My tour through iPhone dev using Swift and following the tutorials as set out in the book Beginning iPhone Development with Swift.
Each chapter walks through a (potentially new) application that builds on the fundamentals set out in the previous chapters.
An overview of some of swift basics and iOS features/pitfalls.
A ridiculous sprint through Xcode, culminating in a simple iOS application that prints "Hello, World!" to the screen.
Basic user interaction using buttons and labels. Includes a brief tutorial on Actions and Outlets, the wiring blocks from the UI to the Controller.
Don't ever do this at home (this chapter puts a slew of controls on the screen). Shows how to configure keyboard types and keyboard control release.
Constraints for multiple screen sizes, and how to evenly spread things across a screen.