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ENOTIME
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Showing results

Deep ghidra decompiler and sleigh disassembler integration for rizin

C++ 813 86 Updated Sep 3, 2024

Isabelle LLVM Code Generator and Refinement

Isabelle 26 3 Updated Aug 28, 2024

WebAssembly specification, reference interpreter, and test suite.

WebAssembly 3 1 Updated Sep 12, 2022
C 11 Updated Apr 21, 2021

Simple automated LaTeX invoicing system

TeX 701 101 Updated Jul 31, 2024

Docker image Raspbian Stretch with the update to the Buster.

Dockerfile 12 3 Updated May 20, 2021

Symless synergy / barrier client for wlroots compatible compositor

C 23 Updated Jul 8, 2022

v4l2-loopback device

C 3,657 523 Updated May 24, 2024

A statically typed lisp, without a GC, for real-time applications.

Haskell 5,508 173 Updated Sep 3, 2024

Super Nintendo Emulated System

C 57 9 Updated Feb 15, 2021

Saturn Switchless Mod PIC Code

C 29 12 Updated Jul 18, 2013

Free, easy, portable audio engine for games

C 1,749 272 Updated Aug 13, 2024

Library and tools to access the Windows Minidump (MDMP) format

C 32 18 Updated Jul 21, 2024

RetDec plugin for Radare2

C++ 123 24 Updated Jun 15, 2023

Angr integration with Cutter's debugger

Python 33 7 Updated Feb 4, 2020

emudore, a Commodore 64 emulator

C++ 303 21 Updated Apr 2, 2019

My version of your grandma's recipe binder. Mostly to get familiar with node.js

JavaScript 1 Updated Sep 27, 2023

Reimplementation of Gothic 2 Notr

C++ 1,136 80 Updated Sep 5, 2024
Python 6 1 Updated Apr 18, 2020

A curated list of papers & resources linked to 3D reconstruction from images.

4,131 832 Updated Oct 12, 2021

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

C++ 30,768 7,825 Updated Aug 3, 2024

Implementation of the KinectFusion approach in modern C++14 and CUDA

Cuda 450 77 Updated May 5, 2021

There is no place like ~/

CSS 3,482 176 Updated Oct 19, 2021

An Android app which shows the daily schedule of the online streaming station Rocketbeans TV

Kotlin 3 1 Updated Mar 14, 2021

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 17,585 1,855 Updated Sep 7, 2024

A pure C vector implementation

C 139 36 Updated Sep 6, 2021

Physically-Based Rendering in glTF 2.0 using WebGL

JavaScript 1,257 230 Updated Sep 4, 2024
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