[go: nahoru, domu]

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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/paint/discardable_image_map.h"
#include <stddef.h>
#include <algorithm>
#include <limits>
#include "base/auto_reset.h"
#include "base/check.h"
#include "base/containers/adapters.h"
#include "base/memory/raw_ptr.h"
#include "base/metrics/histogram_macros.h"
#include "base/no_destructor.h"
#include "base/sequence_checker.h"
#include "base/trace_event/trace_event.h"
#include "cc/paint/image_provider.h"
#include "cc/paint/paint_filter.h"
#include "cc/paint/paint_op_buffer.h"
#include "cc/paint/paint_op_buffer_iterator.h"
#include "cc/paint/skottie_wrapper.h"
#include "third_party/skia/include/utils/SkNoDrawCanvas.h"
#include "ui/gfx/display_color_spaces.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/skia_conversions.h"
namespace cc {
namespace {
const int kMaxRectsSize = 256;
class DiscardableImageGenerator {
public:
DiscardableImageGenerator(int width,
int height,
const PaintOpBuffer& buffer) {
SkNoDrawCanvas canvas(width, height);
GatherDiscardableImages(buffer, nullptr, &canvas);
}
~DiscardableImageGenerator() = default;
std::vector<std::pair<DrawImage, gfx::Rect>> TakeImages() {
return std::move(image_set_);
}
base::flat_map<PaintImage::Id, DiscardableImageMap::Rects>
TakeImageIdToRectsMap() {
return std::move(image_id_to_rects_);
}
base::flat_map<PaintImage::Id, PaintImage::DecodingMode>
TakeDecodingModeMap() {
return std::move(decoding_mode_map_);
}
std::vector<DiscardableImageMap::AnimatedImageMetadata>
TakeAnimatedImagesMetadata() {
return std::move(animated_images_metadata_);
}
std::vector<DiscardableImageMap::PaintWorkletInputWithImageId>
TakePaintWorkletInputs() {
return std::move(paint_worklet_inputs_);
}
gfx::ContentColorUsage content_color_usage() const {
return content_color_usage_;
}
bool contains_hbd_images() const { return contains_hbd_images_; }
private:
class ImageGatheringProvider : public ImageProvider {
public:
ImageGatheringProvider(DiscardableImageGenerator* generator,
const gfx::Rect& op_rect)
: generator_(generator), op_rect_(op_rect) {}
~ImageGatheringProvider() override = default;
ScopedResult GetRasterContent(const DrawImage& draw_image) override {
generator_->AddImage(draw_image.paint_image(), false,
SkRect::Make(draw_image.src_rect()), op_rect_,
SkM44(), draw_image.filter_quality());
return ScopedResult();
}
private:
raw_ptr<DiscardableImageGenerator> generator_;
gfx::Rect op_rect_;
};
// Adds discardable images from |buffer| to the set of images tracked by
// this generator. If |buffer| is being used in a DrawOp that requires
// rasterization of the buffer as a pre-processing step for execution of the
// op (for instance, with PaintRecord backed PaintShaders),
// |top_level_op_rect| is set to the rect for that op. If provided, the
// |top_level_op_rect| will be used as the rect for tracking the position of
// this image in the top-level buffer.
void GatherDiscardableImages(const PaintOpBuffer& buffer,
const gfx::Rect* top_level_op_rect,
SkNoDrawCanvas* canvas) {
if (!buffer.HasDiscardableImages())
return;
// Prevent PaintOpBuffers from having side effects back into the canvas.
SkAutoCanvasRestore save_restore(canvas, true);
PlaybackParams params(nullptr, canvas->getLocalToDevice());
// TODO(khushalsagar): Optimize out save/restore blocks if there are no
// images in the draw ops between them.
for (const PaintOp& op : buffer) {
// We need to play non-draw ops on the SkCanvas since they can affect the
// transform/clip state.
