform translation;
translation.Translate(10, 10);
root->SetBounds(gfx::Size(30, 30));
render_surface->SetBounds(gfx::Size(30, 30));
render_surface->SetMasksToBounds(true);
render_surface->test_properties()->force_render_surface = true;
test_layer->test_properties()->transform = translation;
test_layer->SetBounds(gfx::Size(20, 20));
test_layer->SetDrawsContent(true);
TouchActionRegion touch_action_region;
touch_action_region.Union(kTouchActionNone, gfx::Rect(0, 0, 20, 20));
test_layer->SetTouchActionRegion(std::move(touch_action_region));
test_layer->test_properties()->opacity = 0.f;
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(translation,
test_layer->ScreenSpaceTransform());
}
TEST_F(LayerTreeHostCommonTest, ClipParentDrawsIntoScaledRootSurface) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_layer = AddChild<LayerImpl>(root);
LayerImpl* clip_parent = AddChild<LayerImpl>(clip_layer);
LayerImpl* clip_parent_child = AddChild<LayerImpl>(clip_parent);
LayerImpl* unclipped_desc_surface = AddChild<LayerImpl>(clip_parent_child);
LayerImpl* clip_child = AddChild<LayerImpl>(unclipped_desc_surface);
root->SetBounds(gfx::Size(100, 100));
clip_layer->SetBounds(gfx::Size(20, 20));
clip_layer->SetMasksToBounds(true);
clip_parent->SetBounds(gfx::Size(50, 50));
clip_parent_child->SetBounds(gfx::Size(20, 20));
clip_parent_child->SetMasksToBounds(true);
unclipped_desc_surface->SetBounds(gfx::Size(100, 100));
unclipped_desc_surface->SetDrawsContent(true);
unclipped_desc_surface->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(100, 100));
clip_child->SetDrawsContent(true);
gfx::Transform translate;
translate.Translate(10, 10);
unclipped_desc_surface->test_properties()->transform = translate;
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
float device_scale_factor = 1.f;
ExecuteCalculateDrawProperties(root, device_scale_factor);
EXPECT_EQ(gfx::Rect(-10, -10, 20, 20), clip_child->clip_rect());
EXPECT_EQ(gfx::Rect(10, 10), clip_child->visible_layer_rect());
device_scale_factor = 2.f;
ExecuteCalculateDrawProperties(root, device_scale_factor);
EXPECT_EQ(gfx::Rect(-20, -20, 40, 40), clip_child->clip_rect());
EXPECT_EQ(gfx::Rect(10, 10), clip_child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, ClipChildVisibleRect) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_parent = AddChildToRoot<LayerImpl>();
LayerImpl* render_surface = AddChild<LayerImpl>(clip_parent);
LayerImpl* clip_child = AddChild<LayerImpl>(render_surface);
root->SetBounds(gfx::Size(30, 30));
clip_parent->SetBounds(gfx::Size(40, 40));
clip_parent->SetMasksToBounds(true);
render_surface->SetBounds(gfx::Size(50, 50));
render_surface->SetMasksToBounds(true);
render_surface->SetDrawsContent(true);
render_surface->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(50, 50));
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = clip_parent;
clip_parent->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
clip_parent->test_properties()->clip_children->insert(clip_child);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(30, 30), clip_child->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest,
LayerClipRectLargerThanClippingRenderSurfaceRect) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChild<LayerImpl>(root);
LayerImpl* test_layer = AddChild<LayerImpl>(render_surface);
root->SetBounds(gfx::Size(30, 30));
root->SetMasksToBounds(true);
root->SetDrawsContent(true);
render_surface->SetBounds(gfx::Size(50, 50));
render_surface->SetMasksToBounds(true);
render_surface->SetDrawsContent(true);
render_surface->test_properties()->force_render_surface = true;
test_layer->SetBounds(gfx::Size(50, 50));
test_layer->SetMasksToBounds(true);
test_layer->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(30, 30), root->clip_rect());
EXPECT_EQ(gfx::Rect(50, 50), render_surface->clip_rect());
EXPECT_EQ(gfx::Rect(50, 50), test_layer->clip_rect());
}
TEST_F(LayerTreeHostCommonTest, SubtreeIsHiddenTest) {
// Tests that subtree is hidden is updated.
LayerImpl* root = root_layer_for_testing();
LayerImpl* hidden = AddChild<LayerImpl>(root);
LayerImpl* test = AddChild<LayerImpl>(hidden);
root->SetBounds(gfx::Size(30, 30));
hidden->SetBounds(gfx::Size(30, 30));
hidden->test_properties()->force_render_surface = true;
hidden->test_properties()->hide_layer_and_subtree = true;
test->SetBounds(gfx::Size(30, 30));
test->test_properties()->force_render_surface = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(0.f,
GetRenderSurface(test)->OwningEffectNode()->screen_space_opacity);
hidden->test_properties()->hide_layer_and_subtree = false;
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(1.f,
GetRenderSurface(test)->OwningEffectNode()->screen_space_opacity);
}
TEST_F(LayerTreeHostCommonTest, TwoUnclippedRenderSurfaces) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* clip_layer = AddChild<LayerImpl>(root);
LayerImpl* render_surface1 = AddChild<LayerImpl>(clip_layer);
LayerImpl* render_surface2 = AddChild<LayerImpl>(render_surface1);
LayerImpl* clip_child = AddChild<LayerImpl>(render_surface2);
root->SetBounds(gfx::Size(30, 30));
root->SetMasksToBounds(true);
clip_layer->SetBounds(gfx::Size(30, 30));
clip_layer->SetMasksToBounds(true);
render_surface1->SetPosition(gfx::PointF(10, 10));
render_surface1->SetBounds(gfx::Size(30, 30));
render_surface1->SetDrawsContent(true);
render_surface1->test_properties()->force_render_surface = true;
render_surface2->SetBounds(gfx::Size(30, 30));
render_surface2->SetDrawsContent(true);
render_surface2->test_properties()->force_render_surface = true;
clip_child->SetBounds(gfx::Size(30, 30));
clip_child->SetDrawsContent(true);
clip_child->test_properties()->clip_parent = root;
root->test_properties()->clip_children =
std::make_unique<std::set<LayerImpl*>>();
root->test_properties()->clip_children->insert(clip_child);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(-10, -10, 30, 30), render_surface2->clip_rect());
}
TEST_F(LayerTreeHostCommonTest, MaskLayerDrawProperties) {
// Tests that a mask layer's draw properties are computed correctly.
