[go: nahoru, domu]



[Cross-posted from the Android Developers Blog]

Android's switch to LLVM/Clang as the default platform compiler in Android 7.0 opened up more possibilities for improving our defense-in-depth security posture. In the past couple of releases, we've rolled out additional compiler-based mitigations to make bugs harder to exploit and prevent certain types of bugs from becoming vulnerabilities. In Android P, we're expanding our existing compiler mitigations, which instrument runtime operations to fail safely when undefined behavior occurs. This post describes the new build system support for Control Flow Integrity and Integer Overflow Sanitization.

Control Flow Integrity

A key step in modern exploit chains is for an attacker to gain control of a program's control flow by corrupting function pointers or return addresses. This opens the door to code-reuse attacks where an attacker executes arbitrary portions of existing program code to achieve their goals, such as counterfeit-object-oriented and return-oriented programming. Control Flow Integrity (CFI) describes a set of mitigation technologies that confine a program's control flow to a call graph of valid targets determined at compile-time.
While we first supported LLVM's CFI implementation in select components in Android O, we're greatly expanding that support in P. This implementation focuses on preventing control flow manipulation via indirect branches, such as function pointers and virtual functions—the 'forward-edges' of a call graph. Valid branch targets are defined as function entry points for functions with the expected function signature, which drastically reduces the set of allowable destinations an attacker can call. Indirect branches are instrumented to detect runtime violations of the statically determined set of allowable targets. If a violation is detected because a branch points to an unexpected target, then the process safely aborts.
Assembly-level comparison of a virtual function call with and without CFI enabled.
Figure 1. Assembly-level comparison of a virtual function call with and without CFI enabled.
For example, Figure 1 illustrates how a function that takes an object and calls a virtual function gets translated into assembly with and without CFI. For simplicity, this was compiled with -O0 to prevent compiler optimization. Without CFI enabled, it loads the object's vtable pointer and calls the function at the expected offset. With CFI enabled, it performs a fast-path first check to determine if the pointer falls within an expected range of addresses of compatible vtables. Failing that, execution falls through to a slow path that does a more extensive check for valid classes that are defined in other shared libraries. The slow path will abort execution if the vtable pointer points to an invalid target.
With control flow tightly restricted to a small set of legitimate targets, code-reuse attacks become harder to utilize and some memory corruption vulnerabilities become more difficult or even impossible to exploit.
In terms of performance impact, LLVM's CFI requires compiling with Link-Time Optimization (LTO). LTO preserves the LLVM bitcode representation of object files until link-time, which allows the compiler to better reason about what optimizations can be performed. Enabling LTO reduces the size of the final binary and improves performance, but increases compile time. In testing on Android, the combination of LTO and CFI results in negligible overhead to code size and performance; in a few cases both improved.
For more technical details about CFI and how other forward-control checks are handled, see the LLVM design documentation.
For Android P, CFI is enabled by default widely within the media frameworks and other security-critical components, such as NFC and Bluetooth. CFI kernel support has also been introduced into the Android common kernel when building with LLVM, providing the option to further harden the trusted computing base. This can be tested today on the HiKey reference boards.

Integer Overflow Sanitization

The UndefinedBehaviorSanitizer's (UBSan) signed and unsigned integer overflow sanitization was first utilized when hardening the media stack in Android Nougat. This sanitization is designed to safely abort process execution if a signed or unsigned integer overflows by instrumenting arithmetic instructions which may overflow. The end result is the mitigation of an entire class of memory corruption and information disclosure vulnerabilities where the root cause is an integer overflow, such as the original Stagefright vulnerability.
Because of their success, we've expanded usage of these sanitizers in the media framework with each release. Improvements have been made to LLVM's integer overflow sanitizers to reduce the performance impact by using fewer instructions in ARM 32-bit and removing unnecessary checks. In testing, these improvements reduced the sanitizers' performance overhead by over 75% in Android's 32-bit libstagefright library for some codecs. Improved Android build system support, such as better diagnostics support, more sensible crashes, and globally sanitized integer overflow targets for testing have also expedited the rollout of these sanitizers.
We've prioritized enabling integer overflow sanitization in libraries where complex untrusted input is processed or where there have been security bulletin-level integer overflow vulnerabilities reported. As a result, in Android P the following libraries now benefit from this mitigation:
  • libui
  • libnl
  • libmediaplayerservice
  • libexif
  • libdrmclearkeyplugin
  • libreverbwrapper

Future Plans

Moving forward, we're expanding our use of these mitigation technologies and we strongly encourage vendors to do the same with their customizations. More information about how to enable and test these options will be available soon on the Android Open Source Project.
Acknowledgements: This post was developed in joint collaboration with Vishwath Mohan, Jeffrey Vander Stoep, Joel Galenson, and Sami Tolvanen



[Cross-posted from the Android Developers Blog]

To keep users safe, most apps and devices have an authentication mechanism, or a way to prove that you're you. These mechanisms fall into three categories: knowledge factors, possession factors, and biometric factors. Knowledge factors ask for something you know (like a PIN or a password), possession factors ask for something you have (like a token generator or security key), and biometric factors ask for something you are (like your fingerprint, iris, or face).

