| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef IPC_IPC_CHANNEL_H_ |
| #define IPC_IPC_CHANNEL_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/component_export.h" |
| #include "base/files/scoped_file.h" |
| #include "base/functional/bind.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/process/process.h" |
| #include "base/task/single_thread_task_runner.h" |
| #include "build/build_config.h" |
| #include "ipc/ipc.mojom-forward.h" |
| #include "ipc/ipc_channel_handle.h" |
| #include "ipc/ipc_message.h" |
| #include "ipc/ipc_sender.h" |
| #include "mojo/public/cpp/bindings/generic_pending_associated_receiver.h" |
| #include "mojo/public/cpp/bindings/pending_associated_receiver.h" |
| #include "mojo/public/cpp/bindings/scoped_interface_endpoint_handle.h" |
| #include "mojo/public/cpp/bindings/shared_remote.h" |
| |
| #if BUILDFLAG(IS_POSIX) |
| #include <sys/types.h> |
| #endif |
| |
| namespace IPC { |
| |
| class Listener; |
| |
| //------------------------------------------------------------------------------ |
| // See |
| // http://www.chromium.org/developers/design-documents/inter-process-communication |
| // for overview of IPC in Chromium. |
| |
| // Channels are implemented using mojo message pipes on all platforms other |
| // than NaCl. |
| |
| class COMPONENT_EXPORT(IPC) Channel : public Sender { |
| // Security tests need access to the pipe handle. |
| friend class ChannelTest; |
| |
| public: |
| // Flags to test modes |
| using ModeFlags = int; |
| static constexpr ModeFlags MODE_NO_FLAG = 0x0; |
| static constexpr ModeFlags MODE_SERVER_FLAG = 0x1; |
| static constexpr ModeFlags MODE_CLIENT_FLAG = 0x2; |
| |
| // Some Standard Modes |
| // TODO(morrita): These are under deprecation work. You should use Create*() |
| // functions instead. |
| enum Mode { |
| MODE_NONE = MODE_NO_FLAG, |
| MODE_SERVER = MODE_SERVER_FLAG, |
| MODE_CLIENT = MODE_CLIENT_FLAG, |
| }; |
| |
| // Messages internal to the IPC implementation are defined here. |
| // Uses Maximum value of message type (uint16_t), to avoid conflicting |
| // with normal message types, which are enumeration constants starting from 0. |
| enum { |
| // The Hello message is sent by the peer when the channel is connected. |
| // The message contains just the process id (pid). |
| // The message has a special routing_id (MSG_ROUTING_NONE) |
| // and type (HELLO_MESSAGE_TYPE). |
| HELLO_MESSAGE_TYPE = UINT16_MAX, |
| // The CLOSE_FD_MESSAGE_TYPE is used in the IPC class to |
| // work around a bug in sendmsg() on Mac. When an FD is sent |
| // over the socket, a CLOSE_FD_MESSAGE is sent with hops = 2. |
| // The client will return the message with hops = 1, *after* it |
| // has received the message that contains the FD. When we |
| // receive it again on the sender side, we close the FD. |
| CLOSE_FD_MESSAGE_TYPE = HELLO_MESSAGE_TYPE - 1 |
| }; |
| |
| // Helper interface a Channel may implement to expose support for associated |
| // Mojo interfaces. |
| class COMPONENT_EXPORT(IPC) AssociatedInterfaceSupport { |
| public: |
| using GenericAssociatedInterfaceFactory = |
| base::RepeatingCallback<void(mojo::ScopedInterfaceEndpointHandle)>; |
| |
| virtual ~AssociatedInterfaceSupport() {} |
| |
| // Returns a ThreadSafeForwarded for this channel which can be used to |
| // safely send mojom::Channel requests from arbitrary threads. |
| virtual std::unique_ptr<mojo::ThreadSafeForwarder<mojom::Channel>> |
| CreateThreadSafeChannel() = 0; |
| |
| // Adds an interface factory to this channel for interface |name|. Must be |
| // safe to call from any thread. |
| virtual void AddGenericAssociatedInterface( |
| const std::string& name, |
| const GenericAssociatedInterfaceFactory& factory) = 0; |
| |
| // Requests an associated interface from the remote endpoint. |
| virtual void GetRemoteAssociatedInterface( |
| mojo::GenericPendingAssociatedReceiver receiver) = 0; |
| |
| // Template helper to add an interface factory to this channel. |
| template <typename Interface> |
| using AssociatedReceiverFactory = base::RepeatingCallback<void( |
| mojo::PendingAssociatedReceiver<Interface>)>; |
| template <typename Interface> |
| void AddAssociatedInterface( |
| const AssociatedReceiverFactory<Interface>& factory) { |
| AddGenericAssociatedInterface( |
| Interface::Name_, |
| base::BindRepeating(&BindPendingAssociatedReceiver<Interface>, |
| factory)); |
| } |
| |
| private: |
| template <typename Interface> |
| static void BindPendingAssociatedReceiver( |
| const AssociatedReceiverFactory<Interface>& factory, |
| mojo::ScopedInterfaceEndpointHandle handle) { |
| factory.Run( |
| mojo::PendingAssociatedReceiver<Interface>(std::move(handle))); |
| } |
| }; |
| |
| // The maximum message size in bytes. Attempting to receive a message of this |
| // size or bigger results in a channel error. |
| static constexpr size_t kMaximumMessageSize = 128 * 1024 * 1024; |
| |
| // Amount of data to read at once from the pipe. |
| static const size_t kReadBufferSize = 4 * 1024; |
| |
| // Maximum persistent read buffer size. Read buffer can grow larger to |
| // accommodate large messages, but it's recommended to shrink back to this |
| // value because it fits 99.9% of all messages (see issue 529940 for data). |
| static const size_t kMaximumReadBufferSize = 64 * 1024; |
| |
| // Initialize a Channel. |
| // |
| // |channel_handle| identifies the communication Channel. For POSIX, if |
| // the file descriptor in the channel handle is != -1, the channel takes |
| // ownership of the file descriptor and will close it appropriately, otherwise |
| // it will create a new descriptor internally. |
| // |listener| receives a callback on the current thread for each newly |
| // received message. |
| // |
| // There are four type of modes how channels operate: |
| // |
| // - Server and named server: In these modes, the Channel is |
| // responsible for setting up the IPC object. |
| // - An "open" named server: It accepts connections from ANY client. |
| // The caller must then implement their own access-control based on the |
| // client process' user Id. |
| // - Client and named client: In these mode, the Channel merely |
| // connects to the already established IPC object. |
| // |
| // Each mode has its own Create*() API to create the Channel object. |
| static std::unique_ptr<Channel> Create( |
| const IPC::ChannelHandle& channel_handle, |
| Mode mode, |
| Listener* listener); |
| |
| static std::unique_ptr<Channel> CreateClient( |
| const IPC::ChannelHandle& channel_handle, |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner); |
| |
| static std::unique_ptr<Channel> CreateServer( |
| const IPC::ChannelHandle& channel_handle, |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner); |
| |
| ~Channel() override; |
| |
| // Connect the pipe. On the server side, this will initiate |
| // waiting for connections. On the client, it attempts to |
| // connect to a pre-existing pipe. Note, calling Connect() |
| // will not block the calling thread and may complete |
| // asynchronously. |
| // |
| // The subclass implementation must call WillConnect() at the beginning of its |
| // implementation. |
| [[nodiscard]] virtual bool Connect() = 0; |
| |
| // Pause the channel. Subsequent sends will be queued internally until |
| // Unpause() is called and the channel is flushed either by Unpause() or a |
| // subsequent call to Flush(). |
| virtual void Pause(); |
| |
| // Unpause the channel. This allows subsequent Send() calls to transmit |
| // messages immediately, without queueing. If |flush| is true, any messages |
| // queued while paused will be flushed immediately upon unpausing. Otherwise |
| // you must call Flush() explicitly. |
| // |
| // Not all implementations support Unpause(). See ConnectPaused() above for |
| // details. |
| virtual void Unpause(bool flush); |
| |
| // Manually flush the pipe. This is only useful exactly once, and only after |
| // a call to Unpause(false), in order to explicitly flush out any |
| // messages which were queued prior to unpausing. |
| // |
| // Not all implementations support Flush(). See ConnectPaused() above for |
| // details. |
| virtual void Flush(); |
| |
| // Close this Channel explicitly. May be called multiple times. |
| // On POSIX calling close on an IPC channel that listens for connections will |
| // cause it to close any accepted connections, and it will stop listening for |
| // new connections. If you just want to close the currently accepted |
| // connection and listen for new ones, use ResetToAcceptingConnectionState. |
| virtual void Close() = 0; |
| |
| // Gets a helper for associating Mojo interfaces with this Channel. |
| // |
| // NOTE: Not all implementations support this. |
| virtual AssociatedInterfaceSupport* GetAssociatedInterfaceSupport(); |
| |
| // Overridden from ipc::Sender. |
| // Send a message over the Channel to the listener on the other end. |
| // |
| // |message| must be allocated using operator new. This object will be |
| // deleted once the contents of the Message have been sent. |
| bool Send(Message* message) override = 0; |
| |
| #if !BUILDFLAG(IS_NACL) |
| // Generates a channel ID that's non-predictable and unique. |
| static std::string GenerateUniqueRandomChannelID(); |
| #endif |
| |
| #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) |
| // Sandboxed processes live in a PID namespace, so when sending the IPC hello |
| // message from client to server we need to send the PID from the global |
| // PID namespace. |
| static void SetGlobalPid(int pid); |
| static int GetGlobalPid(); |
| #endif |
| |
| protected: |
| // Subclasses must call this method at the beginning of their implementation |
| // of Connect(). |
| void WillConnect(); |
| |
| private: |
| bool did_start_connect_ = false; |
| }; |
| |
| } // namespace IPC |
| |
| #endif // IPC_IPC_CHANNEL_H_ |