LayerImpl* root = root_layer_for_testing();
LayerImpl* child = AddChild<LayerImpl>(root);
child->test_properties()->SetMaskLayer(
LayerImpl::Create(root->layer_tree_impl(), 100));
LayerImpl* mask = child->test_properties()->mask_layer;
gfx::Transform transform;
transform.Translate(10, 10);
root->SetBounds(gfx::Size(40, 40));
root->SetDrawsContent(true);
child->test_properties()->transform = transform;
child->SetBounds(gfx::Size(30, 30));
child->SetDrawsContent(false);
mask->SetBounds(gfx::Size(20, 20));
ExecuteCalculateDrawProperties(root);
// The render surface created for the mask has no contributing content, so the
// mask doesn't contribute to a drawn render surface. This means it has an
// empty visible rect, but its screen space transform can still be computed
// correctly on-demand.
EXPECT_FALSE(mask->contributes_to_drawn_render_surface());
EXPECT_EQ(gfx::Rect(), mask->visible_layer_rect());
EXPECT_TRANSFORMATION_MATRIX_EQ(transform, mask->ScreenSpaceTransform());
// Make the child's render surface have contributing content.
child->SetDrawsContent(true);
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRUE(mask->contributes_to_drawn_render_surface());
EXPECT_EQ(gfx::Rect(20, 20), mask->visible_layer_rect());
EXPECT_TRANSFORMATION_MATRIX_EQ(transform, mask->ScreenSpaceTransform());
transform.Translate(10, 10);
child->test_properties()->transform = transform;
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_TRANSFORMATION_MATRIX_EQ(transform, mask->ScreenSpaceTransform());
EXPECT_EQ(gfx::Rect(20, 20), mask->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest,
SublayerScaleWithTransformNodeBetweenTwoTargets) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface1 = AddChild<LayerImpl>(root);
LayerImpl* between_targets = AddChild<LayerImpl>(render_surface1);
LayerImpl* render_surface2 = AddChild<LayerImpl>(between_targets);
LayerImpl* test_layer = AddChild<LayerImpl>(render_surface2);
gfx::Transform scale;
scale.Scale(2.f, 2.f);
root->SetBounds(gfx::Size(30, 30));
render_surface1->test_properties()->transform = scale;
render_surface1->SetBounds(gfx::Size(30, 30));
render_surface1->test_properties()->force_render_surface = true;
between_targets->SetBounds(gfx::Size(30, 30));
render_surface2->SetBounds(gfx::Size(30, 30));
render_surface2->test_properties()->force_render_surface = true;
test_layer->SetBounds(gfx::Size(30, 30));
test_layer->SetDrawsContent(true);
// We want layer between the two targets to create a clip node and effect
// node but it shouldn't create a render surface.
between_targets->SetMasksToBounds(true);
between_targets->test_properties()->opacity = 0.5f;
ExecuteCalculateDrawProperties(root);
EffectTree& tree = root->layer_tree_impl()->property_trees()->effect_tree;
EffectNode* node = tree.Node(render_surface1->effect_tree_index());
EXPECT_EQ(node->surface_contents_scale, gfx::Vector2dF(2.f, 2.f));
node = tree.Node(between_targets->effect_tree_index());
EXPECT_EQ(node->surface_contents_scale, gfx::Vector2dF(1.f, 1.f));
node = tree.Node(render_surface2->effect_tree_index());
EXPECT_EQ(node->surface_contents_scale, gfx::Vector2dF(2.f, 2.f));
EXPECT_EQ(gfx::Rect(15, 15), test_layer->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, NoisyTransform) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChild<LayerImpl>(root);
LayerImpl* scroll_child = AddChild<LayerImpl>(render_surface);
LayerImpl* scroll_clip = AddChild<LayerImpl>(render_surface);
LayerImpl* scroll_parent = AddChild<LayerImpl>(scroll_clip);
scroll_child->test_properties()->scroll_parent = scroll_parent;
scroll_parent->SetDrawsContent(true);
scroll_child->SetDrawsContent(true);
render_surface->test_properties()->force_render_surface = true;
// A noisy transform that's invertible.
gfx::Transform transform;
transform.matrix().setDouble(0, 0, 6.12323e-17);
transform.matrix().setDouble(0, 2, 1);
transform.matrix().setDouble(2, 2, 6.12323e-17);
transform.matrix().setDouble(2, 0, -1);
scroll_child->test_properties()->transform = transform;
render_surface->test_properties()->transform = transform;
root->SetBounds(gfx::Size(30, 30));
scroll_child->SetBounds(gfx::Size(30, 30));
scroll_parent->SetBounds(gfx::Size(30, 30));
ExecuteCalculateDrawProperties(root);
gfx::Transform expected;
expected.matrix().setDouble(0, 0, 3.749395e-33);
expected.matrix().setDouble(0, 2, 6.12323e-17);
expected.matrix().setDouble(2, 0, -1);
expected.matrix().setDouble(2, 2, 6.12323e-17);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected,
scroll_child->ScreenSpaceTransform());
}
TEST_F(LayerTreeHostCommonTest, LargeTransformTest) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface1 = AddChild<LayerImpl>(root);
LayerImpl* child = AddChild<LayerImpl>(render_surface1);
child->SetDrawsContent(true);
child->SetMasksToBounds(true);
gfx::Transform large_transform;
large_transform.Scale(99999999999999999999.f, 99999999999999999999.f);
large_transform.Scale(9999999999999999999.f, 9999999999999999999.f);
EXPECT_TRUE(std::isinf(large_transform.matrix().get(0, 0)));
EXPECT_TRUE(std::isinf(large_transform.matrix().get(1, 1)));
root->SetBounds(gfx::Size(30, 30));
render_surface1->SetBounds(gfx::Size(30, 30));
render_surface1->test_properties()->force_render_surface = true;
// TODO(sunxd): we make child have no render surface, because if the
// child has one, the large transform applied to child will result in NaNs in
// the draw_transform of the render_surface, thus make draw property updates
// skip the child layer. We need further investigation into this to know
// what exactly happens here.