Biometric authentication mechanisms are becoming increasingly popular, and it's easy to see why. They're faster than typing a password, easier than carrying around a separate security key, and they prevent one of the most common pitfalls of knowledge-factor based authentication—the risk of shoulder surfing.
As more devices incorporate biometric authentication to safeguard people's private information, we're improving biometrics-based authentication in Android P by:
  • Defining a better model to measure biometric security, and using that to functionally constrain weaker authentication methods.
  • Providing a common platform-provided entry point for developers to integrate biometric authentication into their apps.

A better security model for biometrics

Currently, biometric unlocks quantify their performance today with two metrics borrowed from machine learning (ML): False Accept Rate (FAR), and False Reject Rate (FRR).
In the case of biometrics, FAR measures how often a biometric model accidentally classifies an incorrect input as belonging to the target user—that is, how often another user is falsely recognized as the legitimate device owner. Similarly, FRR measures how often a biometric model accidentally classifies the user's biometric as incorrect—that is, how often a legitimate device owner has to retry their authentication. The first is a security concern, while the second is problematic for usability.
Both metrics do a great job of measuring the accuracy and precision of a given ML (or biometric) model when applied to random input samples. However, because neither metric accounts for an active attacker as part of the threat model, they do not provide very useful information about its resilience against attacks.
In Android 8.1, we introduced two new metrics that more explicitly account for an attacker in the threat model: Spoof Accept Rate (SAR) and Imposter Accept Rate (IAR). As their names suggest, these metrics measure how easily an attacker can bypass a biometric authentication scheme. Spoofing refers to the use of a known-good recording (e.g. replaying a voice recording or using a face or fingerprint picture), while impostor acceptance means a successful mimicking of another user's biometric (e.g. trying to sound or look like a target user).

Strong vs. Weak Biometrics

We use the SAR/IAR metrics to categorize biometric authentication mechanisms as either strong or weak. Biometric authentication mechanisms with an SAR/IAR of 7% or lower are strong, and anything above 7% is weak. Why 7% specifically? Most fingerprint implementations have a SAR/IAR metric of about 7%, making this an appropriate standard to start with for other modalities as well. As biometric sensors and classification methods improve, this threshold can potentially be decreased in the future.
This binary classification is a slight oversimplification of the range of security that different implementations provide. However, it gives us a scalable mechanism (via the tiered authentication model) to appropriately scope the capabilities and the constraints of different biometric implementations across the ecosystem, based on the overall risk they pose.
While both strong and weak biometrics will be allowed to unlock a device, weak biometrics:
  • require the user to re-enter their primary PIN, pattern, password or a strong biometric to unlock a device after a 4-hour window of inactivity, such as when left at a desk or charger. This is in addition to the 72-hour timeout that is enforced for both strong and weak biometrics.
  • are not supported by the forthcoming BiometricPrompt API, a common API for app developers to securely authenticate users on a device in a modality-agnostic way.
  • can't authenticate payments or participate in other transactions that involve a KeyStore auth-bound key.
  • must show users a warning that articulates the risks of using the biometric before it can be enabled.
These measures are intended to allow weaker biometrics, while reducing the risk of unauthorized access.

BiometricPrompt API

Starting in Android P, developers can use the BiometricPrompt API to integrate biometric authentication into their apps in a device and biometric agnostic way. BiometricPrompt only exposes strong modalities, so developers can be assured of a consistent level of security across all devices their application runs on. A support library is also provided for devices running Android O and earlier, allowing applications to utilize the advantages of this API across more devices .
Here's a high-level architecture of BiometricPrompt.

The API is intended to be easy to use, allowing the platform to select an appropriate biometric to authenticate with instead of forcing app developers to implement this logic themselves. Here's an example of how a developer might use it in their app:

Conclusion

Biometrics have the potential to both simplify and strengthen how we authenticate our digital identity, but only if they are designed securely, measured accurately, and implemented in a privacy-preserving manner.
We want Android to get it right across all three. So we're combining secure design principles, a more attacker-aware measurement methodology, and a common, easy to use biometrics API that allows developers to integrate authentication in a simple, consistent, and safe manner.
Acknowledgements: This post was developed in joint collaboration with Jim Miller

Posted by Giles Hogben, Privacy Engineer and Milinda Perera, Software Engineer

[Cross-posted from the Android Developers Blog]

