Added a fingerprint field to PjRtStreamExecutorLoadedExecutable to avoid recalculating fingerprints when FingerprintExecutable() is called. This change significantly reduces idle time before execution when the GPU load tracker enqueues an executable. #69804
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Added a fingerprint field to PjRtStreamExecutorLoadedExecutable to avoid recalculating fingerprints when FingerprintExecutable() is called. This change significantly reduces idle time before execution when the GPU load tracker enqueues an executable.