child->test_properties()->transform = large_transform;
child->SetBounds(gfx::Size(30, 30));
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::RectF(),
GetRenderSurface(render_surface1)->DrawableContentRect());
bool is_inf_or_nan = std::isinf(child->DrawTransform().matrix().get(0, 0)) ||
std::isnan(child->DrawTransform().matrix().get(0, 0));
EXPECT_TRUE(is_inf_or_nan);
is_inf_or_nan = std::isinf(child->DrawTransform().matrix().get(1, 1)) ||
std::isnan(child->DrawTransform().matrix().get(1, 1));
EXPECT_TRUE(is_inf_or_nan);
// The root layer should be in the RenderSurfaceList.
const auto* rsl = render_surface_list_impl();
EXPECT_TRUE(base::ContainsValue(*rsl, GetRenderSurface(root)));
}
TEST_F(LayerTreeHostCommonTest, PropertyTreesRebuildWithOpacityChanges) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> child = Layer::Create();
child->SetIsDrawable(true);
root->AddChild(child);
host()->SetRootLayer(root);
root->SetBounds(gfx::Size(100, 100));
child->SetBounds(gfx::Size(20, 20));
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
// Changing the opacity from 1 to non-1 value should trigger rebuild of
// property trees as a new effect node will be created.
child->SetOpacity(0.5f);
PropertyTrees* property_trees = host()->property_trees();
EXPECT_TRUE(property_trees->needs_rebuild);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_NE(property_trees->effect_tree.Node(child->effect_tree_index()),
property_trees->effect_tree.Node(root->effect_tree_index()));
// child already has an effect node. Changing its opacity shouldn't trigger
// a property trees rebuild.
child->SetOpacity(0.8f);
property_trees = host()->property_trees();
EXPECT_FALSE(property_trees->needs_rebuild);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_NE(property_trees->effect_tree.Node(child->effect_tree_index()),
property_trees->effect_tree.Node(root->effect_tree_index()));
// Changing the opacity from non-1 value to 1 should trigger a rebuild of
// property trees as the effect node may no longer be needed.
child->SetOpacity(1.f);
property_trees = host()->property_trees();
EXPECT_TRUE(property_trees->needs_rebuild);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EXPECT_EQ(property_trees->effect_tree.Node(child->effect_tree_index()),
property_trees->effect_tree.Node(root->effect_tree_index()));
}
TEST_F(LayerTreeHostCommonTest, OpacityAnimationsTrackingTest) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> animated = Layer::Create();
animated->SetIsDrawable(true);
root->AddChild(animated);
host()->SetRootLayer(root);
host()->SetElementIdsForTesting();
root->SetBounds(gfx::Size(100, 100));
root->SetForceRenderSurfaceForTesting(true);
animated->SetBounds(gfx::Size(20, 20));
animated->SetOpacity(0.f);
scoped_refptr<SingleKeyframeEffectAnimation> animation =
SingleKeyframeEffectAnimation::Create(
AnimationIdProvider::NextAnimationId());
timeline()->AttachAnimation(animation);
animation->AttachElement(animated->element_id());
int keyframe_model_id = 0;
std::unique_ptr<KeyframeModel> keyframe_model = KeyframeModel::Create(
std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)),
keyframe_model_id, 1, TargetProperty::OPACITY);
keyframe_model->set_fill_mode(KeyframeModel::FillMode::NONE);
keyframe_model->set_time_offset(base::TimeDelta::FromMilliseconds(-1000));
KeyframeModel* keyframe_model_ptr = keyframe_model.get();
AddKeyframeModelToElementWithExistingKeyframeEffect(
animated->element_id(), timeline(), std::move(keyframe_model));
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
EffectTree& tree = root->layer_tree_host()->property_trees()->effect_tree;
EffectNode* node = tree.Node(animated->effect_tree_index());
EXPECT_FALSE(node->is_currently_animating_opacity);
EXPECT_TRUE(node->has_potential_opacity_animation);
keyframe_model_ptr->set_time_offset(base::TimeDelta::FromMilliseconds(0));
host()->AnimateLayers(base::TimeTicks::Max());
node = tree.Node(animated->effect_tree_index());
EXPECT_TRUE(node->is_currently_animating_opacity);
EXPECT_TRUE(node->has_potential_opacity_animation);
animation->AbortKeyframeModelsWithProperty(TargetProperty::OPACITY,
false /*needs_completion*/);
node = tree.Node(animated->effect_tree_index());
EXPECT_FALSE(node->is_currently_animating_opacity);
EXPECT_FALSE(node->has_potential_opacity_animation);
}
TEST_F(LayerTreeHostCommonTest, TransformAnimationsTrackingTest) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> animated = Layer::Create();
animated->SetIsDrawable(true);
root->AddChild(animated);
host()->SetRootLayer(root);
host()->SetElementIdsForTesting();
root->SetBounds(gfx::Size(100, 100));
root->SetForceRenderSurfaceForTesting(true);
animated->SetBounds(gfx::Size(20, 20));
scoped_refptr<SingleKeyframeEffectAnimation> animation =
SingleKeyframeEffectAnimation::Create(
AnimationIdProvider::NextAnimationId());
timeline()->AttachAnimation(animation);
animation->AttachElement(animated->element_id());
std::unique_ptr<KeyframedTransformAnimationCurve> curve(
KeyframedTransformAnimationCurve::Create());
TransformOperations start;
start.AppendTranslate(1.f, 2.f, 3.f);
gfx::Transform transform;
transform.Scale3d(1.0, 2.0, 3.0);
TransformOperations operation;
operation.AppendMatrix(transform);
curve->AddKeyframe(
TransformKeyframe::Create(base::TimeDelta(), start, nullptr));
curve->AddKeyframe(TransformKeyframe::Create(
base::TimeDelta::FromSecondsD(1.0), operation, nullptr));
std::unique_ptr<KeyframeModel> keyframe_model(
KeyframeModel::Create(std::move(curve), 3, 3, TargetProperty::TRANSFORM));
keyframe_model->set_fill_mode(KeyframeModel::FillMode::NONE);
keyframe_model->set_time_offset(base::TimeDelta::FromMilliseconds(-1000));
KeyframeModel* keyframe_model_ptr = keyframe_model.get();
AddKeyframeModelToElementWithExistingKeyframeEffect(
animated->element_id(), timeline(), std::move(keyframe_model));
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root.get());
TransformTree& tree =
root->layer_tree_host()->property_trees()->transform_tree;
TransformNode* node = tree.Node(animated->transform_tree_index());
EXPECT_FALSE(node->is_currently_animating);
EXPECT_TRUE(node->has_potential_animation);
keyframe_model_ptr->set_time_offset(base::TimeDelta::FromMilliseconds(0));
host()->AnimateLayers(base::TimeTicks::Max());
node = tree.Node(animated->transform_tree_index());
EXPECT_TRUE(node->is_currently_animating);
EXPECT_TRUE(node->has_potential_animation);
animation->AbortKeyframeModelsWithProperty(TargetProperty::TRANSFORM,
false /*needs_completion*/);
node = tree.Node(animated->transform_tree_index());
EXPECT_FALSE(node->is_currently_animating);
EXPECT_FALSE(node->has_potential_animation);
}
TEST_F(LayerTreeHostCommonTest, ScrollTreeBuilderTest) {
// Test the behavior of scroll tree builder
// Topology:
// +root1(1)[inner_viewport_container_layer]
// +-page_scale_layer
// +----parent2(2)[kHasBackgroundAttachmentFixedObjects|kScrollbarScrolling &
// scrollable, inner_viewport_scroll_layer]
// +------child6(6)[kScrollbarScrolling]
// +--------grand_child10(10)[kScrollbarScrolling]
// +----parent3(3)
// +------child7(7)[scrollable]
// +------child8(8)[scroll_parent=7]
// +--------grand_child11(11)[scrollable]
// +----parent4(4)
// +------child9(9)
// +--------grand_child12(12)
// +----parent5(5)[contains_non_fast_scrollable_region]
//
// Expected scroll tree topology:
// +property_tree_root---owner:-1
// +--root---owner:1, id:1
// +----node---owner:2, id:2
// +------node---owner:6, id:3
// +----node---owner:7, id:4
// +------node---owner:11, id:5
// +----node---owner:5, id:6
//
// Extra check:
// scroll_tree_index() of:
// grand_child10:3
// parent3:1
// child8:4
// parent4:1
// child9:1
// grand_child12:1
scoped_refptr<Layer> root1 = Layer::Create();
scoped_refptr<Layer> page_scale_layer = Layer::Create();
scoped_refptr<Layer> parent2 = Layer::Create();
scoped_refptr<Layer> parent3 = Layer::Create();
scoped_refptr<Layer> parent4 = Layer::Create();
scoped_refptr<Layer> parent5 = Layer::Create();
scoped_refptr<Layer> child6 = Layer::Create();
scoped_refptr<Layer> child7 = Layer::Create();
scoped_refptr<Layer> child8 = Layer::Create();
scoped_refptr<Layer> child9 = Layer::Create();
scoped_refptr<Layer> grand_child10 = Layer::Create();
scoped_refptr<Layer> grand_child11 = Layer::Create();
scoped_refptr<Layer> grand_child12 = Layer::Create();
root1->AddChild(page_scale_layer);
page_scale_layer->AddChild(parent2);
page_scale_layer->AddChild(parent3);
page_scale_layer->AddChild(parent4);
page_scale_layer->AddChild(parent5);
parent2->AddChild(child6);
parent3->AddChild(child7);
parent3->AddChild(child8);
parent4->AddChild(child9);
child6->AddChild(grand_child10);
child8->AddChild(grand_child11);
child9->AddChild(grand_child12);
host()->SetRootLayer(root1);
root1->SetBounds(gfx::Size(1, 1));
parent2->AddMainThreadScrollingReasons(
MainThreadScrollingReason::kHasBackgroundAttachmentFixedObjects);
parent2->AddMainThreadScrollingReasons(
MainThreadScrollingReason::kScrollbarScrolling);
parent2->SetElementId(LayerIdToElementIdForTesting(parent2->id()));
parent2->SetScrollable(root1->bounds());
child6->AddMainThreadScrollingReasons(
MainThreadScrollingReason::kScrollbarScrolling);
grand_child10->AddMainThreadScrollingReasons(
MainThreadScrollingReason::kScrollbarScrolling);
parent3->SetBounds(gfx::Size(2, 2));
child7->SetScrollable(parent3->bounds());
child7->SetElementId(LayerIdToElementIdForTesting(child7->id()));
child8->SetScrollParent(child7.get());
child8->SetBounds(gfx::Size(3, 3));
grand_child11->SetScrollable(child8->bounds());
grand_child11->SetElementId(
LayerIdToElementIdForTesting(grand_child11->id()));
parent5->SetNonFastScrollableRegion(gfx::Rect(0, 0, 50, 50));
parent5->SetBounds(gfx::Size(10, 10));
LayerTreeHost::ViewportLayers viewport_layers;
viewport_layers.page_scale = page_scale_layer;
viewport_layers.inner_viewport_container = root1;
viewport_layers.inner_viewport_scroll = parent2;
host()->RegisterViewportLayers(viewport_layers);
ExecuteCalculateDrawPropertiesAndSaveUpdateLayerList(root1.get());
const int kRootPropertyTreeNodeId = 0;
// Property tree root
ScrollTree& scroll_tree = host()->property_trees()->scroll_tree;
