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2024.1

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@RhapsodyInGeek RhapsodyInGeek released this 20 Mar 14:12
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Qodot 2024.1 is the (likely) final official release of Qodot from the Qodot Team. While we will still accept community bug fixes, active development and support will be ceasing and new major features are unlikely to be added. No future updates will include any breaking changes.

Download the source code at the bottom, unzip it to your Godot project root (res://).

We have moved on to a successor plugin that has been reworked from the ground up. As for why we can't just pass the Qodot torch on to a new team of maintainers, please see this announcement.

Notable Changes

  • Support for Version 8 of the TrenchBroom Game Config. No longer supports Version 3, please update to the latest version of TrenchBroom or use an older version of Qodot.
  • Qodot Project Config resource. This resource adds the ability for local machine project wide settings. Don't create a new Project Config Resource - instead use the one within the addons folder. The way this resource works means your saved configuration settings won't be overridden should you need to reinstall the plugin.
  • Qodot FGD Model Point Class is a new entity definition resource that can auto-generate a display model in GLB format at the correct orientation for use in TrenchBroom. It inherits from Qodot FGD Point Class.
  • Various reworkings and fixes to the example FGDs and entities.
  • A whole suite of Qodot FGD Solid Class Visual Build features to allow even more custom control over the build process.
  • Various other bug fixes.

Full Changelog: 2023.3.2...2024.1