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Insights: diasurgical/devilutionX
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33 Pull requests merged by 7 people
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Bump libfmt to the latest master
#7181 merged
Jul 9, 2024 -
Update zh_CN translation (updated from latest code)
#7183 merged
Jul 8, 2024 -
update zh_CN.po
#7182 merged
Jul 7, 2024 -
Take PNG screenshots by default in SDL2 builds
#7176 merged
Jul 6, 2024 -
Add single-argument logging overloads
#7178 merged
Jul 6, 2024 -
Fix tests build on SDL1
#7177 merged
Jul 6, 2024 -
Controller buttons: Make most of the code private
#7180 merged
Jul 6, 2024 -
Fix a couple of compilation warnings
#7179 merged
Jul 6, 2024 -
[Android] Force app to overlap with the display cutout
#7173 merged
Jul 3, 2024 -
Update CI to macos-12
#7174 merged
Jul 3, 2024 -
Add CPack NSIS Windows Installer
#7134 merged
Jul 1, 2024 -
Fix brightness of whu casting animations
#7169 merged
Jun 30, 2024 -
Add comment for fully light and fully dark optimiation assert
#7168 merged
Jun 26, 2024 -
Spanish - Add translations for 2 new lines
#7161 merged
Jun 26, 2024 -
Respect hell and hellfire color maps for fully lit and fully dark tiles
#7166 merged
Jun 25, 2024 -
Don't validate items in Single Player
#7159 merged
Jun 24, 2024 -
Don't draw non-item cursors as items
#7156 merged
Jun 23, 2024 -
Increase OutlinePixels limit from 1024 to 1536
#7157 merged
Jun 23, 2024 -
Fix order of events when drawing timeout cursor
#7153 merged
Jun 23, 2024 -
Replace uses of deprecated u8path
#6929 merged
Jun 20, 2024 -
Make a few more libraries standalone
#7150 merged
Jun 20, 2024 -
Make a few libraries standalone
#7149 merged
Jun 19, 2024 -
SDL1: Fix windowed video mode with sdl12-compat
#7148 merged
Jun 19, 2024 -
Randomize Unique Item Generation (Reverse compatible)
#7060 merged
Jun 18, 2024 -
Fix a few more warnings
#7147 merged
Jun 17, 2024 -
Log: Avoid making strings that won't be printed
#7146 merged
Jun 16, 2024 -
clx_render: Further simplify outline rendering
#7145 merged
Jun 16, 2024 -
Greatly simplify outline rendering
#7144 merged
Jun 16, 2024 -
blit_impl.hpp: Fix incorrect assumption
#7143 merged
Jun 15, 2024 -
Fix some compilation warnings
#7142 merged
Jun 14, 2024 -
blit_impl: Add length assumptions and use O2 even in Release
#7139 merged
Jun 14, 2024 -
Parse TCP host using hostname:port format
#7140 merged
Jun 11, 2024 -
Simplify CLX rendering
#7137 merged
Jun 10, 2024
4 Pull requests opened by 4 people
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Ensure that network timeout info shows up in the info panel
#7155 opened
Jun 23, 2024 -
update build guide
#7167 opened
Jun 25, 2024 -
Allow for more flexible translations of "Book of {SpellName}"
#7175 opened
Jul 4, 2024 -
Change speed descriptions to reflect what actually happens
#7184 opened
Jul 9, 2024
12 Issues closed by 5 people
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[Feature Request]: please make a screenshot in *.PNG format by default; rather than *.PCX
#6682 closed
Jul 6, 2024 -
Game won't use whole screen
#7172 closed
Jul 3, 2024 -
[Issue Report]: Mana cost of certain spells is lower than expected
#7171 closed
Jul 1, 2024 -
[Issue Report]: Flickering graphics issue walking underneath animated ceiling tiles
#6535 closed
Jun 25, 2024 -
[Issue Report]: Cmake build failed via MinGW on WSL
#7164 closed
Jun 25, 2024 -
[Issue Report]: Visual Studio Build failed
#7165 closed
Jun 25, 2024 -
[Android]: Cursor and virtual mouse button.
#7163 closed
Jun 25, 2024 -
[Feature Request]: All standard keyboard keys can be used in the key mapping.
#7160 closed
Jun 24, 2024 -
Fails to launch in Yuzu (Are Switch instructions correct?)
#3685 closed
Jun 24, 2024 -
[Issue Report]: Chain Lightning significantly reduces the frame rate
#7158 closed
Jun 23, 2024 -
[Issue Report]: CTD when entering the Crypt
#7154 closed
Jun 23, 2024 -
[Issue Report]: Error when enabling upscaling - Renderer already associated with window
#7141 closed
Jun 14, 2024
4 Issues opened by 3 people
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[Feature Request]: Selectable Resolution at original XBox Port
#7185 opened
Jul 10, 2024 -
Android: Frame limiter causes app to shutdown on some devices
#7170 opened
Jul 1, 2024 -
[Issue Report]: (Android) Item destroyed when placed during lag
#7152 opened
Jun 22, 2024 -
[Issue Report]: (Android) Oil wasted when used during lag
#7151 opened
Jun 22, 2024
3 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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[Feature Request]: Diablo 2 Style Trading?
#6918 commented on
Jul 4, 2024 • 0 new comments -
Unique->MonsterType mapping is not position independent
#6822 commented on
Jul 6, 2024 • 0 new comments -
Add Wii and Wii U builds
#5944 commented on
Jun 16, 2024 • 0 new comments