PropertyTrees property_trees;
property_trees.is_main_thread = true;
property_trees.is_active = false;
ScrollTree& expected_scroll_tree = property_trees.scroll_tree;
ScrollNode* property_tree_root = expected_scroll_tree.Node(0);
property_tree_root->id = kRootPropertyTreeNodeId;
property_tree_root->parent_id = ScrollTree::kInvalidNodeId;
property_tree_root->scrollable = false;
property_tree_root->main_thread_scrolling_reasons =
MainThreadScrollingReason::kNotScrollingOnMain;
property_tree_root->transform_id = kRootPropertyTreeNodeId;
// The node owned by root1
ScrollNode scroll_root1;
scroll_root1.id = 1;
scroll_root1.bounds = root1->bounds();
scroll_root1.user_scrollable_horizontal = true;
scroll_root1.user_scrollable_vertical = true;
scroll_root1.transform_id = root1->transform_tree_index();
expected_scroll_tree.Insert(scroll_root1, 0);
// The node owned by parent2
ScrollNode scroll_parent2;
scroll_parent2.id = 2;
scroll_parent2.element_id = parent2->element_id();
scroll_parent2.scrollable = true;
scroll_parent2.main_thread_scrolling_reasons =
parent2->main_thread_scrolling_reasons();
scroll_parent2.container_bounds = root1->bounds();
scroll_parent2.bounds = parent2->bounds();
scroll_parent2.max_scroll_offset_affected_by_page_scale = true;
scroll_parent2.scrolls_inner_viewport = true;
scroll_parent2.user_scrollable_horizontal = true;
scroll_parent2.user_scrollable_vertical = true;
scroll_parent2.transform_id = parent2->transform_tree_index();
expected_scroll_tree.Insert(scroll_parent2, 1);
// The node owned by child6
ScrollNode scroll_child6;
scroll_child6.id = 3;
scroll_child6.main_thread_scrolling_reasons =
child6->main_thread_scrolling_reasons();
scroll_child6.should_flatten = true;
scroll_child6.user_scrollable_horizontal = true;
scroll_child6.user_scrollable_vertical = true;
scroll_child6.transform_id = child6->transform_tree_index();
expected_scroll_tree.Insert(scroll_child6, 2);
// The node owned by child7, child7 also owns a transform node
ScrollNode scroll_child7;
scroll_child7.id = 4;
scroll_child7.element_id = child7->element_id();
scroll_child7.scrollable = true;
scroll_child7.container_bounds = parent3->bounds();
scroll_child7.bounds = child7->bounds();
scroll_child7.user_scrollable_horizontal = true;
scroll_child7.user_scrollable_vertical = true;
scroll_child7.transform_id = child7->transform_tree_index();
expected_scroll_tree.Insert(scroll_child7, 1);
// The node owned by grand_child11, grand_child11 also owns a transform node
ScrollNode scroll_grand_child11;
scroll_grand_child11.id = 5;
scroll_grand_child11.element_id = grand_child11->element_id();
scroll_grand_child11.scrollable = true;
scroll_grand_child11.container_bounds = child8->bounds();
scroll_grand_child11.user_scrollable_horizontal = true;
scroll_grand_child11.user_scrollable_vertical = true;
scroll_grand_child11.transform_id = grand_child11->transform_tree_index();
expected_scroll_tree.Insert(scroll_grand_child11, 4);
// The node owned by parent5
ScrollNode scroll_parent5;
scroll_parent5.id = 8;
scroll_parent5.bounds = gfx::Size(10, 10);
scroll_parent5.should_flatten = true;
scroll_parent5.user_scrollable_horizontal = true;
scroll_parent5.user_scrollable_vertical = true;
scroll_parent5.transform_id = parent5->transform_tree_index();
expected_scroll_tree.Insert(scroll_parent5, 1);
expected_scroll_tree.SetScrollOffset(parent2->element_id(),
gfx::ScrollOffset(0, 0));
expected_scroll_tree.SetScrollOffset(child7->element_id(),
gfx::ScrollOffset(0, 0));
expected_scroll_tree.SetScrollOffset(grand_child11->element_id(),
gfx::ScrollOffset(0, 0));
expected_scroll_tree.set_needs_update(false);
EXPECT_EQ(expected_scroll_tree, scroll_tree);
// Check other layers' scroll_tree_index
EXPECT_EQ(scroll_root1.id, page_scale_layer->scroll_tree_index());
EXPECT_EQ(scroll_child6.id, grand_child10->scroll_tree_index());
EXPECT_EQ(scroll_root1.id, parent3->scroll_tree_index());
EXPECT_EQ(scroll_child7.id, child8->scroll_tree_index());
EXPECT_EQ(scroll_root1.id, parent4->scroll_tree_index());
EXPECT_EQ(scroll_root1.id, child9->scroll_tree_index());
EXPECT_EQ(scroll_root1.id, grand_child12->scroll_tree_index());
}
TEST_F(LayerTreeHostCommonTest, CanAdjustRasterScaleTest) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* render_surface = AddChild<LayerImpl>(root);
LayerImpl* child = AddChild<LayerImpl>(render_surface);
root->SetBounds(gfx::Size(50, 50));
render_surface->SetBounds(gfx::Size(10, 10));
render_surface->test_properties()->force_render_surface = true;
gfx::Transform transform;
transform.Scale(5.f, 5.f);
render_surface->test_properties()->transform = transform;
child->SetDrawsContent(true);
child->SetMasksToBounds(true);
child->SetBounds(gfx::Size(10, 10));
ExecuteCalculateDrawPropertiesWithoutAdjustingRasterScales(root);
// Check surface draw properties.
EXPECT_EQ(gfx::Rect(10, 10),
GetRenderSurface(render_surface)->content_rect());
EXPECT_EQ(transform, GetRenderSurface(render_surface)->draw_transform());
EXPECT_EQ(gfx::RectF(50.0f, 50.0f),
GetRenderSurface(render_surface)->DrawableContentRect());
// Check child layer draw properties.
