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Deforestation (computer science)

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In the theory of programming languages in computer science, deforestation (also known as fusion) is a program transformation to eliminate tree structures.

The term "deforestation" was originally coined by Philip Wadler in his paper "Deforestation: transforming programs to eliminate trees"[1].

Deforestation is typically applied to programs in functional programming languages, particularly non-strict programming languages such as Haskell. One particular algorithm for deforestation, shortcut deforestation[2], is implemented in the Glasgow Haskell Compiler.[3]

See also

  • [[Hylomorphism (computer sci

References

  1. ^ Wadler, Philip (1990). "Deforestation: transforming programs to eliminate trees". Theoretical Computer Science. 73: 231–248.
  2. ^ Gill, Andrew (1993). "A short cut to deforestation". Proc. Conf. on Functional Programming Languages and Computer Architecture. pp. 223–232. {{cite conference}}: Unknown parameter |booktitle= ignored (|book-title= suggested) (help); Unknown parameter |coauthors= ignored (|author= suggested) (help)
  3. ^ Peyton Jones, Simon (2001). "Playing by the rules: rewriting as a practical optimization technique in GHC". Proc. ACM/SIGPLAN Haskell Workshop. {{cite conference}}: Unknown parameter |booktitle= ignored (|book-title= suggested) (help); Unknown parameter |coauthors= ignored (|author= suggested) (help)