A free mixin-based injection hacked-client for Minecraft using Minecraft Forge based on LiquidBounce.
Website: fdpinfo.github.io
Latest github-actions
Discord: https://discord.gg/55x7TaHWXG
UnlegitMC Account was hacked by some china gang and take down FDPClient, so yeah this is the new repository of FDPClient.
If you notice any bugs or missing features, you can let us know by opening an issue here.
This project is subject to the GNU General Public License v3.0. This does only apply for source code located directly in this clean repository. During the development and compilation process, additional source code may be used to which we have obtained no rights. Such code is not covered by the GPL license.
For those who are unfamiliar with the license, here is a summary of its main points. This is by no means legal advise nor legally binding.
You are allowed to
- use
- share
- modify
this project entirely or partially for free and even commercially. However, please consider the following:
- You must disclose the source code of your modified work and the source code you took from this project. This means you are not allowed to use code from this project (even partially) in a closed-source (or even obfuscated) application.
- Your modified application must also be licensed under the GPL
Do the above and share your source code with everyone; just like we do.
FDPClient uses gradle, so make sure that it is installed properly. Instructions can be found on Gradle's website.
- Clone the repository using
git clone --recurse-submodules https://github.com/SkidderMC/FDPClient.git
(make sure you have git installed on your system). - CD into the local repository folder.
- Depending on which IDE you are using execute either of the following commands:
- For IntelliJ:
gradlew --debug setupDevWorkspace idea genIntellijRuns build
- For Eclipse:
gradlew --debug setupDevWorkspace eclipse build
- For IntelliJ:
- Open the folder as a Gradle project in your IDE.
- Select the Forge run configuration.
Mixins can be used to modify classes at runtime before they are loaded. FDPClient uses it to inject its code into the Minecraft client. This way, we do not have to ship Mojangs copyrighted code. If you want to learn more about it, check out its Documentation.
We are welcome for your contributing, but you have to follow these rules to make us merge your pull request.
First of all, your code at least can be build, and make bugs as less as you can!
And we want to use kotlin features to make coding easier and faster, please use kotlin and make the Detekt code quality check good and use kotlin features if you can *, we never merge shitcode.
Usage of kotlin features and help enhance the code readability
kotlin feature examples
Timer().schedule(2000L) {
// your code
}
not using kotlin feature
Timer().schedule(object : TimerTask(){
override fun run() {
// your code
}
},2000L)
Please use original code if you can, and no direct code steals, but we welcome skid using packet logger or anything else like that to skid from a close source and make the cheating community more open!
Useless features means feature only you think its usable, or feature can be have with config change.
Like the "TimerSpeed" option to InfiniteAura, this feature can be added with bind Timer to the key with InfiniteAura, or use macro system in FDP Client.