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Language: GLSL
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C++ examples for the Vulkan graphics API
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists