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Update UnrealCV to v0.3.0 #42

Merged
merged 84 commits into from
Dec 16, 2016
Merged

Update UnrealCV to v0.3.0 #42

merged 84 commits into from
Dec 16, 2016

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qiuwch
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@qiuwch qiuwch commented Dec 16, 2016

Update Details:

  • Add support for Unreal 4.13, 4.14
  • Stability improvement, fix crash caused by the usage of GWorld
  • Fix some incorrect ground truth, for example: blueprint actor not correctly display.
  • Add playground project
  • Add docs to docs.unrealcv.org
  • Add API documentation created by doxygen
  • Fix an issue that prevents the packaging of games.
  • Add vrun command to exec UE4 built-in command

API update:

  • vrun [built-in command]
  • vset /camera/[id]/moveto [x] [y] [z] # With collision enabled

…curately displayed in the depth and normal ground truth.
Conflicts:
	Source/UnrealCV/Private/ConsoleHelper.cpp
	Source/UnrealCV/Private/ObjectPainter.cpp
	Source/UnrealCV/Private/UE4CVServer.cpp
	Source/UnrealCV/UnrealCV.Build.cs
@qiuwch qiuwch merged commit 7e7aebd into unrealcv:master Dec 16, 2016
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