EXPECT_EQ(gfx::Rect(10, 10), child->visible_layer_rect());
EXPECT_EQ(gfx::Transform(), child->DrawTransform());
EXPECT_EQ(gfx::Rect(10, 10), child->clip_rect());
EXPECT_EQ(gfx::Rect(10, 10), child->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest, SurfaceContentsScaleChangeWithCopyRequestTest) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* scale_layer = AddChild<LayerImpl>(root);
LayerImpl* copy_layer = AddChild<LayerImpl>(scale_layer);
LayerImpl* clip_layer = AddChild<LayerImpl>(copy_layer);
LayerImpl* test_layer = AddChild<LayerImpl>(clip_layer);
root->SetBounds(gfx::Size(150, 150));
scale_layer->SetBounds(gfx::Size(30, 30));
gfx::Transform transform;
transform.Scale(5.f, 5.f);
scale_layer->test_properties()->transform = transform;
// Need to persist the render surface after copy request is cleared.
copy_layer->test_properties()->force_render_surface = true;
copy_layer->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
clip_layer->SetDrawsContent(true);
clip_layer->SetMasksToBounds(true);
clip_layer->SetBounds(gfx::Size(10, 10));
test_layer->SetDrawsContent(true);
test_layer->SetMasksToBounds(true);
test_layer->SetBounds(gfx::Size(20, 20));
ExecuteCalculateDrawPropertiesWithoutAdjustingRasterScales(root);
// Check surface with copy request draw properties.
EXPECT_EQ(gfx::Rect(50, 50), GetRenderSurface(copy_layer)->content_rect());
EXPECT_EQ(gfx::Transform(), GetRenderSurface(copy_layer)->draw_transform());
EXPECT_EQ(gfx::RectF(50.0f, 50.0f),
GetRenderSurface(copy_layer)->DrawableContentRect());
// Check test layer draw properties.
EXPECT_EQ(gfx::Rect(10, 10), test_layer->visible_layer_rect());
EXPECT_EQ(transform, test_layer->DrawTransform());
EXPECT_EQ(gfx::Rect(50, 50), test_layer->clip_rect());
EXPECT_EQ(gfx::Rect(50, 50), test_layer->drawable_content_rect());
// Clear the copy request and call UpdateSurfaceContentsScale.
host_impl()->active_tree()->property_trees()->effect_tree.ClearCopyRequests();
ExecuteCalculateDrawPropertiesWithoutAdjustingRasterScales(root);
// Check surface draw properties without copy request.
EXPECT_EQ(gfx::Rect(10, 10), GetRenderSurface(copy_layer)->content_rect());
EXPECT_EQ(transform, GetRenderSurface(copy_layer)->draw_transform());
EXPECT_EQ(gfx::RectF(50.0f, 50.0f),
GetRenderSurface(copy_layer)->DrawableContentRect());
// Check test layer draw properties without copy request.
EXPECT_EQ(gfx::Rect(10, 10), test_layer->visible_layer_rect());
EXPECT_EQ(gfx::Transform(), test_layer->DrawTransform());
EXPECT_EQ(gfx::Rect(10, 10), test_layer->clip_rect());
EXPECT_EQ(gfx::Rect(10, 10), test_layer->drawable_content_rect());
}
TEST_F(LayerTreeHostCommonTest, SubtreeHiddenWithCacheRenderSurface) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
host_impl.CreatePendingTree();
std::unique_ptr<LayerImpl> root =
LayerImpl::Create(host_impl.pending_tree(), 1);
root->SetBounds(gfx::Size(50, 50));
root->SetDrawsContent(true);
LayerImpl* root_layer = root.get();
std::unique_ptr<LayerImpl> cache_grand_parent =
LayerImpl::Create(host_impl.pending_tree(), 2);
cache_grand_parent->SetBounds(gfx::Size(40, 40));
cache_grand_parent->SetDrawsContent(true);
LayerImpl* cache_grand_parent_layer = cache_grand_parent.get();
std::unique_ptr<LayerImpl> cache_parent =
LayerImpl::Create(host_impl.pending_tree(), 3);
cache_parent->SetBounds(gfx::Size(30, 30));
cache_parent->SetDrawsContent(true);
cache_parent->test_properties()->force_render_surface = true;
LayerImpl* cache_parent_layer = cache_parent.get();
std::unique_ptr<LayerImpl> cache_render_surface =
LayerImpl::Create(host_impl.pending_tree(), 4);
cache_render_surface->SetBounds(gfx::Size(20, 20));
cache_render_surface->SetDrawsContent(true);
cache_render_surface->test_properties()->cache_render_surface = true;
LayerImpl* cache_layer = cache_render_surface.get();
std::unique_ptr<LayerImpl> cache_child =
LayerImpl::Create(host_impl.pending_tree(), 5);
cache_child->SetBounds(gfx::Size(20, 20));
cache_child->SetDrawsContent(true);
LayerImpl* cache_child_layer = cache_child.get();
std::unique_ptr<LayerImpl> cache_grand_child =
LayerImpl::Create(host_impl.pending_tree(), 6);
cache_grand_child->SetBounds(gfx::Size(20, 20));
cache_grand_child->SetDrawsContent(true);
LayerImpl* cache_grand_child_layer = cache_grand_child.get();
std::unique_ptr<LayerImpl> cache_grand_parent_sibling_before =
LayerImpl::Create(host_impl.pending_tree(), 7);
cache_grand_parent_sibling_before->SetBounds(gfx::Size(40, 40));
cache_grand_parent_sibling_before->SetDrawsContent(true);
LayerImpl* cache_grand_parent_sibling_before_layer =
cache_grand_parent_sibling_before.get();
std::unique_ptr<LayerImpl> cache_grand_parent_sibling_after =
LayerImpl::Create(host_impl.pending_tree(), 8);
cache_grand_parent_sibling_after->SetBounds(gfx::Size(40, 40));
cache_grand_parent_sibling_after->SetDrawsContent(true);
LayerImpl* cache_grand_parent_sibling_after_layer =
cache_grand_parent_sibling_after.get();
cache_child->test_properties()->AddChild(std::move(cache_grand_child));
cache_render_surface->test_properties()->AddChild(std::move(cache_child));
cache_parent->test_properties()->AddChild(std::move(cache_render_surface));
cache_grand_parent->test_properties()->AddChild(std::move(cache_parent));
root->test_properties()->AddChild(
std::move(cache_grand_parent_sibling_before));
root->test_properties()->AddChild(std::move(cache_grand_parent));
root->test_properties()->AddChild(
std::move(cache_grand_parent_sibling_after));
host_impl.pending_tree()->SetRootLayerForTesting(std::move(root));
// Hide the cache_grand_parent and its subtree. But cache a render surface in
// that hidden subtree on cache_layer. Also hide the cache grand child and its
// subtree.
cache_grand_parent_layer->test_properties()->hide_layer_and_subtree = true;
cache_grand_parent_sibling_before_layer->test_properties()
->hide_layer_and_subtree = true;
cache_grand_parent_sibling_after_layer->test_properties()
->hide_layer_and_subtree = true;
cache_grand_child_layer->test_properties()->hide_layer_and_subtree = true;
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, root_layer->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
// We should have four render surfaces, one for the root, one for the grand
// parent since it has opacity and two drawing descendants, one for the parent
// since it owns a surface, and one for the cache_layer.