if (!op.IsDrawOp())
op.Raster(canvas, params);
if (!PaintOp::OpHasDiscardableImages(op))
continue;
gfx::Rect op_rect;
absl::optional<gfx::Rect> local_op_rect;
if (top_level_op_rect) {
op_rect = *top_level_op_rect;
} else {
const SkRect& clip_rect = SkRect::Make(canvas->getDeviceClipBounds());
const SkMatrix& ctm = canvas->getTotalMatrix();
local_op_rect = PaintOp::ComputePaintRect(op, clip_rect, ctm);
if (local_op_rect.value().IsEmpty())
continue;
op_rect = local_op_rect.value();
}
const SkM44& ctm = canvas->getLocalToDevice();
if (op.IsPaintOpWithFlags()) {
AddImageFromFlags(op_rect,
static_cast<const PaintOpWithFlags&>(op).flags, ctm);
}
PaintOpType op_type = static_cast<PaintOpType>(op.type);
if (op_type == PaintOpType::DrawImage) {
const auto& image_op = static_cast<const DrawImageOp&>(op);
AddImage(
image_op.image, image_op.flags.useDarkModeForImage(),
SkRect::MakeIWH(image_op.image.width(), image_op.image.height()),
op_rect, ctm, image_op.flags.getFilterQuality());
} else if (op_type == PaintOpType::DrawImageRect) {
const auto& image_rect_op = static_cast<const DrawImageRectOp&>(op);
// TODO(crbug.com/1155544): Make a RectToRect method that uses SkM44s
// in MathUtil.
SkM44 matrix = ctm * SkM44(SkMatrix::RectToRect(image_rect_op.src,
image_rect_op.dst));
AddImage(image_rect_op.image, image_rect_op.flags.useDarkModeForImage(),
image_rect_op.src, op_rect, matrix,
image_rect_op.flags.getFilterQuality());
} else if (op_type == PaintOpType::DrawSkottie) {
const auto& skottie_op = static_cast<const DrawSkottieOp&>(op);
for (const auto& image_pair : skottie_op.images) {
const SkottieFrameData& frame_data = image_pair.second;
// Add the whole image (no cropping).
SkRect image_src_rect = SkRect::MakeIWH(frame_data.image.width(),
frame_data.image.height());
// It is too difficult to tell which specific portion of the animation
// frame this image will ultimately occupy. So just assume it occupies
// the whole animation frame for the purposes of finding which images
// overlap with a given rectangle on the screen.
gfx::Rect dst_rect = op_rect;
// Skottie ultimately takes care of scaling and positioning the image
// internally within the animation frame. However, the image that gets
// cached in the ImageDecodeCache should have dimensions that at least
// roughly reflect the ultimate output both for cache space
// consumption reasons and to make Skottie's scaling job easier
// (performance). For this reason, the DrawImage submitted to the
// cache is scaled by the same amount that the entire animation frame
// itself is scaled. This should get the image dimensions in the right
// ballpark in the event that the animation's native size and the
// destination's size differ drastically.
//
// Do not allow stretching the image in 1 dimension when scaling. This
// matches Skottie's scaling behavior.
static constexpr SkMatrix::ScaleToFit kScalingMode =
SkMatrix::kCenter_ScaleToFit;
SkRect skottie_frame_native_size =
SkRect::MakeSize(skottie_op.skottie->size());
SkM44 matrix = ctm * SkM44(SkMatrix::RectToRect(
skottie_frame_native_size,
gfx::RectToSkRect(dst_rect), kScalingMode));
AddImage(frame_data.image, /*use_dark_mode=*/false,
std::move(image_src_rect), std::move(dst_rect), matrix,
frame_data.quality);
}
} else if (op_type == PaintOpType::DrawRecord) {
GatherDiscardableImages(
static_cast<const DrawRecordOp&>(op).record.buffer(),
top_level_op_rect, canvas);
}
}
}
void AddImageFromFlags(const gfx::Rect& op_rect,
const PaintFlags& flags,
const SkM44& ctm) {
// TODO(prashant.n): Add dark mode support for images from shaders/filters.
AddImageFromShader(op_rect, flags.getShader(), ctm,
flags.getFilterQuality());
AddImageFromFilter(op_rect, flags.getImageFilter().get());
}
void AddImageFromShader(const gfx::Rect& op_rect,
const PaintShader* shader,
const SkM44& ctm,
PaintFlags::FilterQuality filter_quality) {
if (!shader || !shader->has_discardable_images())
return;
if (shader->shader_type() == PaintShader::Type::kImage) {
const PaintImage& paint_image = shader->paint_image();
SkM44 matrix = ctm * SkM44(shader->GetLocalMatrix());
// TODO(prashant.n): Add dark mode support for images from shader.
