User:FaviFake/sandbox
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Filename | Description | Tiles (X, Y) | Explanation | You found... | Upgrades | Messages | Subway tokens |
tiny-world
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Starting Planet | To get here, click the "Home" button in the lower right corner.
The planet is tiny, grassy, a has few trees. Beret Guy is saying "Wow!", but since he's on the other side of the planet, it looks like he is shouting "Mom!". This is a reference to 502: Dark Flow, where Beret Guy believes that his mother is beyond the edge of the visible universe. Pressing the "Home" button to go back to the starting planet shows the message, "Welcome back, pilot", which may be a reference to the greeting that plays when re-entering a Titan in the Titanfall video games. |
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origin
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Origin | To get here, launch from Beret Guy saying "Wow!" on the Starting Planet.
The planet has a sign saying 'Welcome to Origin! You can never leave™'. A large hidden tunnel inside it leads from below the rollercoaster to the St. Louis Arch on the opposing side of the planet, which you can use to gain enough momentum to escape the gravitational force if you don't have many upgrades. There are lots of landmarks and signs that mark the directions to different planets. |
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hollow-shell
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Hollow Planet | To get here, launch from the St. Louis Arch on Origin.
The planet is just a shell with some gaps. On the outside, there are lots of landmarks and signs that mark the directions to different planets. |
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star-destroyer-a , star-destroyer-b , star-destroyer-d , star-destroyer-e , star-destroyer-f , star-destroyer-g , and star-destroyer-i
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Star Destroyer | To get here, launch from the crack in the Crystal Sphere.
The planet has been copied from 1608: Hoverboard, with the only difference being that Darth Vader's dialogue was changed from referencing Steven Universe to The Murderbot Diaries. |
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clickdrag-nw , clickdrag-ne , clickdrag-sw , and clickdrag-se
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Click and Drag Planet | To get here, launch from the bow or stern of the Star Destroyer tangentially to the Crystal Sphere to orbit it and keep the stars in the background moving horizontally on the screen until you see a dot around the spaceship guiding you.
The planet has mostly been copied from 1110: Click and Drag and modelled to form a round planet, so the drawings are very tiny. The large rocket has been changed from the original look, possibly as a reference to SpaceX. Originally, it had no gravity, and the spaceship was only attracted by the gravity of the Crystal Sphere. This made navigating around the planet difficult, so a later update added gravity to it to make it easier for players to explore it. |
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subway-planet
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Subway Planet | To get here, launch from the bush where someone says "Shhh." on Origin.
The planet is a reference to 1196: Subways and it's riddled with tunnels. Boston has been ripped out and hidden by the MIT kids, leaving a big empty hole in the crust of the planet, and there is a black hole at the center that can only be escaped with the Hyperdrive. You need to find the switch that turns off the MIT cloaking device to help you get the Hyperdrive. Once found, two intangible grey lines will appear (on the Subway Planet and on Origin), guiding you to one of the four Bostons. |
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mbta
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Boston Planet | To get here, launch from the back of the Shuttle Skeleton.
The planet is the Boston subway system that was ripped out from the Subway Planet by the MIT kids. The Hyperdrive, needed to explore the planets outside the Crystal Sphere, is at the center of the planet, which is only available after getting all four tokens. Near the Boston Planet, there is an invisible point out in space that has gravity. After uncloaking the Boston Planet, a "strangely heavy subway token" appears on the point, which keeps having a gravitational force around it even after the token is collected. As hinted by Blondie on Andal, the MIT cloaking device doesn't affect gravity, therefore the cloaked Boston planet is intangible and invisible, but its mass still affects the gravitational field around it. |
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earth-map
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Projection of Earth | To get here, launch from the Earth map landmark on Origin or the sign on the Hollow Planet.
The planet is a huge, distorted map of all land masses on Earth. The spaceship can fly where water would be, but it can't go over land. |
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gravity-earth
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What If? Planet | To get here, launch from the two people explaining where Boston is on Origin, the left of Stonehenge on the Round Planet, or the left rim of the Guitar Ship.
The planet contains several scenes from what if? 2 and 2712: Gravity. Megan and Cueball are floating inside a small space in the center of the planet, which can be reached after getting the Hyperdrive. This is arguably the most remote object within the Crystal Sphere, since all the planets around it are very distant from it. |
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uzumaki
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Uzumaki | To get here, launch from Origin's spiral landmark, the sign on the Hollow Planet, or below the plane-towed banner on the Round Planet.
The planet is a large spiral of grass inspired by the manga Uzumaki by Junji Ito. A Roomba is loose, a reference to 1558: Vet. |
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orb
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Round Planet | To get here, launch from the tower with an orb on it on Origin or the sign on the Hollow Planet.
The planet is moderately small with no vegetation and some architecture such as Stonehenge and the Great Wall of China. |
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gravity-qwantz
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Jurassic Park Planet | To get here, launch from the dinosaur on Origin or the Andalites on Andal.
