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Minor fixes (syntax issues) #4

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18 changes: 9 additions & 9 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -23,32 +23,32 @@ The aim of this project is to produce a serie of audio tools to perform real tim
## Overview of the modules

### QuadraTrack Module: Type MIXER
This module is intended to recieve a single mono channel and distribute it to 4 outputs. The user may manipulate de sound space with manual controls (can be assigned to external Midi CC) OR internal automation control thru CV Levels. Mutes and CV levels give more precision and creativity to any quadriphonic scenery design. [Read the specifications](https://github.com/KoreTeknology/Quadraphonic-Plugins-for-VCV-Rack/blob/master/Documentation/quadratrack.md)
This module is intended to receive a single mono channel and distribute it to 4 outputs. The user may manipulate de sound space with manual controls (can be assigned to external Midi CC) OR internal automation control thru CV Levels. Mutes and CV levels give more precision and creativity to any quadraphonic scenery design. [Read the specifications](https://github.com/KoreTeknology/Quadraphonic-Plugins-for-VCV-Rack/blob/master/Documentation/quadratrack.md)

| **Status:** *In progress* | **Title:** *MK1* |
| --- | --- |

### QuadraMaster Module: Type AUDIO
this module is intended to recieve 4 mono channels and apply various treatments and effects to 4 audio outputs, ready to be connected to the device outputs. The user may set the parameters, accordingly to the performance project and room size of any quadriphonic scenery. [Read the specifications](https://github.com/KoreTeknology/Quadraphonic-Plugins-for-VCV-Rack/blob/master/Documentation/quadramaster.md)
This module is intended to receive 4 mono channels and apply various treatments and effects to 4 audio outputs, ready to be connected to the device outputs. The user may set the parameters, accordingly to the performance project and room size of any quadraphonic scenery. [Read the specifications](https://github.com/KoreTeknology/Quadraphonic-Plugins-for-VCV-Rack/blob/master/Documentation/quadramaster.md)

| **Status:** *In progress* | **Title:** *MK1* |
| --- | --- |

### QuadraEngine Module: Type SEQUENCER
this module is intended to Record/Play/import/export a specific files package. It contains 4 audio files, 1 configuration text file and a midi file. The objectives here is to record live performances and replay them in order to modifiy in real time the quadrphonic motions . [Read the specifications](https://github.com/KoreTeknology/Quadraphonic-Plugins-for-VCV-Rack/blob/master/Documentation/quadraengine.md)
This module is intended to Record/Play/import/export a specific files package. It contains 4 audio files, 1 configuration text file and a midi file. The objectives here is to record live performances and replay them in order to modifiy in real time the quadraphonic motions . [Read the specifications](https://github.com/KoreTeknology/Quadraphonic-Plugins-for-VCV-Rack/blob/master/Documentation/quadraengine.md)

| **Status:** *Stopped* | **Title:** *none* |
| --- | --- |


## Development Plans

At the moment, i am focusing on re-formating the module serie, by UI design, but also by new features. The MKII serie will be improved at various levels, here are some early preview sketches, mockups and plans.
At the moment, I am focusing on re-formating the module serie, by UI design, but also by new features. The MKII serie will be improved at various levels, here are some early preview sketches, mockups and plans.

<img src="https://github.com/KoreTeknology/Quadraphonic-Plugins-for-VCV-Rack/blob/master/Project/Com/preview_mk2.jpg" width=100%>

Also, the project includes a DIY hardware build. i dont have all the knowledge to build an analog system, so my idea is to build an exact copy of the virtual module on its visual aspect and ergonomy, but as a MIDI controller.
I will publish a documentation as soon as i start to build the device... stay tuned !
I will publish a documentation as soon as I start to build the device... stay tuned !

---

Expand All @@ -67,13 +67,13 @@ Collaboration projects are always welcome ;)


## History
The initial project was to create a serie of Modules, used for **real-time quadraphonic performances**. I developped my own concept 20 years ago, but only one hardware prototype was made at this time and it didn´t have a good looking, to be honest, even if it was working as expected.
The initial project was to create a serie of Modules, used for **real-time quadraphonic performances**. I developed my own concept 20 years ago, but only one hardware prototype was made at this time and it didn´t have a good looking, to be honest, even if it was working as expected.
See 2002 Patent Document: https://patents.google.com/patent/FR2839601A1/en?oq=FR2839601A1

The objective is to recreate theses concepts in a virtual environment (VCV Rack) and add some extra features. Here is a list of needed "audio components":

- **QuadraMixer**, a matrix mixer with 4 inputs/outputs with controls and options
- **QuadraMaster**, An master output section with 4 audio inputs/outputs with effects, limiter and options
- **QuadraMaster**, an master output section with 4 audio inputs/outputs with effects, limiter and options
- **QuadraEngine**, a tracks sequencer, recorder/player, audio/midi from files, with 4 audio channels and 16 Midi channels

---
Expand All @@ -92,7 +92,7 @@ I am moving the documentation to this page: [Tutorials Section](https://github.c

## Translations

I would like to publish it in spanish and french as well, Please, feel free to contact me it you are interested ;)
I would like to publish it in spanish and french as well. Please, feel free to contact me it you are interested ;)


## License
Expand All @@ -103,7 +103,7 @@ This project is licensed under the BSD License - see the [LICENSE.md](LICENSE.md
## Acknowledgments

* This work is dedicated to all VCV users ;)
* i will try to keep all types of codes as clear as possible using syntax highlighting and line referencing
* I will try to keep all types of codes as clear as possible using syntax highlighting and line referencing

```c++
if (isAwesome){
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