Stars
Code release for "Masked-attention Mask Transformer for Universal Image Segmentation"
Collect some World Models for Autonomous Driving papers.
Easily download and manage game cheats for your convenience
[CVPR 2024] SelfOcc: Self-Supervised Vision-Based 3D Occupancy Prediction
[ICCV 2023] StreamPETR: Exploring Object-Centric Temporal Modeling for Efficient Multi-View 3D Object Detection
[ECCV2022] PETR: Position Embedding Transformation for Multi-View 3D Object Detection & [ICCV2023] PETRv2: A Unified Framework for 3D Perception from Multi-Camera Images
An optimization-based multi-sensor state estimator
[IEEE T-PAMI] Awesome BEV perception research and cookbook for all level audience in autonomous diriving
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
Grounded SAM: Marrying Grounding DINO with Segment Anything & Stable Diffusion & Recognize Anything - Automatically Detect , Segment and Generate Anything
PyTorch Implementation of EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision
Segment Anything for Stable Diffusion WebUI
WebUI extension for ControlNet
Stable Diffusion web UI
High-Resolution Image Synthesis with Latent Diffusion Models
neuralsim: 3D surface reconstruction and simulation based on 3D neural rendering.
SAM with text prompt
MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Driving
BEVDet implemented by TensorRT, C++; Achieving real-time performance on Orin
Fast-BEV: A Fast and Strong Bird’s-Eye View Perception Baseline