ASSERT_EQ(4u, render_surface_list.size());
EXPECT_EQ(static_cast<uint64_t>(root_layer->id()),
render_surface_list.at(0)->id());
EXPECT_EQ(static_cast<uint64_t>(cache_grand_parent_layer->id()),
render_surface_list.at(1)->id());
EXPECT_EQ(static_cast<uint64_t>(cache_parent_layer->id()),
render_surface_list.at(2)->id());
EXPECT_EQ(static_cast<uint64_t>(cache_layer->id()),
render_surface_list.at(3)->id());
// The root render surface should have 2 contributing layers.
EXPECT_EQ(2, GetRenderSurface(root_layer)->num_contributors());
EXPECT_TRUE(root_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(cache_grand_parent_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(cache_grand_parent_sibling_before_layer
->contributes_to_drawn_render_surface());
EXPECT_FALSE(cache_grand_parent_sibling_after_layer
->contributes_to_drawn_render_surface());
// Nothing actually draws into the cache parent, so only the cache_layer will
// appear in its list, since it needs to be drawn for the cache render
// surface.
ASSERT_EQ(1, GetRenderSurface(cache_parent_layer)->num_contributors());
EXPECT_FALSE(cache_parent_layer->contributes_to_drawn_render_surface());
// The cache layer's render surface should have 2 contributing layers.
ASSERT_EQ(2, GetRenderSurface(cache_layer)->num_contributors());
EXPECT_TRUE(cache_layer->contributes_to_drawn_render_surface());
EXPECT_TRUE(cache_child_layer->contributes_to_drawn_render_surface());
EXPECT_FALSE(cache_grand_child_layer->contributes_to_drawn_render_surface());
// cache_grand_parent, cache_parent shouldn't be drawn because they are
// hidden, but the cache_layer and cache_child should be drawn for the cache
// render surface. cache grand child should not be drawn as its hidden even in
// the cache render surface.
EffectTree& tree =
root_layer->layer_tree_impl()->property_trees()->effect_tree;
EffectNode* node = tree.Node(cache_grand_parent_layer->effect_tree_index());
EXPECT_FALSE(node->is_drawn);
node = tree.Node(cache_parent_layer->effect_tree_index());
EXPECT_FALSE(node->is_drawn);
node = tree.Node(cache_layer->effect_tree_index());
EXPECT_TRUE(node->is_drawn);
node = tree.Node(cache_child_layer->effect_tree_index());
EXPECT_TRUE(node->is_drawn);
node = tree.Node(cache_grand_child_layer->effect_tree_index());
EXPECT_FALSE(node->is_drawn);
// Though cache_layer is drawn, it shouldn't contribute to drawn surface as
// its actually hidden.
EXPECT_FALSE(GetRenderSurface(cache_layer)->contributes_to_drawn_surface());
}
TEST_F(LayerTreeHostCommonTest, VisibleRectInNonRootCacheRenderSurface) {
LayerImpl* root = root_layer_for_testing();
root->SetBounds(gfx::Size(50, 50));
root->SetDrawsContent(true);
root->SetMasksToBounds(true);
LayerImpl* cache_render_surface_layer = AddChild<LayerImpl>(root);
cache_render_surface_layer->SetBounds(gfx::Size(120, 120));
cache_render_surface_layer->SetDrawsContent(true);
cache_render_surface_layer->test_properties()->cache_render_surface = true;
LayerImpl* copy_layer = AddChild<LayerImpl>(cache_render_surface_layer);
copy_layer->SetBounds(gfx::Size(100, 100));
copy_layer->SetDrawsContent(true);
copy_layer->test_properties()->force_render_surface = true;
LayerImpl* copy_child = AddChild<LayerImpl>(copy_layer);
copy_child->SetPosition(gfx::PointF(40.f, 40.f));
copy_child->SetBounds(gfx::Size(20, 20));
copy_child->SetDrawsContent(true);
LayerImpl* copy_clip = AddChild<LayerImpl>(copy_layer);
copy_clip->SetBounds(gfx::Size(55, 55));
copy_clip->SetMasksToBounds(true);
LayerImpl* copy_clipped_child = AddChild<LayerImpl>(copy_clip);
copy_clipped_child->SetPosition(gfx::PointF(40.f, 40.f));
copy_clipped_child->SetBounds(gfx::Size(20, 20));
copy_clipped_child->SetDrawsContent(true);
LayerImpl* cache_surface = AddChild<LayerImpl>(copy_clip);
cache_surface->SetPosition(gfx::PointF(45.f, 45.f));
cache_surface->SetBounds(gfx::Size(20, 20));
cache_surface->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(120, 120),
cache_render_surface_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(100, 100), copy_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(20, 20), copy_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(15, 15), copy_clipped_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), cache_surface->visible_layer_rect());
// Case 2: When the non root cache render surface layer is clipped.
cache_render_surface_layer->SetBounds(gfx::Size(50, 50));
cache_render_surface_layer->SetMasksToBounds(true);
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(gfx::Rect(50, 50),
cache_render_surface_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(50, 50), copy_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), copy_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), copy_clipped_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(5, 5), cache_surface->visible_layer_rect());
// Case 3: When there is device scale factor.