AddImage(paint_image, false,
SkRect::MakeWH(paint_image.width(), paint_image.height()),
op_rect, matrix, filter_quality);
return;
}
if (shader->shader_type() == PaintShader::Type::kPaintRecord) {
// For record backed shaders, only analyze them if they have animated
// images.
if (shader->image_analysis_state() ==
ImageAnalysisState::kNoAnimatedImages) {
return;
}
SkRect scaled_tile_rect;
if (!shader->GetRasterizationTileRect(ctm.asM33(), &scaled_tile_rect)) {
return;
}
SkNoDrawCanvas canvas(scaled_tile_rect.width(),
scaled_tile_rect.height());
canvas.setMatrix(SkMatrix::RectToRect(shader->tile(), scaled_tile_rect));
base::AutoReset<bool> auto_reset(&only_gather_animated_images_, true);
size_t prev_image_set_size = image_set_.size();
GatherDiscardableImages(shader->paint_record()->buffer(), &op_rect,
&canvas);
// We only track animated images for PaintShaders. If we added any entry
// to the |image_set_|, this shader any has animated images.
// Note that it is thread-safe to set the |has_animated_images| bit on
// PaintShader here since the analysis is done on the main thread, before
// the PaintOpBuffer is used for rasterization.
DCHECK_GE(image_set_.size(), prev_image_set_size);
const bool has_animated_images = image_set_.size() > prev_image_set_size;
const_cast<PaintShader*>(shader)->set_has_animated_images(
has_animated_images);
}
}
void AddImageFromFilter(const gfx::Rect& op_rect, const PaintFilter* filter) {
// Only analyze filters if they have animated images.
if (!filter || !filter->has_discardable_images() ||
filter->image_analysis_state() ==
ImageAnalysisState::kNoAnimatedImages) {
return;
}
base::AutoReset<bool> auto_reset(&only_gather_animated_images_, true);
size_t prev_image_set_size = image_set_.size();
ImageGatheringProvider image_provider(this, op_rect);
filter->SnapshotWithImages(&image_provider);
DCHECK_GE(image_set_.size(), prev_image_set_size);
const bool has_animated_images = image_set_.size() > prev_image_set_size;
const_cast<PaintFilter*>(filter)->set_has_animated_images(
has_animated_images);
}
void AddImage(PaintImage paint_image,
bool use_dark_mode,
const SkRect& src_rect,
const gfx::Rect& image_rect,
const SkM44& matrix,
PaintFlags::FilterQuality filter_quality) {
if (paint_image.IsTextureBacked())
return;
SkIRect src_irect;
src_rect.roundOut(&src_irect);
if (paint_image.IsPaintWorklet()) {
paint_worklet_inputs_.push_back(std::make_pair(
paint_image.paint_worklet_input(), paint_image.stable_id()));
} else {
const auto image_color_usage = paint_image.GetContentColorUsage();
content_color_usage_ = std::max(content_color_usage_, image_color_usage);
if (paint_image.is_high_bit_depth())
contains_hbd_images_ = true;
}
auto& rects = image_id_to_rects_[paint_image.stable_id()];
if (rects->size() >= kMaxRectsSize)
rects->back().Union(image_rect);
else
rects->push_back(image_rect);
if (paint_image.IsLazyGenerated()) {
auto decoding_mode_it = decoding_mode_map_.find(paint_image.stable_id());
// Use the decoding mode if we don't have one yet, otherwise use the more
// conservative one of the two existing ones.
if (decoding_mode_it == decoding_mode_map_.end()) {
decoding_mode_map_[paint_image.stable_id()] =
paint_image.decoding_mode();
} else {
decoding_mode_it->second = PaintImage::GetConservative(
decoding_mode_it->second, paint_image.decoding_mode());
}
}
if (paint_image.ShouldAnimate()) {
animated_images_metadata_.emplace_back(
paint_image.stable_id(), paint_image.completion_state(),
paint_image.GetFrameMetadata(), paint_image.repetition_count(),
paint_image.reset_animation_sequence_id());
}
bool add_image = true;
if (paint_image.IsPaintWorklet()) {
// PaintWorklet-backed images don't go through the image decode pipeline
// (they are painted pre-raster from LayerTreeHostImpl), so do not need to
// be added to the |image_set_|.
add_image = false;
} else if (only_gather_animated_images_) {
// If we are iterating images in a record shader, only track them if they
// are animated. We defer decoding of images in record shaders to skia,
// but we still need to track animated images to invalidate and advance
// the animation in cc.
add_image = paint_image.ShouldAnimate();
}
if (add_image) {
image_set_.emplace_back(DrawImage(std::move(paint_image), use_dark_mode,
src_irect, filter_quality, matrix),
image_rect);
}
}
std::vector<std::pair<DrawImage, gfx::Rect>> image_set_;
base::flat_map<PaintImage::Id, DiscardableImageMap::Rects> image_id_to_rects_;
std::vector<DiscardableImageMap::AnimatedImageMetadata>
animated_images_metadata_;
std::vector<DiscardableImageMap::PaintWorkletInputWithImageId>
paint_worklet_inputs_;
PaintImageIdFlatSet paint_worklet_image_ids_;
base::flat_map<PaintImage::Id, PaintImage::DecodingMode> decoding_mode_map_;
bool only_gather_animated_images_ = false;
gfx::ContentColorUsage content_color_usage_ = gfx::ContentColorUsage::kSRGB;
bool contains_hbd_images_ = false;
};
} // namespace
DiscardableImageMap::DiscardableImageMap() {
DETACH_FROM_SEQUENCE(images_rtree_sequence_checker_);
}
DiscardableImageMap::~DiscardableImageMap() = default;
void DiscardableImageMap::Generate(const PaintOpBuffer& paint_op_buffer,
const gfx::Rect& bounds) {
TRACE_EVENT0("cc", "DiscardableImageMap::Generate");
if (!paint_op_buffer.HasDiscardableImages()) {
return;
}
DiscardableImageGenerator generator(bounds.right(), bounds.bottom(),
paint_op_buffer);
image_id_to_rects_ = generator.TakeImageIdToRectsMap();
images_ = generator.TakeImages();
animated_images_metadata_ = generator.TakeAnimatedImagesMetadata();
paint_worklet_inputs_ = generator.TakePaintWorkletInputs();
decoding_mode_map_ = generator.TakeDecodingModeMap();
contains_hbd_images_ = generator.contains_hbd_images();
content_color_usage_ = generator.content_color_usage();
DCHECK_CALLED_ON_VALID_SEQUENCE(images_rtree_sequence_checker_);
CHECK(!images_rtree_);
DETACH_FROM_SEQUENCE(images_rtree_sequence_checker_);
}
base::flat_map<PaintImage::Id, PaintImage::DecodingMode>
DiscardableImageMap::TakeDecodingModeMap() {
return std::move(decoding_mode_map_);
}
void DiscardableImageMap::GetDiscardableImagesInRect(
const gfx::Rect& rect,
std::vector<const DrawImage*>* images) const {
DCHECK_CALLED_ON_VALID_SEQUENCE(images_rtree_sequence_checker_);
if (!images_rtree_) {
images_rtree_ = std::make_unique<RTree<const DrawImage*>>();
images_rtree_->Build(
images_,
[](const std::vector<std::pair<DrawImage, gfx::Rect>>& items,
size_t index) { return items[index].second; },
[](const std::vector<std::pair<DrawImage, gfx::Rect>>& items,
size_t index) { return &items[index].first; });
}
images_rtree_->Search(rect, images);
}
const DiscardableImageMap::Rects& DiscardableImageMap::GetRectsForImage(
PaintImage::Id image_id) const {
static const base::NoDestructor<Rects> kEmptyRects;
auto it = image_id_to_rects_.find(image_id);
return it == image_id_to_rects_.end() ? *kEmptyRects : it->second;
}
void DiscardableImageMap::Reset() {
image_id_to_rects_.clear();
image_id_to_rects_.shrink_to_fit();
DCHECK_CALLED_ON_VALID_SEQUENCE(images_rtree_sequence_checker_);
images_rtree_.reset();
images_.clear();
DETACH_FROM_SEQUENCE(images_rtree_sequence_checker_);
}
DiscardableImageMap::AnimatedImageMetadata::AnimatedImageMetadata(
PaintImage::Id paint_image_id,
PaintImage::CompletionState completion_state,
std::vector<FrameMetadata> frames,
int repetition_count,
PaintImage::AnimationSequenceId reset_animation_sequence_id)
: paint_image_id(paint_image_id),
completion_state(completion_state),
frames(std::move(frames)),
repetition_count(repetition_count),
reset_animation_sequence_id(reset_animation_sequence_id) {}
DiscardableImageMap::AnimatedImageMetadata::~AnimatedImageMetadata() = default;
DiscardableImageMap::AnimatedImageMetadata::AnimatedImageMetadata(
const AnimatedImageMetadata& other) = default;
} // namespace cc