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Multiplayer networked PvP game made in Unity

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m-biernat/hands-of-destruction

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Hands of Destruction

About

Hands of Destruction is a networked multiplayer PvP game. The player can control a character that uses magic to fight the other players. The player can select from two types of magic - Fire and Ice and three types of armor sets - Thief's, Barbarian's and Arcanist's. These enable various play styles.

There are two game modes available:

  • Destruction Derby - a team deathmatch set up in a valley surrounded by mountains;
  • Master Exploder - a classic type of deathmatch in western-like red canyon.

To win the game, you have to complete the objective under the time limit or hold the highest score to the end of the game.

As of 2022 and later, the lobby browser is unavailable due to the UNet P2P Relay & MM Services discontinuation and the only option to play the game is direct connection through LAN networking.

Check the gallery by clicking here or here.

Tools & Dependencies

The project requires Blender installed because of .blend files.

Credits

  • Michał Biernat @m-biernat - game designer, programmer;
  • Anna Hosumbek @An-Hos - level designer;
  • Jakub Pawłowski @JPawlow - 3D artist.

There are some 3rd party assets from the Unity Asset Store:

And some icons from flaticon.com:

  • Running, Health care, Snowflake, Dice, and Award icons made by Freepik from www.flaticon.com [Flaticon Basic License]
  • Fire icon made by Icomoon from www.flaticon.com [CC 3.0 BY]
  • Magic Wand icon made by Dave Gandy from www.flaticon.com [CC 3.0 BY]

License

All rights reserved* (no license):

  • You can view (peek into the code and assets) and fork this repository;
  • You cannot reproduce, distribute, or create derivative works;
  • You can play the game ("Hands of Destruction") free of charge via the provided channels.

*except of 3rd party assets mentioned in credits.