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Godot Engine – Multi-platform 2D and 3D game engine
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
FlatBuffers: Memory Efficient Serialization Library
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Seamless operability between C++11 and Python
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Watches files and records, or triggers actions, when they change.
A JavaScript engine optimized for running React Native.
Diablo build for modern operating systems
A Non-Euclidean Rendering Engine for 3D scenes.
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
The fastest and simplest library for SQLite3 in Node.js.
Nodejs bindings to OpenCV 3 and OpenCV 4
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
LIO-SAM: Tightly-coupled Lidar Inertial Odometry via Smoothing and Mapping
An experimental code editor for writing algorithms
A very simple, fast, multithreaded, platform independent HTTP and HTTPS server and client library implemented using C++11 and Boost.Asio. Created to be an easy way to make REST resources available …
A flexible, high-performance 3D simulator for Embodied AI research.
Postmodern immutable and persistent data structures for C++ — value semantics at scale