- π Iβm a graphics programmer
- π₯ I do glsl livecoding performances
- π½οΈ I'm enthusiast about graphics, video games technologies and parsing stuff
- π Here's my website
- π« Don't hesitate to reach me through on of my socials
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WindowsTerminalShaders
WindowsTerminalShaders PublicSome shaders I do for the new windows terminal
HLSL 9
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AnimatedBackground
AnimatedBackground PublicA glsl shader that runs in windows 10 background
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ShadertoyLeapmotion
ShadertoyLeapmotion PublicA small POC made for revision 2020 that make possible to use leapmotion on shadertoy.
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GLSLIncludes
GLSLIncludes PublicA small program to make possible the use of the #include syntax in glsl shaders
C# 6
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PaintJam2021
PaintJam2021 PublicA shoot them up, but on the right side, in a cyber universe where everything is designed with paint !
C#
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VectorSwizzle
VectorSwizzle PublicUnity swizzle aims to bring the "swizzle" feature that is used in shader languages (GLSL, HLSL...) to Unity vector types. Available here https://assetstore.unity.com/packages/tools/modeling/vector-β¦
C# 2
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