The planet is covered in dinosaurs from Dinosaur Comics and has very weak gravity. |
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platform-planet
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Andal | To get here, launch from the Andal landmark near the pyramids on Origin or below Saturn's equator, when the soccer ball is oriented to the bottom left compared to the spaceship.
The planet is small and has a T-shaped tower, mountains, and grass. |
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67p
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Comet 67P | To get here, launch from the duck next to the 'Caution: long vertical drop' sign on Origin.
The planet is a reference to the comet 67P/Churyumov–Gerasimenko and contains the crashed Rosetta spacecraft along with the Philae lander that landed on it in 2014. |
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guitar-ship
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Guitar Ship | To get here, launch from near Uzumaki.
The planet is a huge guitar labeled 'Boston' with the city skyline under a dome on the back (a reference to the cover art of the album Boston). |
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saturn
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Saturn | To get here, launch from the pyramid with Saturn on it on Origin. If you see the Spacetime Soccer Field, you're too far left.
The planet has a soccer ball inside it, a reference to 2513: Saturn Hexagon. |
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earth-roche and normal-moon
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Roche Lobe Earth | To get here, launch from the landmark that looks like a very round cannon firing a cannon ball on Origin.
The planet is a distorted Earth being attracted by the gravity of the moon, which makes the Earth look like a giant drop of water. See Roche Lobe for more information. |
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spider
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Giant Spider | To get here, launch from the spider landmark on Origin.
The object is a giant spider floating in space with eight people standing on top of his legs. |
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dark-matter
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Dark Matter Planet | To get here, launch from the goal on the half of the field with just one person on it on Spacetime Soccer Field.
The planet is small and grey, and it has the words "Dark matter" inside. On its surface, there are two squirrels and Ponytail exclaiming "I found it!", a reference to 2186: Dark Matter). |
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space-shuttle
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Shuttle Skeleton | To get here, launch from the Shuttle Skeleton landmark on Origin or Northwest from Alaska on the Projection of Earth.
The object is a reference to the Space Shuttle Skeleton from 2630: Shuttle Skeleton. |
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diffraction
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Diffraction Spikes Star | To get here, launch from the back of the left "hand" of the Shuttle Skeleton or the north of Alaska.
The object is a very spiky star, a reference to 2762: Diffraction Spikes. |
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safetysat
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SafetySat | To get here, launch from the cell tower on Origin.
The object is a reference to 1992: SafetySat. |
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soccerfield
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Spacetime Soccer Field | To get here, launch from the pyramid with a soccer ball on it on Origin.
The planet is reference to 2705: Spacetime Soccer and consists of a central white body, goals on the poles, and intangible lines farther away. |
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voyager-1
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Voyager 1 | To get here, launch from the "Receiving transmission" communication device near the spiral landmark on Origin.
The object is a satellite flying in space around Origin. |
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voyager-2
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Voyager 2 | To get here, launch from the "Receiving transmission" communication device near the spider landmark on Origin.
The object is a satellite flying in space around Origin. |
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ring-4
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Crack in the Crystal Sphere | To get here, launch from the two characters talking about 'shooting for the moon' on Origin or the 'Exit' sign on the Hollow Planet.
This section of the Crystal Sphere was violently removed, similarly to how Boston was ripped out from the Subway Planet, leaving jagged edges and construction materials visible. Judging by the shape of the edges of the crack, it doesn't look like the Crystal Sphere is made of crystal. As noticed by Ponytail in the Hollow Planet, when the player is inside the Crystal Sphere, they don't feel a gravitational pull from the huge structure, but when they're outside, the spaceship feels the gravitational force of all the celestial bodies it is leaving behind, resulting in an very strong pull towards the interior of the Crystal Sphere. Above the crack, there is an arch made up of the repeating words "The End", which is reminiscent of the "Don't leave the play area" message in 1608: Hoverboard that appeared when the player tried to get out of it. The Crystal Sphere may be a reference to The Crystal Spheres, a short story by science fiction author David Brin which suggests that each star with habitable planets in the universe is surrounded by a crystal sphere that can be broken only from the inside and is otherwise completely impenetrable. |
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ring-9 , ring-17 , ring-18 , and ring-33
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Edges of the Crystal Sphere | To get here, launch from anywhere and keep avoiding planets until you hit it.
Most planets and celestial objects are inside of a large Crystal Sphere in which there is a visible navigable crack. Halfway thru the crack, gravity gets increasingly stronger as the spaceship feels the gravitational force of all the celestial bodies it is leaving behind. Despite a person on Origin saying that "there's no way you'd be able to escape [the Crystal Sphere's] gravitation pull. You'd need some kind of a Hyperdrive for that", it's actually possible to get out of the Crystal Sphere without the Hyperdrive (but the spaceship won't be able to stay in the air for more than one second without being pulled back). Above the crack, there is an arch made up of the repeating words "The End", which is reminiscent of the "Don't leave the play area" message in 1608: Hoverboard that appeared when the player tried to get out of it. |
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ring-17
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Open Space Outside the Crystal Sphere |
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