Developers already use HTTPS to communicate with Firebase Cloud Messaging (FCM). The channel between FCM server endpoint and the device is encrypted with SSL over TCP. However, messages are not encrypted end-to-end (E2E) between the developer server and the user device unless developers take special measures.
To this end, we advise developers to use keys generated on the user device to encrypt push messages end-to-end. But implementing such E2E encryption has historically required significant technical knowledge and effort. That is why we are excited to announce the Capillary open source library which greatly simplifies the implementation of E2E-encryption for push messages between developer servers and users' Android devices.
We also added functionality for sending messages that can only be decrypted on devices that have recently been unlocked. This is designed to support for decrypting messages on devices using File-Based Encryption (FBE): encrypted messages are cached in Device Encrypted (DE) storage and message decryption keys are stored in Android Keystore, requiring user authentication. This allows developers to specify messages with sensitive content, that remain encrypted in cached form until the user has unlocked and decrypted their device.
The library handles:
  • Crypto functionality and key management across all versions of Android back to KitKat (API level 19).
  • Key generation and registration workflows.
  • Message encryption (on the server) and decryption (on the client).
  • Integrity protection to prevent message modification.
  • Caching of messages received in unauthenticated contexts to be decrypted and displayed upon device unlock.
  • Edge-cases, such as users adding/resetting device lock after installing the app, users resetting app storage, etc.
The library supports both RSA encryption with ECDSA authentication and Web Push encryption, allowing developers to re-use existing server-side code developed for sending E2E-encrypted Web Push messages to browser-based clients.
Along with the library, we are also publishing a demo app (at last, the Google privacy team has its own messaging app!) that uses the library to send E2E-encrypted FCM payloads from a gRPC-based server implementation.

What it's not

  • The open source library and demo app are not designed to support peer-to-peer messaging and key exchange. They are designed for developers to send E2E-encrypted push messages from a server to one or more devices. You can protect messages between the developer's server and the destination device, but not directly between devices.
  • It is not a comprehensive server-side solution. While core crypto functionality is provided, developers will need to adapt parts of the sample server-side code that are specific to their architecture (for example, message composition, database storage for public keys, etc.)
You can find more technical details describing how we've architected and implemented the library and demo here.



[Cross-posted from the Android Developers Blog]

Our smart devices, such as mobile phones and tablets, contain a wealth of personal information that needs to be kept safe. Google is constantly trying to find new and better ways to protect that valuable information on Android devices. From partnering with external researchers to find and fix vulnerabilities, to adding new features to the Android platform, we work to make each release and new device safer than the last. This post talks about Google's strategy for making the encryption on Google Pixel 2 devices resistant to various levels of attack—from platform, to hardware, all the way to the people who create the signing keys for Pixel devices.

We encrypt all user data on Google Pixel devices and protect the encryption keys in secure hardware. The secure hardware runs highly secure firmware that is responsible for checking the user's password. If the password is entered incorrectly, the firmware refuses to decrypt the device. This firmware also limits the rate at which passwords can be checked, making it harder for attackers to use a brute force attack.

To prevent attackers from replacing our firmware with a malicious version, we apply digital signatures. There are two ways for an attacker to defeat the signature checks and install a malicious replacement for firmware: find and exploit vulnerabilities in the signature-checking process or gain access to the signing key and get their malicious version signed so the device will accept it as a legitimate update. The signature-checking software is tiny, isolated, and vetted with extreme thoroughness. Defeating it is hard. The signing keys, however, must exist somewhere, and there must be people who have access to them.

In the past, device makers have focused on safeguarding these keys by storing the keys in secure locations and severely restricting the number of people who have access to them. That's good, but it leaves those people open to attack by coercion or social engineering. That's risky for the employees personally, and we believe it creates too much risk for user data.

To mitigate these risks, Google Pixel 2 devices implement insider attack resistance in the tamper-resistant hardware security module that guards the encryption keys for user data. This helps prevent an attacker who manages to produce properly signed malicious firmware from installing it on the security module in a lost or stolen device without the user's cooperation. Specifically, it is not possible to upgrade the firmware that checks the user's password unless you present the correct user password. There is a way to "force" an upgrade, for example when a returned device is refurbished for resale, but forcing it wipes the secrets used to decrypt the user's data, effectively destroying it.
The Android security team believes that insider attack resistance is an important element of a complete strategy for protecting user data. The Google Pixel 2 demonstrated that it's possible to protect users even against the most highly-privileged insiders. We recommend that all mobile device makers do the same. For help, device makers working to implement insider attack resistance can reach out to the Android security team through their Google contact.

Acknowledgements: This post was developed in joint collaboration with Paul Crowley, Senior Software Engineer