bgfx - Cross-platform rendering library
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Supported rendering backends:
- Direct3D 9
- Direct3D 11
- Direct3D 12
- Metal
- OpenGL 2.1
- OpenGL 3.1+
- OpenGL ES 2
- OpenGL ES 3.1
- WebGL 1.0
- WebGL 2.0
Supported platforms:
- Android (14+, ARM, x86, MIPS)
- asm.js/Emscripten (1.25.0)
- FreeBSD
- iOS (iPhone, iPad, AppleTV)
- Linux
- MIPS Creator CI20
- OSX (10.12+)
- RaspberryPi
- SteamLink
- Windows (XP, Vista, 7, 8, 10)
- UWP (Universal Windows, Xbox One)
Supported compilers:
- Clang 3.3 and above
- GCC 5 and above
- VS2017 and above
Languages:
- C/C++ API documentation
- C#/VB/F# language API bindings
- D language API bindings
- Go language API bindings
- Haskell language API bindings
- Lightweight Java Game Library 3 bindings
- Lua language API bindings
- Nim language API bindings
- Python language API bindings
- Rust language API bindings
- Swift language API bindings
- AppVeyor https://ci.appveyor.com/project/bkaradzic/bgfx
- TravisCI https://travis-ci.org/bkaradzic/bgfx
http://airmech.com/ AirMech is a free-to-play futuristic action real-time
strategy video game developed and published by Carbon Games.
https://github.com/dariomanesku/cmftStudio cmftStudio - cubemap filtering tool.
https://github.com/dbartolini/crown Crown is a general purpose data-driven game
engine, written from scratch with a minimalistic and data-oriented design
philosophy in mind.
http://www.dogbytegames.com/ Dogbyte Games is an indie mobile developer studio
focusing on racing games.
https://github.com/andr3wmac/Torque6 Torque 6 is an MIT licensed 3D engine loosely based on Torque2D. Being neither Torque2D or Torque3D it is the 6th derivative of the original Torque Engine.
https://github.com/nem0/LumixEngine LumixEngine is a MIT licensed 3D engine.
The main goal is performance and Unity-like usability.
https://github.com/podgorskiy/KeplerOrbits KeplerOrbits - Tool that calculates positions of celestial bodies using their orbital elements. Web Demo
https://github.com/cyberegoorg/cetech - CETech is Data-Driven game engine and
toolbox inspired by Bitsquid/Stingray engine.
https://github.com/jpcy/ioq3-renderer-bgfx - A renderer for ioquake3 written in
C++ and using bgfx to support multiple rendering APIs.
http://makingartstudios.itch.io/dls - DLS the digital logic simulator game.
http://dls.makingartstudios.com/sandbox/ - DLS: The Sandbox
https://github.com/mamedev/mame MAME - Multiple Arcade Machine Emulator
Try MAME in Browser!
https://blackshift.itch.io/blackshift - Blackshift is a grid-based, space-themed action puzzle game which isn't afraid of complexity — think Chip's Challenge on crack.
https://eheitzresearch.wordpress.com/415-2/ - Real-Time Polygonal-Light Shading with Linearly Transformed Cosines, Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt, ACM SIGGRAPH 2016
http://www.dogbytegames.com/dead_venture.html - Dead Venture is a new Drive 'N Gun game where you help a handful of survivals reach the safe haven: a military base on a far island.
https://github.com/degenerated1123/REGoth - Open source reimplementation of the zEngine, used by the game "Gothic" and "Gothic II".
Browser demo: http://gothic-dx11.de/gothic-js/REGoth.html
https://github.com/volcoma/EtherealEngine EtherealEngine C++ Game Engine and
WYSIWYG Editor
http://gorallygame.com/ - Go Rally is top-down rally game with a career mode, multiplayer time challenges, and a track creator.
https://github.com/s1ddok/Fiber2D#fiber2d - Fiber2D - Cross-platform 2D Game
Engine in pure Swift
http://www.indiedb.com/games/on-the-hunt - On the Hunt is an open world hunting game in development. It's a combination of FPS and stealth.
https://github.com/jdryg/vg-renderer#vg-renderer - A vector graphics renderer
for bgfx, based on ideas from both NanoVG and ImDrawList (Dear ImGUI)
http://www.dogbytegames.com/zombie_safari.html - Do what you please in this Open-World Offroad Driving game: explore massive landscapes, complete challenges, smash zombies, find secret locations, unlock and upgrade cars and weapons, it's up to you!
http://www.smithandwinston.com/ - Smith and Winston is an exploration twin stick shooter for PC, PS4 & XBoxOne arriving in late 2018. Smith and Winston features a massively destructable voxel world, rapid twin stick combat, physics puzzles and Metroid style discovery.
http://www.footballmanager.com/ - Football Manager 2018 is a 2017 football management simulation video game developed by Sports Interactive and published by Sega.
http://wonderworlds.me/ - WonderWorlds is a place to play thousands of user-created levels and stories, make your own using the extensive in-game tools and share them with whomever you want.
https://hugoam.github.io/mud-io/ - an all-purpose c++ app prototyping library, focused towards live graphical apps and games.
https://outfit7.com/apps/talking-tom-pool/ - "Sling and match” puzzle game for mobile devices.
https://github.com/fredakilla/GPlayEngine#gplayengine - GPlayEngine is C++ cross-platform game engine for creating 2D/3D games based on the GamePlay 3D engine v3.0.
http://www.dogbytegames.com/off_the_road.html - Sandbox off-road driving simulator.
https://beardsvibe.com/ - Multiplayer PVP rhythm game.
https://outfit7.com/apps/my-talking-tom-2/ - Many mini games for mobile devices.
https://www.neoaxis.com/ - Versatile 3D project development environment.
https://github.com/jpcy/xatlas#xatlas - Mesh parameterization library
Copyright 2010-2019 Branimir Karadzic
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