float device_scale_factor = 2.f;
ExecuteCalculateDrawProperties(root, device_scale_factor);
EXPECT_EQ(gfx::Rect(50, 50),
cache_render_surface_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(50, 50), copy_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), copy_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), copy_clipped_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(5, 5), cache_surface->visible_layer_rect());
// Case 4: When the non root cache render surface layer is clipped and there
// is a copy request layer beneath it.
copy_layer->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
DCHECK(!copy_layer->test_properties()->copy_requests.empty());
ExecuteCalculateDrawProperties(root);
DCHECK(copy_layer->test_properties()->copy_requests.empty());
EXPECT_EQ(gfx::Rect(50, 50),
cache_render_surface_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(100, 100), copy_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(20, 20), copy_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(15, 15), copy_clipped_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(10, 10), cache_surface->visible_layer_rect());
// Case 5: When there is another cache render surface layer under the copy
// request layer.
cache_surface->test_properties()->cache_render_surface = true;
copy_layer->test_properties()->copy_requests.push_back(
viz::CopyOutputRequest::CreateStubForTesting());
root->layer_tree_impl()->property_trees()->needs_rebuild = true;
DCHECK(!copy_layer->test_properties()->copy_requests.empty());
ExecuteCalculateDrawProperties(root);
DCHECK(copy_layer->test_properties()->copy_requests.empty());
EXPECT_EQ(gfx::Rect(50, 50),
cache_render_surface_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(100, 100), copy_layer->visible_layer_rect());
EXPECT_EQ(gfx::Rect(20, 20), copy_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(15, 15), copy_clipped_child->visible_layer_rect());
EXPECT_EQ(gfx::Rect(20, 20), cache_surface->visible_layer_rect());
}
TEST_F(LayerTreeHostCommonTest, BuildPropertyNodesForScrollChildrenInOrder) {
// This test is intended to test against a bug that scroll children were
// visited in unspecified order, which can cause data dependency to fail
// while resolving clip parent.
// Try multiple times because in the original bug the probability to fail
// was 50%, depends on the hash values.
int trial = 10;
while (trial--) {
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> scroller = Layer::Create();
scoped_refptr<Layer> scroll_sibling_1 = Layer::Create();
scoped_refptr<Layer> scroll_sibling_2 = Layer::Create();
scoped_refptr<Layer> clip_escaper = Layer::Create();
root->SetBounds(gfx::Size(100, 100));
scroll_sibling_1->SetBounds(gfx::Size(10, 20));
scroll_sibling_1->SetMasksToBounds(true);
scroll_sibling_2->SetBounds(gfx::Size(20, 10));
scroll_sibling_2->SetMasksToBounds(true);
clip_escaper->SetBounds(gfx::Size(30, 30));
clip_escaper->SetIsDrawable(true);
host()->SetRootLayer(root);
root->AddChild(scroller.get());
root->AddChild(scroll_sibling_1.get());
root->AddChild(scroll_sibling_2.get());
scroll_sibling_2->AddChild(clip_escaper.get());
// Also randomize scroll children insertion order.
if (trial & 1) {
scroll_sibling_1->SetScrollParent(scroller.get());
scroll_sibling_2->SetScrollParent(scroller.get());
} else {
scroll_sibling_2->SetScrollParent(scroller.get());
scroll_sibling_1->SetScrollParent(scroller.get());
}
clip_escaper->SetClipParent(scroll_sibling_1.get());
ExecuteCalculateDrawProperties(root.get());
EXPECT_EQ(scroll_sibling_1->clip_tree_index(),
clip_escaper->clip_tree_index());
}
}
TEST_F(LayerTreeHostCommonTest, RenderSurfaceListForTrilinearFiltering) {
LayerImpl* root = root_layer_for_testing();
LayerImpl* parent = AddChild<LayerImpl>(root);
LayerImpl* child1 = AddChild<LayerImpl>(parent);
LayerImpl* child2 = AddChild<LayerImpl>(parent);
gfx::Transform scale_matrix;
scale_matrix.Scale(.25f, .25f);
root->SetBounds(gfx::Size(200, 200));
parent->test_properties()->transform = scale_matrix;
parent->test_properties()->trilinear_filtering = true;
child1->SetBounds(gfx::Size(50, 50));
child1->SetDrawsContent(true);
child1->test_properties()->force_render_surface = true;
child2->SetPosition(gfx::PointF(50, 50));
child2->SetBounds(gfx::Size(50, 50));
child2->SetDrawsContent(true);
child2->test_properties()->force_render_surface = true;
RenderSurfaceList render_surface_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root, root->bounds(), &render_surface_list);
inputs.can_adjust_raster_scales = true;
LayerTreeHostCommon::CalculateDrawPropertiesForTesting(&inputs);
ASSERT_TRUE(GetRenderSurface(parent));
EXPECT_EQ(2, GetRenderSurface(parent)->num_contributors());
EXPECT_EQ(4U, render_surface_list.size());
// The rectangle enclosing child1 and child2 (0,0 100x100), scaled by the
// scale matrix to (0,0 25x25).
EXPECT_EQ(gfx::RectF(0, 0, 25, 25),
GetRenderSurface(parent)->DrawableContentRect());
}
TEST_F(LayerTreeHostCommonTest, VisibleRectClippedByViewport) {
FakeImplTaskRunnerProvider task_runner_provider;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
gfx::Size root_layer_size = gfx::Size(300, 500);
gfx::Size device_viewport_size = gfx::Size(300, 600);
gfx::Rect viewport_visible_rect = gfx::Rect(100, 100, 200, 200);
host_impl.active_tree()->SetDeviceViewportSize(device_viewport_size);
host_impl.active_tree()->SetViewportVisibleRect(viewport_visible_rect);
host_impl.active_tree()->SetRootLayerForTesting(
LayerImpl::Create(host_impl.active_tree(), 1));
LayerImpl* root = host_impl.active_tree()->root_layer_for_testing();
root->SetBounds(root_layer_size);
root->SetDrawsContent(true);
ExecuteCalculateDrawProperties(root);
EXPECT_EQ(viewport_visible_rect, root->visible_layer_rect());
EXPECT_EQ(gfx::Rect(root_layer_size), root->drawable_content_rect());
}
} // namespace
} // namespace cc