Game Services v1 API - Class PreviewUpdateGameServerClusterRequest (2.1.0)

public sealed class PreviewUpdateGameServerClusterRequest : IMessage<PreviewUpdateGameServerClusterRequest>, IEquatable<PreviewUpdateGameServerClusterRequest>, IDeepCloneable<PreviewUpdateGameServerClusterRequest>, IBufferMessage, IMessage

Reference documentation and code samples for the Game Services v1 API class PreviewUpdateGameServerClusterRequest.

Request message for GameServerClustersService.UpdateGameServerCluster.

Inheritance

Object > PreviewUpdateGameServerClusterRequest

Namespace

Google.Cloud.Gaming.V1

Assembly

Google.Cloud.Gaming.V1.dll

Constructors

PreviewUpdateGameServerClusterRequest()

public PreviewUpdateGameServerClusterRequest()

PreviewUpdateGameServerClusterRequest(PreviewUpdateGameServerClusterRequest)

public PreviewUpdateGameServerClusterRequest(PreviewUpdateGameServerClusterRequest other)
Parameter
NameDescription
otherPreviewUpdateGameServerClusterRequest

Properties

GameServerCluster

public GameServerCluster GameServerCluster { get; set; }

Required. The game server cluster to be updated. Only fields specified in update_mask are updated.

Property Value
TypeDescription
GameServerCluster

PreviewTime

public Timestamp PreviewTime { get; set; }

Optional. The target timestamp to compute the preview.

Property Value
TypeDescription
Timestamp

UpdateMask

public FieldMask UpdateMask { get; set; }

Required. Mask of fields to update. At least one path must be supplied in this field. For the FieldMask definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask

Property Value
TypeDescription
FieldMask