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Unreal.js-core

getnamo fork

Some opinionated changes to add certain features for live gameplay coding.

Async

Call a function on a background thread and optionally expose communication bridges auto-magically.

example.png

Format is Async.Lambda( capture params, function, result callback );

See https://github.com/getnamo/Unreal.js-core/blob/master/Content/Scripts/async.js for detailed API.

JavascriptInstance

A javascript component with more fine-grained control over features exposed to js. Can also re-use contexts and isolates.

exposure.png

See https://github.com/getnamo/Unreal.js-core/blob/master/Source/V8/Public/JavascriptInstanceComponent.h for detailed API.

UModule Package Manager

Should enable 'require' like include with code and asset support and simple external package management for modular development.

WIP: https://github.com/getnamo/Unreal.js-core/tree/feature-umodule

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