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Bump to Chrome 111. #39525

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Feb 10, 2023
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6 changes: 3 additions & 3 deletions .ci.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -285,7 +285,7 @@ targets:
{"download_emsdk": true}
dependencies: >-
[
{"dependency": "chrome_and_driver", "version": "version:110.0"},
{"dependency": "chrome_and_driver", "version": "version:111.0"},
{"dependency": "firefox", "version": "version:106.0"},
{"dependency": "goldctl", "version": "git_revision:3a77d0b12c697a840ca0c7705208e8622dc94603"}
]
Expand All @@ -310,7 +310,7 @@ targets:
{"download_emsdk": true}
dependencies: >-
[
{"dependency": "chrome_and_driver", "version": "version:96.2"},
{"dependency": "chrome_and_driver", "version": "version:111.0"},
{"dependency": "curl", "version": "version:7.64.0"}
]
framework: "true"
Expand Down Expand Up @@ -525,7 +525,7 @@ targets:
gcs_goldens_bucket: flutter_logs
dependencies: >-
[
{"dependency": "chrome_and_driver", "version": "version:110.0"}
{"dependency": "chrome_and_driver", "version": "version:111.0"}
]
timeout: 60
runIf:
Expand Down
10 changes: 5 additions & 5 deletions lib/web_ui/dev/browser_lock.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -13,11 +13,11 @@ chrome:
# `self.m.platform.name.capitalize()` evaluates to. See:
#
# recipe_modules/web_util/api.py
Linux: 1084013
Mac: 1084013
Mac_Arm: 1084001
Win: 1084062
version: '110.0' # CIPD tag for the above Build IDs. Normally "ChromeMajorVersion.UploadAttempt". ;)
Linux: 1097615
Mac: 1097624
Mac_Arm: 1097626
Win: 1097664
version: '111.0' # CIPD tag for the above Build IDs. Normally "ChromeMajorVersion.UploadAttempt". ;)

firefox:
version: '106.0'
Expand Down
8 changes: 8 additions & 0 deletions lib/web_ui/dev/chrome.dart
Original file line number Diff line number Diff line change
Expand Up @@ -112,6 +112,14 @@ class Chrome extends Browser {
'--disable-default-apps',
'--disable-translate',
'--remote-debugging-port=$kDevtoolsPort',

// SwiftShader support on ARM macs is disabled until they upgrade to a newer
// version of LLVM, see https://issuetracker.google.com/issues/165000222. In
// headless Chrome, the default is to use SwiftShader as a software renderer
// for WebGL contexts. In order to work around this limitation, we can force
// GPU rendering with this flag.
if (environment.isMacosArm)
'--use-angle=metal',
];

final Process process =
Expand Down