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fix(codespace): enable builtin OBJID feature #6417

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merged 2 commits into from
Jul 1, 2024

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kisvegabor
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Description of the feature or fix

A clear and concise description of what the bug or new feature is.

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XuNeo
XuNeo previously approved these changes Jun 24, 2024
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@XuNeo XuNeo left a comment

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Is something wrong with ID_AUTO_ASSIGN?

@kisvegabor
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If enabled it fails with:

/bin/ld: ./lvgl/src/core/lv_obj.o: in function `lv_obj_constructor':
/home/kisvegabor/projects/lvgl/eclipse-workspace/lv_port_pc_eclipse/Debug/../lvgl/src/core/lv_obj.c:390: undefined reference to `lv_obj_assign_id'
/bin/ld: ./lvgl/src/core/lv_obj.o: in function `lv_obj_destructor':
/home/kisvegabor/projects/lvgl/eclipse-workspace/lv_port_pc_eclipse/Debug/../lvgl/src/core/lv_obj.c:427: undefined reference to `lv_obj_free_id'
collect2: error: ld returned 1 exit status

@XuNeo
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XuNeo commented Jun 25, 2024

I see. Let's enable LV_USE_OBJ_ID_BUILTIN instead.

FASTSHIFT
FASTSHIFT previously approved these changes Jun 26, 2024
@kisvegabor kisvegabor dismissed stale reviews from FASTSHIFT and XuNeo via 6d1af29 June 27, 2024 11:45
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I see. Let's enable LV_USE_OBJ_ID_BUILTIN instead.

It also works, and it'd be really better this way so people can use this feature out of the box.

@XuNeo XuNeo changed the title fix(codespace): set LV_OBJ_ID_AUTO_ASSIGN 0 fix(codespace): enable builtin OBJID feature Jun 27, 2024
@kisvegabor kisvegabor merged commit 27692a3 into lvgl:master Jul 1, 2024
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@kisvegabor kisvegabor deleted the fix/code-space branch July 1, 2024 12:24
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3 participants